P2X7 vs S0L1D G0LD

2v2 LC Training Match Doubles
All Abilities
Training Items
36 Hour DQ
0 Chills / Recoveries
2 Substitutions
Switch=KO
ASB Arena

P2X7:
skrelp.gif
Skrelp [Eksevinn] (M)
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Adaptability (HA Locked): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Tackle
Smokescreen
Water Gun
Faint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse

Egg Moves:
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

TM Moves:
Protect
Venoshock
Thunderbolt
Shadow Ball
Scald
506.png
Lillipup [McGruff] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match the dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Pickup: (Passive) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponent's) is thrown away by a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. This Pokemon can also grab dropped or naturally occurring held items in arenas.
Run Away (HA Locked): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Soikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational strategies in battle.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5

Moves (19/??):

Level-Up:
Leer
Tackle
Odor Sleuth
Bite
Baby-Doll Eyes
Helping Hand
Take Down
Work Up
Crunch

Egg Moves:
After You
Endure
Psychic Fangs
Pursuit
Yawn

TM Moves:
Protect
Frustration
Return
Aerial Ace
Wild Charge

S0L1D G0LD:
coloshale3.png
Omar (Collosshale) (M)
Nature: Hasty
Type: Dark/Water

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Rebound

Storm Drain

Flare Boost (HA Locked)

Stats:

Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16

EC: 4/6
MC: 0
AC: 4/5

Moves (24/???):

Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Pursuit
Bounce
Dig

Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)

Taunt (*)
Protect
Earthquake (*)
Double Team
Sludge Bomb (*)
Bulldoze
Rock Slide (*)
U-Turn (*)

Knock Off
ScratchetM.png
Icarus (Scratchet) (M)
Nature: Modest
Type: Normal/Fighting

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Scrappy

Prankster

Vital Spirit (HA Locked)

Stats:

Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Soe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/6
MC: 0
AC: 4/5

Moves (27/???):

Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Harden (*)
Focus Energy (*)
Rock Smash (*)
Roar (*)
Noble Roar (*)
Hyper Voice
Superpower
Taunt
Rest
Retaliate

Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)

Protect (*)
Brick Break (*)
Double Team
Rock Tomb
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Sleep Talk

Bounce

S0L1D G0LD Sends out, equips, and orders
P2X7 follows suit
I ref.
 
coloshale3.png
/
ScratchetM.png

Omar @ Exp Share / Icarus @ Exp Share

Colosshale:

Rock Slide - Rock Slide
If both of your targets are under the effects of a successful p/e move when you would act, use Double Team (1 Clone) that action.
If Skrelp targets you with a damaging Electric-type attack and Lillpup targets Skrelp with Helping Hand in a combination, use Fake Out (Skrelp) on the first instance.
If one of your targets has fainted when you would act, use Knock Off (other foe) that action.

Scratchet:

Brick Break (Lillipup) - Superpower (Lillipup)
If Lillipup is under the effects of a successful p/e move when you would act, use Fury Swipes (Skrelp) that action and push back.
If your target successfully Dodges, target your other foe with Fury Swipes that action and push back.
If Lillipup has fainted when you would act, target Skrelp with Fury Swipes.
 
Hey, I took a few moments to recreate Skrelp's custom sprite that was deleted when Image Shack stopped allowing free uploads (which shows how bad I am at training one of my favorite Pokemon >.>); would you mind using it in your reffings?


7Ejcd9s.jpg
506.png

Skrelp @ Exp. Share | Lillipup @ Exp. Share

Skrelp: Play Rough (Colosshale) - Play Rough (Colosshale)
IF Play Rough lowers Colosshale's Defense a1, AND Colosshale's Rock Slide does not roll a flinch against Lillipup a1 or a2, use Play Rough + Play Rough combo (Colosshale) a2.
IF Colosshale has less than 64.5 HP at the start of a2, AND Colosshale's Rock Slide does not roll a flinch against Lillipup that action, use Play Rough + Play Rough combo (Colosshale) that action instead.

Lillipup: Wild Charge (Colosshale) - Wild Charge (Colosshale)
IF Skrelp's Play Rough lowers Colosshale's Defense a1, AND Colosshale's Rock Slide does not roll a flinch against Skrelp a1 or a2, use Wild Charge + Wild Charge combo (Colosshale) a2.
IF Colosshale has less than 64.5 HP at the start of a2, AND Colosshale's Rock Slide does not roll a flinch against Skrelp a2, use Wild Charge + Frustration combo (Colosshale) that action instead.
 
R1:

Preround:

P2X7:

skrelp.gif

Skrelp [Eksevinn] (M) @ Exp. Share
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 90
EN: 100
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
@ Exp. Share
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 90
EN: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: OK!

S0L1D G0LD:

coloshale3.png
Omar (Collosshale) @ Exp. Share
Nature: Hasty
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 100
EN: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!

ScratchetM.png
Icarus (Scratchet) @ Exp. Share
Nature: Modest
Type: Normal/Fighting

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: OK!

Action 1
Omar used Rock Slide!
Crit = (1-625) 8631/10000 = No
Effect = (1-3000) 7208/10000 = No on Skrelp
Effect = (1-3000) 8129/10000 = No on Lillipup

Skrelp: (8[BAP]+3[Atk]-3[Def] = 8 damage
Lillipup: (8[BAP]+3[Atk]-3[Def] = 8 damage
-6 en
Lillipup used Wild Charge!
Crit = (1-625) 7556/10000 = No
(8[BAP]+4.5[Atk]-1.5[Def]) = 11 damage, 4 recoil
-6 en

Scratchet used Brick Break (Lillipup)!
Crit = (1-625) 2029/10000 = No
(8[BAP]+3[STAB]+3[Atk]-3[Def])*1.5 =16.5 damage
-6 en

Skrelp used Play Rough (Collosshale)!
Acc = (1-9000) 7800/10000 = Hit
Effect = (1-1000) 8083/10000 = No
Crit = (1-625) 2899/10000 = No
(9[BAP]+3[Atk]-1.5[Def]) *1.5 = 15.75 damage
-7 en
Action 2
Omar used Rock Slide!
Crit = (1-625) 9383/10000 = No on Skrelp
Effect = (1-3000) 2561/10000 = Yes on Skrelp
Crit = (1-625) 9595/10000 = No on Lillipup
Effect = (1-3000) 3576/10000 = No on Lillipup

Skrelp: (8[BAP]+3[Atk]-3[Def] = 8 damage
Lillipup: (8[BAP]+3[Atk]-3[Def] = 8 damage
-10 en

Lillipup used Wild Charge (Collosshale)!
Crit = (1-625) 575/10000 = Yes
(8[BAP]+3[Crit]+4.5[Atk]-1.5[Def)*1.5 = 21 damage, 5.25 recoil
-10 en
Scratchet used Superpower (Lillipup)!
Crit = (1-625) 6329/10000 = No
(12[BAP]+3[STAB]+3[Atk]-3[Def]) *1.5 = 22.5 damage
-8 en
Skrelp flinched!

tl;dr
Skrelp: -16 HP, -7 EN
Lillipup: -64 HP, -16 EN
Collosshale: -48 HP (47.75), -16 EN
Scratchet: -0 HP, -14 EN

Post-round:

P2X7:
skrelp.gif

Skrelp [Eksevinn] (M) @ Exp. Share
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 78
EN: 93
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
@ Exp. Share
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 30
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: OK!

S0L1D G0LD:

coloshale3.png
Omar (Collosshale) @ Exp. Share
Nature: Hasty
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 52
EN: 84
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!
ScratchetM.png
Icarus (Scratchet) @ Exp. Share
Nature: Modest
Type: Normal/Fighting

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 86
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: -1 Atk, -1 Def, OK!


P2X7 orders
S0L1D G0LD follows suit.
I ref.
P.S. that Skrelp sprite still doesn't work.
 
Last edited:
(That's odd; I'm using Chrome as well, but I'm not seeing any issues. Thanks for trying.)

I must be going mad >.>.

Skrelp: Thunderbolt (Colosshale) - Play Rough (Colosshale)
IF Colosshale is under the effects of a successful P/E move when you would act, use Play Rough (Scratchet) that action instead.
IF Colosshale is in the evasive stage of a successful D/E move when you would act, use Play Rough (Scratchet) that action instead.
KO Sub: IF Colosshale is KO'd when you would act, use Play Rough (Scratchet) that action instead.

Lillipup: Frustration (Colosshale) - Wild Charge (Colosshale)
IF Colosshale is under the effects of a successful P/E move when you would act, use Psychic Fangs (Scratchet) that action instead.
IF Colosshale is in the evasive stage of a successful D/E move when you would act, use Psychic Fangs (Scratchet) that action instead.
KO Sub: IF Colosshale is KO'd when you would act, use Psychic Fangs (Scratchet) that action instead.
 
You need to apply the spread move penalty to the two Rock Slides, ItsYaBoi1337 ; each of P2's Pokemon should have four more HP.

Colosshale:

Bubble Beam (Lillipup) - Sludge Bomb (Lillipup)
If Lillipup has fainted when you would act, use Dig (Skrelp) that action.

Scratchet:

Superpower (Lillipup) - Brick Break (Lillipup)
If Lillipup has fainted when you would act, use Bounce (Skrelp) that action.
 
R2:

Pre-round:

P2X7:
skrelp.gif
Skrelp [Eksevinn] (M) @ Exp. Share
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 78
EN: 93
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 30
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: OK!

S0L1D G0LD:

coloshale3.png
Nature: Hasty
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 52
EN: 84
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!
ScratchetM.png
Nature: Modest
Type: Normal/Fighting

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 86
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: -1 Atk, -1 Def, OK!


Action 1
Collosshale used Bubble Beam! (Lillipup)
Crit = (1-625) 340/10000 = Yes
Effect = (1-1000) 7691/10000 = No
(7[BAP]+3[Crit]+3[STAB]+4.5[SpA]-3[SpD]) = 14.5 damage
-4 en
Lillipup used Frustration! (Collosshale)
Crit = (1-625) 7327/10000 = No
(10[BAP]+3[STAB]+4.5[Atk]-1.5[Def]) = 16 damage
-6 en
Scratchet used Superpower! (Lillipup)
Crit = (1-625) 2712/10000 = No
[(12[BAP]+3[STAB]+3[Atk]-3[Def]) - (2[Stage])] *1.5 = 19.5 damage
Scratchet's Attack and Defense fell!
-7 en
Lillipup fainted!
Skrelp used Thunderbolt!
Crit = (1-625) 5566/10000 = No
Effect = (1-1000) 3747/10000 = No
(9[BAP]+4.5[SpA]-4.5[SpD]) *1.5 = 13.5 damage
-7 en
Action 2
Collosshale went underground!
-6 en
Scratchet went up high! (Bounce)
Skrelp used Play Rough! (Scratchet)
But it missed!
-7 en
Collosshale used Dig!
Crit = (1-625) 1265/10000 = No
Poison Point = (1-3000) 6598/10000 = No
(8[BAP]+3[Atk]-3[Def]) = 8 damage
-4 en
Scratchet used Bounce!
Acc = (1-8500) 5982/10000 = Hit
Crit = (1-625) 1424/10000 = No
Effect = (1-3000) 5697/10000 = No
Poison Point = (1-3000) 8520/10000
(8[BAP]+3[Atk]-3[Def]) - (4[Stage]) = 4 damage
-10 en

tl;dr
Lillipup: FAINTED
Skrelp: -12 HP, -14 EN
Collosshale: -30 HP, -14 EN
Scratchet: -0 HP, -17 EN

Post-round:

P2X7:
skrelp.gif

Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 62
EN: 79
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
@ Exp. Share
Nature
: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 0
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: FAINTED


S0L1D G0LD:

coloshale3.png
Omar (Collosshale) @ Exp. Share
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 22
EN: 70
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!
ScratchetM.png
icarus="" (scratchet)="" @="" exp.="" share
Type: Normal/Fighting

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 69
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: -2 Atk, -2 Def, OK!

S0L1D G0LD orders
P2X7 goes after.
I ref
 
Last edited:
Skrelp is weak to Ground, so it takes four more damage from Dig. I'm also fairly sure that you need to check Poison Point for each of my d/e attacks.

Colosshale:

Bite (Skrelp) - Bite (Skrelp)
If Skrelp is under the effects of a successful p/e move when you would act, use Fissure (Skrelp) that action and push back.
If you are targeted by a damaging Electric-type attack outside of a combination, use Bounce (Skrelp) on the first instance, and Dig (Skrelp) on the second.

Scratchet:

Confuse Ray (Skrelp) - Hyper Voice
If Skrelp is under the effects of a successful p/e move when you would act, use Focus Energy on the first instance and push back.
 
Skrelp: Thunderbolt + Thunderbolt combo (Colosshale) - Cooldown (Thunderbolt + Thunderbolt combo (Colosshale))
 
R3:

Pre-round:

Post-round:

P2X7:
skrelp.gif
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 66
EN: 79
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
Nature
: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 0
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: FAINTED


S0L1D G0LD:

coloshale3.png
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 22
EN: 70
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!
ScratchetM.png
Type: Normal/Fighting

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 69
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: -2 Atk, -2 Def, OK!

Action 1
Collosshale used Bite!
Crit = (1-625) 4990/10000 = No
Eff = (1-3000) 6606/10000 = No
(6[BAP]+3[STAB]+3[Atk]-3[Def]) = 9 damage
-3 en
Scratchet used Confuse Ray!
Skrelp was confused!
-5 en
Skrelp is confused!
Confusion Time = 2/6 = 2 turns
Skrelp used Thunderbolt ^2 (Collosshale)!
Confusion = (1-3333) 4196/10000 = Safe
Crit = (1-625) 9776/10000 = No
Eff = (1-1000) 2068/10000 = No
(20[BAP]+4.5[SpA]-4.5[SpD]) *1.5 = 30 damage
-25 en
.Collosshale fainted!
Action 2
Scratchet used Hyper Voice!
Crit = (1-625) 9771/10000 = No
(9[BAP]+3[STAB]+3[SpA]-3[SpD]) = 12 damage
-6 en
Skrelp is confused!
Skrelp is cooling down!
tl;dr
Lillipup: FAINTED
Collosshale: FAINTED
Scratchet: -0 HP, -11 EN
Skrelp: -21 HP, -25 EN
Post-round:

Post-round:

P2X7:
skrelp.gif
Nature: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 45
EN: 54
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
Nature
: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 0
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: FAINTED


S0L1D G0LD:

coloshale3.png
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 0
EN: 70
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!
ScratchetM.png
Type: Normal/Fighting

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 58
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: -1 Atk, -1 Def, OK!

P2X7 orders
S0L1D G0LD goes after
I ref.
 
Last edited:
ItsYaBoi1337, Pokemon in Cooldown cannot hurt themselves in confusion; instead, the duration of the confusion is extended by one action. Therefore, Skrelp should have a few more HP and should still be confused. Also, you need to roll for the duration of Skrelp's confusion.

Play Rough (Scratchet) - Play Rough (Scratchet)
IF Scratchet uses Bounce, AND it moves before you based on Speed order, use Acid Armor that action instead.
IF Scratchet is Poisoned when you would act, use Venoshock that action instead.
 
Retaliate - Retaliate
If you are afflicted by poison a1, use Retaliate + Retaliate a2.
If your attack stage is -1 at the beginning of a2, use Retaliate + Retaliate a2.
 
R4:

Pre-round:

P2X7:
skrelp.gif
Nature
: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 45
EN: 54
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: OK!
506.png
: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 0
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: FAINTED


S0L1D G0LD:

coloshale3.png
Type: Dark/Water
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 0
EN: 70
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: OK!
ScratchetM.png

Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 90
EN: 58
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: -1 Atk, -1 Def, OK!


Action 1
Scratchet used Retaliate!
Crit = (1-625) 5505/10000 = No
Poison Point = (1-3000) 806/10000 = Yes
(14[BAP]+3[STAB]+3[Atk]-3[Def]) - 2[Atk Drop] = 15 damage
-7 en
Skrelp used Play Rough!
Hit = (1-9000) 2018/10000 = Hit
Eff = (1-1000) 5942/10000 = No
[(9[BAP]+3[Atk]-4.5[Def]) *1.5] +2 [Def Drop] = 13.25 damage
-7 en
Action 2
Skrelp used Venoshock!
Crit = (1-625) 8704/10000 = No
(13[BAP]+3[STAB]+4.5[SpA]-4.5[SpD]) = 16 damage
Scratchet used Retaliate^2!
Crit = (1-625) 3513/10000
(31.5[BAP]+3[STAB]+3[Atk]-3[Def]) -2 [Atk Drop] = 29.5 damage
-38 en
(Due to .5 HP remaining)
Skrelp fainted!

Post-round:

P2X7:
skrelp.gif
: Quiet (+1 Sp.Atk, -15% Spe, -10% Evasion)
Type: Poison/Water

Abilities: Poison Point/Poison Touch/Adaptability (H, Locked)

Stats:
HP: 0
EN: 47
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 3 (+)
Sp.Def: Rank 2
Spe: 25 (25.5) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Status: FAINTED
506.png
nature<="" b="" ]: Adamant (+1 Atk, -1 SpA)
Type: Normal
Abilities: Vital Spirit/Pickup/Run Away (H, Locked)

Stats:
HP: 0
EN: 84
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 11
Status: FAINTED


S0L1D G0LD:

coloshale3.png
Abilities: Rebound/Storm Drain/Flare Boost (H,Locked)
Stats:

HP: 0
EN: 70
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
Status: FAINTED
ScratchetM.png
type:="" normal="" fighting
Abilities: Scrappy/Prankster/Vital Spirit(H,Locked)

Stats:
HP: 61
EN: 13
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Status: OK!


and that's the game. S0L1D G0LD wins!

S0L1D G0LD: 1 CC
Collosshale: 1 EC / 4 MC / 1 AC
Scratchet: 1 EC / 4 MC / 1 AC / 2 KOC

P2X7: 1 CC
Skrelp: 1 EC / 4 MC / 1 AC / 1 KOC
Lillipup: 1 EC / 4 MC / 1 AC

Me: 12*1.25 = 15 + 1 (Extra Round Reffed) = 16 UC.

Thanks for playing!
 
Last edited:
ItsYaBoi1337, if the priorities of a combo's component moves' have a sum of 0 or lower, you subtract two from the final priority; therefore, Skrelp should act before fainting a2. Thanks for reffing, though. Also, good game, Gold.
 
ItsYaBoi1337 , you appear to have calculated the energy cost of my combination attack incorrectly. Scratchet should have spent (8-1) + ((12+16)*1.75)-1 EN during this round, leaving it with 1 point remaining. No, this doesn't matter with regards to the outcome of this battle, but it will save you the headache of getting chewed out for making the same mistake in a higher-stakes battle. Thank you for reffing.

Good game, p2.
 
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