Counter
Jellicent @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald
Jellicent can eat anything Diance might throw at it, and, if it gets in a 1v1 situation with Diance, it can taunt Diance and keep it from setting up trick room. Jellicent can then 2HKO with scald and also deny switchin to Mega Camerupt, which is common on TR teams, and it's definitely good to keep it from firing off attacks.
Jellicent @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald
Jellicent can eat anything Diance might throw at it, and, if it gets in a 1v1 situation with Diance, it can taunt Diance and keep it from setting up trick room. Jellicent can then 2HKO with scald and also deny switchin to Mega Camerupt, which is common on TR teams, and it's definitely good to keep it from firing off attacks.
252+ SpA Life Orb Diancie Moonblast vs. 252 HP / 12 SpD Jellicent: 175-208 (43.3 - 51.4%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Jellicent Scald vs. 232 HP / 0 SpD Diancie: 108-128 (36.1 - 42.8%) -- guaranteed 3HKO
Kinda shaky, I know, but jellicent can recover off all damage and whittle down Diancie.
0 SpA Jellicent Scald vs. 232 HP / 0 SpD Diancie: 108-128 (36.1 - 42.8%) -- guaranteed 3HKO
Kinda shaky, I know, but jellicent can recover off all damage and whittle down Diancie.
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