SERVINE PARASPAM
Basically i put together a nice core of stuff that can Paralyze threats to Servine that resist its main STAB. Namely Stunfisk deals with Flying-types such as Dodrio who are likely to get paralyzed when attacking it as well as other random Physical Attackers such as Rapidash as well as Bug-types (Ninjask) and Grass-types who like to take Discharges (Sludge Wave also helps in this regard), Grumpig deals with Fire-types like Ninetales and some Flareon variants as well as soft checking Rapidash and is an ok answer to Grass-types, just like Roselia who can Paralyze various stuff with double powder (used over Roselia because of Poison-type STAB and ability to absorb Toxic Spikes).
Servine is using a bulky Glare set to deal with offensive switch ins and heal up with Synthesis against Pokemon such as Torterra. Stoutland and Mightyena were then added as they appreciate Paralysis support and hit very hard + have good synergy offensively with everything else on the team.
Fun team
Servine @ Eviolite
Ability: Contrary
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Leaf Storm
- Hidden Power [Rock]
- Synthesis
- Glare
Stunfisk @ Leftovers
Ability: Static
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Discharge
- Earth Power
- Sludge Wave
- Stealth Rock
Grumpig @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Thunder Wave
- Psychic
- Focus Blast
- Protect
Roselia @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 156 Def / 100 Spe
Bold Nature
- Stun Spore
- Sleep Powder
- Hidden Power [Fighting]
- Sludge Bomb
Mightyena @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Sucker Punch
- Iron Tail
- Play Rough
Stoutland @ Choice Band
Ability: Scrappy
EVs: 252 Atk / 252 Spe
Adamant Nature
- Facade
- Return
- Superpower
- Play Rough
Ability: Contrary
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Leaf Storm
- Hidden Power [Rock]
- Synthesis
- Glare
Stunfisk @ Leftovers
Ability: Static
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Discharge
- Earth Power
- Sludge Wave
- Stealth Rock
Grumpig @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Thunder Wave
- Psychic
- Focus Blast
- Protect
Roselia @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 156 Def / 100 Spe
Bold Nature
- Stun Spore
- Sleep Powder
- Hidden Power [Fighting]
- Sludge Bomb
Mightyena @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Sucker Punch
- Iron Tail
- Play Rough
Stoutland @ Choice Band
Ability: Scrappy
EVs: 252 Atk / 252 Spe
Adamant Nature
- Facade
- Return
- Superpower
- Play Rough
Basically i put together a nice core of stuff that can Paralyze threats to Servine that resist its main STAB. Namely Stunfisk deals with Flying-types such as Dodrio who are likely to get paralyzed when attacking it as well as other random Physical Attackers such as Rapidash as well as Bug-types (Ninjask) and Grass-types who like to take Discharges (Sludge Wave also helps in this regard), Grumpig deals with Fire-types like Ninetales and some Flareon variants as well as soft checking Rapidash and is an ok answer to Grass-types, just like Roselia who can Paralyze various stuff with double powder (used over Roselia because of Poison-type STAB and ability to absorb Toxic Spikes).
Servine is using a bulky Glare set to deal with offensive switch ins and heal up with Synthesis against Pokemon such as Torterra. Stoutland and Mightyena were then added as they appreciate Paralysis support and hit very hard + have good synergy offensively with everything else on the team.
Fun team