Pikachu (Update)

Hi C&C. I am taking this analysis over for Amarillo. Credits to him for all the ideas, since I only wrote it up. Also credits to Oglemi for the wonderfully done Overview!

Amarillo's thread has already passed QC, and can be found here:

http://www.smogon.com/forums/showthread.php?t=83249


http://www.smogon.com/dp/pokemon/pikachu



[Overview]

<p>The poster child of the Pokemon franchise is, quite disappointingly, not as great on the battlefield as Ash makes it out to be. While in the anime Pikachu is able to withstand assaults from the mighty Dragonite and electrocute even the ferocious Rhydon (aim for the horn!), Pikachu would be lucky to withstand a rain-boosted Surf from Luvdisc in the real game. Pikachu does wield a lot of power while holding a Light Ball, and has quite the extensive movepool, but that power is easily mitigated by its paper-thin defenses and sub-par Speed. Using Pikachu demands an incredible amount of prediction, skill, and some serious cajones. Fortunately there is quite honestly nothing more satisifying than destroying your opponent with the annoying rodent. Pika chuuuuuuu!</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Ice / Grass Knot
move 4: Encore / Focus Punch
item: Light Ball
nature: Timid / Naive
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Substitute is one of Pikachu's best moves to utilize, because it eases prediction and protects it from priority attacks. Thunderbolt is Pikachu's main STAB attack, and it will hit a lot of Pokemon hard coming off a whopping 398 Special Attack stat. Hidden Power Ice hits Grass-type Pokemon that resist Thunderbolt for super effective damage, but Grass Knot is a fine option to hit some Ground-type Pokemon that would otherwise be able to survive a super effective Hidden Power and smash Pikachu with Earthquake. If Hidden Power Ice is used, Pikachu loses to Rhyperior and other Water / Ground-type Pokemon, while Venusaur and other Grass-types will easily defeat Pikachu if Grass Knot is used. Encore is a great option in the final slot, capable of granting Pikachu the free turn it needs to set up a Substitute, or allow other sweepers to set up, gaining momentum against the opponent's team. However, Focus Punch is also a viable option as it is very unexpected, and can easily deal large amounts of damage to bulky special walls, such as Chansey and Registeel, that Pikachu often lures in.</p>

[ADDITIONAL COMMENTS]

<p>If Focus Punch is used, a Naive nature with 12 Attack EVs will allow Pikachu to 2HKO Lanturn. Prediction is the key when using Pikachu, as one wrong move can cost the Mouse Pokemon its life. U-turn support is very helpful, as it provides useful offensive momentum which can allow Pikachu to come in more easily, scare away the opposing Pokemon, and set up a Substitute. Entry hazards are also very important, allowing Pikachu to switch in on a slow Pokemon using a set up move and force it to switch out via Encore. It would be wise to use set-up sweepers that can come in after Pikachu uses Encore for the free turn of set-up. For example, Pikachu can Encore an Earthquake from a Pokemon it can't deal with from behind a Substitute, then switch to a teammate that is immune to Ground-type attacks to set up. Examples include Scyther and Rotom, who can set up a Swords Dance and Substitute, respectively. If Hidden Power Ice is not used in the third slot, it can be used over Encore or Focus Punch, giving Pikachu more coverage.</p>

[SET]
name: Nasty Plot
move 1: Encore / Substitute
move 2: Nasty Plot
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Light Ball
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Pikachu can utilize Nasty Plot to double its already gigantic Special Attack. After this boost, Pikachu reaches a Special Attack stat of 796, more than enough to obliterate the entire UU tier. This firepower coupled with Pikachu's decent Speed allows it to sweep given the chance. Your choice of Substitute or Encore will allow Pikachu to set-up more easily, either by switching on a recovery move in the case of Encore, or forcing a bulky Water-type out in the case of Substitute. Thunderbolt is Pikachu's STAB move of choice, wrecking anything that does not resist it after the boost. Hidden Power Ice is used over Grass Knot on this set because of the better type coverage it provides; with Grass Knot, Pikachu will be walled hard by all Grass-types, while a boosted Hidden Power Ice can OHKO offensive Venusaur even without Stealth Rock, as well as many Ground-types that would otherwise give Pikachu trouble.</p>

[ADDITIONAL COMMENTS]

<p>Pikachu often doesn't have the luxury of having both a Nasty Plot boost and a Substitute at the same time. Hence, scouting and getting rid of priority users is recommended, especially if you choose to run Encore over Substitute. Thunder Wave support can also help Pikachu outspeed those Pokemon that are naturally faster than it, as 90 base Speed isn't really too impressive.</p>

<p>As with all sweepers, Pikachu appreciates entry hazard support, even more so because Pikachu is unable to take a hit. Basically, if Pikachu cannot OHKO the opposing Pokemon, it will be KOed in return. Even after a Nasty Plot boost, Pikachu does not have enough damage output to break through Chansey. Therefore, having a way to eliminate Chansey is recommended. Pursuit users, such as Choice Band Drapion or Absol, will generally put her in KO range of Pikachu's boosted Thunderbolt.</p>

[Team Options]

<p>Choice Band Dugtrio is a great teammate, being able to take on Pikachu's worse nemesis, Chansey. Earthquake 2HKOes, while Chansey cannot switch out due to Arena Trap; Dugtrio is also able to trap other special walls that would otherwise essentially wall Pikachu. If Pikachu has Encore in its movepool, set-up sweepers are great teammates, because Pikachu can easily grant them a free turn of set-up with it. Finally, if Focus Punch is used, powerful special sweepers such as Moltres make good teammates, as with Chansey successfully eliminated, Moltres can easily devastate teams with its powerful STAB Fire Blast.</p>

[Optional Changes]

<p>Pikachu has many other options, though most are not worthwhile. Surf can be used instead of a coverage move, hitting Pokemon such as Steelix, Aggron, Nidoking, Nidoqueen, and Camerupt for super effective damage. Volt Tackle is a powerful STAB attack, but with a pitiful uninvested base HP stat of 35, recoil moves are going to be wearing out Pikachu extremely quickly. Brick Break can be used to 2HKO Chansey, but Substitute and Focus Punch usually accomplish the same task, and Brick Break misses out on 2HKOes against Clefable, Registeel, and Lanturn. Agility can be used, but Pikachu already outspeeds most of the Pokemon it needs to. Even after an Agility boost, Pikachu will still be extremely vulnerable to priority attacks, making it a somewhat redundant option. Quick Attack can be used for priority, but Pikachu will almost always appreciate a coverage move more. Reversal and Flail can be used alongside Endure and a Salac Berry, but priority moves are extremely common in UU, and any Pokemon with one can easily KO Pikachu before it does any substantial damage. Pikachu also has access to Wish, Teeter Dance, Knock Off, Thunder Wave, and Toxic, which are all good moves; however, Pikachu's poor defensive stats mean that it cannot make good use of them. Finally, Pikachu has access to Magnet Rise, but it is almost completely useless because even resisted attacks will be able to 2HKO Pikachu anyway.</p>

[Counters]

<p>Prediction is the key to defeating Pikachu. Everything with more than 90 base Speed can be called a check, because any Pokemon that outspeeds it will most likely be able to OHKO Pikachu before it can retaliate. Dugtrio is a great counter, being able to switch in on a predicted Thunderbolt or Encore, trap Pikachu, and OHKO it with Earthquake. Special walls such as Clefable, Chansey, and Registeel usually do well too, but should be wary of Focus Punch, which will 2HKO all of them. Finally, specially defensive Venusaur and Lanturn can act as counters quite well; Lanturn takes almost no damage from Grass Knot, while Venusaur does not take a lot even from Hidden Power Ice.</p>
 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
Changes in bold
Removals in red
Comments in bold red

[Overview]

<p>The poster child of the Pokemon franchise is, quite disappointingly, not as great as Ash makes it out to be on the battlefield. While in the anime Pikachu is able to withstand assaults from the mighty Dragonite and is able to electrocute even the ferocious Rhydon (aim for the horn!), Pikachu would be lucky to withstand a rain-boosted Surf from Luvdisc in the real game. Pikachu does wield a lot of power while holding a Light Ball and has quite the extensive movepool, but that power is easily mitigated by its wafer-thin defenses and sub-par Speed. Using Pikachu demands an incredible amount of prediction, skill, and some serious cajones. Fortunately, when it happens, there is quite honestly nothing more satisifying than destroying your opponent with this annoying little rodent. Pika chuuuuuuu!</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Ice / Grass Knot
move 4: Encore / Focus Punch
item: Light Ball
nature: Timid / Naive
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Substitute is one of Pikachu’s best moves to utilize, because it eases prediction, and protects it from priority attacks, so there is no reason to not use it. Thunderbolt is Pikachu’s main STAB attack, and it will hit a lot of Pokemon hard coming off 398 Special Attack. Hidden Power Ice hits Grass-type Pokemon that resist Thunderbolt for super effective damage, who would otherwise be great counters to Pikachu. but Grass Knot is a fine option to hit some Ground-type Pokemon, that would survive a super effective Hidden Power and smash Pikachu with Earthquake, harder for super effective. If Hidden Power Ice is used, Pikachu loses to Rhyperior and other Water- (<- Pikachu loses to Water-type Pokemon? ok....) and Ground-type Pokemon, while Venusaur and other Grass-type Pokemon will easily defeat Pikachu if Grass Knot is used. Encore is a great option in the final slot, allowing Pikachu the free turn it needs to set up a Substitute, or allow other sweepers to set up, gaining momentum against the opponent’s team. However, Focus Punch is also a viable option, being very unexpected, and can easily dealing large amounts of damage to bulky special walls, such as Chansey and Registeel, that Pikachu often lures in and deal large amounts of damage to it.</p>

[ADDITIONAL COMMENTS]
<p>If Focus Punch is used, a Naive nature with 12 Attack EVs will allow Pikachu to 2HKO Lanturn with it. Prediction is the key when using Pikachu, as one wrong move can cause Pikachu its life. U-turn support is very helpful, giving useful offensive momentum on the team, which can allow Pikachu to come in more easily, scare away the opposing Pokemon, and set up a Substitute. Entry hazards are also very important, allowing Pikachu to switch in on a slow Pokemon using a set up move, and force it to switch out via Encore (wut?). It would be wise to use set-up sweeperswith multiple resistances with Pikachu, allowing them to that can come in after Pikachu uses Encore for the free turn of set-up. For example, Pikachu can Encore an Earthquake from a Pokemon it can't deal with from behind a Substitute, and allow Pokemon who are immune to Ground-type attacks to set up. Examples include Scyther and Rotom, who can set up a Swords Dance and Substitute, respectively. If Hidden Power Ice is not used on the third slot, it can be used over Encore or Focus Punch, giving Pikachu more coverage.</p>

[SET]
name: Nasty Plot
move 1: Encore / Substitute
move 2: Nasty Plot
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Light Ball
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Pikachu can utilize Nasty Plot to double its already scary Special Attack stat. After this boost, Pikachu reaches a Special Attack stat of 796, more than enough to obliterate the rest of UU. This firepower coupled with Pikachu’s decent Speed allows it to sweep given the chance.</p>
(enter)
<p>Your choice of Substitute or Encore will allow an easier set-up, either by switching on a recovery move in the case of Encore, or forcing a bulky Water-type out in the case of Substitute. Thunderbolt will be your powerful STAB that wrecks anything that does not resist it after the boost, and Hidden Power Ice is used over Grass Knot here because of the better type coverage; with Grass Knot, Pikachu will be walled hard by all Grass-types, while a boosted Hidden Power Ice can OHKO offensive Venusaur even without Stealth Rock as well as many Ground-types that previously gave Pikachu trouble.</p>

[ADDITIONAL COMMENTS]
<p>Pikachu often do not have the luxury of having both a Nasty Plot boost and hiding behind a Substitute at the same time. Hence, scouting and killing priority users are recommended, especially if you choose to run Encore over Substitute. Thunder Wave support can also help Pikachu outspeed those Pokémon that are naturally faster than her, as 90 Base Speed is easily outsped by many offensive Pokemon in UU. As with all Pikachu sets, remember that Pikachu can take nothing short of Magikarp Splash.</p>

<p>As with all sweepers, Pikachu appreciates entry hazard support, even more so because Pikachu is unable to take a hit. Basically, if Pikachu does not OHKO, it will be OHKOed back in return. Even after a Nasty Plot boost, Pikachu does not have enough damage output to break through Chansey. Assuming Bold nature on Chansey with 252 SpD EV, +2 Thunderbolt does only 48% max. While this is by no means bad, Therefore, a way to eliminate Chansey is recommended. Pursuit users, such as Choice Band Drapion or Absol, will generally put her in KO range of Pikachu’s boosted Thunderbolt.</p>

[Team Options]

<p>Choice Band Dugtrio is a great teammate, being able to take on Pikachu’s worse nemesis, Chansey. Earthquake 2HKOes, while Chansey cannot switch out due to Arena Trap. Dugtrio is also able to trap other special walls, who take close to no damage from Pikachu’s attacks. If Pikachu has Encore in its movepool, set up sweepers are great teammates, because Pikachu can easily allow them a free turn of set-up with it, that can potentially win the match. Finally, if Focus Punch is used, powerful special sweepers such as Moltres make good teammates, as Pikachu can power through Chansey. with Chansey lured out and gone, Moltres can easily sweep through the remaining Pokemon devastate teams with its powerful STAB Fire Blasts.</p>


[Optional Changes]

<p>Pikachu has many other options, though most are not that worthwhile. Surf can be used instead of a coverage move, hitting Pokemon such as Steelix, Aggron, Nidoking, Nidoqueen, and Camerupt for super effective damage, who would otherwise have an easy time against Pikachu. Volt Tackle is a powerful STAB attack, but Pikachu hates recoil damage, and will make it more prone to being knocked out with a pitiful uninvested base HP stat of 35, recoil moves are going to be wearing out Pikachu extremely quickly. Brick Break can be used to 2HKO Chansey, but Substitute and Focus Punch usually accomplish the same task, and Brick Break misses out on 2HKOes against Clefable, Registeel, and Lanturn. Agility can be used, but Pikachu is so frail, that almost any attack will knock it out. Pikachu already outspeeds most of the Pokemon it needs to. Even after an Agility, it will still be just as vulnerable to priority attacks anyway. Quick Attack can be used for priority, but is usually not worth it, because Pikachu will almost always appreciate a coverage move more. Reversal and Flail can be used alongside Endure and a Salac Berry, but priority moves are extremely common in UU, and any Pokemon with one can easily knock out Pikachu before it does any substantial damage, making it hard for Pikachu to even take out more than one Pokemon. Pikachu also has access to Wish, Teeter Dance, Knock Off, Thunder Wave, Toxic, which are good moves, if only Pikachu had better defensive stats to use them with. Finally, Pikachu has access to Magnet Rise, but it is almost completely useless because even resisted attacks will be able to 2HKO Pikachu anyway.</p>

[Counters]

<p>Prediction is the key to defeating Pikachu. A good prediction can easily defeat Pikachu before it makes a move. Everything with more than 90 base Speed can be called a check, because any Pokemon that outspeeds it will most likely be able to OHKO it before Pikachu can retaliate. Dugtrio is a great counter, being able to switch in on a predicted Thunderbolt or Encore, trap Pikachu, and OHKO it with Earthquake. Special walls such as Clefable, Chansey, and Registeel usually do well too, but should be wary of Focus Punch, which will 2HKO all of them. Finally, a specially defensive Venusaur and Lanturn can act as a counters quite well, Lanturn taking almost nothing from Grass Knot, while Venusaur does not take a lot even from Hidden Power Ice.</p>
 

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus


i've stamped aeron ee1's proofread. now you only need one gp check after you implement his changes!
 
Thank you Aeron Ee1 and Snorlaxe!

Anyways, Aeron, about your bolded red comments, I meant to say that Pikachu lost to Water/Ground-type Pokemon such as Quagsire, not Water- and Ground- types. I wasn't sure how to combine two types. Is it just Water/Ground-types?

And your other comment, I meant that Pikachu could switch in to a non-damaging move from a slow Pokemon, such as Stealth Rock from Sandslash, and use Encore to force it to switch.

Regardless, thank you!
 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
Yea, Water(space)/(space)Ground-types.

Entry hazards won't "allow" Pikachu to do that.. Should change it to Pokemon that can lure in those that set up entry hazards then.. Entry hazards secure KOs, and weaken your opponent's team gradually...
 

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus
GP CHECK 2/2

additions
removals

[Overview]

<p>The poster child of the Pokemon franchise is, quite disappointingly, not as great on the battlefield as Ash makes it out to be on the battlefield. While in the anime Pikachu is able to withstand assaults from the mighty Dragonite and electrocute even the ferocious Rhydon (aim for the horn!), Pikachu would be lucky to withstand a rain-boosted Surf from Luvdisc in the real game. Pikachu does wield a lot of power while holding a Light Ball, and has quite the extensive movepool, but that power is easily mitigated by its wafer-thin paper-thin defenses and sub-par Speed. Using Pikachu demands an incredible amount of prediction, skill, and some serious cajones. Fortunately, when it happens, there is quite honestly nothing more satisifying than destroying your opponent with this annoying little rodent via a Pikachu sweep. Pika chuuuuuuu!</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Thunderbolt
move 3: Hidden Power Ice / Grass Knot
move 4: Encore / Focus Punch
item: Light Ball
nature: Timid / Naive
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Substitute is one of Pikachu’s best moves to utilize, because it eases prediction, prediction and protects it from priority attacks. Thunderbolt is Pikachu’s main STAB attack, and it will hit a lot of Pokemon hard coming off a whopping 398 Special Attack stat. Hidden Power Ice hits Grass-type Pokemon that resist Thunderbolt for super effective damage, but Grass Knot is a fine option to hit some Ground-type Pokemon, Pokemon that would otherwise be able to survive a super effective Hidden Power and smash Pikachu with Earthquake, harder. Earthquake. If Hidden Power Ice is used, Pikachu loses to Rhyperior and other Water / Ground-type Pokemon, while Venusaur and other Grass-types Pokemon will easily defeat Pikachu if Grass Knot is used. Encore is a great option in the final slot, allowing capable of granting Pikachu the free turn it needs to set up a Substitute, or allow other sweepers to set up, gaining momentum against the opponent’s team. However, Focus Punch is also a viable option, being option as it is very unexpected, and can easily dealing deal large amounts of damage to bulky special walls, such as Chansey and Registeel, that Pikachu often lures in.</p>

[ADDITIONAL COMMENTS]
<p>If Focus Punch is used, a Naive nature with 12 Attack EVs will allow Pikachu to 2HKO Lanturn with it. Prediction is the key when using Pikachu, as one wrong move can cause Pikachu cost the Mouse Pokemon its life. U-turn support is very helpful, giving as it provides useful offensive momentum which can allow Pikachu to come in more easily, scare away the opposing Pokemon, and set up a Substitute. Entry hazards are also very important, allowing Pikachu to switch in on a slow Pokemon using a set up move, move and force it to switch out via Encore. It would be wise to use set-up sweepers that can come in after Pikachu uses Encore for the free turn of set-up. For example, Pikachu can Encore an Earthquake from a Pokemon it can't deal with from behind a Substitute, and allow Pokemon who are then switch to a teammate that is immune to Ground-type attacks to set up. Examples include Scyther and Rotom, who can set up a Swords Dance and Substitute, respectively. If Hidden Power Ice is not used on in the third slot, it can be used over Encore or Focus Punch, giving Pikachu more coverage.</p>

[SET]
name: Nasty Plot
move 1: Encore / Substitute
move 2: Nasty Plot
move 3: Thunderbolt
move 4: Hidden Power Ice
item: Light Ball
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Pikachu can utilize Nasty Plot to double its already scary gigantic Special Attack. After this boost, Pikachu reaches a Special Attack stat of 796, more than enough to obliterate the rest of entire UU tier. This firepower coupled with Pikachu’s decent Speed allows it to sweep given the chance.</p>

<p>Your choice of Substitute or Encore will allow an easier Pikachu to set-up more easily, either by switching on a recovery move in the case of Encore, or forcing a bulky Water-type out in the case of Substitute. Thunderbolt will be your powerful STAB that wrecks is Pikachu's STAB move of choice, wrecking anything that does not resist it after the boost, and boost. Hidden Power Ice is used over Grass Knot here on this set because of the better type coverage it provides; with Grass Knot, Pikachu will be walled hard by all Grass-types, while a boosted Hidden Power Ice can OHKO offensive Venusaur even without Stealth Rock, as well as many Ground-types that previously gave would otherwise give Pikachu trouble.</p>

[ADDITIONAL COMMENTS]
<p>Pikachu often does not have the luxury of having both a Nasty Plot boost and a Substitute at the same time. Hence, scouting and killing getting rid of priority users are is recommended, especially if you choose to run Encore over Substitute. Thunder Wave support can also help Pikachu outspeed those Pokémon that are naturally faster than her it, as 90 Base base Speed isn't really too impressive. easily outsped by many offensive Pokemon in UU.</p>

<p>As with all sweepers, Pikachu appreciates entry hazard support, even more so because Pikachu is unable to take a hit. Basically, if Pikachu does not cannot OHKO the opposing Pokemon, it will be KOed in return. Even after a Nasty Plot boost, Pikachu does not have enough damage output to break through Chansey. Therefore, having a way to eliminate Chansey is recommended. Pursuit users, such as Choice Band Drapion or Absol, will generally put her in KO range of Pikachu’s boosted Thunderbolt.</p>

[Team Options]

<p>Choice Band Dugtrio is a great teammate, being able to take on Pikachu’s worse nemesis, Chansey. Earthquake 2HKOes, while Chansey cannot switch out due to Arena Trap. Dugtrio is also able to trap other special walls, who take close to no damage from Pikachu’s attacks walls that would otherwise essentially wall Pikachu. If Pikachu has Encore in its movepool, set-up sweepers are great teammates, because Pikachu can easily allow grant them a free turn of set-up with it. Finally, if Focus Punch is used, powerful special sweepers such as Moltres make good teammates, as with Chansey lured out and gone successfully eliminated, Moltres can easily devastate teams with its powerful STAB Fire Blasts Blast.</p>

[Optional Changes]

<p>Pikachu has many other options, though most are not that worthwhile. Surf can be used instead of a coverage move, hitting Pokemon such as Steelix, Aggron, Nidoking, Nidoqueen, and Camerupt for super effective damage. Volt Tackle is a powerful STAB attack, but with a pitiful uninvested base HP stat of 35, recoil moves are going to be wearing out Pikachu extremely quickly. Brick Break can be used to 2HKO Chansey, but Substitute and Focus Punch usually accomplish the same task, and Brick Break misses out on 2HKOes against Clefable, Registeel, and Lanturn. Agility can be used, but Pikachu already outspeeds most of the Pokemon it needs to. Even after an Agility boost, it Pikachu will still be just as extremely vulnerable to priority attacks, making it a somewhat redundant option anyway. Quick Attack can be used for priority, but Pikachu will almost always appreciate a coverage move more. Reversal and Flail can be used alongside Endure and a Salac Berry, but priority moves are extremely common in UU, and any Pokemon with one can easily knock out KO Pikachu before it does any substantial damage. Pikachu also has access to Wish, Teeter Dance, Knock Off, Thunder Wave, and Toxic, which are all good moves, if only moves; however, Pikachu's had better poor defensive stats to use them with mean that it cannot make good use of the aforementioned moves. Finally, Pikachu has access to Magnet Rise, but it is almost completely useless because even resisted attacks will be able to 2HKO Pikachu anyway.</p>

[Counters]

<p>Prediction is the key to defeating Pikachu. A good prediction can easily defeat Pikachu before it makes a move. Everything with more than 90 base Speed can be called a check, because any Pokemon that outspeeds it will most likely be able to OHKO it Pikachu before Pikachu it can retaliate. Dugtrio is a great counter, being able to switch in on a predicted Thunderbolt or Encore, trap Pikachu, and OHKO it with Earthquake. Special walls such as Clefable, Chansey, and Registeel usually do well too, but should be wary of Focus Punch, which will 2HKO all of them. Finally, a specially defensive Venusaur and Lanturn can act as counters quite well, well; Lanturn taking takes almost nothing no damage from Grass Knot, while Venusaur does not take a lot even from Hidden Power Ice.</p>




x-cell-ent werk
 

Oglemi

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