Hello there, I'm just getting back into competitive play and thought I'd get some advice on this team I'm building here. I understand that my team will probably have major flaws but hopefully you can fix them up?
For the most part, I did just use Smogon movesets but that's because I haven't battled in quite some time so I don't really know what's good and what isn't. Bear with me because I'm at NOOB status once again. I chose this team because I feel that there isn't a big weakness but they're also a great group of Pokemon that I happen to like a lot.
Each Individual Pokemon:
The Lead
Swampert @ Leftovers
Relaxed Nature
240 HP / 216 Def / 52 SpA
~ Earthquake
~ Ice Beam
~ Surf
~ Stealth Rock
Considered one of the best leads in the current meta, this guy has great reason to be. He's a powerhouse and very little beats it. Giving it a perfect timing to set up some Stealth Rock and with his mixed moveset, he can handle most walls that try to come his way. Only when an Energy Ball or HP Grass is coming this way is when he'll need to be switched out. Luckily I've got Pokemon who can take a Grass hit.
The Special Sweeper (1)
Jolteon @ Life Orb
Timid Nature
4 Def / 252 SpA / 252 Spe
~ Thunderbolt
~ Hidden Power Grass
~ Shadow Ball
~ Charge Beam
Changed to Life Orb so that it's not locked into one move. Though I'm still somewhat iffy on Life Orb on a Jolteon, and just recently I added HP Grass to beat Swamperts that try to switch into this.
The Special Sweeper (2)
Heatran @ Choice Scarf
Naive Nature
4 HP / 252 SpA / 252 Spe
~ Fire Blast
~ Earth Power
~ Explosion
~ Hidden Power Ice
The Ultimate Revenge Killer, this guy out speeds most non-Scarfed Pokemon. Earthquake is the only thing that scares this guy but that's an easy switch for my Swampert. Ice to hit some of those Dragon switch ins.
The RestTalk / Physical Sweeper (1)
Gyarados @ Leftovers
Impish Nature
252 HP / 224 Def / 32 Spe
~ Waterfall
~ Dragon Dance
~ Rest
~ Sleep Talk
This is here to beat stall and act as a counter to MixApe which is what my team was having issues with. Pretty much just get rid of all Gyarados counters and Pokemon that might Roar/Whirlwind my DD boosts away, then set up some DDs and hope to sweep my opponent's team.
The Cleric / Special Wall
Blissey @ Leftovers
Ability: Natural Cure
Calm Nature
252 Def / 40 SpA / 216 SpD
~ Aromatherapy
~ Ice Beam
~ Toxic
~ Softboiled
There's no surprise that I'm using this Pokemon. This is the best Special Wall in the game and comes to my rescue when my Pokemon has been hit by status. It also Toxic-stalls Special Sweepers and Bulky Waters for the hell of it.
Physical Sweeper (2)
Scizor @ Choice Band
Ability: Technician
Adamant Nature
248 HP / 252 Atk / 8 Spe
~ U-Turn
~ Bullet Punch
~ Superpower
~ Pursuit
Been changed to a CB set, U-Turning will let me switch out while giving some damage. While Pursuit will let me screw over enemy Gengars and Azelf. (Suggestion from franky and Anachronism)
Overview:
For the most part, I did just use Smogon movesets but that's because I haven't battled in quite some time so I don't really know what's good and what isn't. Bear with me because I'm at NOOB status once again. I chose this team because I feel that there isn't a big weakness but they're also a great group of Pokemon that I happen to like a lot.
Each Individual Pokemon:
The Lead
Swampert @ Leftovers
Relaxed Nature
240 HP / 216 Def / 52 SpA
~ Earthquake
~ Ice Beam
~ Surf
~ Stealth Rock
Considered one of the best leads in the current meta, this guy has great reason to be. He's a powerhouse and very little beats it. Giving it a perfect timing to set up some Stealth Rock and with his mixed moveset, he can handle most walls that try to come his way. Only when an Energy Ball or HP Grass is coming this way is when he'll need to be switched out. Luckily I've got Pokemon who can take a Grass hit.
The Special Sweeper (1)
Jolteon @ Life Orb
Timid Nature
4 Def / 252 SpA / 252 Spe
~ Thunderbolt
~ Hidden Power Grass
~ Shadow Ball
~ Charge Beam
Changed to Life Orb so that it's not locked into one move. Though I'm still somewhat iffy on Life Orb on a Jolteon, and just recently I added HP Grass to beat Swamperts that try to switch into this.
The Special Sweeper (2)
Heatran @ Choice Scarf
Naive Nature
4 HP / 252 SpA / 252 Spe
~ Fire Blast
~ Earth Power
~ Explosion
~ Hidden Power Ice
The Ultimate Revenge Killer, this guy out speeds most non-Scarfed Pokemon. Earthquake is the only thing that scares this guy but that's an easy switch for my Swampert. Ice to hit some of those Dragon switch ins.
The RestTalk / Physical Sweeper (1)
Gyarados @ Leftovers
Impish Nature
252 HP / 224 Def / 32 Spe
~ Waterfall
~ Dragon Dance
~ Rest
~ Sleep Talk
This is here to beat stall and act as a counter to MixApe which is what my team was having issues with. Pretty much just get rid of all Gyarados counters and Pokemon that might Roar/Whirlwind my DD boosts away, then set up some DDs and hope to sweep my opponent's team.
The Cleric / Special Wall
Blissey @ Leftovers
Ability: Natural Cure
Calm Nature
252 Def / 40 SpA / 216 SpD
~ Aromatherapy
~ Ice Beam
~ Toxic
~ Softboiled
There's no surprise that I'm using this Pokemon. This is the best Special Wall in the game and comes to my rescue when my Pokemon has been hit by status. It also Toxic-stalls Special Sweepers and Bulky Waters for the hell of it.
Physical Sweeper (2)
Scizor @ Choice Band
Ability: Technician
Adamant Nature
248 HP / 252 Atk / 8 Spe
~ U-Turn
~ Bullet Punch
~ Superpower
~ Pursuit
Been changed to a CB set, U-Turning will let me switch out while giving some damage. While Pursuit will let me screw over enemy Gengars and Azelf. (Suggestion from franky and Anachronism)