Porygon (Choice Scarf)

Tricking

MALDINI
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World Defender
[SET]
name: Choice Scarf
move 1: Tri Attack
move 2: Psychic
move 3: Ice Beam
move 4: Trick / Thunderbolt / Hyper Beam
item: Choice Scarf
ability: Download
nature: Timid / Modest
evs: 36 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========

Tri Attack is a fairly powerful STAB move and can be further boosted by Download. Psychic hits Fighting-types such as Mienfoo, Pancham, Timburr, and Croagunk, for super effective damage and deals with Poison-types such as Skrelp and Trubbish as well. Ice Beam provides important coverage against the likes of Pumpkaboo-XL, Archen, Fletchling, and Drilbur. Trick is able to break through fat cores and in general bulky Pokemon that rely on status moves. Thunderbolt completes Porygon's coverage, allowing it to hit Water-types for super effective damage, whereas Hyper Beam can be particularly useful late-game to hit devastatingly hard, though the recharging turn it requires makes Porygon setup bait. Hidden Power Fire can deal with Ferroseed, Magnemite, and Honedge, while Hidden Power Fighting hits Pawniard and Magnemite.

Set Details
========

The given EV spread allows Porygon to maximize both its Special Attack and its Speed, making it a powerful and threatening Choice Scarf user. The remaining 36 EVs are put into Defense to increase Porygon's overall bulk and to reach an Eviolite number, which is particularly helpful in case Porygon manages to use Trick against a bulky Pokemon. A Timid nature lets Porygon reach 14 Speed, making it capable of outspeeding the whole unboosted metagame when holding a Choice Scarf. A Modest nature can be used to maximize the damage output, although by doing so, Porygon Speed ties with 19 Speed Pokemon while also not even outpacing Diglett. Download is the best ability for this set, as the extra power is very significant and getting a Special Attack boost isn't that rare in Little Cup. Trace can be used as well to get advantages from certain abilities such as Regenerator and lets Porygon revenge kill Diglett by copying Arena Trap and trapping it, but it still isn't highly recommended.

Usage Tips
========

This set serves as a powerful and unpredictable revenge killer. Don't switch Porygon into attacks unless they are very weak, because it really suffers from the lack of Eviolite in terms of bulk. Porygon should use STAB moves unless the opponent has strong Pokemon that resist Normal-type attacks. In such a case, just use one of Porygon's coverage moves, if it's suitable for the scenario. If Porygon runs Trick, use it when the opponent is switching in an extremely bulky Pokemon.

Team Options
========

Entry hazard setters, such as Archen, Drilbur, Ferroseed, and Trubbish, are particularly good supporters for this set, as they help Porygon reach some OHKOs that it otherwise wouldn't get; in return, Porygon pressures opposing entry hazard removers. Spritzee and Snubbull are great partners, as they cover Porygon's weakness to Fighting-types. Furthermore, the former has access to Wish and can provide free switches for Porygon in certain scenarios. Skrelp is particularly good, as it can serve both as an entry hazard setter and as a check to Fighting-types. Fighting-types such as Timburr and Croagunk are good teammates because they are able to remove items, threaten the opposing team with strong priority moves, and switch into Steel-types like Pawniard that Porygon can't really deal with. Diglett can deal with Steel-types, except for Ferroseed, by trapping them, opening a hole for Porygon's late-game sweep. Pursuit trappers like Stunky can break Focus Sash from the likes of Abra as well as deal with Ghost-types, which are immune to the Normal-type moves Porygon likes using. The only exception is Drifloon, which can burn Stunky and pressure the whole team, so a solid counter to Drifloon, such as Magnemite or Chinchou, should be included as well.
 
Last edited:

Corporal Levi

ninjadog of the decade
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Add HP Fighting/Fire somewhere imo. Your call on whether they should be slashed (better or worse than Hyper Beam?) but I do think they offer enough utility to deserve a moves mention.

Elaborate more on why the leftover EVs are placed in SpD. Is it just for Download? In that case, it may be better to put them in Defense, because 13 vs 14 affects quite a lot of rolls + you hit Eviolite numbers post-Trick.

Mention Diglett in Team Options because it can trap Steel-types.

Good work, QC 1/3
 
Moves:
-Mention that HP Fire also hits Honedge and that both hit Magnemite.

Set Details:
-Change the EV spread to 36 Def / 236 SpA / 196 Spe; there are extra EVs in Defense that don't actually do anything.

I disagree with mentioning Thunder Wave, since getting locked into that isn't a good idea and most of the stuff that switches in to Porygon doesn't particularly mind getting paralyzed anyway.

Looking good, 2/3
 

doomsday doink

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is a Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
"The remaining 76 EVs are given into Defense to increase Porygon's overall bulk and reach an Eviolite number, which is particularly helpful in case you manage to use Trick against a bulky Pokemon." - You only have 36 Def EVs on the set, I don't remember which is right so just fix this haha

Talk about how Porygon is a capable revenge killer under the Usage Tips section

QC 3/3 after these two things are implemented, good job man
 
amcheck
add
remove
(comments)
AC = add comma
RC = remove comma
[SET]
name: Choice Scarf
move 1: Tri Attack
move 2: Psychic
move 3: Ice Beam
move 4: Trick / Thunderbolt / Hyper Beam
item: Choice Scarf
ability: Download
nature: Timid / Modest
evs: 36 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========
<Insert line break>
Tri Attack is a fairly powerful move especially considering it's a STAB move and can be further boosted by Download. Psychic hits Fighting-types, such as Mienfoo, Pancham, Timburr, and Croagunk, with for super effective damage. It and deals with Poison-types such as Skrelp and Trubbish as well. Ice Beam provides important coverage against the likes of Pumpkaboo-Super, Archen, Fletchling, and Drilbur. Trick is a good move able to break through fat cores and in general bulky Pokemon with access to recovery moves. Thunderbolt completes Porygon's coverage, allowing it to hit Water-types with super effective damage, whereas Hyper Beam can be particularly useful late-game to hit devastatingly hard, though the recharging turn it requires makes Porygon setup bait. Hidden Power Fire can deal with Ferroseed, Magnemite, and Honedge, while Hidden Power Fighting hits Pawniard and Magnemite.

Set Details
========
<Insert line break>
The given EVs spread allows Porygon to maximize both its Special Attack and its Speed, allowing making (Just for repetition) it to be a powerful and threatening Choice Scarf user. The remaining 36 EVs are given put into Defense to increase Porygon's overall bulk and to reach an Eviolite number, which is particularly helpful in case you Porygon manages to use Trick against a bulky Pokemon. A Timid nature lets Porygon reach 14 Speed, making it capable of outspeeding the whole unboosted metagame when holding its Choice Scarf. A Modest nature can be used to maximize the damage output, (AC) although, (RC) by doing so, Porygon Speed ties with Pokemon having 19 Speed while also not even outpacing Diglett. Download is the best ability for this set, as the extra power is very significant and it isn't that rare getting a boost isn't that rare in Little Cup. Trace can be used as well to get advantages from certain abilities such as Regenerator, but it isn't highly recommended. It also and lets Porygon revenge-kill (Remove hyphen) Diglett by copying Arena Trap and counter-trapping it, (AC) but it still isn't highly recommended.

Usage Tips
========
<Insert line break>
This set serves as a powerful and unpredictable revenge-killer (Remove hyphen). Don't switch Porygon into attacks unless they are very weak, (AC) because it really suffers from the lack of Eviolite in terms of bulk. Tend to Porygon should use STAB moves unless the opponent has strong Pokemon that resist Normal-type attacks resistors. In such a case, just use one of Porygon's coverage moves, (AC) if it's suitable for the scenario. If Porygon runs Trick on its set, use it when the opponent is switching in an extremely bulky Pokemon.

Team Options
========
<Insert line break>
Entry hazards setters, such as Archen, Drilbur, Ferroseed, and Trubbish, (AC) are particularly good supporters for this set, as they help Porygon reach some OHKOs that it otherwise wouldn't get. In return, (AC) this Porygon's set pressures opposing entry hazards removers. Spritzee and Snubbull are great partners, as they cover Porygon's weakness to Fighting-types. Furthermore, the former has access to Wish and can provide free switches for Porygon in determinate scenarios. Skrelp is particularly good, as it can serve both as an entry hazards setter and as a check to Fighting-types. Fighting-types such as Timburr and Croagunk are good teammates because they are being able to remove items, (AC) and threaten the opposing team with strong priority moves, (AC) and . They can also switch into Steel-types like Pawniard that Porygon can't really cripple. Diglett can trap Steel-types besides Ferroseed, (AC) opening a hole for Porygon's late-game sweep. Pursuit trappers like Stunky can remove break Focus Sash from the likes of Abra, (RC) as well as dealing with Ghost-types, which are immune to the Normal-types moves Porygon likes using. The only exception is Drifloon, which can burn Stunky (Can it burn other Pursuit trappers as well? If so, change "Stunky to "Pursuit trappers") and pressure the whole team, so a solid counter to Drifloon, such as Magnemite or Chinchou, should be included as well. (Consider rewriting as: "Solid counters to Drifloon, which can burn Stunky and pressure the whole team, such as Magnemite and Chinchou are good teammates as well.")
 

P Squared

a great unrecorded history
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GP 1/2 same colors but mine are bold
I didn't do much so this is a stamp \o/ remember forme abbreviations though (XL instead of Super)
[SET]
name: Choice Scarf
move 1: Tri Attack
move 2: Psychic
move 3: Ice Beam
move 4: Trick / Thunderbolt / Hyper Beam
item: Choice Scarf
ability: Download
nature: Timid / Modest
evs: 36 Def / 236 SpA / 196 Spe

[SET COMMENTS]
Moves
========
<Insert line break>
Tri Attack is a fairly powerful move especially considering it's a STAB move and can be further boosted by Download. Psychic hits Fighting-types, such as Mienfoo, Pancham, Timburr, and Croagunk, with for super effective damage. It and deals with Poison-types such as Skrelp and Trubbish as well. Ice Beam provides important coverage against the likes of Pumpkaboo-SuperXL, Archen, Fletchling, and Drilbur. Trick is a good move able to break through fat cores and in general bulky Pokemon with access to recovery moves. Thunderbolt completes Porygon's coverage, allowing it to hit Water-types with for super effective damage, whereas Hyper Beam can be particularly useful late-game to hit devastatingly hard, though the recharging turn it requires makes Porygon setup bait. Hidden Power Fire can deal with Ferroseed, Magnemite, and Honedge, while Hidden Power Fighting hits Pawniard and Magnemite.

Set Details
========
<Insert line break>
The given EVs spread allows Porygon to maximize both its Special Attack and its Speed, allowing making (Just for repetition) it to be a powerful and threatening Choice Scarf user. The remaining 36 EVs are given put into Defense to increase Porygon's overall bulk and to reach an Eviolite number, which is particularly helpful in case you Porygon manages to use Trick against a bulky Pokemon. A Timid nature lets Porygon reach 14 Speed, making it capable of outspeeding the whole unboosted metagame when holding its Choice Scarf. A Modest nature can be used to maximize the damage output, (AC) although, (RC) by doing so, Porygon Speed ties with 19 Speed Pokemon having 19 Speed while also not even outpacing Diglett. Download is the best ability for this set, as the extra power is very significant and it isn't that rare getting a boost isn't that rare in Little Cup. Trace can be used as well to get advantages from (just "to take advantage of" imo) certain abilities such as Regenerator, but it isn't highly recommended. It also and lets Porygon revenge-kill (Remove hyphen) Diglett by copying Arena Trap and counter-trapping it, (AC) but it still isn't highly recommended.

Usage Tips
========
<Insert line break>
This set serves as a powerful and unpredictable revenge-killer (Remove hyphen). Don't switch Porygon into attacks unless they are very weak, (AC) because it really suffers from the lack of Eviolite in terms of bulk. Tend to Porygon should use STAB moves unless the opponent has strong Pokemon that resist Normal-type attacks resistors. In such a case, just use one of Porygon's coverage moves, (AC) if it's suitable for the scenario. If Porygon runs Trick on its set, use it when the opponent is switching in an extremely bulky Pokemon.

Team Options
========
<Insert line break>
Entry hazards setters, such as Archen, Drilbur, Ferroseed, and Trubbish, (AC) are particularly good supporters for this set, as they help Porygon reach some OHKOs that it otherwise wouldn't get. In return, (AC) this Porygon's set pressures opposing entry hazards removers. Spritzee and Snubbull are great partners, as they cover Porygon's weakness to Fighting-types. Furthermore, the former has access to Wish and can provide free switches for Porygon in determinate certain (? not sure what word you meant but determinate doesn't work) scenarios. Skrelp is particularly good, as it can serve both as an entry hazards setter and as a check to Fighting-types. Fighting-types such as Timburr and Croagunk are good teammates because they are being able to remove items, (AC) and threaten the opposing team with strong priority moves, (AC) and . They can also switch into Steel-types like Pawniard that Porygon can't really cripple. Diglett can trap Steel-types besides Ferroseed, (AC) opening a hole for Porygon's late-game sweep. Pursuit trappers like Stunky can remove break Focus Sash from the likes of Abra, (RC) as well as dealing with Ghost-types, which are immune to the Normal-types moves Porygon likes using. The only exception is Drifloon, which can burn Stunky (Can it burn other Pursuit trappers as well? If so, change "Stunky to "Pursuit trappers") and pressure the whole team, so a solid counter to Drifloon, such as Magnemite or Chinchou, should be included as well. (Consider rewriting as: "Solid counters to Drifloon, which can burn Stunky and pressure the whole team, such as Magnemite and Chinchou are good teammates as well.")
 
Last edited:
since there's not a lot of stuff i went over this with tricking on ps and now it's 2/2

logs (italian skills required im afraid)
[16:33:34] #Haund: Tri Attack is a fairly powerful STAB move and can be further boosted by Download. Psychic hits Fighting-types such as Mienfoo, Pancham, Timburr, and Croagunk, for super effective damage and deals with Poison-types such as Skrelp and Trubbish as well.
[16:33:44] #Haund: tolta la virgola prima di such as
[16:34:40] #Haund: le frasi che non ti metto qua sono apposto
[16:34:43] +Tricking: kk
[16:35:12] #Haund: Trick is able to break through defensive cores and in general bulky Pokemon that rely on status moves.
[16:35:17] #Haund: caxo c'entra recovery
[16:35:22] #Haund: se è stealth rock mi va bene lo stesso
[16:35:24] #Haund: credo
[16:35:30] +Tricking: in realtà
[16:35:33] +Tricking: trick serve
[16:35:36] +Tricking: per spritzee
[16:35:40] +Tricking: e porygon
[16:35:43] +Tricking: non c'è un setter
[16:35:45] +Tricking: cmq vbb
[16:35:51] #Haund: allora
[16:36:09] #Haund: Trick is able to break through defensive cores and in general bulky Pokemon such as Spritzee and Porygon that rely on recovery moves.
[16:36:50] #Haund: ok primo paragrafo apposto
[16:37:06] +Tricking: okei
[16:37:38] #Haund: A Timid nature lets Porygon reach 14 Speed, making it capable of outspeeding the whole unboosted metagame when holding Choice Scarf.
[16:37:41] #Haund: its scarf -> a scarf
[16:38:16] #Haund: Download is the best ability for this set, as the extra power is very significant and getting a Special Attack boost isn't that rare in Little Cup
[16:38:24] #Haund: adda special attack prima di boost
[16:38:37] #Haund: technically il boost lo prendi 100% delle volte ma a te interessa lo spatk
[16:39:05] #Haund: Trace can be used as well to get advantages from certain abilities such as Regenerator and lets Porygon revenge kill Diglett by copying Arena Trap and trapping it, but it still isn't highly recommended.
[16:39:09] #Haund: revengekill -> revenge kill
[16:39:18] +Tricking: Haund
[16:39:21] +Tricking: mi ha corretto
[16:39:22] #Haund: que?
[16:39:23] +Tricking: p2
[16:39:26] +Tricking: revengeki
[16:39:27] +Tricking: così
[16:39:30] +Tricking: mi pare
[16:39:31] +Tricking: bo
[16:39:37] +Tricking: forse ho typato io
[16:39:50] #Haund: no
[16:39:53] #Haund: ha tolto l'hyphen al tipo
[16:39:55] +Tricking: ah k
[16:39:58] #Haund: ma non ha specificato che lo spazio va lasciato
[16:40:02] +Tricking: sisi ok
[16:40:03] #Haund: This set serves as a powerful and unpredictable revenge killer.
[16:40:05] #Haund: stessa roba
[16:41:24] #Haund: ; in return, Porygon pressures opposing entry hazard removers.
[16:41:30] #Haund: metti il ; e cmbia this set -> porygon
[16:42:03] +Tricking: k
[16:42:30] #Haund: Fighting-types such as Timburr and Croagunk are good teammates because they are able to remove items, threaten the opposing team with strong priority moves, and switch into Steel-types like Pawniard that Porygon can't really deal with.
[16:42:41] #Haund: mm technically cripple è tipo essere burnati o para o perdere eviolite
[16:42:45] #Haund: al posto di cripple metterei tipo weaken
[16:42:46] #Haund: o deal with
[16:42:47] +Tricking: ok
[16:42:48] +Tricking: cmq
[16:42:49] #Haund: quello che ti paice di più
[16:42:51] +Tricking: dopo c'è un (AC)
[16:42:53] #Haund: si
[16:42:54] +Tricking: l'ho già tolto
[16:42:55] #Haund: toglilo
[16:42:56] #Haund: cool
[16:43:10] #Haund: diglett non può trappare ferroseed
[16:43:12] #Haund: come mai?
[16:43:28] +Tricking: perché
[16:43:31] +Tricking: succa
[16:43:33] +Tricking: se lo trappa
[16:43:38] #Haund: si ma di fatto lo trappa
[16:43:43] +Tricking: -
[16:43:46] #Haund: te la modifico un attimo
[16:43:47] #Haund: questa
[16:43:49] +Tricking: ok
+SLURMZ joined
[16:44:37] #Haund: Diglett can deal with Steel-types, except Ferroseed, by trapping them, opening a hole for Porygon's late-game sweep.
[16:45:09] +Tricking: except for?
[16:45:09] #Haund: ok 2/2!!
[16:45:13] +Tricking: o except
[16:45:14] +Tricking: ?
[16:45:15] #Haund: si except for
 

doomsday doink

v̶̱̅i̵̢̕l̶̦̈́ļ̵͗a̷̙̓g̸͈͝ę̵̎ ̵̱̌g̷̭͆û̷̦a̵̰͛ȓ̶̜d̸
is a Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
done

EDIT: actually, whoever already uploaded this, please move the thread next time so I don't accidentally double it (looking at you levi)
 

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