Hey guys, I'm pretty new to the Pokemon meta-game and so I'm sorry if I'm unable to explain why my team works properly, but hopefully I can make some of you chuckle with my incompetency of team building. Anyway here is the team:
Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 52 HP / 252 SpA / 204 Spe
Modest Nature
- Hydro Pump
- Volt Switch
- Thunder
- Trick
Rotom-W provides momentum with volt Switch, and has a STAB that helps balance the team type wise. On top of this Thunder gets a increase in accuracy due to the rain from Politoed's Drizzle ability. Maybe more notable about the Volt Switch is the ability to bring in rain without losing a turn. Rotom-W is extra good for the team with its water typing and great STAB in Hydro Pump.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Superpower
Azumarill is a powerful sweeper that is great type wise and can handle a number of threats including dragon types and strong fire types. With the move Superpower Azumarill can OHKO even some steel types that threaten it. On top of the vast move pool the rain increases the power of azumarill's STAB Aqua Jet. Belly Drum also makes Azumarill extra terrifying with the vast increase in Atk.
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 232 HP / 252 SpA / 4 SpD / 20 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Synthesis
Venusaur is my mega slot and he benefits from the rain because it helps him cover his fire weakness on top of the Thick Fat ability thus making him almost immune to one of his four weakness. Venusaur also adds diversity by nature of his typing and can break down fairy types. With his grass typing he also presents a strong deterrent to opposing water types in the rain.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Fire Blast
Volcarona is a great addition to the team because it is a great fire type for a rain team as it gets the move Hurricane which gets an increase of accuracy making it so it can't miss in the rain and outside of rain it gives the team a balanced type pool with Fire Blast, and Can hit through Substitute with Bug Buzz. Flame Body also gives a chance of burn with contact moves.
Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Toxic
- Ice Beam
- Hypnosis
Politoed is a great rain setter, and possibly the best in OU due to its ability Drizzle, and with access to moves such as Toxic, and Scald Politoed can really aid the team. Toxic really helps remove threats with the heavy turn by turn damage. Scald adds another status and is also a strong STAB for Politoed in the rain. With Hypnosis Politoed also can add a sleep status, adds diversity with Ice Beam.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball
Ferrothorn is an excellent wall and is a physical hitter that is immune to to poison and resistant to electric and grass type moves which are Azumarills only weak points type wise and azumarill also covers his weak points Fire and Fighting. They also balance each other when it comes down to Azumarill being a sweeper and Ferrothorn being a wall. He can also provide Stealth Rocks which can help keep Mega Charizard Y at bay and keep rain up.
Anyway any tips or advice would be nice! I have noticed my team lacks a dragon type, and a Spinner/ Defoger
Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 52 HP / 252 SpA / 204 Spe
Modest Nature
- Hydro Pump
- Volt Switch
- Thunder
- Trick
Rotom-W provides momentum with volt Switch, and has a STAB that helps balance the team type wise. On top of this Thunder gets a increase in accuracy due to the rain from Politoed's Drizzle ability. Maybe more notable about the Volt Switch is the ability to bring in rain without losing a turn. Rotom-W is extra good for the team with its water typing and great STAB in Hydro Pump.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Superpower
Azumarill is a powerful sweeper that is great type wise and can handle a number of threats including dragon types and strong fire types. With the move Superpower Azumarill can OHKO even some steel types that threaten it. On top of the vast move pool the rain increases the power of azumarill's STAB Aqua Jet. Belly Drum also makes Azumarill extra terrifying with the vast increase in Atk.
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 232 HP / 252 SpA / 4 SpD / 20 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Synthesis
Venusaur is my mega slot and he benefits from the rain because it helps him cover his fire weakness on top of the Thick Fat ability thus making him almost immune to one of his four weakness. Venusaur also adds diversity by nature of his typing and can break down fairy types. With his grass typing he also presents a strong deterrent to opposing water types in the rain.
Volcarona @ Leftovers
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Quiver Dance
- Bug Buzz
- Hurricane
- Fire Blast
Volcarona is a great addition to the team because it is a great fire type for a rain team as it gets the move Hurricane which gets an increase of accuracy making it so it can't miss in the rain and outside of rain it gives the team a balanced type pool with Fire Blast, and Can hit through Substitute with Bug Buzz. Flame Body also gives a chance of burn with contact moves.
Politoed @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Toxic
- Ice Beam
- Hypnosis
Politoed is a great rain setter, and possibly the best in OU due to its ability Drizzle, and with access to moves such as Toxic, and Scald Politoed can really aid the team. Toxic really helps remove threats with the heavy turn by turn damage. Scald adds another status and is also a strong STAB for Politoed in the rain. With Hypnosis Politoed also can add a sleep status, adds diversity with Ice Beam.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball
Ferrothorn is an excellent wall and is a physical hitter that is immune to to poison and resistant to electric and grass type moves which are Azumarills only weak points type wise and azumarill also covers his weak points Fire and Fighting. They also balance each other when it comes down to Azumarill being a sweeper and Ferrothorn being a wall. He can also provide Stealth Rocks which can help keep Mega Charizard Y at bay and keep rain up.
Anyway any tips or advice would be nice! I have noticed my team lacks a dragon type, and a Spinner/ Defoger
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