The Reason: (Intro)
Ohai der, after countless weeks of making hundreds of decent teams only to be crushed by stall, I finally decided to give it one more shot. This team unlike my others is balanced making stall a bit easier to handle, I had constantly been making failed Hyper Offensive teams only to win about half of them which was really pissing me off.
I was seeing my teams barely had any synergy and was lacking moves like Taunt to prevent setting up right in my face. So with this team I decided to change that! I have been winning about 90% of my games only losing I think like 2-3 times in about 15 battles and that was just because of my complete stupidity.
If only there were some kind of process telling of how the team was built... Owait!
Team Building Process:
Well I knew I wanted a poke that was bulky, could take hits, and could take status problems (Yes I'm talking to you Breloom/Smeargle/Rose).
After thinking for a tough 10-12 seconds, I knew I had to have a RestTalking Machamp in my team, and would be based on him.
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Now I needed something also bulky that could stop a sweep AND stall in their tracks.
I thought about MixMence but he was more of a Wallbreaker so I decided Dose has decent synergy with Champ (yes I'm looking at you Rotom). So Bulkydose was in.
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__________
Now I thought to myself I need something that can stop a dragon sweep while maintaining a lead,
Standard Swampy fit perfectly for the spot also giving a solid (get it?) electric resist that Dose needs.
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__________
Having 2 bulky physical sweepers I knew I would need a fast revenge killer, more importantly a dragon killer.
Flygon was out of the question, leading me to of course Latias and her amazingness of revenge killing, bulk, ability to break walls with trick, and coverage working quiet well with Machamp, Dose, and Swampy.
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__________
Next I needed a dragon resist as I had none on my team, but I also needed priority, I first thought of Metagross but then I remembered the #1 used bug in OU fitting perfectly with a nice ability to scout, yes Scizors infamous CB set.
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_________
I now needed another special sweeper that could resist alot of things, dent things, but most importantly had good synergy with the team.
Originally in this slot was a NP Infernape with Focus Blast, flamethrower, and VW for priority, but he just wasnt right for the team at all.
I later decided to go with Heatran giving me another much needed dragon resistance, and of course pairing nicely with Scizor and the rest of the gang. Heatran was in.
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_________
Note: I accept replacements and move changes on all EXCEPT Machamp.
Changes will be UNDERLINED.
A Closer Look Inside the Pokeball:
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Piplupz (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/200 Def/8 Spd/48 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Stealth Rock
---
Swampy is a very simple, easy, reliable lead. The only other lead he really loses to is Roserade and Infernape carrying Grass Knot. Swampys goal is pretty much to set up rocks of course, while breaking sashes. I try to keep Swampy alive as long as possible for lategame death fodder or a Mence/Flygon/Gliscor check if it comes to it.
Roar is self explanitory, to phaze/scout.
If it's a lead say like Skarmory I'll just roar it out after SR.
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Punchbug (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
---
Well, seeing on how rarely this thing is ever used, the suprise factor is huge... Owait!
Yeah this bug's statistics have found its way on yet another team, and for good reason, it works.
Bullet Punch is naturally for revenge killing or denting anything that doesnt resist it (even then it dents it). U-turn is what makes this overused bug so dangerous scouting out it's counters, Pursuit to kill off ghost/phycics, and Superpower for coverage.
Scizors your same ol' Jo. I usually do like to send Scizor out EARLY game to just weaken the pokes instead of doing the opposite but he usually stays around to lategame.
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Om nom nom (Heatran) (M) @ Life Orb
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Flamethrower
- Earth Power
- Explosion
- Dragon Pulse
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Heatran is a demon, thats the truth. I switch into something it resist and wreak havoc. I got sick and tired of Fire Blast missing so I decided to run Flamethrower instead. Just taking care of steels,etc whatever doesn't resist it. Earthpower to hit things SE and other Heatran. Dragon Pulse when I dont know what the crap my opponent is about to send/do or to take care of those Dragons whether they are locked into Outrage or not.
Explosion is for a big boom when something goes wrong, in which it ALWAYS does... It's my "OH F button." I don't like to sacrifice Heatran early due to Scizors weakness and an endgame dragon sweep, but if I do see a Blissey.... well Heatran doesn't like those bitches.
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Hulk (Machamp) (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Stone Edge/Payback
- Rest
- Sleep Talk
---
The MVP of this team...
God I love this things new sprite, but I like his ability more.
Everyone knows him, everyone hates/loves him. This, like Scizor is an easy discription. Dynamicpunch whatever the crap doesn't resist and Stone Edge whatever Dynamicpunch can't. Yes, that's IT. I'm thinking about running payback as my team has a decent ghost weakness, (Rotom) but Stone Edge has saved my ass so many times drom incoming Dose/Mence that stay in on Champ to be killed by SE. Rest and Sleep Talk are to maximize his killing spree and to absorb status. Nothing else to say really.
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Airplane (Latias) (F) @ Choice Scarf
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Thunderbolt
- Surf
- Trick
---
Latias, good ol' Latias, I have always hated this thing with such a passion that I wanted to burn babies with lit cigerettes... So I decided I wanted others to feel the same way! ;D
Latias is my special revenge killer an puts a dent into ANYTHING bar Blissey and steels with DM, Thunderbolt for coverage against pesky bulky waters, etc. and surf for coverage. Trick is obviously to either screw a switch-in, or screw a wall. (Blissey you whore)
Latias has a simple job, and it does it well, Kill dem bitches.
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Intimidate (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Stone Edge
- Taunt
- Dragon Dance
---
Gyarados, my only setup sweeper, and due to this needs some bulk. Standard Bulkydose here, when offensive DD on the switch causing electric types to fly everywhere to be nullified by Swampy if I can't KO/outspeed. Waterfall whatever I can kill/dent and Stone Edge for coverage, hitting other Dose as well as Mence and anything SE against it.
SE has saved me from so many other Dose that have gotten a DD up yet to only be killed by my SE. What really makes this so awsome though is Taunt. Shutting down stall, phazing, and lets me rack up DD's like a guy at a strip club.
And there you have it, this is my 3rd RMT but I have been playing Competitively for a couple months now so don't beat me with a shovel.
AND ONE LAST LOOK AT THE TEAM!
_________________________________________________
Ohai der, after countless weeks of making hundreds of decent teams only to be crushed by stall, I finally decided to give it one more shot. This team unlike my others is balanced making stall a bit easier to handle, I had constantly been making failed Hyper Offensive teams only to win about half of them which was really pissing me off.
I was seeing my teams barely had any synergy and was lacking moves like Taunt to prevent setting up right in my face. So with this team I decided to change that! I have been winning about 90% of my games only losing I think like 2-3 times in about 15 battles and that was just because of my complete stupidity.
If only there were some kind of process telling of how the team was built... Owait!
Team Building Process:
Well I knew I wanted a poke that was bulky, could take hits, and could take status problems (Yes I'm talking to you Breloom/Smeargle/Rose).
After thinking for a tough 10-12 seconds, I knew I had to have a RestTalking Machamp in my team, and would be based on him.
__________
__________
Now I needed something also bulky that could stop a sweep AND stall in their tracks.
I thought about MixMence but he was more of a Wallbreaker so I decided Dose has decent synergy with Champ (yes I'm looking at you Rotom). So Bulkydose was in.
__________
__________
Now I thought to myself I need something that can stop a dragon sweep while maintaining a lead,
Standard Swampy fit perfectly for the spot also giving a solid (get it?) electric resist that Dose needs.
__________
__________
Having 2 bulky physical sweepers I knew I would need a fast revenge killer, more importantly a dragon killer.
Flygon was out of the question, leading me to of course Latias and her amazingness of revenge killing, bulk, ability to break walls with trick, and coverage working quiet well with Machamp, Dose, and Swampy.
__________
__________
Next I needed a dragon resist as I had none on my team, but I also needed priority, I first thought of Metagross but then I remembered the #1 used bug in OU fitting perfectly with a nice ability to scout, yes Scizors infamous CB set.
__________
_________
I now needed another special sweeper that could resist alot of things, dent things, but most importantly had good synergy with the team.
Originally in this slot was a NP Infernape with Focus Blast, flamethrower, and VW for priority, but he just wasnt right for the team at all.
I later decided to go with Heatran giving me another much needed dragon resistance, and of course pairing nicely with Scizor and the rest of the gang. Heatran was in.
_________
_________
Note: I accept replacements and move changes on all EXCEPT Machamp.
Changes will be UNDERLINED.
A Closer Look Inside the Pokeball:
---
Ability: Torrent
EVs: 252 HP/200 Def/8 Spd/48 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Stealth Rock
---
Swampy is a very simple, easy, reliable lead. The only other lead he really loses to is Roserade and Infernape carrying Grass Knot. Swampys goal is pretty much to set up rocks of course, while breaking sashes. I try to keep Swampy alive as long as possible for lategame death fodder or a Mence/Flygon/Gliscor check if it comes to it.
Roar is self explanitory, to phaze/scout.
If it's a lead say like Skarmory I'll just roar it out after SR.
---
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
---
Well, seeing on how rarely this thing is ever used, the suprise factor is huge... Owait!
Yeah this bug's statistics have found its way on yet another team, and for good reason, it works.
Bullet Punch is naturally for revenge killing or denting anything that doesnt resist it (even then it dents it). U-turn is what makes this overused bug so dangerous scouting out it's counters, Pursuit to kill off ghost/phycics, and Superpower for coverage.
Scizors your same ol' Jo. I usually do like to send Scizor out EARLY game to just weaken the pokes instead of doing the opposite but he usually stays around to lategame.
---
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Flamethrower
- Earth Power
- Explosion
- Dragon Pulse
---
Heatran is a demon, thats the truth. I switch into something it resist and wreak havoc. I got sick and tired of Fire Blast missing so I decided to run Flamethrower instead. Just taking care of steels,etc whatever doesn't resist it. Earthpower to hit things SE and other Heatran. Dragon Pulse when I dont know what the crap my opponent is about to send/do or to take care of those Dragons whether they are locked into Outrage or not.
Explosion is for a big boom when something goes wrong, in which it ALWAYS does... It's my "OH F button." I don't like to sacrifice Heatran early due to Scizors weakness and an endgame dragon sweep, but if I do see a Blissey.... well Heatran doesn't like those bitches.
---
Ability: No Guard
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Stone Edge/Payback
- Rest
- Sleep Talk
---
The MVP of this team...
God I love this things new sprite, but I like his ability more.
Everyone knows him, everyone hates/loves him. This, like Scizor is an easy discription. Dynamicpunch whatever the crap doesn't resist and Stone Edge whatever Dynamicpunch can't. Yes, that's IT. I'm thinking about running payback as my team has a decent ghost weakness, (Rotom) but Stone Edge has saved my ass so many times drom incoming Dose/Mence that stay in on Champ to be killed by SE. Rest and Sleep Talk are to maximize his killing spree and to absorb status. Nothing else to say really.
---
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Thunderbolt
- Surf
- Trick
---
Latias, good ol' Latias, I have always hated this thing with such a passion that I wanted to burn babies with lit cigerettes... So I decided I wanted others to feel the same way! ;D
Latias is my special revenge killer an puts a dent into ANYTHING bar Blissey and steels with DM, Thunderbolt for coverage against pesky bulky waters, etc. and surf for coverage. Trick is obviously to either screw a switch-in, or screw a wall. (Blissey you whore)
Latias has a simple job, and it does it well, Kill dem bitches.
---
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Stone Edge
- Taunt
- Dragon Dance
---
Gyarados, my only setup sweeper, and due to this needs some bulk. Standard Bulkydose here, when offensive DD on the switch causing electric types to fly everywhere to be nullified by Swampy if I can't KO/outspeed. Waterfall whatever I can kill/dent and Stone Edge for coverage, hitting other Dose as well as Mence and anything SE against it.
SE has saved me from so many other Dose that have gotten a DD up yet to only be killed by my SE. What really makes this so awsome though is Taunt. Shutting down stall, phazing, and lets me rack up DD's like a guy at a strip club.
And there you have it, this is my 3rd RMT but I have been playing Competitively for a couple months now so don't beat me with a shovel.
AND ONE LAST LOOK AT THE TEAM!
_________________________________________________