Welcome to the newest round of practice teams. If you're an aspiring rater, then these will hopefully allow you to pick up on and address any problems with your rating, as well as providing you with experience rating teams that have been specifically made to be as tough to rate as possible, and to make you think creatively in order to find the best changes. Any rates we receive will be replied to with personalized feedback by one of tab, Jirachi, Remedy, and Trinitrotoluene. Then, at the end of the round, we'll give some general hints and feedback on how things went, and post the best rate that we received as an example of how to rate the team.
Anyone is welcome to participate and send in their rate, and everyone will be guaranteed to receive feedback appropriate to the effort they put into their rate, regardless of their ability. However, to keep things fair we won't be considering rates sent in by official team raters as winners of the best rate.
If you would like to participate in this round, PM your rate to tab no later than Friday July 26th.
With that out of the way, here's the team! The basic goal of this team is to be a bulky offense team that makes use of Toxic Spikes and matches up reasonably well against most of the metagame.
Anyone is welcome to participate and send in their rate, and everyone will be guaranteed to receive feedback appropriate to the effort they put into their rate, regardless of their ability. However, to keep things fair we won't be considering rates sent in by official team raters as winners of the best rate.
If you would like to participate in this round, PM your rate to tab no later than Friday July 26th.
With that out of the way, here's the team! The basic goal of this team is to be a bulky offense team that makes use of Toxic Spikes and matches up reasonably well against most of the metagame.
Roserade @ Leftovers
Trait: Natural Cure
EVs: 248 HP / 104 Spd / 156 SDef
Calm Nature
- Giga Drain
- Hidden Power [Fire]
- Toxic Spikes
- Sleep Powder
Roserade is the Toxic Spiker of choice here, and that's really its main role on the team. Other than that, it's here as a secondary rain check and general special sponge. Sleep is always a nice thing to have. EVs outspeed Adamant Breloom and then max out special defense.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 248 HP / 16 Spd / 244 SDef
Calm Nature
- Giga Drain
- Nasty Plot
- Baton Pass
- Recover
The teams main answer to rain and Keldeo in particular. Again, EVs are to outspeed Adamant Breloom and then maximise bulk. I've gone with a NP pass set as Gengar and Heatran are both pretty solid receivers, and giving Jirachi a head start on its CMing can be pretty useful too.
Garchomp @ Lum Berry
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Earthquake
- Outrage
- Swords Dance
- Stealth Rock
Garchomp's here to function as the teams Stealth Rock user, a check to pokemon like Scizor and Jirachi, and a lategame sweeper. I've gone with a Lum Berry to help it sweep, and so that it can deal with Sash Breloom leads.
Gengar @ Black Sludge
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
- Shadow Ball
- Focus Blast
- Disable
- Substitute
SubDisable Gengar is great at abusing Toxic Spikes, and acts as the teams check against pokemon like Terrakion. It's also pretty important that Gengar is the only particularly fast pokemon on the team, so it's needed for finishing off weakened sweepers.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 248 HP / 96 Spd / 164 Def
Bold Nature
- Thunderbolt
- Hidden Power [Ice]
- Calm Mind
- Wish
WishCM Jirachi is another pokemon that's good at abusing Toxic Spikes, and it's also useful for sponging various hits and giving the team a better chance at sticking around long enough to get ready for a sweep with Wish. The EVs let it outspeed Adamant Dragonite, and hopefully most Landorus-T as well, letting it hit them with HP Ice.
Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Lava Plume
- Earth Power
- Hidden Power [Ice]
- Toxic
Heatran's mostly on the team as a way of checking sun teams, Dragonite and Salamence. Lava Plume over Fire Blast seeing as the team is weatherless, so fire isn't the most reliable stab, and Toxic is there to hit Latias and Latios, as well as water types when Toxic Spikes aren't down.