Technician Hitmontop is garbo. It currently only gets two moves to abuse with Technician - Rapid Spin (Which definitely doesn't care for the minimum boost) and Triple Axel (which is ok, but in banded sets heavily relies on prediction). I suggest either entirely drop it or just add and drop some moves so it can differentiate itself from its brethren as a Technician attacker.
Mach Punch, Fake Out, hell, even Thief work for low-powered moves that give it coverage and also make it stand out better than its counterparts. Or simply go all out in the Intimidate set, remove Technician and Triple Axel, and give it Toxic/Spin/Close Combat/Sucker Punch/Fake Out or Mach Punch as possible moves. The way it currently works just makes me bummed out every time I get it, with it either being genuinely too frail to come into the field and do something with its support moves if it doesn't roll Intimidate, or bummed out because its only Technician-powered move is non-STAB Triple Axel.