Gensect @ Choice Scarf
Naive - Downloadd
252 Atk, 252 Spe, 4 SpA
- U-turn
- Flamethrower
- Ice Beam
- ThunderBolt
Standard OU Genesect with a Choice Scarf lets it outspeed Dragonite,Haxorus or Gyrados set up with 1 DD, running U-turn mainly for Scout and Switch advantage. BoltBeam because they hit everything neturally. I was possibly thinking off switching Thundrbolt to Thunder cause now a days everyone is Running a rainteam. Flamethrowerfor Pests such as Ferrothorn or Scizzors.
Heatran @ LifeOrb
Calm - FlashFire
248 HP, 252 SpD,8 Spe
-Lava Plume
-Stealth Rock / Roar
-Protect
-Toxic / Will-O-Wisp
Base 106 defenses, immunity to Toxic, and a wide support movepool make it a powerful wall. A specially defensive set is used over a physically defensive set because Lava Plume's high burn rate enables Heatran to shrug off physical hits most of the time.Lava Plume is chosen due to its high 30% burn rate, which makes Heatran incredibly difficult to take down on the physical side. Stealth Rock makes it easier for offensive teammates to sweep the opponent's team, whereas Roar is useful for phazing out an enemy sweeper or troublesome wall.
Salamence @ Life Orb
Adamant - Intimidate
252 Atk, 252 Spe, 4 SpA
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
+
Magnezone @ Choice Scarf
Naive - Magnet Pull
4 Atk, 252 SpA, 252 Spe
- Thunderbolt
- Flash Cannon
- HP Fire
- Explosion
Why this combo is quite nice is because one pokemon helps the other by eliminating its counters, in this case Magnezone trapping and destroying and Steel type that comes in to try and wall Salamence's attacks. Bronzong coming in on your Dragon Dance to take the Outrage? No problem, let Magnezone take the Gyro Ball and finish off Bronzong with a Thunderbolt. A Scizor coming in to revenge kill Mence while it's weak? Simply let Magnezone eat the Bullet Punch and take it from there.
Gyarados @ Life Orb
Trait : Intimidate
Evs:252Att/4Def/252Spe
Adamant Nature (+Att,-SpA)
-Dragon Dance
-Waterfall
-Earthquake
-Ice Fang
Dragon Dance then just go on a killing spree. Waterfall is for those pokemon whom are vunerable too it. Waterfall is really awesome due to the fact I get STAB and after a Dragon Dance it wrecks. Earthquake is for those annoying electric pokemon, while ice fang is for breloom and those annoying dragons. Not much too explain other than the fact he just kills.
Gallade @ Choice Scarf ZE REVENGE KILLARR
Trait : Steadfast
Evs: 252Att/4Def/252Spe
Jolly Nature (+Spe,-SpA)
-ThunderPunch
-Night Slash
-Close Combat
-Ice Punch
Gallade has a speed of 405 which easily outspeed all forms of Gengar, expect Choice Scarf Variants. I go in and OHKO with Night Slash. Ice Punch are for those annoying Dragons who think they are so tough. Psycho Cut is for Machamp.ThunderPunch because it lets me create the boltbeam combo. Close Combat is for Blissey and Ambipom.
Comments & Suggestion apperciated.
Naive - Downloadd
252 Atk, 252 Spe, 4 SpA
- U-turn
- Flamethrower
- Ice Beam
- ThunderBolt
Standard OU Genesect with a Choice Scarf lets it outspeed Dragonite,Haxorus or Gyrados set up with 1 DD, running U-turn mainly for Scout and Switch advantage. BoltBeam because they hit everything neturally. I was possibly thinking off switching Thundrbolt to Thunder cause now a days everyone is Running a rainteam. Flamethrowerfor Pests such as Ferrothorn or Scizzors.
Heatran @ LifeOrb
Calm - FlashFire
248 HP, 252 SpD,8 Spe
-Lava Plume
-Stealth Rock / Roar
-Protect
-Toxic / Will-O-Wisp
Base 106 defenses, immunity to Toxic, and a wide support movepool make it a powerful wall. A specially defensive set is used over a physically defensive set because Lava Plume's high burn rate enables Heatran to shrug off physical hits most of the time.Lava Plume is chosen due to its high 30% burn rate, which makes Heatran incredibly difficult to take down on the physical side. Stealth Rock makes it easier for offensive teammates to sweep the opponent's team, whereas Roar is useful for phazing out an enemy sweeper or troublesome wall.
Salamence @ Life Orb
Adamant - Intimidate
252 Atk, 252 Spe, 4 SpA
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
+
Magnezone @ Choice Scarf
Naive - Magnet Pull
4 Atk, 252 SpA, 252 Spe
- Thunderbolt
- Flash Cannon
- HP Fire
- Explosion
Why this combo is quite nice is because one pokemon helps the other by eliminating its counters, in this case Magnezone trapping and destroying and Steel type that comes in to try and wall Salamence's attacks. Bronzong coming in on your Dragon Dance to take the Outrage? No problem, let Magnezone take the Gyro Ball and finish off Bronzong with a Thunderbolt. A Scizor coming in to revenge kill Mence while it's weak? Simply let Magnezone eat the Bullet Punch and take it from there.
Gyarados @ Life Orb
Trait : Intimidate
Evs:252Att/4Def/252Spe
Adamant Nature (+Att,-SpA)
-Dragon Dance
-Waterfall
-Earthquake
-Ice Fang
Dragon Dance then just go on a killing spree. Waterfall is for those pokemon whom are vunerable too it. Waterfall is really awesome due to the fact I get STAB and after a Dragon Dance it wrecks. Earthquake is for those annoying electric pokemon, while ice fang is for breloom and those annoying dragons. Not much too explain other than the fact he just kills.
Gallade @ Choice Scarf ZE REVENGE KILLARR
Trait : Steadfast
Evs: 252Att/4Def/252Spe
Jolly Nature (+Spe,-SpA)
-ThunderPunch
-Night Slash
-Close Combat
-Ice Punch
Gallade has a speed of 405 which easily outspeed all forms of Gengar, expect Choice Scarf Variants. I go in and OHKO with Night Slash. Ice Punch are for those annoying Dragons who think they are so tough. Psycho Cut is for Machamp.ThunderPunch because it lets me create the boltbeam combo. Close Combat is for Blissey and Ambipom.
Comments & Suggestion apperciated.