perfect weather for someone else to actually come up with a better flash title

Weather Mon:

Scratchet [F] [-]

Types: Normal/Fighting

Abilities::
Scrappy / Prankster / Vital Spirit (H) [Locked]

Nature: Modest (+SpA, -Atk)

Stats:

HP: 90
Atk: 2 (-)
Def: 3
SpA: 2 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar

Egg
Confuse Ray
Haze
Rapid Spin
Roost
Stealth Rock

TM/HM
Taunt
Reflect
Grass Knot
Brick Break
Hidden Power (Ice) [6]


Gale Mons:


Morty | Gastly (M)
_______________________________

A trainer of the Ghost type pokemon, Morty is known as "The Mystic Seer of the Future". And he is a follower of legendary Pokémon, he trains in Ecruteak so that he could see the rainbow bird Ho-Oh. When Fletchner was in Ecruteak trying to study about the rainbow bird, he became friends with Morty and Morty gave him a Gastly as a parting gift. Fletchner named him Morty so as to remember his good friend in Ecruteak and their adventure with Ho-Oh.​

[Nature]
Timid (-1 Atk, +29% Accuracy)​

[Type]
Ghost/Poison

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​

[Abilities]
Levitate

Levitate (Passive, MoldBreaker affects - Yes)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​

[Stats]
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 92
Size Class: 3
Weight Class: 1
Base Rank Total: 15​

[Counters]
EC: 2/9
MC: 1
AC: N/A
KOC: 0​

[Attacks] [44/x]

Level Up(13/14)

Hypnosis(7) | Lick(7,2) | Spite(5) | Mean Look(6) | Curse(26) | Confuse Ray(4) | Night Shade(10F, 4) | Sucker Punch(8,6) | Shadow Ball(11,5) | Dream Eater(10,12) | Dark Pulse(8,6) | Destiny Bond(30F, 15) | Hex(7/13,7)
Egg/Prev Gen Tutor & TM(9/23)
Clear Smog(8,3) | Disable(7) | Perish Song(15) | Reflect Type(5) | Astonish(7,2) | Bide(D*1.75, 6+D/2) | Endure(15) | Zap Cannon(12,9) | Nightmare(6) |
Current Gen TM/HM/Tutors(20/47)
Venoshock(7/13,7) | Substitute(12) | Taunt(10) | Sludge Bomb(12,6) | Protect(7+D/2.5) | Will-o-Wisp(7) | Giga Drain(8,12) | Thunder(11,8) | Dazzling Gleam(8,6) | Torment(10) | Snatch(4+m) | Pain Split(Diff/2, 6+Diff/2) | Skill Swap(7*s) | Foul Play(10,7) | Explosion(25,20) | Double Team(4*C) | Icy Wind(6,5) | Psychic(6+tw,5+tw/2) | Hidden Power[Ground](6,4) | Fire Punch(8,6) |

Michelle McCool | Scratchet (F)
_______________________________

Michelle McCool was born in Kentucky and dreams of being a world class wrestler one day. She always watches WWE and mimics the wrestling moves of everyone and her favorite wrestler is Michelle McCool, so Fletchner named her after her Favorite star.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Normal / Fighting


Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Scrappy / Prankster

Scrappy (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Prankster
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Vital Spirit(H)
(Passive, MoldBreaker affects - Yes)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
[Stats]
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

[Counters]
EC: 3 | 6
AC: 2 | 5
MC: 1
KOC: 0​

[Attacks] [37/x]

Level Up (12 / 16)

Scratch | Fury Swipes | Baby-Doll Eyes | Harden | Focus Energy | Rock Smash | Roar | Noble Roar | Taunt | Hyper Voice | Super Power | Rest

Egg (5 / 9)
Confuse Ray | Air Cutter | Rapid Spin | Baton Pass | Yawn

TM/HM/Tutor (20 / 52)
Protect | Grass Knot | Brick Break | Hidden Power (Ice) [6] | Focus Blast | Substitute | Sleep Talk | Facade | Bulldoze | Roost | Stealth Rock | Snatch | Bounce | Drain Punch | Focus Punch | Rock Slide | Reflect | Double Team | Frustration | Iron Tail |​

Ted Ruffy | Monohm (M)
_______________________________

Ted Ruffy is the modest dragon who was living in Chargestone Cave until Fletchner found him while wandering around looking for Joltik to munch on. Fletchner fought him with a Talonflame and then all of them joined together to munch on a fried Joltik.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Electric / Dragon


Electric STAB; immune to paralysis status.

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Shield Dust / Static

Shield Dust (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occurring.

Static
(Passive, MoldBreaker affects - No)
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Overcoat(H)
(Passive, MoldBreaker affects - No)
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
[Stats]
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

[Counters]
EC: 6 | 9
AC: 4 | 5
MC: 0
KOC: 0​

[Attacks] [36/x]

Level Up (15 / 17)
Tackle | Growl | Twister | Dragon Rage | Charge | Thunder Shock | Rain Dance | Sonic Boom | Dragon Tail | Slack Off | Dragon Pulse | Hurricane | Weather Ball | Discharge | Ion Deluge |

Egg (5/12)
Electric Terrain | Dragon Dance | Hydro Pump | Power Gem | Mud-Slap

Prev Gen TM (1/7)
Endure

Current Gen TM/Tutor moves (16/42)
Fire Blast | Protect | Roar | Substitute | Volt Switch | Thunderbolt | Thunder Wave | Trick Room | Magnet Rise | Draco Meteor | Electroweb | Signal Beam | Light Screen | Torment | Surf | Hyper Beam |



Gale sends out and Orders
Weather orders
I ref
 

Michelle McCool | Scratchet (F) #Exp Share
_______________________________
Drain Punch ~ Brick Break ~ Drain Punch

IF Reflect is up on Weather's side when you would act, THEN use Brick Break that action instead and restart the queue.
IF your attack stat is below 0 when you would act, THEN use Focus Energy that action instead and restart the queue. [Once]
 
Team Weather:

90 HP
100 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

90 HP
100 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share

Round 1:
Weather uses Confuse Ray!
Duration 2-4, 3
3 round duration
-7 Energy

Gale use Drain Punch!

Hit Self <5000, 610 yes
4-1.5=2.5 Damage done to Gale
-4 Energy

Round 2:
Gale uses Brick Break!
Hit Self <5000, 5809 no
To Crit <625, 2019 no
8+3-1.5*1.5=14.25 Damage to Weather
-5 Energy

Weather uses Brick Break!
To Crit <625, 1502 no
8+3-1.5*1.5=14.25 Damage to Weather
-5 Energy

Round 3:
Weather uses Brick Break!
To Crit <625, 7502 no
8+3-1.5*1.5=14.25 Damage to Gale
-9 Energy

Gale uses Drain Punch!

To Crit <625, 5166 no
8+3-1.5*1.5=14.25 Damage to Weather
7.125 HP Restored
-11 Energy


Weather: 14.25+14.25=29 Damage Taken
7+5+9=21 Energy Used
Gale: 14.25+14.25+2.5-7.125=24 Damage Taken
4+5+11=20 Energy Used


Team Weather:

61 HP
79 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

76 HP
80 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share


Weather is up!
 
Team Weather:

61 HP
79 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

76 HP
80 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share

Round 1:
Weather uses Brick Break!
To Crit <625, 6599 no
8+3-1.5*1.5=14.25 Damage to Gale
-13 Energy

Gale uses Drain Punch!
To Crit <625, 6756 no
8+3-1.5*1.5=14.25 Damage to Weather
7.125 HP Restored
-15 Energy

Round 2:
Weather uses Rock Smash
To Crit <625, 272 yes
4+3+3-1.5*1.5=12.75 Damage to Gale
Gales Defense Fell!
-2 Energy

Gale uses Drain Punch!
To Crit <625, 3011 no
8+3-1.5*1.5=14.25 Damage to Weather
7.125 HP Restored
-19 Energy

Round 3:
Gale uses Taunt!
Weather fell for the taunt!
-10 Energy

Weather uses Brick Break!
To Crit <625, 111 no
8+3+3-1.5*1.5+2=20.75 Damage to Gale
-5 Energy

Weather: 14.25+14.25=29 Damage Taken
13+2+5=20 Energy Used
Gale: 14.25+12.75+20.75-7.125-7.125=34 Damage Taken
15+19+10=44 Energy Used


Team Weather:

32 HP
59 EN
Status: Taunted (5 Actions)
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

42 HP
36 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share


Gale is up!
 

Michelle McCool | Scratchet (F) #Exp Share
_______________________________
Rock Smash ~ Drain Punch ~ Brick Break

IF Scratchet(Weather) uses Damaging Fighting Type moves, THEN use Confuse Ray on the first instance and Double Team (2 Clones) on the second instance and Yawn on the third instance.

IF Scratchet (Weather) uses Normal Type moves, THEN use Reflect on the first instance, Confuse Ray on the second instance and Double Team (2 Clones) on the third instance.
 
Team Weather:

32 HP
59 EN
Status: Taunted (5 Actions)
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

42 HP
36 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share

Round 1:
Gale uses Reflect!
it protected itself with a barrier!
-10 Energy
Weather uses Scratch!
To Crit <625, 2080 no
2+3-1.5+2=5.5 Damage to Gale
-2 Energy

Round 2:
Gale uses Confuse Ray!
Duration 2-4, 3
3 round duration
-7 Energy

Weather uses Brick Break!
Hit Self <5000, 6081 no
To Crit <625, 3809 no
8+3-1.5+2=16.25 Damage to Gale
-5 Energy

Round 3:
Gale uses Confuse Ray!
Duration 2-4, 4
4 round duration
-11 Energy
Weather uses Scratch!
Hit Self <5000, 3595 yes
4-1.5=2.5 Damage to Weather
-4 Energy

Weather: 3 Damage Taken
2+5+4=11 Energy Used
Gale: 5.5+16.25=22 Damage Taken
10+7+11=28 Energy Used


Team Weather:

29 HP
48 EN
Status: Taunted (2 Actions), Confused (2 Actions)
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

20 HP
8 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share


Weather is up!
 
Okay 50% chance for Tie and 50% chance for a arse whooping by your Hidden Super Luck!

Michelle McCool | Scratchet (F) #Exp Share
_______________________________
Chill ~ COMBO(Brick Break + Brick Break) ~ Die
 
Team Weather:

29 HP
48 EN
Status: Taunted (2 Actions), Confused (2 Actions)
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

20 HP
8 EN
Status: None
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share

Round 1:
Gale chilled!
+12 Energy
Weather uses Brick Break!
Hit Self <5000, 1538 yes
4-1.5=2.5 Damage to Weather
-4 Energy

Round 2:
Weather uses Rock Smash!
To Crit <625, 4547 no
4+3-1.5*1.5=8.25 Damage to Gale
Gales Defense Fell!
-2 Energy

Gale uses Mega Brick Break!
To Crit <625, 2904 no
18+3-1.5*1.5=29.25 Damage to Weather
-27 Energy

Both mons were KOed!

Weather: 2.5+29.25=32 Damage Taken
4+2=6 Energy Used
Gale: 8 Damage Taken
27-12=15 Energy Used


Team Weather:

-3HP
42 EN
Status: ded
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster

Team Gale

12 HP
-7 EN
Status: ded
2/3/2/3/40
S/W: 1/1
Scrappy/Prankster
Exp Share


Its a tie!

Weather: 1 CC
Scratchet: 1 EC, 2 MC, 1 AC, 1 KOC

Gale: 1 CC
Scratchet: 1 EC, 3 MC, 1 AC, 1 KOC


Me: 3 UC
 

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