Hello everybody, my name is PrimordialCrow, and this is my Ubers team named Primordial. This team was actually made a while back and I did an RMT on it as well, but I decided I needed to do another one as I changed the team up a bit and realized there were openings that I desperately wanted to close; however, my other post was locked, so I decided to make another one and redo the entire thing word for word. Enjoy the read and my bad jokes, and please note that all constructive advise is welcomed.
Here are the primary Pokemon in the team:
(Italicized means it was edited/fixed)
Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Void
- Nasty Plot
- Dark Pulse
- Thunder
Darkrai was the first addition to the team and was the center-focus, reasons being that I have always loved Darkrai (him being my favorite pokemon and whatnot) as well as the fact that his deadly ability and signature sleep-inducer, combined with the fact that his speed is nearly unmatched (with the exception of revenge-killing scarf pokemon, Deoxys-S, and Mega Mewtwo X), is a force to be reckoned with.
Explanation of moves:
Rayquaza @ Life Orb
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Ascent
- Waterfall
- Extreme Speed
The master of the Weather Trio is fearsome even without a mega evolution (because it's banned, of course). Give him a Life Orb and he won't let you down. Dragon Dance is obviously what dragons do in their free time, but it's also useful for becoming an even bigger threat.
Explanation of moves:
Deoxys-Speed @ Rocky Helmet
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Skill Swap
Almost always my starting pokemon and for good reason. Insane speed, able to set up Stealth Rock and Spikes both, and is a good taunter. He's always great against other setters as, due to his speed, he can taunt them before they even blink. This pokemon is great and I can't imagine being without it.
Explanation of moves:
Sterben (Gengar) (M) @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Protect
- Shadow Ball
- Sludge Wave
- Focus Blast
Sterben... the German word meaning to die, and the medical term for death. Enough about language, let's get to what you guys actually care about. Mega Gengar's trapping potential is amazing. Not only does he make pokemon that can't hit him for too much damage wish they had never been born, but he counters Fairy types such as the common and annoying Xerneas.
Explanation of moves:
Groudon @ Red Orb
Ability: Drought
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Precipice Blades
- Stone Edge
Holy crap this pokemon literally saved the meta of Ubers. Before Primal Groudon, the other two members of the Weather Trio easily overlapped him, and the game was full of keys that killed giant monsters (I hate you, Klefki), Soul Dew Latios and Latios, Mega Mawile, need I continue? After a Rock Polish and Swords Dance combined with heavy defenses this guy makes people ragequit faster than the Fine Bros. ruining their career.
Explanation of moves:
Arceus @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Earthquake
- Stone Edge
If there's one pokemon you want to bring to a team of pokemon to fit a niche, why not bring the pokemon that created all pokemon? I'll see your fairy keys and raise you THE GOD OF ALL POKEMON. Okay, but seriously now, Arceus is able to fit into a very nice offensive niche in which he can Extreme Speed down a lot of pokemon after just one Swords Dance, and can even face off against the all-mighty Primal Groudon as well as make a perfect partner for Mega Gengar and Darkrai.
Explanation of moves:
Thank you for taking the time to read this, I hope you had a good read and laughed at my bad jokes (I'm so sorry. No I'm not). All constructive advice is welcome.
Here are the primary Pokemon in the team:
(Italicized means it was edited/fixed)

Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Void
- Nasty Plot
- Dark Pulse
- Thunder
Darkrai was the first addition to the team and was the center-focus, reasons being that I have always loved Darkrai (him being my favorite pokemon and whatnot) as well as the fact that his deadly ability and signature sleep-inducer, combined with the fact that his speed is nearly unmatched (with the exception of revenge-killing scarf pokemon, Deoxys-S, and Mega Mewtwo X), is a force to be reckoned with.
Explanation of moves:
- Dark Void: His signature move. Without it, his ability is useless. Get it because it's good and move on.
- Nasty Plot: Absolutely devastating in Darkrai, as he is able to put a pokemon to sleep and can either attack to take it out if he can OHKO, or use the timing to Nasty Plot, or predict a switch-in which is very common.
- Dark Pulse: It's powerful, 100% accuracy, STAB, and chance to flinch. Get it because it's good and move on.
- Thunder: Thunder is a great move because it has high power and deals out a lot of damage to the two most common sleep talk users: Ho-oh and Primal Kyogre. It also lets me clean up on a Mega Diancie if I'm at +2.

Rayquaza @ Life Orb
Ability: Air Lock
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Ascent
- Waterfall
- Extreme Speed
The master of the Weather Trio is fearsome even without a mega evolution (because it's banned, of course). Give him a Life Orb and he won't let you down. Dragon Dance is obviously what dragons do in their free time, but it's also useful for becoming an even bigger threat.
Explanation of moves:
- Dragon Dance: Make your tough Rayquaza even tougher by making it dance menacingly. You won't be disappointed.
- Dragon Ascent: Probably his strongest move as it has huge damage, STAB, and 100% acc, though it makes you squishier after use. Should only be used if you think you can OHKO or deal high damage and need to use this move.
- Waterfall: Waterfall can quickly take out most Primal Groudon variants and allows him to become an answer to Arceus-Rock, while also giving Rayquaza a chance to make enemies flinch.
- Extreme Speed: High damage, 100% acc, insane priority, what's not to love?

Deoxys-Speed @ Rocky Helmet
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Skill Swap
Almost always my starting pokemon and for good reason. Insane speed, able to set up Stealth Rock and Spikes both, and is a good taunter. He's always great against other setters as, due to his speed, he can taunt them before they even blink. This pokemon is great and I can't imagine being without it.
Explanation of moves:
- Stealth Rock: Amazing set-up move that deals great damage against pokemon weak to rock-type moves, such as flying-type pokemon. If you run a hazard pokemon you're gonna want Stealth Rock.
- Taunt: Hate hazard setters? No problem! Grab a taunt on the fastest pokemon without scarf and watch as the metal plants and floating rocks with dresses cry as they can't do a thing!
- Spikes: Same reason you take Stealth Rock. Great hazard move that can be stacked 3x before it's unusable. I love when the enemy just lets me set up 4 hazards and then feels like there's nothing they can do.
- Skill Swap: What better to do than to ruin someone's day? Set-up pokemon and, well, pokemon in general, very much enjoy their abilities and love to use them. Some pokemon build movesets specifically oriented around their ability. Feel like being a sadistic jerk or a troll and completely throwing their game off? Skill Swap is here for you. Magic bouncer in your way? Skill Swap! Primal pokemon ruining your team's movesets? Skill Swap! Annoying pokemon who's ability makes them harder to kill or raises their stats under certain conditions, like Moxie and Speed Boost? Skill Swap!

Sterben (Gengar) (M) @ Gengarite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Protect
- Shadow Ball
- Sludge Wave
- Focus Blast
Sterben... the German word meaning to die, and the medical term for death. Enough about language, let's get to what you guys actually care about. Mega Gengar's trapping potential is amazing. Not only does he make pokemon that can't hit him for too much damage wish they had never been born, but he counters Fairy types such as the common and annoying Xerneas.
Explanation of moves:
- Protect: Survive a bit longer and protect him as he mega evolves.
- Shadow Ball: Lots of power, STAB, 100% accuracy, and a chance to make Special Attacks do even more damage. Yes please.
- Sludge Wave: Kill the fairies that he is meant to kill. Great move, good power, STAB, chance to poison, what's not to love?
- Focus Blast: Mediocre accuracy but high damage. One of those high risk high reward situations, but not that high of a risk. Gives Gengar perfect coverage.

Groudon @ Red Orb
Ability: Drought
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Precipice Blades
- Stone Edge
Holy crap this pokemon literally saved the meta of Ubers. Before Primal Groudon, the other two members of the Weather Trio easily overlapped him, and the game was full of keys that killed giant monsters (I hate you, Klefki), Soul Dew Latios and Latios, Mega Mawile, need I continue? After a Rock Polish and Swords Dance combined with heavy defenses this guy makes people ragequit faster than the Fine Bros. ruining their career.
Explanation of moves:
- Rock Polish: Use it 100% of the time that you're fully able to. But, do be careful. RNG tends to piss all over P-Groudon, which sucks. But, bad luck happens to everyone so don't take it personally. Groudon after RP is an unstoppable train that will destroy pretty much anything, including other Primal Groudons. Just be careful that you set up WHILE they switch in, that way you have the speed priority and don't take damage while you're setting up, as you'll die. I promise you.
- Swords Dance: Increase his damage and make people immediately regret ever meeting you.
- Precipice Blades: Honestly you can either take this or E-Quake, but the damage on PB is just too good to resist and it rarely misses. This move is so good with it's high acc, high damage, and STAB.
- Stone Edge: Kill them. Kill them all. Ho-oh, Lugia, Yveltal, and other annoying flying types will rue the day they came to face a Stone Edge, especially from a Groudon with some Swords Dance stacks.

Arceus @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Earthquake
- Stone Edge
If there's one pokemon you want to bring to a team of pokemon to fit a niche, why not bring the pokemon that created all pokemon? I'll see your fairy keys and raise you THE GOD OF ALL POKEMON. Okay, but seriously now, Arceus is able to fit into a very nice offensive niche in which he can Extreme Speed down a lot of pokemon after just one Swords Dance, and can even face off against the all-mighty Primal Groudon as well as make a perfect partner for Mega Gengar and Darkrai.
Explanation of moves:
- Swords Dance: Use this to raise his damage and make the god godlier.
- Extreme Speed: GODSPEED. Okay but seriously, this is one of, if not the best priority move in the game. Great damage, huge priority, and what makes normal Arceus such a fearful opponent. Paired with Swords Dance he's bound to pack a punch.
- Earthquake: The world will tremble at his presence. Shake the very surface of the planet with your god pokemon and show Primal Groudon and others who are unfortunate enough to be caught in it who's boss.
- Stone Edge: Tired of birds pooping on your head? Throw stones at them until they bow to the rightful ruler. Has mediocre accuracy but the coverage and damage makes up for it.
Thank you for taking the time to read this, I hope you had a good read and laughed at my bad jokes (I'm so sorry. No I'm not). All constructive advice is welcome.
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