Pokemon Black and White (SPECULATIONS ALLOWED HERE)

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Heres something that I dont think has been brought up yet?

http://bulbanews.bulbagarden.net/wiki/Pok%C3%A9mon_Pia_information_begins_to_surface

Article with sugimori about miju's final form.
I saw this on 4chan earlier. It could go either way, really. Does anyone actually believe those starter evo's are real (bar Miju2 and Tsu2)? I mean, for starters, a flashy super drastic evolution (a la Flippers the Dialga) never has actually happened before. It might happen for other Pokemon, like Dragonair -> Dragonite, but it hasn't happened to the starters.

Why would it happen now?
 
Wait, this article mentions Wotters evolution having a katana. The one we have now dosnt. Could this mean the evolutions are fake?
 
I saw this on 4chan earlier. It could go either way, really. Does anyone actually believe those starter evo's are real (bar Miju2 and Tsu2)?
Me. At least, I think it's a real possibility. Like in that interview, we have the illustrators saying both that they wanted a completely different appearance and that they wanted to blend a sea otter and sea lion. Sounds like the pic of supposed Miju3. As far as the katana goes, it's possible they simply meant that for Mijumaru and not his evolution.

I'm perfectly happy with Tsutaja3 and Miju3 at this point. Don't like Pokabu3, but can't win 'em all. I mainly hope those crappy suggested typings aren't real.
 
Just because it doesn't look like a katana, doesn't mean it can't act as one. Miju1 & 2 use their shells as katanas. Miju 3 most likely uses his shell horn as one.
 
I agree that the third Mijumaru evo looks strikingly like a Sea Lion, which was apparently the animal in which it was inspired by (Along with the otter). Since the controversial evo matches the interviews description, the validity behind them is greater than before. I sure hope not, though. I would be severely disappointed if they turn out to be real.

In the end, though, I think we can live with them. Just look at Infernape and Venusaur. Even Pokabu's third evo looks better than those two.
 
I agree that the third Mijumaru evo looks strikingly like a Sea Lion, which was apparently the animal in which it was inspired by (Along with the otter). Since the controversial evo matches the interviews description, the validity behind them is greater than before. I sure hope not, though. I would be severely disappointed if they turn out to be real.

In the end, though, I think we can live with them. Just look at Infernape and Venusaur. Even Pokabu's third evo looks better than those two.
Don't even compare these to Infernape or Venusaur.
 
The descriptions released seem to match the leaked Pokemon.

Mijumaru3 certainly looks a lot like a sea otter. Regarding the katana, I thought he might be referencing Mijamaru2.

Also, Pokabu3 looks very very Chinese inspired. His armor is very characteristic of that of an Asian general. His eyebrows are also very Asian.
 
Or it could, like, move & swing its head/body around.
Then why have the two previous evolutions use an item as a weapon? Why bother creating a set fighting style only to have it switch to a less precise version of itself in round 3?
 
Just because the description just happened to *kinda* match the 'leaked evos' doesn't make it anymore credible. The description they gave was pretty general, a lot of things can be drawn and still match that. That's probably still the hopeful skeptic in me speaking, but whatever.

I like Mijumaru too much to accept that it turns into that...thing.
 
I love Venusaur. He was my first poke ever!

Also I find it kinda sad that we haven't gotten at least two translations of those pages. Bulbapedia just basically cited 4chan!
 
lol. I don't think many people view Infernape and Venusaur as bad. In fact, they probably think they are pretty bad-ass.
Damn right. I don't see why anyone wouldn't like those two.

I like the idea of the starters being based off different regions though. Tsutaja is a British/French Aristocrat, Pokabu (supposed final evo) is a Chinese General and Mijumaru of course becomes a Japanese Samurai. But the problem is, if Sugimori even admitted to the Samurai and Shell-Katana being influences on the design, shouldn't it surely be Water/Fighting and not those stupid typings Melkor says? I mean, before, everyone was just kind of hoping/joking that it would become a Samurai, now we know!
 
melkor is full of shit. He's been wrong about black and white rumors twice now, I don't know why people still believe him
 
Then why have the two previous evolutions use an item as a weapon? Why bother creating a set fighting style only to have it switch to a less precise version of itself in round 3?
Or it's skilled with its horn?

Look at it this way. Mijus 1 & 2 have to manually hold their shells to use them effectively.
Miju3 is so skilled it is literally a part of him.

I mean yeah it would have been neat if it actually wielded it but what ya gonna do
 
Something interesting I found on serebii.net.

Sauce: http://www.serebiiforums.com/showpost.php?p=11599189&postcount=15278

http://www.nintendo.co.jp/ds/interview/irbj/vol1/index.html

Originally Posted by Sabonea_Masukippa
http://www.nintendo.co.jp/ds/intervi...ol1/index.html

Part 1: Making The Second Main Series Game on the DS
Masuda says he always wanted to make 2 titles for the DS (Being Gens 4 and 5), especially because the DS is so popular worldwide. There were very aware that having a second title on DS could mean the games would feel the same, and have done their best to avoid that with these games.
He realised ideas like "Go to a Pokemon Centre and trade" were fixed in his mind and did his best to break them down, because he's been working on the games since the start. They took this as an oppurtunity to re-evaluate rules and systems in the game.

They wanted to make the games more accessible to older players to lower the number of people who were "growing out" of Pokemon. Stuff like adding Kanji to make it easier to read.

The producer of the games (Iwahara (?)), was very happy when Masuda suggest all these radical changes to the games. He says even he had the idea that each generation of Pokemon games had to come out on a different system, but because of the DS's long life and popularity worldwide he was glad for the freedom that creating on the same platform gave them. Iwahara, who Iwata calls a 'veteran' of the series thought "Can it be changed that much? Can we really pull it off" when Masuda told him of the changes that he wanted.

Sugimori thought Masuda's suggestions were a bit crazy. When he was told all the Pokemon would be new he said "Gimme a break! Couldn't we lower the number a bit?" but Masuda refused to budge. Iwata comments that Masuda is stubborn, and Masuda agrees.

Part 2: The Brand New World of Pokemon
Sugimori said he was resistant to Masuda's ideas, but also says that he knew Masuda was not mistaken. There were around 200 pages of planning sheets for new features, explaining exactly what crossing a bridge would mean, or how we'd show the player going into someone else's game world. They didn't do it with DP this way, in fact this is the first time they have. This was to do with all the new challenges they were facing with these games. Once again, they confirm that they used New York as a motif. This was primarily to fulfill the goal of giving these games a new feel, and also so he could have a concert there (like they do in Japan in the region where the games are based off, using music from the relevant games. Apparently), but it might be impossible this time. After deciding this they began deciding where to place towns etc. In doing so they visited the Museum of Modern Art.

While he was sitting in the garden of the Museum, he came up with the idea of using a hexagon. Also, because he’s heard about children not being able to complete the game he decided to try and make the direction you travel in more linear. He says there's people who have the idea that the real fun of Pokemon doesn't start until after the main story has been completed. Then he talks about the hexagonal shape of the region, and the peirs and sky scrapers in Hiun.

The name Isshu comes from "isshurui" which means "one type/kind/species" according to Masuda. He says unconnected races, Pokemon and people come together to form "many types/kinds/species" in the region. They want to avoid designs that are impossible, or ones they can't explain how they work. 17 people designed Pokemon this Generation. All the Graphic Designers were involved as well. It's like that every time. Even if it's only one idea, every comes up with one, or draws one.

Less than 10 people were involved in total for R/B's designs. Sugimori still draws all the final, official designs. He also does the drawings from various angles that are given to the sprite artists (the ones for the starters can be seen in popup). They talk about this "filtering" all the people's designs and finally making them "pokemon-like" and maintaining the one image.

Sugimori acknowledges this is the first time since red and green that they've only used new Pokemon in game. He says he had to make sure that all of the new Pokemon had their own ecological system to them. Iwata mentions that it's not just thinking up new Pokemon, but also thinking of the balance. Sugimori says that they go to Aquariums and Zoos to make sure the Pokemon have a strong base in reality, but also consider how much they can surprise us and look for the line that can't be crossed over.

Masuda says that his imput tend to be in the later half of development, when they line up all he images of the new Pokemon on the wall of the conference room and he looks at them and goes "Hmm, this sectiion has too much of this color." or "Was this Pokemon alright being this color, again? Could we change it?" But other than that he really leaves the designing up to Sugimori and doesn't butt in much.

Part 3: Connecting Online
Masuda talks about how he'd hoped the DS game card could talk directly to the PC, but of course that's impossible, so they stuck with Wi-Fi. Setting up the dream world took a long time. They originall played to have Mii-like avatars, but then realised that was silly because you looked different from your in-game self. So they decided to have only Pokemon appearing in the dream world. It was around that time they noticed that Sugimori's team had already designed Munna and decided to use it as the mascot. They wanted to make a global community where people communicated, not just to get berries and items. In all it took 2 years to get right.

They originally had no plans to include infra-red, especially because when they tested it it cut the battery life in half. So, you connect via Infra red but then switch over to wireless. You can trade anywhere anytime, even from boxes.

The live caster was initially thought up as a way to talk to Professor Araragi during the game.

Part 4: The Unchanging Pokemon-ness
They talk about all the parts of Pokemon that are unchaning. And talk about the thoughts behind TMs being infinitely usable and why they thought players would like it, rather than having them not use them for fear of wasting them and making them like collectibles.

Part 5: New World, New Meetings
Masuda thinks that the plot and characters are different to those of previous games and think people will be surprised by it. He wants people to experience it without being spoiled, to the point that none of them will even give their opinions or reactions to the climax.

Sugimori and Iwata talk about the many people who's only new pokemon is the starter each game, relying on the old ones to fill out their team, and how it's refreshing that in this game you're forced to have to learn about and try out new ones. He wants you to feel like you did with Red and Green, discovering news ones and hopefully finding a few new favourites. Iwahara wants there to be a feeling of accomplishment once you finish the games. He says that he's played the games three times, each with a different starter, and says he thinks he's only done about 1/5 of all the stuff there is to do, not including the Dream World, which he hasn't touched yet.


Specifically I want to point this out:

It was around that time they noticed that Sugimori's team had already designed Munna and decided to use it as the mascot. They wanted to make a global community where people communicated, not just to get berries and items. In all it took 2 years to get right.
Eh? Eh? Why wouldn't you be able to bring items over?
 
God, there's nothing more frustrating than a pokemon evolving and gaining a worse ability

Arena Trap Flygon and Simple Camerupt being good examples.
A bit too late, but I just read this.

Levitate is a great ability for Flygon, being able to U-Turn out whenever he wants without any fear of Spikes.
 
Damn right. I don't see why anyone wouldn't like those two.

I like the idea of the starters being based off different regions though. Tsutaja is a British/French Aristocrat, Pokabu (supposed final evo) is a Chinese General and Mijumaru of course becomes a Japanese Samurai. But the problem is, if Sugimori even admitted to the Samurai and Shell-Katana being influences on the design, shouldn't it surely be Water/Fighting and not those stupid typings Melkor says? I mean, before, everyone was just kind of hoping/joking that it would become a Samurai, now we know!
Exactly what is was thinking. I don't think it will be just Water type, unless it is only good with the weapon and not hand to hand combat. I'm pretty sure it will be good at both though.
 
Neutral nature, 00 IVs: 77/56/96/106/123/70 = 528
Neutral nature, 31 IVs: 62/41/81/91/108/55 = 438


Told you she wasn't a counterpart to peasant Rankurusu.
First I'll say I agree with you; they probably aren't related. But here's something just for fun:

A level 50 Rankles has 183 hp. The screen of its stats shows the HP as 155. Assuming the 183 number is right, it means those stats correspond to a level 42 Rankurusu.

Assuming those stats are for a level 42:

Neutral nature, 00 IVs: 123/72/77/134/101/41 = 548
Neutral nature, 31 IVs: 108/57/61/119/85/26 = 456


Look familiar? The defensive stats are so close to gochi's they could easily be stat swaps. Rankles attack also matches very closely to gochi's speed. The big difference comes in that rankles lowest stat (speed) is about 15 points lower than gochi's lowest (attack) but his special attack is about 30 points higher than gochi's. And taking ev's into account, I think it's possible (not at all likely, but possible) the final stats could match up one-for-one as well.

If nothing else, they share the fact that they're both screwed unless they get evos with better typing. >.>
 
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