Well, here's my OU team, please help and comment.
-Yanmega
Evs: 4 Def / 252 SpA / 252 Spe
Nature: Modest Item: Life Orb
Moveset:
-Protect
-Bug Buzz
-Air Slash
-Hypnosis
This is my team lead, I normally use hypnosis first, but if I see that the enemy lead could taunt me or outspeed yanmega I use protect, which also helps me to scout for enemy's attacks. Bug buzz is great against a lot of enemys, and usually I make it return to game as fast as I can.
Air slash is used to complement the pack and hits hard pokes who doesnt have resistance against STABbed air attacks.
-Scizor Ability: Technician
Evs: 4 HP / 252 At / 252 Spe
Nature: Adamant Item: Life Orb
Moveset:
-Bug Bite
-Bullet Punch
-Roost
-Swords Dance
Well, with a lot of resistances and only one weakness stopped by heatran, scizor becomes the core of my team and it's perfect as a revenge killer. It can help Swampert to deal with his x4 weakness on Grass, and then U-turn in a safe way by attacking the second.
Pursuit to hit Psychic pokes that want to change to Scizor counters.
-Heatran
Evs: 6 HP / 252 SpA / 252 Spe
Nature: Timid Item: Life Orb
Moveset:
-Fire Blast
-Earth Power
-Explosion
-Stealth rock
I normally use it to stop fire attacks that otherwise would kill Scizor, and also to stop problems by blowing up when required. Earth power to kill Scizor fire counters, and dragon pulse to kill dragons locked into Outrage.
I prefer Lava Plume because its high possibility of burning, but also because Fire Blast has lower accuracy range.
-Starmie Ability: Natural Cure
Evs: 252 SpA / 252 Vel / 6 SpD
Nature: Timid Item: Life orb
Moveset:
-Surf
-Thunderbolt
-Ice Beam
-Rapid Spin
I had a problem with stealth rock involving zapdos and yanmega, ( especially yanmega, who loses a 50% of its health just by switching in with SR up) so when I was told to put a rapid spinner in the team I knew it was going to work. It always does its work, and it has helped me a lot since it is in my team.
-Zapdos
Evs: 248 HP / 228 Def / 34 Spe
Nature: Bold Item: Leftovers
Moveset:
-ThunderBolt
-Roost
-Heat Wave
-Hp grass
Zapdos has been little time in my team, but at this moment he has worked well, I use it as a physical wall, that can stall some walls by using toxic. It has problems with Stealth Rock, but Wish from Blissey and Roost can help to stop him from fainting. Thunderbolt is its main STAB attack, and it hits hard anything who can't resist it.
-Blissey Ability: Natural Cure
Evs: 252 HP / 252 Def / 6 SpD
Nature: Bold Item: Leftovers
Moveset:
-Wish
-Toxic
-Protect
-Seismic Toss
Blissey is my special wall, at the moment he has always done a good work, by using toxic combined with protect, as it has very little attack it has Seismic Toss for a fixed damage against walls or special sweepers. I use wish to heal teammates and also herself.
This is my team, please comment and If you find my english strange it's because I'm spanish, so please try to say things clear.
-Yanmega
Evs: 4 Def / 252 SpA / 252 Spe
Nature: Modest Item: Life Orb
Moveset:
-Protect
-Bug Buzz
-Air Slash
-Hypnosis
This is my team lead, I normally use hypnosis first, but if I see that the enemy lead could taunt me or outspeed yanmega I use protect, which also helps me to scout for enemy's attacks. Bug buzz is great against a lot of enemys, and usually I make it return to game as fast as I can.
Air slash is used to complement the pack and hits hard pokes who doesnt have resistance against STABbed air attacks.
-Scizor Ability: Technician
Evs: 4 HP / 252 At / 252 Spe
Nature: Adamant Item: Life Orb
Moveset:
-Bug Bite
-Bullet Punch
-Roost
-Swords Dance
Well, with a lot of resistances and only one weakness stopped by heatran, scizor becomes the core of my team and it's perfect as a revenge killer. It can help Swampert to deal with his x4 weakness on Grass, and then U-turn in a safe way by attacking the second.
Pursuit to hit Psychic pokes that want to change to Scizor counters.
-Heatran
Evs: 6 HP / 252 SpA / 252 Spe
Nature: Timid Item: Life Orb
Moveset:
-Fire Blast
-Earth Power
-Explosion
-Stealth rock
I normally use it to stop fire attacks that otherwise would kill Scizor, and also to stop problems by blowing up when required. Earth power to kill Scizor fire counters, and dragon pulse to kill dragons locked into Outrage.
I prefer Lava Plume because its high possibility of burning, but also because Fire Blast has lower accuracy range.
-Starmie Ability: Natural Cure
Evs: 252 SpA / 252 Vel / 6 SpD
Nature: Timid Item: Life orb
Moveset:
-Surf
-Thunderbolt
-Ice Beam
-Rapid Spin
I had a problem with stealth rock involving zapdos and yanmega, ( especially yanmega, who loses a 50% of its health just by switching in with SR up) so when I was told to put a rapid spinner in the team I knew it was going to work. It always does its work, and it has helped me a lot since it is in my team.
-Zapdos
Evs: 248 HP / 228 Def / 34 Spe
Nature: Bold Item: Leftovers
Moveset:
-ThunderBolt
-Roost
-Heat Wave
-Hp grass
Zapdos has been little time in my team, but at this moment he has worked well, I use it as a physical wall, that can stall some walls by using toxic. It has problems with Stealth Rock, but Wish from Blissey and Roost can help to stop him from fainting. Thunderbolt is its main STAB attack, and it hits hard anything who can't resist it.
-Blissey Ability: Natural Cure
Evs: 252 HP / 252 Def / 6 SpD
Nature: Bold Item: Leftovers
Moveset:
-Wish
-Toxic
-Protect
-Seismic Toss
Blissey is my special wall, at the moment he has always done a good work, by using toxic combined with protect, as it has very little attack it has Seismic Toss for a fixed damage against walls or special sweepers. I use wish to heal teammates and also herself.
This is my team, please comment and If you find my english strange it's because I'm spanish, so please try to say things clear.