Ok, so, this is my first time posting a team for suggestion on a website, but, since I'm into the competitive scene, I could use all the help I can get!
Kangaskhan (F)
Held Item: Kangaskhanite
EV's:
HP: 252 Attack: 252 Defense: 4
Adamant Nature
Ability: Scrappy
Moves:
Fake Out
Outrage
Power-Up Punch
Earthquake
Kangaskhan is my main attacker 70% of the time. I usually Mega-Evolve it right when it's sent out unless the opposing Pokemon may quickly KO it or if it is a ghost type. I'm keeping the ability Scrappy just incase someone starts with a ghost type so it can at least use Fake Out to deal a bit of opening damage. Otherwise, after Mega-Evolution, I instantly use Fake Out to flinch my opponent on the first turn she is out. Then, depending on the defending Pokemon, I either use Power-Up Punch to increase her attack before using Outrage or Earthquake or just use Outrage/Earthquake to deal damage fast since her speed IV's are at 31 and can out-speed most threats. (Outrage is a Dragon counter and Earthquake is an Aegislash counter)
Gardevoir (F)
Held item: Gardevoirite
EV's:
Sp. Attack: 252 Defense: 252 Speed: 4
Modest Nature
Ability: Synchronise
Moves:
Thunderbolt
Psychic
Calm Mind
Moonlight
Gardevoir is another one of my mains. With most teams I see containing Dragon types, Gardevoir acts as a counter for Dragons. The difference between Gardevoir and my other Dragon counters? Since she's Fairy type, she'll take no damage from Dragon moves. Calm Mind is used as a back up if there is a break in the opponent's attacking pattern, so her attacks do more damage. But it is rarely used. Gardevoirite is on her as a back up. I may switch it out for something else.
Ditto
Held Item: Quick Claw
EV's:
Attack: 252 Sp. Attack: 252 HP: 4
Brave Nature
Ability: Impostor
Moves:
Transform
Ditto is another great main. (You'll notice I have a few main attackers on my team. Is this a bad thing? Let me know.) Impostor to instantly transform into the opponent's Pokemon and Quick Claw to be able to attack first some times. I understand that Quick Claw doesn't work too often, but when it does, it makes a big difference in the battle. Plus, it helps a little with it's decreased speed due to the Brave nature. Attack and Sp. Attack raised so it can deal more damage after it transforms.
Aegislash (F)
Held Item: Spooky Plate
EV's:
Attack: 252 Sp. Defense: 252 HP: 4
Adamant Nature
Ability: Stance Change
Moves:
Aerial Ace
Swords Dance
King's Shield
Shadow Sneak
Aegislash is yet another main, but is a build-up or split-second damage main. Most people understand why I had her learn King's Shield, Shadow Sneak and Swords Dance, to build up her attack power before attacking. If you increase that attack with the Spooky Plate that increases her Shadow Sneak, it can be devestating. Aerial Ace is put in as a back up incase the opponents are Normal types, and to deal major damage to Grass and Fighting types such as Venusaur and Lucario.
Blissey (F)
Held Item: Leftovers
EV's:
Defense: 252 Sp. Defense: 252 Sp. Attack: 4
Modest Nature
Ability: Natural Cure
Moves:
Shadow Ball
Flamethrower
Minimize
Substitute
Blissey is my back up wall. I originally added her in to counter Klefki's I've seen in online battles. Substitute sets up the wall, and Minimize WOULD make sure attacks don't touch the wall too much, but, since I've seen that Minimize is banned, I don't know what I should replace it with... And of course Leftovers heals damage over time behind the substitute. Flamethrower is a defense against Klefki's and Shadow Ball to take down Ghost types/Psychic types.
Tyranitar (F)
Held Item: King's Rock
EV's:
Attack: 252 (The remaining EV's are evenly distributed between the HP, Sp. Def and Def stats.)
Adamant Nature
Ability: Sand Stream
Moves:
Stone Edge
Dragon Dance
Outrage
Earthquake
Tyranitar was a last minute addition, with 5 perfect IV's in every category besides Sp. Attack. (For obvious reasons.) Dragon Dance to power up her moves, Stone Edge for those pesky Talonflames, Outrage for Dragon Defense, and Earthquake for other types. Besides Blissey, she is one of the slowest members of my team, and I rarely bring her in for the begining of the match. I usually switch out to Aegislash afterwords at times because of the Sandstorm, but it depends on the opposing Pokemon.
Red Means I may change it on my own whether I get suggestions or not about it.
So? What do you think? Good? Bad? Needs Improvement? Big Changes? Little Changes? Let me know!
Thank you for taking time to help me out!
Kangaskhan (F)
Held Item: Kangaskhanite
EV's:
HP: 252 Attack: 252 Defense: 4
Adamant Nature
Ability: Scrappy
Moves:
Fake Out
Outrage
Power-Up Punch
Earthquake
Kangaskhan is my main attacker 70% of the time. I usually Mega-Evolve it right when it's sent out unless the opposing Pokemon may quickly KO it or if it is a ghost type. I'm keeping the ability Scrappy just incase someone starts with a ghost type so it can at least use Fake Out to deal a bit of opening damage. Otherwise, after Mega-Evolution, I instantly use Fake Out to flinch my opponent on the first turn she is out. Then, depending on the defending Pokemon, I either use Power-Up Punch to increase her attack before using Outrage or Earthquake or just use Outrage/Earthquake to deal damage fast since her speed IV's are at 31 and can out-speed most threats. (Outrage is a Dragon counter and Earthquake is an Aegislash counter)
Gardevoir (F)
Held item: Gardevoirite
EV's:
Sp. Attack: 252 Defense: 252 Speed: 4
Modest Nature
Ability: Synchronise
Moves:
Thunderbolt
Psychic
Calm Mind
Moonlight
Gardevoir is another one of my mains. With most teams I see containing Dragon types, Gardevoir acts as a counter for Dragons. The difference between Gardevoir and my other Dragon counters? Since she's Fairy type, she'll take no damage from Dragon moves. Calm Mind is used as a back up if there is a break in the opponent's attacking pattern, so her attacks do more damage. But it is rarely used. Gardevoirite is on her as a back up. I may switch it out for something else.
Ditto
Held Item: Quick Claw
EV's:
Attack: 252 Sp. Attack: 252 HP: 4
Brave Nature
Ability: Impostor
Moves:
Transform
Ditto is another great main. (You'll notice I have a few main attackers on my team. Is this a bad thing? Let me know.) Impostor to instantly transform into the opponent's Pokemon and Quick Claw to be able to attack first some times. I understand that Quick Claw doesn't work too often, but when it does, it makes a big difference in the battle. Plus, it helps a little with it's decreased speed due to the Brave nature. Attack and Sp. Attack raised so it can deal more damage after it transforms.
Aegislash (F)
Held Item: Spooky Plate
EV's:
Attack: 252 Sp. Defense: 252 HP: 4
Adamant Nature
Ability: Stance Change
Moves:
Aerial Ace
Swords Dance
King's Shield
Shadow Sneak
Aegislash is yet another main, but is a build-up or split-second damage main. Most people understand why I had her learn King's Shield, Shadow Sneak and Swords Dance, to build up her attack power before attacking. If you increase that attack with the Spooky Plate that increases her Shadow Sneak, it can be devestating. Aerial Ace is put in as a back up incase the opponents are Normal types, and to deal major damage to Grass and Fighting types such as Venusaur and Lucario.
Blissey (F)
Held Item: Leftovers
EV's:
Defense: 252 Sp. Defense: 252 Sp. Attack: 4
Modest Nature
Ability: Natural Cure
Moves:
Shadow Ball
Flamethrower
Minimize
Substitute
Blissey is my back up wall. I originally added her in to counter Klefki's I've seen in online battles. Substitute sets up the wall, and Minimize WOULD make sure attacks don't touch the wall too much, but, since I've seen that Minimize is banned, I don't know what I should replace it with... And of course Leftovers heals damage over time behind the substitute. Flamethrower is a defense against Klefki's and Shadow Ball to take down Ghost types/Psychic types.
Tyranitar (F)
Held Item: King's Rock
EV's:
Attack: 252 (The remaining EV's are evenly distributed between the HP, Sp. Def and Def stats.)
Adamant Nature
Ability: Sand Stream
Moves:
Stone Edge
Dragon Dance
Outrage
Earthquake
Tyranitar was a last minute addition, with 5 perfect IV's in every category besides Sp. Attack. (For obvious reasons.) Dragon Dance to power up her moves, Stone Edge for those pesky Talonflames, Outrage for Dragon Defense, and Earthquake for other types. Besides Blissey, she is one of the slowest members of my team, and I rarely bring her in for the begining of the match. I usually switch out to Aegislash afterwords at times because of the Sandstorm, but it depends on the opposing Pokemon.
Red Means I may change it on my own whether I get suggestions or not about it.
So? What do you think? Good? Bad? Needs Improvement? Big Changes? Little Changes? Let me know!
Thank you for taking time to help me out!