OU sandstorm team ~UPDATED~
SANDSTORM TEAM
EDIT:
If I need more info, just tell me and I will post it asap. thanks.
Tyranitar @ Leftovers
Ability: Sand Stream
Nature: Adamant
HP=252/ ATK=128/ SPD=128
~substitute~
~crunch~
~fire punch~
~focus punch~
This Tyranitar works well for a sandstorm team. It's ability sets up sandstorm, Then It can pretty much talke out most common leads. Its HP EVs give it 404 HP stats, which makes a very good substitute that you can attack from behind. If he survives for awhile, I can switch him out and sweep late-game.
Bronzong @ Leftovers
Ability: Levitate
Nature: Sassy
HP=252/ ATK=86/ DEF=80/ SPD=92
~stealth rock~
~earthquake~
~gyro ball~
~explosion~
Bronzong usually comes after Tyranitar. He sets up rocks then usually switches to a staller or a sweeper. He can also attack if needed though. If there is a threat to anything I could switch in, then I can always explode.
Vaporeon @ Leftovers
Ability: Water Absorb
Nature: Bold
HP=188/ DEF=252/ SPE=68
~wish~
~protect~
~HP electric~
~toxic~
Vaporeon is amazing. It can easily stall with toxic and protect. And added to that, It can wish-protect it's dmage away. I can even wish away the party's damage if something else switches in. HPelectric is for attacking if Vaporeon is taunted. It can also be used If i need to switch in on a water type that threatens my team.
Tentacruel @ Leftovers
Ability: Liquid Ooze
Nature: Calm
HP=252/ DEF=120/ SPD=136
~toxic spikes~
~rapid spin~
~surf~
~????~
Tentacruel Is here for two main reasons. To rapid spin, and to set up toxic spikes. Since I switched vaporeon's surf to HP electric, tentacruel gets surf. I need some advice for the last attack, however...
Gliscor @ Leftovers
Ability: Pressure
Nature: Bold
HP=248/ DEF=228/ SPE=32
~roost~
~thunderbolt~
~heat wave~
~roar~
Zapdos is pretty much a tank. He has very few weaknesses, and he covers the teams weaknesses too. Roost can add some resistance, and roar is to help out with damage once rocks and spikes are up.
Hippowdon @ Leftovers
Ability: Sand Stream
Nature: Impish
HP=252/ DEF=168/ SPD=88
~ice fang~
~protect~
~slack off~
~toxic~
Hippowdon is the main wall/ staller of this team. He can restart sandstorm if needed, and he can sweep with ice fang when swords dance is baton passed to him. Slack off works wonders for healing, and protect is for dealing toxic damage. Roar is optional since toxic can be inflicted by someone else before switching to hippowdon, and roar can deal rocks damage. But i find that toxic is better than rocks. Roar IS an option though.
THANKS FOR LOOKING!
please comment. thanks~SB
EDIT:
If I need more info, just tell me and I will post it asap. thanks.
Tyranitar @ Leftovers
Ability: Sand Stream
Nature: Adamant
HP=252/ ATK=128/ SPD=128
~substitute~
~crunch~
~fire punch~
~focus punch~
This Tyranitar works well for a sandstorm team. It's ability sets up sandstorm, Then It can pretty much talke out most common leads. Its HP EVs give it 404 HP stats, which makes a very good substitute that you can attack from behind. If he survives for awhile, I can switch him out and sweep late-game.
Bronzong @ Leftovers
Ability: Levitate
Nature: Sassy
HP=252/ ATK=86/ DEF=80/ SPD=92
~stealth rock~
~earthquake~
~gyro ball~
~explosion~
Bronzong usually comes after Tyranitar. He sets up rocks then usually switches to a staller or a sweeper. He can also attack if needed though. If there is a threat to anything I could switch in, then I can always explode.
Vaporeon @ Leftovers
Ability: Water Absorb
Nature: Bold
HP=188/ DEF=252/ SPE=68
~wish~
~protect~
~HP electric~
~toxic~
Vaporeon is amazing. It can easily stall with toxic and protect. And added to that, It can wish-protect it's dmage away. I can even wish away the party's damage if something else switches in. HPelectric is for attacking if Vaporeon is taunted. It can also be used If i need to switch in on a water type that threatens my team.
Tentacruel @ Leftovers
Ability: Liquid Ooze
Nature: Calm
HP=252/ DEF=120/ SPD=136
~toxic spikes~
~rapid spin~
~surf~
~????~
Tentacruel Is here for two main reasons. To rapid spin, and to set up toxic spikes. Since I switched vaporeon's surf to HP electric, tentacruel gets surf. I need some advice for the last attack, however...
Gliscor @ Leftovers
Ability: Pressure
Nature: Bold
HP=248/ DEF=228/ SPE=32
~roost~
~thunderbolt~
~heat wave~
~roar~
Zapdos is pretty much a tank. He has very few weaknesses, and he covers the teams weaknesses too. Roost can add some resistance, and roar is to help out with damage once rocks and spikes are up.
Hippowdon @ Leftovers
Ability: Sand Stream
Nature: Impish
HP=252/ DEF=168/ SPD=88
~ice fang~
~protect~
~slack off~
~toxic~
Hippowdon is the main wall/ staller of this team. He can restart sandstorm if needed, and he can sweep with ice fang when swords dance is baton passed to him. Slack off works wonders for healing, and protect is for dealing toxic damage. Roar is optional since toxic can be inflicted by someone else before switching to hippowdon, and roar can deal rocks damage. But i find that toxic is better than rocks. Roar IS an option though.
THANKS FOR LOOKING!
please comment. thanks~SB