Introduction
Hello everyone. I've been getting back into the Pokemon metagame a lot this past month, and I have been developing a team I would like to succeed. I am in big favor of Terrakion, easily becoming one of my favorite Pokemon due to his sheer and brutal force of shredding teams with his massive attack stat and above average speed stat. The only problem is my teams have been struggling lately, starting off strong and slowly finishing off low, and I could use some help. I know 1778 isn't as impressive, but I was in the 1800's somewhere but I didn't have a save of where I was exactly and I dropped a lot today so I just took a screenshot here. Like I said in the title, my team's have been doing a lot of work, but could also use some help to finish off the final touches. Long behold, here is the team building process.
Team Building Process:
Hello everyone. I've been getting back into the Pokemon metagame a lot this past month, and I have been developing a team I would like to succeed. I am in big favor of Terrakion, easily becoming one of my favorite Pokemon due to his sheer and brutal force of shredding teams with his massive attack stat and above average speed stat. The only problem is my teams have been struggling lately, starting off strong and slowly finishing off low, and I could use some help. I know 1778 isn't as impressive, but I was in the 1800's somewhere but I didn't have a save of where I was exactly and I dropped a lot today so I just took a screenshot here. Like I said in the title, my team's have been doing a lot of work, but could also use some help to finish off the final touches. Long behold, here is the team building process.
Team Building Process:
Step 1:
Here was a crucial step in my opinion. As you read my intro you probably understood my first choice of Pokemon, Terrakion.
Terrakion by himself is a sure force to deal with. Having the correct utensils around him make him key. Since I'm planning on running a revenge killer Terrakion, I need to find an assortment of pokes who can dent the opponents team, and let Terrakion come in and sweep them up.
Step 2:
So far, I've encountered various different stealth rock leads. Amongst which are good, above average, and very gimmicky. I decided to go a common stealth rock lead, and also a pokemon who can take a lot of hits, Deoxys-D.
With access to high defense stats, along with Spikes & Stealth Rock Deoxys-D found his way into my team rather early. With his mediocre speed, I'm able to outspeed a good portion of normal stealth rock pokes in this metagame.
Step 3:
With these two Pokemon here, I found myself needing a Pokemon who can nullify the use of rapid spin. With massive threats in entry hazard, anyone with access to rapid spin is going to want to use it. Also helping to key in on one of Terrakion's fighting weaknesses, I found Gengar would be a great fit to this team.
Providing me with resistance to rapid spin and fighting attacks, while also being able to do some damage on his own, and also being one of my favorite pokes, Gengar made a strong appeal at this spot.
Step 4:
Finding a little Scizor weakness starting early, and Terrakion having a real hard time getting around a bullet puncher, I decided I needed a trapper Pokemon. Someone with an ability to keep a Pokemon in, while being able to benefit my team. I decided Magnezone, with Magnet Pull, would be the best option.
Magnezone will provide me with Magnet Pull, which will trap Skarmory and Scizors which could possibly give my team trouble. With various sets, I could switch into a bullet punch and be able to set up a sub and get some damage done or just switch in and set up some screen support.
Step 5:
With lack of priority, a hard hitting priority poke could be essential helping out incase a poke would set up on me and already have a speed advantage or incase i have no other choice and it outspeeds me. I decided that a Scizor would be my best bet in this scenario.
Scizor is a commonly used poke nowadays due to his high attack stab, and useful STAB Technician boosted Bullet Punch & U-Turn. U-turn will help me scout other pokes, while bullet punch can help with priority and his steel typing helps with resistances which could be essential to helping out Terrakion & Gengar.
Step 6:
It's the game of the dragon. It is rare you find a team without a dragon type pokemon nowadays, even weather teams are running them. I decided a hard hitting dragon, with good bulk would be helpful on this team. Obviously due to his massive bulk, and multiscale ability, Dragonite made the cut.
Dragonite will help set up mid game, and dent the other person's team. With bulk and multiscale, with no SR up, Dragonite can switch in to almost virtually any attack. This helps out a lot with various scenarios, and his typing isn't terrible just his ice weakness which is very well covered by Magnezone & Scizor.
Step 7:
Sadly Magnezone wasn't working out as well as expected, not being of much use, and losing me a lot of games. I decided to switch him out with a new poke I wanted to try with a lot more fire power, Keldeo.
Keldeo is a much more feared pokemon than Magnezone, and with good reason. His move pool may be lacking, but he can pack a punch. STAB Hydro Pump hits everything hard, and with Hidden Power coverage his movepool covers almost everything Terrakion can't handle.
Here was a crucial step in my opinion. As you read my intro you probably understood my first choice of Pokemon, Terrakion.
Terrakion by himself is a sure force to deal with. Having the correct utensils around him make him key. Since I'm planning on running a revenge killer Terrakion, I need to find an assortment of pokes who can dent the opponents team, and let Terrakion come in and sweep them up.
Step 2:
So far, I've encountered various different stealth rock leads. Amongst which are good, above average, and very gimmicky. I decided to go a common stealth rock lead, and also a pokemon who can take a lot of hits, Deoxys-D.
With access to high defense stats, along with Spikes & Stealth Rock Deoxys-D found his way into my team rather early. With his mediocre speed, I'm able to outspeed a good portion of normal stealth rock pokes in this metagame.
Step 3:
With these two Pokemon here, I found myself needing a Pokemon who can nullify the use of rapid spin. With massive threats in entry hazard, anyone with access to rapid spin is going to want to use it. Also helping to key in on one of Terrakion's fighting weaknesses, I found Gengar would be a great fit to this team.
Providing me with resistance to rapid spin and fighting attacks, while also being able to do some damage on his own, and also being one of my favorite pokes, Gengar made a strong appeal at this spot.
Step 4:
Finding a little Scizor weakness starting early, and Terrakion having a real hard time getting around a bullet puncher, I decided I needed a trapper Pokemon. Someone with an ability to keep a Pokemon in, while being able to benefit my team. I decided Magnezone, with Magnet Pull, would be the best option.
Magnezone will provide me with Magnet Pull, which will trap Skarmory and Scizors which could possibly give my team trouble. With various sets, I could switch into a bullet punch and be able to set up a sub and get some damage done or just switch in and set up some screen support.
Step 5:
With lack of priority, a hard hitting priority poke could be essential helping out incase a poke would set up on me and already have a speed advantage or incase i have no other choice and it outspeeds me. I decided that a Scizor would be my best bet in this scenario.
Scizor is a commonly used poke nowadays due to his high attack stab, and useful STAB Technician boosted Bullet Punch & U-Turn. U-turn will help me scout other pokes, while bullet punch can help with priority and his steel typing helps with resistances which could be essential to helping out Terrakion & Gengar.
Step 6:
It's the game of the dragon. It is rare you find a team without a dragon type pokemon nowadays, even weather teams are running them. I decided a hard hitting dragon, with good bulk would be helpful on this team. Obviously due to his massive bulk, and multiscale ability, Dragonite made the cut.
Dragonite will help set up mid game, and dent the other person's team. With bulk and multiscale, with no SR up, Dragonite can switch in to almost virtually any attack. This helps out a lot with various scenarios, and his typing isn't terrible just his ice weakness which is very well covered by Magnezone & Scizor.
Step 7:
Sadly Magnezone wasn't working out as well as expected, not being of much use, and losing me a lot of games. I decided to switch him out with a new poke I wanted to try with a lot more fire power, Keldeo.
Keldeo is a much more feared pokemon than Magnezone, and with good reason. His move pool may be lacking, but he can pack a punch. STAB Hydro Pump hits everything hard, and with Hidden Power coverage his movepool covers almost everything Terrakion can't handle.
Team at a Glance:
Team In-Depth:
Changes are bolded and in red
Deoxys (Deoxys-D) @ Red Card
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Spikes - to help set up entry hazards for later game sweeps
- Taunt - help prevent another poke from taunting this or setting up stealth rocks
- Stealth Rock - to help with pokemon's health late games by hurting them with entry hazards
- Magic Coat
The welcoming committee most people wish they wouldn't meet. The speedy spiker variant from Smogon sets, Deoxys-D purpose is to just set up and make it a pain to switch in and out during the game. The purpose of Mental Herb is simple, Deoxys-D isn't the fastest kid on the playground. If another poke who outruns Deoxys uses Taunt, I can brush off their taunt, and then use a taunt of my own to prevent that from happening again. It helps a lot with Sableyes, and other Deoxys-D. Honestly, this poke doesn't virtually have a key role on my team besides setting up, usually I leave him to die and don't carry him more than on average 4 turns a match. So far he's served me well, real well.
Synergy:
Bug - Scizor, Dragonite, Gengar
Ghost - Scizor, Dragonite
Dark - Scizor, Keldeo, Terrakion
---
Terrakion @ Choice Band
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat - main STAB move, primary move to use to help clean up
- Stone Edge - other STAB move, helps with pokes who resist fighting
- Zen Headbutt
- Earthquake
The mastermind behind the show. Terrakion himself. A standard Choice Band / Scarf set here. I decided to run Scarf over band just due to revenge sweeping purposes. Late game, I want him outspeeding everything in sight. With his massive attack stat, with massive damage dealing STAB moves, not many things find it pleasant switching in or taking a hit from Terrakion. With help from Deoxys-D's entry hazards, and weakened pokes, Terrakion does a good job taking the role of the janitor on my team, sweeping everyone away.
Synergy:
Fighting - Gengar, Dragonite, Deoxys-D
Ground - Gengar, Dragonite
Steel - Scizor, Keldeo
Water - Keldeo, Dragonite
Grass - Gengar, Dragonite, Scizor
Psychic - Scizor, Deoxys-D
---
Keldeo @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump - main STAB move, used for dealing massive damage to opponents
- Secret Sword - STAB move, used for dealing massive damage to opponents
- Surf
- Hidden Power [Ice]
The other revenge sweeper on this team, Terrakion's opening show if you would want to call it. Taking the place of Magnezone, I haven't had much problem saying I prefer Keldeo on this team. With great stats, and a decent move pool Keldeo does a good job taking care of what Terrakion can't. Keldeo, unlike Terrakion, I use more in the middle and beginning of matches. I switch him in just to dent something hard with Hydro Pump or to get a sure kill on something. Keldeo helps deal with a lot of threats Terrakion can't handle, and his role on this team is vital.
Synergy:
Flying- Dragonite, Scizor
Grass - Scizor, Dragonite, Gengar
Electric - Dragonite
Psychic - Scizor, Deoxys-D
---
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance - to help set up D-Nite
- Outrage - STAB dragon attack, used for dealing massive damage on walls
- Fire Punch - helps take out Ferrothorn and other steels
- ExtremeSpeed - extra priority, helps with already set up pokes
The goofiest dragon of them all, Dragonite plays a huge role on this team. Due to his bulkiness, and multiscale ability he acts as a wall who can punish. Coming in on Choice users, and abusing his type advantage I'll come in and set up a dragon dance and dent the other team's pokes. I usually use outrage but am considering using Dragon Claw due to the fact Outrage traps me in the move. I run Lum berry to help out with that problem, and also to allow Dragonite to be a status absorber if no one else can really take it.
Synergy:
Rock - Scizor, Keldeo
Ice - Scizor, Keldeo
Dragon - Scizor, Keldeo, Deoxys-D
---
Scizor (M) @ Life Orb
Trait: Technician
EVs: 244 HP / 252 Atk / 8 Spd
Adamant Nature
- Bullet Punch - main STAB move, does a crap ton of damage and helps with other Terrakions and priority
- Quick Attack
- Superpower - to help kill annoying Ferrothorn or other steel type pokemon
- Swords Dance
Scizor, scizor, scizor. Isn't everyone getting tired of seeing him around. Such an effective poke in the past two generations due to his new ability technician, Scizor finds his way onto my team as well. Running a standard Choice Band set, Scizor's typing and his priority moves make him a very helpful poke to carry on my team. I enjoy his bulk and power while being able to take some hits Gengar, Terrakion, Dragonite or Keldeo can't. Pursuit is to help trap Gengar's and other annoying ghost type pokemon who give Terrakion trouble.
Synergy:
Fire - Dragonite, Keldeo
---
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Destiny Bond
- Taunt
- Shadow Ball - main STAB move, to help damage the opponent
- Focus Blast - help hit anything shadow ball can't, high damage attack
Last but not least, my main man Gengar. Boy do I hate going against this set, but love running it. There are few things more annoying than playing against an effective Sub Disable Gengar. Due to his great speed & special attack stat, Gengar does a good job of denting the other team, while throwing the other player's mindset off by annoying them beyond belief. Gengar helps with resistances which are key for my team.
Synergy:
Psychic - Scizor, Deoxys-D
Ghost - Scizor, Dragonite
Dark - Scizor, Terrakion, Keldeo
Threat List:
Abomasnow:
Alakazam:
Azelf:
Azumarill:
Breloom:
Celebi:
Cloyster:
Conkeldurr:
Darmanitan:
Deoxys-D:
Dragonite:
Dugtrio:
Empoleon:
Espeon:
Garchomp:
Genesect:
Gengar:
Gorebyss:
Gothitelle:
Gyarados:
Haxorus:
Heatran:
Hydreigon:
Infernape:
Jirachi:
Keldeo:
Kingdra:
Kyurem:
Kyurem-B:
Landorus:
Landorus-T:
Latias:
Latios:
Lucario:
Magnezone:
Mamoswine:
Meloetta:
Metagross:
Mew:
Mienshao:
Ninetales:
Politoed:
Reuniclus:
Rotom-C:
Rotom-W:
Salamence:
Scizor:
Scrafty:
Sharpedo:
Smeargle:
Starmie:
Stoutland:
Terrakion:
Thundurus-T:
Tornadus:
Tornadus-T:
Toxicroak:
Tyranitar:
Venusaur:
Victini:
Virizion:
Volcarona:
Importable:
Team In-Depth:
Changes are bolded and in red
Deoxys (Deoxys-D) @ Red Card
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Spikes - to help set up entry hazards for later game sweeps
- Taunt - help prevent another poke from taunting this or setting up stealth rocks
- Stealth Rock - to help with pokemon's health late games by hurting them with entry hazards
- Magic Coat
The welcoming committee most people wish they wouldn't meet. The speedy spiker variant from Smogon sets, Deoxys-D purpose is to just set up and make it a pain to switch in and out during the game. The purpose of Mental Herb is simple, Deoxys-D isn't the fastest kid on the playground. If another poke who outruns Deoxys uses Taunt, I can brush off their taunt, and then use a taunt of my own to prevent that from happening again. It helps a lot with Sableyes, and other Deoxys-D. Honestly, this poke doesn't virtually have a key role on my team besides setting up, usually I leave him to die and don't carry him more than on average 4 turns a match. So far he's served me well, real well.
Synergy:
Bug - Scizor, Dragonite, Gengar
Ghost - Scizor, Dragonite
Dark - Scizor, Keldeo, Terrakion
---
Terrakion @ Choice Band
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat - main STAB move, primary move to use to help clean up
- Stone Edge - other STAB move, helps with pokes who resist fighting
- Zen Headbutt
- Earthquake
The mastermind behind the show. Terrakion himself. A standard Choice Band / Scarf set here. I decided to run Scarf over band just due to revenge sweeping purposes. Late game, I want him outspeeding everything in sight. With his massive attack stat, with massive damage dealing STAB moves, not many things find it pleasant switching in or taking a hit from Terrakion. With help from Deoxys-D's entry hazards, and weakened pokes, Terrakion does a good job taking the role of the janitor on my team, sweeping everyone away.
Synergy:
Fighting - Gengar, Dragonite, Deoxys-D
Ground - Gengar, Dragonite
Steel - Scizor, Keldeo
Water - Keldeo, Dragonite
Grass - Gengar, Dragonite, Scizor
Psychic - Scizor, Deoxys-D
---
Keldeo @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump - main STAB move, used for dealing massive damage to opponents
- Secret Sword - STAB move, used for dealing massive damage to opponents
- Surf
- Hidden Power [Ice]
The other revenge sweeper on this team, Terrakion's opening show if you would want to call it. Taking the place of Magnezone, I haven't had much problem saying I prefer Keldeo on this team. With great stats, and a decent move pool Keldeo does a good job taking care of what Terrakion can't. Keldeo, unlike Terrakion, I use more in the middle and beginning of matches. I switch him in just to dent something hard with Hydro Pump or to get a sure kill on something. Keldeo helps deal with a lot of threats Terrakion can't handle, and his role on this team is vital.
Synergy:
Flying- Dragonite, Scizor
Grass - Scizor, Dragonite, Gengar
Electric - Dragonite
Psychic - Scizor, Deoxys-D
---
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance - to help set up D-Nite
- Outrage - STAB dragon attack, used for dealing massive damage on walls
- Fire Punch - helps take out Ferrothorn and other steels
- ExtremeSpeed - extra priority, helps with already set up pokes
The goofiest dragon of them all, Dragonite plays a huge role on this team. Due to his bulkiness, and multiscale ability he acts as a wall who can punish. Coming in on Choice users, and abusing his type advantage I'll come in and set up a dragon dance and dent the other team's pokes. I usually use outrage but am considering using Dragon Claw due to the fact Outrage traps me in the move. I run Lum berry to help out with that problem, and also to allow Dragonite to be a status absorber if no one else can really take it.
Synergy:
Rock - Scizor, Keldeo
Ice - Scizor, Keldeo
Dragon - Scizor, Keldeo, Deoxys-D
---
Scizor (M) @ Life Orb
Trait: Technician
EVs: 244 HP / 252 Atk / 8 Spd
Adamant Nature
- Bullet Punch - main STAB move, does a crap ton of damage and helps with other Terrakions and priority
- Quick Attack
- Superpower - to help kill annoying Ferrothorn or other steel type pokemon
- Swords Dance
Scizor, scizor, scizor. Isn't everyone getting tired of seeing him around. Such an effective poke in the past two generations due to his new ability technician, Scizor finds his way onto my team as well. Running a standard Choice Band set, Scizor's typing and his priority moves make him a very helpful poke to carry on my team. I enjoy his bulk and power while being able to take some hits Gengar, Terrakion, Dragonite or Keldeo can't. Pursuit is to help trap Gengar's and other annoying ghost type pokemon who give Terrakion trouble.
Synergy:
Fire - Dragonite, Keldeo
---
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Destiny Bond
- Taunt
- Shadow Ball - main STAB move, to help damage the opponent
- Focus Blast - help hit anything shadow ball can't, high damage attack
Last but not least, my main man Gengar. Boy do I hate going against this set, but love running it. There are few things more annoying than playing against an effective Sub Disable Gengar. Due to his great speed & special attack stat, Gengar does a good job of denting the other team, while throwing the other player's mindset off by annoying them beyond belief. Gengar helps with resistances which are key for my team.
Synergy:
Psychic - Scizor, Deoxys-D
Ghost - Scizor, Dragonite
Dark - Scizor, Terrakion, Keldeo
Threat List:
Standard OU Offensive Threat
- Mixed Attacker - Scizor, Gengar
- Choice Scarf - Scizor, Gengar, Terrakion (If needed)
- Focus Sash - Scizor, Dragonite, Keldeo
- Offensive Calm Mind - Scizor, Dragonite, Keldeo
- Lead - Deoxys-D, Scizor, Keldeo, Dragonite
- Dual Screens - Deoxys-D, Scizor, Keldeo, Dragonite
- Nasty Plot - Scizor, Keldeo, Dragonite
- Choice Band - Scizor, Keldeo
- Choice Band - Dragonite, Keldeo
- Physical Attacker - Gengar, Scizor, Dragonite
- Choice Band / Choice Scarf - Gengar, Scizor, Dragonite
- Bulk Up - Gengar, Scizor, Dragonite
- Sub Punch - Gengar, Scizor, Dragonite
- Tinkerbell - Terrakion, Dragonite, Gengar
- Nasty Plot Sweeper - Terrakion, Dragonite, Gengar
- Choice Specs / Choice Scarf - Terrakion, Gengar
- Shell Smash - Scizor, Dragonite
- Bulk Up - Gengar, Keldeo, Dragonite
- Flame Orb + 3 Attacks - Gengar, Keldeo
- Choice Scarf / Band - Keldeo, Dragonite
- Life Orb - Keldeo, Gengar, Dragonite, Terrakion
- Fast Spiker - Deoxys-D, Terrakion, Gengar
- Dragon Dance - Dragonite, Terrakion, Keldeo
- Choice Band - Dragonite, Terrakion, Keldeo
- Mixed - Dragonite, Terrakion, Keldeo
- Parashuffler - Dragonite, Terrakion, Keldeo
- Rain Abuse - Dragonite, Terrakion, Keldeo, Scizor
- Focus Sash - Scizor, Keldeo
- Choice Band - Scizor, Keldeo
- Agility - Gengar, Terrakion
- Choice Specs - Gengar, Terrakion
- Baton Pass - Scizor, Keldeo, Terrakion
- Dual Screens - Scizor, Terrakion
- Swords Dance - Keldeo, Scizor, Gengar
- Choice Band - Keldeo, Scizor, Gengar
- Choice Scarf - Keldeo, Terrakion, Scizor
- Choice Scarf / Band - Keldeo, Terrakion
- Rock Polish - Keldeo, Terrakion
- Expert Belt - Keldeo, Terrakion
- Substitute + Disable / Pain Split - Gengar, Scizor, Keldeo
- SmashPass - Keldeo, Scizor, Gengar
- Shell Smash Sweeper - Keldeo, Scizor
- Choice Scarf / Specs - Scizor, Gengar, Keldeo, Terrakion
- Offensive / Bulky Dragon Dance - Keldeo, Dragonite, Gengar, Terrakion
- Choice Band - Dragonite, Keldeo, Terrakion
- Choice Scarf - Dragonite, Keldeo, Terrakion
- Choice Scarf / Choice Band - Keldeo, Dragonite, Scizor
- Dragon Dance - Keldeo, Dragonite
- Swords Dance - Keldeo, Dragonite
- Choice Scarf / Specs - Keldeo, Terrakion, Gengar
- Air Balloon - Keldeo, Terrakion, Gengar
- Mixed Attacker - Keldeo, Terrakion, Gengar
- Choice Specs / Scarf - Keldeo Terrakion
- Substitute - Gengar, Keldeo, Terrakion
- Expert Belt - Keldeo, Terrakion, Gengar
- Choice Band / Choice Scarf - Keldeo, Terrakion
- Mixed Attacker - Keldeo, Terrakion
- Nasty Plot / Swords Dance booster - Keldeo, Terrakion
- Substitute + Calm Mind / Substitute + 3 Attacks - Dragonite
- Wish + Calm Mind - Dragonite
- Expert Belt - Dragonite
- Choice Scarf - Keldeo, Terrakion
- Choice Scarf / Specs - Keldeo, Terrakion
- Calm Mind - Keldeo, Terrakion, Gengar
- Choice Specs - Dragonite, Terrakion, Keldeo
- Rain Dance - Dragonite, Terrakion, Keldeo, Scizor
- Dragon Dance - Dragonite, Terrakion, Keldeo, Scizor
- Choice - Scizor, Terrakion, Keldeo
- Substitute + 3 Attacks - Terrakion, Scizor, Keldeo
- Substitute + Roost - Terrakion, Scizor, Keldeo
- Substitute - Terrakion, Scizor, Keldeo
- Substitute + Dragon Tail -Terrakion, Scizor, Keldeo
- Choice Band - Terrakion, Scizor, Keldeo
- Mixed - Terrakion, Scizor, Keldeo
- Choice Scarf - Terrakion, Scizor, Keldeo
- Rock Polish / Swords Dance - Keldeo, Scizor
- Special Attacker - Keldeo, Scizor
- Choice Scarf - Keldeo, Scizor
- Substitute + 3 Attacks - Keldeo, Scizor
- Stealth Rock - Keldeo, Scizor
- Swords Dance / Rock Polish - Keldeo, Scizor
- Substitute + 3 Attacks - Keldeo, Scizor
- Gravity - Keldeo, Scizor
- Choice Scarf - Keldeo, Scizor
- Life Orb - Dragonite, Scizor, Keldeo, Terrakion
- Choice Specs / Scarf - Dragonite, Scizor, Keldeo, Terrakion
- Calm Mind - Dragonite, Scizor, Keldeo, Terrakion
- Life Orb / Expert Belt - Dragonite, Scizor, Keldeo, Terrakion
- Choice Scarf / Specs - Dragonite, Scizor, Keldeo, Terrakion
- Calm Mind - Dragonite, Scizor, Keldeo, Terrakion
- Swords Dance - Dragonite
- Substitute - Terrakion, Gengar, Dragonite
- Choice Scarf / Specs - Terrakion, Gengar, Dragonite
- Physical Attacker - Keldeo, Scizor, Terrakion
- Focus Sash + Endeavor - Keldeo, Scizor, Terrakion
- Relic Song Mixed Attacker - Terrakion, Scizor, Gengar
- Calm Mind + 3 Attacks / Substitute - Terrakion, Scizor, Gengar
- Stealth Rock - Dragonite, Gengar, Keldeo
- Choice Scarf / Band - Dragonite, Gengar, Keldeo
- Agility - Gengar, Dragonite, Keldeo
- Stealth Rock - Scizor, Gengar, Keldeo, Terrakion
- Baton Pass - Scizor, Gengar, Keldeo, Terrakion
- Nasty Plot - Scizor, Gengar, Keldeo, Terrakion
- All-Out Attacker - Scizor, Keldeo, Gengar
- Choice Scarf / Band - Scizor, Keldeo, Gengar
- Special Attacker - Keldeo, Terrakion
- Choice Specs / Scarf - Keldeo, Gengar
- 3 Attacks - Keldeo, Gengar
- Offensive Trick Room- Scizor, Terrakion, Gengar
- Calm Mind - Scizor, Terrakion
- Support - Scizor, Terrakion
- Choice Scarf / Specs - Scizor, Terrakion
- Support - Terrakion, Keldeo, Gengar
- Choice Scarf / Specs - Keldeo, Gengar
- Dragon Dance - Dragonite, Keldeo, Terrakion
- Mixed - Dragonite, Keldeo, Terrakion
- Choice Scarf / Band - Dragonite, Keldeo, Terrakion
- Choice Band - Keldeo, Dragonite
- Swords Dance - Keldeo, Dragonite
- Bulky Swords Dance - Keldeo, Dragonite
- Dragon Dance - Terrakion, Keldeo, Scizor
- Bulk Up - Terrakion, Keldeo, Scizor, Gengar
- Speed Boost - Scizor, Terrakion
- Hazard Lead - Deoxys-D, Keldeo, Terrakion
- Baton Pass - Deoxys-D, Keldeo, Terrakion
- Life Orb - Keldeo, Terrakion, Gengar
- Choice Specs - Keldeo, Terrakion, Gengar
- Choice Band - Scizor, Dragonite, Terrakion
- Non Choice - Scizor, Dragonite, Terrakion
- Substitute + Swords Dance / Salac Berry - Scizor, Terrakion, Keldeo
- Choice Band / Choice Scarf- Terrakion, Scizor, Keldeo
- Double Dance - Terrakion, Scizor, Keldeo
- Nasty Plot - Terrakion, Dragonite
- Agility - Terrakion, Scizor, Dragonite
- Choice Scarf - Terrakion, Scizor, Dragonite
- Tailwind - Terrakion, Keldeo, Dragonite, Scizor
- Standard - Scizor, Terrakion, Keldeo
- Choice Specs - Scizor, Terrakion, Keldeo
- Swords Dance - Scizor, Terrakion, Gengar
- Bulk Up - Scizor, Terrakion, Gengar
- SubPunch - Scizor, Terrakion, Gengar
- Choice Band - Terrakion, Scizor
- Choice Scarf - Terrakion, Scizor
- MixTar - Terrakion, Scizor
- Growth - Scizor, Dragonite
- Choice Band / Scarf - Dragonite, Terrakion, Keldeo
- Special Attacker - Dragonite, Terrakion, Keldeo
- Calm Mind - Keldeo, Scizor, Dragonite
- Swords Dance - Keldeo, Scizor, Dragonite
- Offensive Quiver Dance - Dragonite, Terrakion, Keldeo
- Bulky Quiver Dance / Roost - Dragonite, Terrakion, Keldeo
- Chesto Rest - Dragonite, Terrakion, Keldeo
- Substitute - Dragonite, Terrakion, Keldeo
Importable:
Code:
[SIZE=2][COLOR=Purple][SIZE=6][SIZE=6][SIZE=2][COLOR=Black]Deoxys (Deoxys-D) @ Mental Herb
Trait: Pressure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Spikes
- Taunt
- Stealth Rock
- Night Shade
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Close Combat
- Stone Edge
- X-Scissor
- Rock Slide
Keldeo @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Hydro Pump
- Secret Sword
- Surf
- Hidden Power [Ice]
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Scizor (M) @ Choice Band
Trait: Technician
EVs: 232 HP / 252 Atk / 24 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Disable
- Shadow Ball
- Focus Blast[/COLOR][/SIZE][/SIZE][/SIZE][/COLOR][/SIZE]