I have been playing pokemon since R/B/Y and I've always loved this game. I always just played the game and enjoyed it but I never really got into competitive battle until recently. I have tried making teams in the past but they just weren't up to par. But now I made this team. As you can see from the title, I go 10-0 with this team on PS. It works great in my opinion. Without further ado, here is the team.
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Ra (Volcarona) @ Chesto Berry
Ability: Flame Body
EVs: 140 HP/252 SpA/ 116 Spe
Modest Nature
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Rest
I absolutely love this bug. I have never used him before and I don't see why. After 2 bug buzzes and a fiery dance, I can sweep a whole team. The EVs are used to give him more bulk and a faster special attacker, and a Modest nature to maximize power output. Quiver Dance is a fantastic move, boosting three stats at once. Bug Buzz and Fiery Dance provide strong, reliable STAB, while the latter even has a 50% chance to boost Volcarona's Special Attack. Resto-Chesto is to gain back lost HP.
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Death Wing (Dragonite) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk /4 Def / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Thunder Punch
I gave him max attack and speed to make him a fast attacker. Multiscale to take less damage. I gave him the Lum Berry so I could get rid of an annoying status like burn or toxic.. Dragon dance to boost his stats, dragon claw because I prefer that over outrage, fire punch as a good move to hit some pesky threats, and thunder punch to counter pokemon like azumarill.
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SpinCycle (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 200 Def / 60 SAtk
Modest Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Discharge
This set is slightly more defensive, acting as a supporter. Volt Switch gains momentum, while Hydro Pump hits Ground-types that dare to switch into Volt Switch. Discharge has a nice 30% chance of paralysis, and doesn't force you to switch, meaning Rotom-W is the ultimate check to Substitute Gyarados. Hydro Pump is to get rid of some threats. Will-O-Wisp is to get the burn off and lower annoying threats specs. The HP investment allows Rotom-W to live Garchomp's Banded Outrage, the defense to make it more bulky, and the special attack to hit a bit harder.
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Dig-Dug (Excadrill) @ Air Ballon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Shadow Claw
This is what Excadrill does best. Laying on the pressure, spinning away hazards while still being a huge threat afterwards. Gengar and Aegislash don't even dare switching in to spin-block for fear of Earthquake. Excadrill's also one of the few spinners that can actually threaten stall, as very few Pokemon enjoy taking +2 Earthquakes, with Mold Breaker being icing on the cake. Rock Slide gives you bootleg EdgeQuake coverage, while Shadow Claw is run solely to hit Trevenant / Gourgeist, who block Rapid Spin, eat Earthquakes and Rock Slides all day, burn you and set up their Leech Seed nonsense. Max HP and Speed EV to make him a quick attacker.
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Mom (Gardevoir) @ Gardevoirite
Ability: Trace
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Calm Mind
- Moonblast
- Focus Blast
- Psychic
This is the one pokemon I'm not sure of on my team. It works pretty good but I'm not sure if another pokemon could fit the role better. The main role of gardevoir is to switch into a dragon, mega evolve and calm mind. I added calm mind so I could boost some stats. Moonblast and Focus Blast provide perfect neutral coverage aside from a few dual typed Ghosts like Gengar and Aegislash. The final slot I have phychic for more coverage to more threats like lucario.
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Excalibur (Aegislash) @ Lum Berry
Ability: Stance Change
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Shadow Sneak
- Sacred Sword
- King's Shield
- Swords Dance
This is a fairly common set for aegislash but I really like it. It acts as a good pivot and is good to get rid of some threats. I gave him the ev spread I gave him so he could be a fast yet somewhat bulky attacker. Shadow Sneak as a priority move, sacred sword as a powerful attacking move, king's shield to predict and lower attack, and swords dance to boost up attack.
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Conclusion: I really like this team and it's doing very good, but I would love some feedback because I'm not sure if this team is at its best. Any feedback at all would be greatly appreciated. Thanks :D
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Ideas:
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Ra (Volcarona) @ Chesto Berry
Ability: Flame Body
EVs: 140 HP/252 SpA/ 116 Spe
Modest Nature
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Rest
I absolutely love this bug. I have never used him before and I don't see why. After 2 bug buzzes and a fiery dance, I can sweep a whole team. The EVs are used to give him more bulk and a faster special attacker, and a Modest nature to maximize power output. Quiver Dance is a fantastic move, boosting three stats at once. Bug Buzz and Fiery Dance provide strong, reliable STAB, while the latter even has a 50% chance to boost Volcarona's Special Attack. Resto-Chesto is to gain back lost HP.
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Death Wing (Dragonite) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk /4 Def / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Thunder Punch
I gave him max attack and speed to make him a fast attacker. Multiscale to take less damage. I gave him the Lum Berry so I could get rid of an annoying status like burn or toxic.. Dragon dance to boost his stats, dragon claw because I prefer that over outrage, fire punch as a good move to hit some pesky threats, and thunder punch to counter pokemon like azumarill.
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SpinCycle (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 200 Def / 60 SAtk
Modest Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Discharge
This set is slightly more defensive, acting as a supporter. Volt Switch gains momentum, while Hydro Pump hits Ground-types that dare to switch into Volt Switch. Discharge has a nice 30% chance of paralysis, and doesn't force you to switch, meaning Rotom-W is the ultimate check to Substitute Gyarados. Hydro Pump is to get rid of some threats. Will-O-Wisp is to get the burn off and lower annoying threats specs. The HP investment allows Rotom-W to live Garchomp's Banded Outrage, the defense to make it more bulky, and the special attack to hit a bit harder.
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Dig-Dug (Excadrill) @ Air Ballon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Shadow Claw
This is what Excadrill does best. Laying on the pressure, spinning away hazards while still being a huge threat afterwards. Gengar and Aegislash don't even dare switching in to spin-block for fear of Earthquake. Excadrill's also one of the few spinners that can actually threaten stall, as very few Pokemon enjoy taking +2 Earthquakes, with Mold Breaker being icing on the cake. Rock Slide gives you bootleg EdgeQuake coverage, while Shadow Claw is run solely to hit Trevenant / Gourgeist, who block Rapid Spin, eat Earthquakes and Rock Slides all day, burn you and set up their Leech Seed nonsense. Max HP and Speed EV to make him a quick attacker.
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Mom (Gardevoir) @ Gardevoirite
Ability: Trace
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Calm Mind
- Moonblast
- Focus Blast
- Psychic
This is the one pokemon I'm not sure of on my team. It works pretty good but I'm not sure if another pokemon could fit the role better. The main role of gardevoir is to switch into a dragon, mega evolve and calm mind. I added calm mind so I could boost some stats. Moonblast and Focus Blast provide perfect neutral coverage aside from a few dual typed Ghosts like Gengar and Aegislash. The final slot I have phychic for more coverage to more threats like lucario.
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Excalibur (Aegislash) @ Lum Berry
Ability: Stance Change
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Shadow Sneak
- Sacred Sword
- King's Shield
- Swords Dance
This is a fairly common set for aegislash but I really like it. It acts as a good pivot and is good to get rid of some threats. I gave him the ev spread I gave him so he could be a fast yet somewhat bulky attacker. Shadow Sneak as a priority move, sacred sword as a powerful attacking move, king's shield to predict and lower attack, and swords dance to boost up attack.
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Conclusion: I really like this team and it's doing very good, but I would love some feedback because I'm not sure if this team is at its best. Any feedback at all would be greatly appreciated. Thanks :D
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Ideas:
- Replace gardevoir with azumarill
- Replace aegislash with gengar(Mega?)
Importable
Code:
Volcarona @ Chesto Berry
Ability: Flame Body
EVs: 140 HP / 252 SAtk / 116 Spd
Modest Nature
IVs: 3 Atk
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Rest
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Thunder Punch
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 200 Def / 60 SAtk
Bold Nature
IVs: 0 Atk / 30 Def / 29 Spd
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Discharge
Excadrill @ Air Ballon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Shadow Claw
Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Focus Blast
- Psychic
Aegislash @ Lum Berry
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Shadow Sneak
- Sacred Sword
- King's Shield
- Swords Dance
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