Dragonite@weaknesspolicy
nature adamant
252atk 252spe 4hp
-dragon claw
-iron tail
-extreme speed
-dragon dance
While in previous generations Dragonite was often overlooked in favor of the much faster Salamence, Multiscale gives it a major boost that puts it on the forefront of Dragon Dance sweeping. With Multiscale, provided that Stealth Rock is off the field, Dragonite is the only Dragon-type that can claim to have a guaranteed turn of setup, which rivals Salamence and Haxorus only wish they could have. It can even set up on and KO Starmie and Latias, both of which would otherwise have their way with slower Dragon-types. Once set up, very few Pokemon in OU can take on the menace that is boosted Dragonite, allowing it to rip apart teams if left unchecked.
Rotom-w@leftovers
nature bold
252hp 200def 56Sdef
-hydro pump
-volt switch
-thunder wave
-will-o-wisp
This set sacrifices power for bulk. It is able to tank powerful Water attacks from Pokemon such as Politoed and Starmie, which the bulky attacker cannot do as reliably, serving as an awesome anti-rain Pokemon with lots of utility. Volt Switch is a standard move on Rotom-W, and for good reason, as it prevents it from being set up on, which is a problem many defensive Pokemon face, and lets it act as a useful pivot. It also deals decent damage due to STAB and provides coverage against Water- and Flying-types. Hydro Pump hits hard even without investment and is Rotom-W's main way of dealing damage and hurting Pokemon such as Landorus-T, Heatran, and Terrakion. Thunder Wave is a useful move to cripple Pokemon that Rotom-W checks or that would want to switch into Rotom-W, such as Latios, Keldeo, Venusaur, and many offensive Pokemon, while Will-O-Wisp lets Rotom-W patch up its uninvested physical side by neutralizing many physical attackers such as Scizor, Ferrothorn, and Breloom.
scizor@scizorite
nature adamant
252hp 252atk 4Sdef
-roost
-bullet punch
-u-turn
-persuit
Because of its typing and movepool, Scizor is naturally able to switch in and take on the Psychic- and Ghost-type threats of OU. This set capitalizes on this very aspect, and is designed specifically to allow Scizor to switch in and eliminate them from play easily. Although the Choice Band set does this job as well, using Life Orb instead means Scizor won't become setup bait for dangerous sweepers that would normally take advantage of it being locked into Pursuit. The heavy investment in special bulk, in combination with Roost, also makes Scizor surprisingly durable by allowing it to tank and recover from Psyshock, Psychic, Draco Meteor, Shadow Ball, and other coverage moves repeatedly. Keep in mind, however, that this set lacks the overall power and coverage of the Choice Band set, so use this set only if your team desperately need threats such as Alakazam, Latios, Latias, Espeon, and Gengar out of the way. Outside of its trapping role, Scizor still does its usual duties with Bullet Punch, a reasonably strong priority that picks off weakened threats, and U-turn, which helps maintain offensive momentum and compensate for Scizor's lack of coverage.
greninja@focus sash
nature timid
252ats 252spe 4hp
-dark pulse
-scald
-ice beam
-grass knot
This is a full-on attacking set. Scald is a solid Water-type STAB attack, and despite the slight nerf is still pretty deadly. Ice Beam is necessary in order to take out pesky Grass- and Dragon-types. The third moveslot features Dark Pulse, which is useful both as a reliable secondary STAB attack and to give Starmie a world of pain. Not to mention it does some solid damage to Tentacruel. This Greninja in particular is generally most effective mid-game to late-game and is focused on putting pressure on the opposing team by spamming its Protean-made STAB attacks.
goodra@assoultvest
nature bold
252hp 252def 4Sdef
-fire blast
-dragon pulse
-ice beam
-sludgebomb
Goodra has a really good coverage movepool but shame about its base 80 speed. Still, it has some nice defences, and I think in the lower tiers it can really shine as a bulky sweeper. Gotta watch out for Jynx though. I think Goodra can actually do without STAB Dragon Pulse, because Sludge Bomb and Ice Beam will give much better coverage. And Sludge Bomb will cover Fairy weakness. Fire Blast for bonus coverage!
nature adamant
252atk 252spe 4hp
-dragon claw
-iron tail
-extreme speed
-dragon dance
While in previous generations Dragonite was often overlooked in favor of the much faster Salamence, Multiscale gives it a major boost that puts it on the forefront of Dragon Dance sweeping. With Multiscale, provided that Stealth Rock is off the field, Dragonite is the only Dragon-type that can claim to have a guaranteed turn of setup, which rivals Salamence and Haxorus only wish they could have. It can even set up on and KO Starmie and Latias, both of which would otherwise have their way with slower Dragon-types. Once set up, very few Pokemon in OU can take on the menace that is boosted Dragonite, allowing it to rip apart teams if left unchecked.
Rotom-w@leftovers
nature bold
252hp 200def 56Sdef
-hydro pump
-volt switch
-thunder wave
-will-o-wisp
This set sacrifices power for bulk. It is able to tank powerful Water attacks from Pokemon such as Politoed and Starmie, which the bulky attacker cannot do as reliably, serving as an awesome anti-rain Pokemon with lots of utility. Volt Switch is a standard move on Rotom-W, and for good reason, as it prevents it from being set up on, which is a problem many defensive Pokemon face, and lets it act as a useful pivot. It also deals decent damage due to STAB and provides coverage against Water- and Flying-types. Hydro Pump hits hard even without investment and is Rotom-W's main way of dealing damage and hurting Pokemon such as Landorus-T, Heatran, and Terrakion. Thunder Wave is a useful move to cripple Pokemon that Rotom-W checks or that would want to switch into Rotom-W, such as Latios, Keldeo, Venusaur, and many offensive Pokemon, while Will-O-Wisp lets Rotom-W patch up its uninvested physical side by neutralizing many physical attackers such as Scizor, Ferrothorn, and Breloom.
scizor@scizorite
nature adamant
252hp 252atk 4Sdef
-roost
-bullet punch
-u-turn
-persuit
Because of its typing and movepool, Scizor is naturally able to switch in and take on the Psychic- and Ghost-type threats of OU. This set capitalizes on this very aspect, and is designed specifically to allow Scizor to switch in and eliminate them from play easily. Although the Choice Band set does this job as well, using Life Orb instead means Scizor won't become setup bait for dangerous sweepers that would normally take advantage of it being locked into Pursuit. The heavy investment in special bulk, in combination with Roost, also makes Scizor surprisingly durable by allowing it to tank and recover from Psyshock, Psychic, Draco Meteor, Shadow Ball, and other coverage moves repeatedly. Keep in mind, however, that this set lacks the overall power and coverage of the Choice Band set, so use this set only if your team desperately need threats such as Alakazam, Latios, Latias, Espeon, and Gengar out of the way. Outside of its trapping role, Scizor still does its usual duties with Bullet Punch, a reasonably strong priority that picks off weakened threats, and U-turn, which helps maintain offensive momentum and compensate for Scizor's lack of coverage.
greninja@focus sash
nature timid
252ats 252spe 4hp
-dark pulse
-scald
-ice beam
-grass knot
This is a full-on attacking set. Scald is a solid Water-type STAB attack, and despite the slight nerf is still pretty deadly. Ice Beam is necessary in order to take out pesky Grass- and Dragon-types. The third moveslot features Dark Pulse, which is useful both as a reliable secondary STAB attack and to give Starmie a world of pain. Not to mention it does some solid damage to Tentacruel. This Greninja in particular is generally most effective mid-game to late-game and is focused on putting pressure on the opposing team by spamming its Protean-made STAB attacks.
goodra@assoultvest
nature bold
252hp 252def 4Sdef
-fire blast
-dragon pulse
-ice beam
-sludgebomb
Goodra has a really good coverage movepool but shame about its base 80 speed. Still, it has some nice defences, and I think in the lower tiers it can really shine as a bulky sweeper. Gotta watch out for Jynx though. I think Goodra can actually do without STAB Dragon Pulse, because Sludge Bomb and Ice Beam will give much better coverage. And Sludge Bomb will cover Fairy weakness. Fire Blast for bonus coverage!