Prize Claiming Thread MkII (MAQ March #10223)

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Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
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akela: Pangoro, being maxed at 98 moves, gets you FLOOR[98/15]=6 CC. The Amulet Coint and KOC bring you up to 8. As such, you should only gain 10 CC, not 11. Fix and APPROVED
Take an Azelfie: APPROVED
Exclaimer:
Dragonair should have 100 HP, not 90. Fix and APPROVED
Glacier Knight: APPROVED
LouisCyphre: APPROVED
Rainman Legends: APPROVED
Toon: APPROVED
Iron Caliber: APPROVED
Dogfish44:
Next time, you might not want to claim bets before they're posted. APPROVED
YellowAdminSilver: It looks like you mean "The 1LEC and 1KOC go into AC", not MC. You should have 11 CC, not 10. Fix and APPROVED

10 claims yields .3*10+1=4 UC for me

24 UC
1 CC | Captain Hammer the Azumarill: 4 MC, 1 KOC
1 CC | Koboi the Mawile: 4 MC, 1 KOC
1 CC | Koboi the Mawile: 4 MC
1 CC | Koboi the Mawile: 4 MC, 1 KOC

+4 CC, +28 UC, totals now 7 and 56.6 respectively

Koboi the Mawile: +12 MC, +2 KOC-->MC, +4 UC-->MC, learns Brick Break, Rock Slide, Swagger, Payback, Sandstorm and Giga Impact by ORASTM and Super Fang, Foul Play, and Magnet Rise by ORAS tutor
Captain Hammer the Azumarill: +4 MC, +1 KOC-->MC, MC now 14, learns Aqua Jet and Perish Song by Egg, Dig by ORASTM, Dive by ORASHM, Endure by HGSSTM, Knock Off by ORAS tutor, and Whirlpool by HGSSHM, MC now 0

-4 UC, total now 52.6

SELF-APPROVED
 
3 UC


1 CC


Pancham: Gets 1 EC, 1 AC, 2 MC and 3 KOCs.

The KOCs go into MC for a total of 5. Learns Crunch (Level Up), Focus Punch and Snatch (Tutor).


1 CC


Dratini: Gets 1 EC, 1 AC, 2 MC and 2 KOCs.

KOCs goes into MC for a total of 4. Learns Outrage, Safeguard (Level Up) and Draco Meteor (Tutor)
 
REWARDS

From: http://www.smogon.com/forums/threads/asgasg-akela-vs-exclaimer.3569549/

+1 CC; Dragonair gets +2 EC (+1 LEC), +2 MC, +1 AC

3 UC
3 UC

PURCHASES

Dragonair gets Earthquake for 2 MC.

Dragonair gets 3 EC, 2 AC for 5 UC total.

Dragonair gets Hurricane, Fire Punch, Thunder Punch, and Roost upon evolving.

Colossoil uses UC to buy the following: Brick Break (2 UC), Bulldoze (2 UC), Double Team (2 UC), Flail (2 UC), Payback (2 UC), Poison Jab (2 UC), Pursuit (2 UC), Quash (2 UC), Roar (2 UC), Rock Smash (2 UC), Rock Tomb (2 UC), Sandstorm (2 UC), Smack Down (2 UC), Toxic (2 UC). (28 UC)

TOTALS

Dragonair
4 --> 9 EC (EVOLVE)
0 --> 0 MC
2 --> 5 EC (UNLOCK)


Dragonite [♀] [Aeroborus]
Types: Dragon/Flying
Abilities: Inner Focus / Multiscale (✓)
Nature: Rash (+Special Attack, -Special Defense)
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 5 (+)
SpD: 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Agility
Bide
Blizzard
Dragon Pulse
Dragon Rage
Earthquake
Extreme Speed
Fire Blast
Fire Punch
Haze
Hurricane
Leer
Mist
Protect
Roost
Slam
Substitute
Supersonic
Thunder
Thunder Punch
Thunder Wave
Twister
Wrap


9 --> 10 CC (+1)
28 --> 1 UC (+6, -33)
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
[09:09:28] Lou enough of this fukken gym committee boogeyman imo
[09:09:45] Lou this needs to be brought up in feedback
[09:10:36] Lou this really can't be allowed to go on given that Gyms are THE competitive endgame of ASB
[09:10:44] Lou this is what players PLAY ASB FOR
[09:10:49] Matezoid I dont
[09:10:59] Matezoid I play ASB for IRC tbh
[09:11:02] Matezoid I love you (BAN ME PLEASE)

On that note, approving.

Matezoide: Pancham would now have 4/4 EC/AC, Dratini 1/1. Otherwise looks good, APPROVED.
Exclaimer: Colossoil remains at 0 MC. Otherwise looks good, APPROVED.

Claiming soon(TM). EDIT: 2 claims approved here, plus Vanilish's profile approved, gives me 3 claims approved. (CA: 0+3 = 3)

Ice gym lost to Frosty, earning 7 CC, including Gallade's KOC, 1 of Eelektross' KOC, and Tyrantrum's KOC. (CC: 0+7 = 7)
Armaldo earns 3 MC, to be spent learning Brine (level-up) and Captivate (TM).
Castform earns 3 MC, to be spent learning Attract (TM). 1 MC left.
Gallade earns 3 MC, to be spent learning Ally Switch (Egg move).
Eelektross earns 4 MC, including 1 of KOC, to be spent learning Attract and Confide.
Tyrantrum earns 3 MC, to be spent learning Horn Drill (level-up) and Iron Tail (Tutor).

Rock practice lost to Deadfox, earning 3 CC. (CC: 7+3 = 10)
Armaldo earns 3 MC, to be spent learning Confide (TM). 1 MC left.
Omastar earns 3 MC, to be spent learning Earth Power (Tutor). 1 MC left.
Lunatone eans 3 MC, plus 1 stockpiled MC to be spent learning Gravity (Tutor) and Round (TM).
Cradily earns 3 MC, to be spent Mud-Slap (Tutor). 1 MC left.

LCT reffing for 15 UC, yay. (UC: 50+15 = 65)

Final tally,
CA: 3
CC: 10
UC: 65

Armaldo - Pantherlily (M)

Gajeel was the one who found Pantherlily's Claw Fossil discarded at the entrance of a mine. Seeing the Murkrow's penchant for it, Zheng decided to go to the nearest archaeological lab and revive it. Pantherlily and Gajeel have been quite attached to each other ever since. They share the same camaraderie towards each other as Natsu and Gray, but at least they didn't have the head-splitting rivalry that the other pair always do. Often after a training session, Gajeel would take Pantherlily up for flight trips, while the latter demonstrates the pleasure of submersion in water. The rest of the family often help Pantherlily too, since he's still much less comfortable on terrestrial environment - Wendy loved piggybacking him and Charla together, while the latter doesn't mind that much.

Pantherlily's much larger size now meant that he would no longer be the protected fossiling now, but a respected fighter in his own right. Swinging his claws with the strength of a shield bash, Pantherlily trains everyday by felling trees for firewood and clearing debris around the monastery backyard. Often in the evenings, the only sounds there are the rustling of his claws as no fallen leaf ever touches the ground.


Nature: Adamant (+1 Atk, -1 SpAtk)

Type:
Bug type: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by 2 Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Battle Armour
Type: Passive
Pantherlily’s thick armor prevents him from taking critical hits.

Ability 2: Swift Swim (DW Unlocked)
Type: Passive
Pantherlily can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4

EC: 6/6 Next Evolution at 6
MC: 1
AC: 5/5

Attacks:
Aerial Ace
AncientPower
Aqua Jet
Aqua Tail
Attract
Block
Body Slam
Brick Break
Brine
Bug Bite
Bulldoze
Captivate
Confide
Cross Poison
Crush Claw
Cut
Dig
Double Team
Double-Edge
Earthquake
Endure
Facade
Frustration
Fury Cutter
Giga Impact
Harden
Hone Claws
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud Sport
Mud-Slap
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sand-Attack
Sandstorm
Scratch
Screech
Seismic Toss
Slash
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
String Shot
Struggle Bug
Substitute
Sunny Day
Superpower
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor
Castform - Mirajane (F)

Mirajane is a sweet girl, always smiling at everyone, even though she sometimes do gets into fights with Erza when the latter is not busy pounding Natsu. She helped Elfman overcome his innate fear to swimming by teaching him patiently in Lake Lucid. As a result, the latter treated her as an elder sister, always protective of her while respecting her opinions on every turn. In turn, Mirajane always stays near Elfman for guidance, often perching atop his head on journeys and summoning sunny skies to invigorate the Numel. Despite her small stature, no one else in the family looks upon her as the one to be protected - Mirajane is very capable of looking after herself, usually resolving conflicts around her in a diplomatic way but more than willing to respond with force if necessary.

Nature: Modest (+1 SpA, -1 Atk)

Type (weather-dependent):
Normal type: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Thrash or Outrage will not be disrupted by oncoming damage.
Sunny Fire type: Fire STAB; immune to burn status. Brighten Command.
Rainy Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving energy cost reduced to 5 per action.
Snowy Ice type: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.


Ability:
Forecast
Type: Passive
Mirajane is adept at changing and adapting to the weather, granting her immunity to all forms of weather. Mirajane can also change the typing of Weather Ball accordingly, and take different forms during Sunlight, Rain, and Hail. The Energy Cost of Weather Ball and all weather changing moves are reduced to 6.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1

MC: 1

Attacks:
Amnesia
Attract
Avalanche
Blizzard
Body Slam
Clear Smog
Disable
Double Team
Ember
Endure
Energy Ball
Fire Blast
Flamethrower
Flash
Future Sight
Hail
Headbutt
Hex
Hydro Pump
Ice Beam
Icy Wind
Incinerate
Lucky Chant
Mimic
Ominous Wind
Powder Snow
Protect
Psych Up
Rain Dance
Rest
Round
Sandstorm
Scald
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solarbeam
Substitute
Sunny Day
Swift
Tackle
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Water Gun
Water Pulse
Weather Ball
Laxus - Eelektross (M)

Misunderstood since he had memory about his gender and sexuality, Laxus often feels angry at the world. At capture, he felt that only Zheng was non-judgemental to him, and more important, his anger. Yet, he still often lashes out at the people he loved because he's angry with himself for being weak. And he tries to be stronger by projecting his will upon others. Erza and Mirajane are the two who'd stand up to his reckless tantrums, not allowing him to hurt himself or those around him.

Nature: Quiet (+ SpA, -15% Speed, -10% Evasion)

Type:
Electric type: Electric STAB; immune to paralysis status.

Abilities:
Ability 1: Levitate
Type: Passive
Laxus naturally floats above the earth when released, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (50/1.15) (-)

Size Class: 4
Weight Class: 4
BRT: 19

EC: 9/9
MC: 0

Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Pulse
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash Cannon
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-up Punch
Protect
Rest
Rock Slide
Rock Tomb
Signal Beam
Sleep Talk
Spark
Strength
Super Fang
Superpower
Tackle
Thrash
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
U-turn
Volt Switch
Wild Charge
Zap Cannon

Omastar (M)

A forbidden left arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Modest (+SpAtk, -Atk) - A golem's arm has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Swift Swim
Type: Passive
Water lubricates the joints, allowing the Omastar to move extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Ability 2: Shell Armour
Type: Passive
Omastar's thick, bony outer shell prevents it from taking critical hits.

Ability 3: Weak Armour (locked)
Type: Toggle
At default, Omastar loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 55

Size Class: 2
Weight Class: 3
BRT: 19

EC: 0/6
MC: 1
AC: 0/5

Attacks:
Ancient Power
Aurora Beam
Bide
Bite
Blizzard
Brine
Constrict
Dive
Earth Power
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Defense
Knock Off
Leer
Mud Shot
Muddy Water
Protect
Rain Dance
Rest
Rollout
Scald
Sleep Talk
Smack Down
Spikes
Surf
Toxic
Water Gun
Water Pulse
Whirlpool
Withdraw
Rias Gremory, "Princess of Crimson Ruin" - Tyrantrum (F)

Rias is born to a rare family - one in which both her parents were present to take care of her. Before her, they already had a son - who grew up, evolved, and went away to stake his own territory. Being the younger "princess", Rias enjoyed all the privileges - and hardships - that her life as a future empress has to offer, before a cataclysm caused the death of herself and her whole family millions of years before the time of humans.

Being resurrected by Zheng, she is given to and named by Tanner as her Trainer, who somehow also hold another Jaw Fossil that can't be revived - probably because the piece held remnants of both her parents. It is rumoured that Rias' brother walks the earth again this same era that she does, however Rias does not know where to find him.

Evolving into her grown form, Rias still continues the search for her brother. And then she met Issei, then a young Charmander who knew nothing much about the world except the fire in his belly.... Who is just one of her "peerage" of Pokemons, each with stories of their own. She decides that it is high time she declared herself King, and she readies herself for the challenges of her very own monarchy by training relentlessly.


Nature: Adamant (+Atk, -SpAtk) - caring but stern

Type:
Rock type: Rock STAB; Rias is fast on her mind to add an additional level of Priority on Protect. She also takes reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, and is immune to Sandstorm damage. Her natural magic can mold and build rocks, ignoring Arena restrictions on Rock attacks requiring an external rock source.
Dragon type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Her powerful will allows Thrash or Outrage to be undisrupted by oncoming damage.

Abilities:
Ability 1: Strong Jaw
Type: Passive
Rias' thick fang and massive jaws give her incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Crunch, Fire Fang, Ice Fang, Poison Fang, Thunder Fang.

Ability 2: Rock Head (Unlocked)
Type: Passive
Rias' body and willpower fortifies herself in battle, preventing it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 71

Size Class: 5
Weight Class: 6
BRT: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Bide
Bite
Brick Break
Bulldoze
Charm
Crunch
Dig
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Giga Impact
Head Smash
Horn Drill
Ice Fang
Iron Head
Iron Tail
Poison Fang
Protect
Roar
Rock Polish
Rock Slide
Rock Tomb
Stealth Rock
Stomp
Stone Edge
Superpower
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Yuuto Kiba, "Holy Demonic Swordsman" - Gallade (M)

A Ralts whose friends have been swept away by an unnatural rainstorm, Yuuto is the only survivor - saved by Rias. Captured b Tanner, he is originally unwilling to be forced into Rias' peerage, but Erza, Zheng's Stratagem, is the first to give him a channel for his purpose - the art of sword-fighting and the ways to become stronger. He follows after Erza as a pupil after a mentor, learning how to fight with both mind and blade, while staying beside Rias for another shot at a new life. Still, he cannot forget his past - how a Tornadus and a Thundurus had destroyed his friends and home.

He is pretty much the male counterpart to Akeno, a gentlemanly Knight who only draws his blades when provoked. Issei's arrival finally meant he has another male to spar and talk with, and despite their differences, they befriended each other with a common oath to always protect the females in Rias' peerage.


Nature: Impish (+Def, -SpAtk) - sparklingly charming and polite, but devoted inside

Type:
Psychic type: Psychic STAB; Yuuto's determination means he can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting type: Fighting STAB: Yuuto's techniques allow him to ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Ability 1: Steadfast
Type: Passive
If Yuuto is out-flinched, he puts on a burst of extra Speed by one (1) stage, maintained at the end of each round.

Ability 2: Justified (Unlocked)
Type: Trigger
Yuuto's holy demonic swords react to dark energy, invigorating their honed edges. When hit by a Dark-type move, Yuuto's attack will increase by one (1) stage, maintained at the end of each round.


Ability 3: Inner Focus (Mega-Evo only)
Type: Passive
When an opponent attempts to flinch Yuuto, he would parry the flinching effects and continue his attacks. If Steadfast is also present, it activates.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80

Size Class: 3
Weight Class: 4
BRT: 21

Stats (Mega-Evo):
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 110

Size Class: 3
Weight Class: 4
BRT: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Ally Switch
Brick Break
Bulldoze
Calm Mind
Close Combat
Confusion
Cut
Destiny Bond
Disable
Double Team
Drain Punch
Dual Chop
Earthquake
Encore
Endure
Facade
Feint
Fire Punch
Focus Punch
Frustration
Fury Cutter
Grass Knot
Growl
Heal Pulse
Helping Hand
Ice Punch
Knock Off
Leaf Blade
Leer
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Mimic
Night Slash
Pain Split
Poison Jab
Power-up Punch
Protect
Psycho Cut
Psyshock
Quick Guard
Reflect
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Torment
Return
Safeguard
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Taunt
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-o-Wisp
X-Scissor
Zen Headbutt
Cradily (F)

A forbidden right arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Quiet (+SpAtk, -15% Speed, -10% Evasion) - A golem's arm has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Suction Cups
Type: Passive
Lileep has sticky suction cups that anchor down to prevent it from being moved by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.

Ability 2: Storm Drain (unlocked)
Type: Passive
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10%)

Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Acid
Amnesia
Ancient Power
Astonish
Barrier
Bind
Block
Body Slam
Brine
Bulldoze
Bullet Seed
Confuse Ray
Constrict
Curse
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Hidden Power Fighting
Hyper Beam
Infestation
Ingrain
Mega Drain
Mimic
Mirror Coat
Mud-Slap
Pain Split
Protect, Rest
Psych Up
Recover
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seed Bomb
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stone Edge
String Shot
Substitute
Sunny Day
Swagger
Swallow
Swords Dance
Synthesis
Tickle
Toxic
Worry Seed
Wring Out
Lunatone (U)

A forbidden back bone sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Modest (+SpAtk, -Atk) - A golem's spine has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Ability 1: Levitate
Type: Passive
Lunatone naturally floats above the earth even under seal, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other ground moves can still hit.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70

Size Class: 2
Weight Class: 5
BRT: 17

MC: 1

Attacks:
Ancient Power
Blizzard
Charge Beam
Confusion
Cosmic Power
Dream Eater
Earth Power
Embargo
Endure
Explosion
Future Sight
Grass Knot
Gravity
Harden
Heal Block
Helping Hand
Hidden Power Fairy
Hyper Beam
Hypnosis
Ice Beam
Icy Wind
Light Screen
Magic Coat
Magic Room
Mimic
Moonblast
Pain Split
Protect
Psych Up
Psychic
Psyshock
Psywave
Recycle
Reflect
Rest
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Round
Safeguard
Sandstorm
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Tackle
Toxic
Trick Room
Zen Headbutt


Self-Approved.
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
All KOC goes to MC!

Gengar: 8 MC
MC: 0 > 8 > 0
2 MC
Foul Play
Infestation
Perish Song
Zap Cannon

Kitsunoh: 15 MC
MC: 1 > 16 > 2
Metal Claw is Pre-26 LU
2 MC
Fury Cutter
Rock Smash
Role Play
Secret Power
Spite
Swagger
Yawn

Rotom: 21 MC
MC: 0 > 21 > 1
2 MC
Charge Beam
Endure
Light Screen
Reflect
Rest
Snatch
Sleep Talk
Thunder
Toxic
Volt Switch

Camerupt: 4 MC
MC: 0 > 4 > 0
2 MC
Facade
Incinerate

Syclant: 12 MC
MC: 0 > 12 > 0
1 MC
Freeze-Dry
Hail
2 MC
Counter
Endure
Frost Breath
Giga Drain
Infestation

Clefable: 5 MC
Nature Change [Bold -> Quiet] (-4 CC)
Bold: 100/2/4/3/3/60 || 3/3/17
Quiet: 100/3/3/4/3/52 [-] || 3/3/17 (the [-] is how I mark -10% Evasion)
MC: 2 > 7 > 1
2 MC
Bide
Counter
Dazzling Gleam

Hawlucha: 8 MC
MC: 0 > 8

Clawitzer: 4 MC
MC: 1 > 5

Eevee: 1 EC, 3 MC, 1 AC
EC: 0 > 1
MC: 0 > 3
AC: 0 > 1

Charmander: 4 EC, 17 MC, 4 AC
EC: 0 > 4 ~ Evolves into Charmeleon
MC: 0 > 17
AC: 0 > 4

Charmeleon [M] [Alexstrasza]
Nature: Hasty
Type: Fire

[Abilities]
Blaze (Passive)
Solar Power (Passive) (H) (Locked)
[Stats]
HP: 90
Atk: 3
Def: 1-
SpA: 3
SpD: 3
Spe: 92+
+15% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 16​

EC: 4/9
MC: 17
AC: 4/5

[Moves] [20|X]
Counter
Crunch
Dig
Dragon Rage
Ember
Fire Blast
Fire Fang
Flamethrower
Flare Blitz
Growl
Leer
Metal Claw
Outrage
Protect
Rage
Rock Slide
Scary Face
Scratch
Shadow Claw
Smokescreen​

Aron: 1 EC, 4 MC, 1 AC
EC: 0 > 1
MC: 0 > 4
AC: 0 > 1

Mawile: 30 UC (MC)
MC: 0 > 30 > 0
2 MC
Ancient Power
Body Slam
Charge Beam
Dark Pulse
Double Team
Dynamic Punch
Fire Blast
Flamethrower
Flash Cannon
Hyper Beam
Power-Up Punch
Rock Smash
Rock Tomb
Shadow Ball
Sludge Bomb

Togekiss: 30 UC (MC)
MC: 0 > 30 > 0
2 MC
Aerial Ace
Covet
Heal Bell
Incinerate
Ominous Wind
Peck
Pluck
Present
Retaliate
Snore
Steel Wing
Sunny Day
Telekinesis
Twister
Uproar

Azumarill: 38 UC (MC)
MC: 0 > 38 > 0
2 MC
Belly Drum
Blizzard
Camouflage
Dizzy Punch
Double Team
Dynamic Punch
Foresight
Future Sight
Hail
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Natural Gift
Power-Up Punch
Present
Seismic Toss
Uproar
Water Pulse

Granbull: 34 UC (MC)
MC: 0 > 34 > 0
2 MC
Covet
Detect
Double Team
Dynamic Punch
Feint Attack
Flamethrower
Hyper Beam
Incinerate
Lovely Kiss
Power-Up Punch
Reflect
Retaliate
Seismic Toss
Shadow Ball
Sludge Bomb
Snarl
Water Pulse

TOTALS
CC:
24 + 24 - 24 = 24
UC: 190 + 39 - 132 = 97
 
Last edited:
http://www.smogon.com/forums/thread...ges-ages-6-and-up.3567059/page-2#post-6752195

+4 CC (3->7)

Rebble gets +1 EC, +2 MC, +1 AC, +1 KOC. KOC to CC. Spends 2 MC on Flamethrower (TM). (Final: EC 2->3, AC 2->3, KOC 0->1->0 CC 7->8)

Aron gets +1 EC, +3 MC, +1 AC, +1 KOC. KOC into MC. Spending 4MC on Double Edge, Heavy Slam and Automotize and Metal Burst (all Level-up). (EC 0->1, AC 0->1, KOC 0->1->0, MC 0>4>0)


Nohface gets +1 EC, +2 MC, +1 AC, +1 LEC, +1 KOC. LEC into EC. KOC into MC. Spending 2MC to learn Endure (past TM) and 1MC to learn Fake Out (lvl up) (EC 0->2, AC 0->1, MC 0->3->0)

Dratini gets +1 EC, +2 MC, +1 AC. Spending MC on Surf (HM) ( EC 3->4, AC 2->3, MC 0->2->0)

Dratini is evolving!

Dragonair[Toothless] [M]

Type: Dragon

Abilities: Shed Skin / Marvel Scale(H)

Nature: Quiet (+SpA, - Spe, -10%Eva)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4+
SpD: 3
Spe:60-
Size Class: 4
Weight Class: 2
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 3/5
KOC: 0

Moves (23):
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Dragon Tail
Safeguard
Dragon Dance

Egg Moves
Extreme Speed
Aqua Jet
Dragon Pulse
Water Pulse
Iron Tail

TM Moves
Substitute
Protect
Ice Beam
Flamethrower
Thunderbolt
Toxic
Surf

Tutor Moves

Past Gen Moves


Also getting some moves:
Mawile:
Lvl up: Crunch, Iron Defense
TM: Rest, Sleep Talk, Toxic
Egg: Poison Fang
Tutor: Pain Split
-12UC [UC 57 -> 45]
 
Last edited:
[SELF-REFFED] vs. LouisCyphre (1v1 singles) [WIN]
Elevator Music: 1 CC / 3 UC
- Shuppet: 1 EC / 2 MC / 1 AC / 1 CC / 2 KOC


[SELF-REFFED] vs. YellowAdminSilver (1v1 singles) [WIN]
Elevator Music: 1 CC / 3 UC
- Shuppet: 1 EC / 2 MC / 1 AC / 2 KOC


[SELF-REFFED] vs. Toon (1v1 singles) [WIN]
Elevator Music: 1 CC / 3 UC
- Shuppet: 1 EC / 3 MC / 1 AC / 2 KOC


vs. Exclaimer (1v1 singles) [WIN]
Elevator Music: 1 CC
- Shuppet: 1 EC / 3 MC / 1 AC / 3 KOC


vs. Gale Wing Srock (1v1 singles) [WIN]
Elevator Music: 1 CC
- Shuppet: 1 EC / 3 MC / 1 AC / 2 KOC

6 + 18 + 15 = 39 UC from other reffings

Total:
Elevator Music: 6 CC / 48 UC
- Kagebouzu (Shuppet): 5 EC / 13 MC / 5 AC / 11 KOC
---
Currency Counters: 78 ---> 84
Universal Counters: 0 ---> 48

KOC will go to MC.

Kagebouzu (Shuppet):
With 5/5 AC, Shuppet unlocks Cursed Body.
Egg
Astonish
Ominous Wind

Tutor
Double-Edge
Dream Eater
Nightmare
Psych Up

TM
Calm Mind
Flash
Rain Dance
Round
Sunny Day
Swagger
Purchasing for 24 MC.​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Toon: APPROVED

+0.3 UC

10 UC
1 CC | Koboi the Mawile: 4 MC
1 CC | Captain Hammer the Azumarill: 4 MC

+2 CC, +10.3 UC, totals now 9 and 62.9 respectively

Spending 9 CC and 1 UC on a Gardevoirite, totals now 0 and 61.9

Koboi the Mawile: +4 MC, +2 UC-->MC, learns Focus Punch by ORAS tutor and Stone Edge and Swords Dance by ORASTM. UC now 59.9.

Captain Hammer the Azumarill: +4 MC, +17 UC-->MC, learns Brick Break, Facade, Giga Impact, Rest, Scald and Sleep Talk by ORASTM, Focus Punch, Ice Punch, Icy Wind, and Iron Tail by ORAS tutor and Superpower by LU. UC now 42.9

Dr. Horrible the Gardevoir: +42 UC-->MC, MC now 49, learns Focus Blast, Grass Knot, Hyper Beam, Hidden Power (Ground), Light Screen, Reflect, Rest, Shadow Ball, Sleep Talk, Taunt, Torment, Thunder Wave, Trick Room and Will-O-Wisp by ORASTM, Endure by HGSSTM, Heal Bell, Hyper Voice, Icy Wind, Magic Coat, Pain Split, Skill Swap and Snatch by ORAS tutor, Swift by HGSSTM, and Future Sight, Imprison and Psychic by LU. UC now 0.9.

SELF-APPROVED
 
Last edited:
http://www.smogon.com/forums/threads/my-2nd-brawl-reffing-redemption.3569572/#post-6755884
Fort Colorcastle: 13 CC
Pixil +1ec/2mc/1ac
Burn +1 EC, 2 MC, 1 AC
Evil Eye +2 EC, 2 MC, 1 AC (lec in ec)
Heracross +3mc
Goodra +3mc
Syclant +3 MC
Mawile: 5 MC (koc in mc)
Hippopotas: 2 EC, 10 MC, 1 AC (1 koc in ec, 7 koc in mc)

http://www.smogon.com/forums/threads/bloo-bloo.3569351/
me +1cc
Mawile +4mc

http://www.smogon.com/forums/threads/my-45-kids-are-starving-help-me-get-more-uc.3569323/
Fort Colorcastle gets 1CC,
Lileep gets 1EC/4mc/1ac (koc in mc)

http://www.smogon.com/forums/thread...mma-glacier-just-wants-to-make-it-by.3569261/
Fort Colorcastle gets 1CC,
Lileep gets 1EC/4mc/1ac (koc in mc)

http://www.smogon.com/forums/threads/skyla-vs-fort.3569595/
Fort Colorcastle gets 1CC,
Lileep gets 5mc (koc in mc)

Evolving Lileep -> Cradily + unlocking HA
Getting these moves for 24 mc:
Stockpile (evo - 0)
Swallow (evo - 0)
Spit Up (evo - 0)
Gastro Acid (lvl - 1)
Giga Drain (lvl - 1)
Pain Split (Tutor - 2)
Earth Power (Tutor - 2)
Mimic (Tutor - 2)
Rock Slide (Tutor - 2)
Seed Bomb (Tutor - 2)
Sleep Talk (Tutor - 2)
Worry Seed (Tutor - 2)
Protect (TM - 2)
Sludge Wave (TM - 2)
Facade (TM - 2)
Earthquake (TM - 2)

Cradily [Mossflower] (M)
Nature: Quiet (+SpA, -Spe, -10% Eva)
Type: Rock / Grass
Abilities: Suction Cups / Storm Drain (UNLOCKED)

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 37 (-10% Eva)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Ancientpower
Brine
Swallow
Stockpile
Spit Up
Gastro Acid
Giga Drain

Endure
Stealth Rock
Mirror Coat
Wring Out
Recover

Pain Split
Earth Power
Mimic
Rock Slide
Seed Bomb
Sleep Talk
Worry Seed

Solarbeam
Sludge Bomb
Smack Down
Infestation
Grass Knot
Protect
Earthquake
Sludge Wave
Facade

---
17 Moves

Code:
Totals:
Stockpile +gains -spends => end stockpile

CC: 12 +17 -0 => 29
UC: ---

Heracross: 0mc +3 -0 => 3mc
Goodra: 1mc +3 -0 => 4mc
Mawile: 26mc +9 -0 => 35mc
Syclant: 9mc +3 -0 => 12mc

Hippopotas: +2ec, +1ac
MC: 4mc +10 -0 => 14mc

Lileep -> Cradily: +2 ec, +2 ac
MC: 11mc +13 -24 => 0mc

Pixil the Eevee: +1ec, +1ac
MC: 0mc +2 -0 => 2mc

Burn the Eevee: +1ec, +1ac
MC: 0mc +2 -0 => 2mc

Evil Eye the Eevee: +2ec, +1ac
MC: 0mc +2 -0 => 2mc
 
Last edited:
REWARDS

From: http://www.smogon.com/forums/threads/i-should-get-an-a-in-math-just-for-playing-asb.3569568/

+1 CC; Togekiss gets +5 MC (+1 KOC

From: http://www.smogon.com/forums/threads/someoneelse-vs-exclaimer.3567724/page-2#post-6755773

+13 CC (+3 KOC); Krilowatt gets +4 MC; Delcatty gets +4 MC

From: http://www.smogon.com/forums/thread...ing-straight-back-at-me.3569622/#post-6759489

+2 CC; Eevee gets +1 EC, +4 MC (+1 KOC), +1 AC; Monohm gets +1 EC, +4 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/thread...i-guess-ill-start-using-random-facts.3569812/

+2 CC; Togekiss gets +4 MC

From: http://www.smogon.com/forums/threads/death-to-burd.3569897/#post-6760655

+1 CC; Togekiss gets +4 MC

From: http://www.smogon.com/forums/thread...-thread-exclaimer.3565886/page-6#post-6760986

+4 CC; +10 UC; Skiddo gets +2 EC, +6 MC (+1 KOC), +2 AC; Staryu gets +2 EC, +6 MC (+2 KOC), +2 AC; Kadabra gets +2 EC, +4 MC, +2 AC. Hard Stone + Onix

From:
http://www.smogon.com/forums/thread...d-friend-glace-needs-uc.3569962/#post-6761871

+1 CC; Eevee gets +1 EC, +4 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/thread...lt-leader-i-have-50-freaking-pokemon.3569969/

+1 CC; Swinub gets +2 EC (+1 LEC), +2 MC, +2 AC (+1 KOC)

3 UC
3 UC
3 UC
23 UC
4 UC
6 UC

PURCHASES

Life Orb bought for 20 CC.

Togekiss gets Magic Coat (2 MC), Endeavor (2 MC), Counter (2 MC), Toxic (2 MC), Shock Wave (2 MC), Zap Cannon (2 MC). (12 MC)

Togekiss uses UC to get Fly (2 UC), Heal Bell (2 UC), Helping Hand (2 UC), Hidden Power Ground (2 UC), Light Screen (2 UC), Reflect (2 UC), Rest (2 UC), Safeguard (2 UC), Sleep Talk (2 UC), Tailwind (2 UC), Solar Beam (2 UC), Air Cutter (2 UC), Defog (2 UC), Detect (2 UC), Double Team (2 UC), Dream Eater (2 UC), Flamethrower (2 UC), Heat Wave (2 UC). (36 UC)

Krilowatt gets Dazzling Gleam (2 MC), Thunder Wave (2 MC). (4 MC)

Krilowatt uses UC to get Dive (2 UC), Electro Web (2 UC), Follow Me (2 UC), Helping Hand (2 UC), Icy Wind (2 UC), Low Sweep (2 UC), Me First (2 UC), Shock Wave (2 UC). (16 UC)

Delcatty gets Rest (2 MC), Sleep Talk (2 MC). (4 MC)

Monohm gets Endure (2 MC), Hurricane (1 MC), Torment (2 MC), Volt Switch (2 MC). (7 MC)

Skiddo gets Toxic (2 MC), Dig (2 MC), Hidden Power Ice (2 MC). (6 MC)

Staryu gets Light Screen (1 MC), Reflect Type (1 MC), Whirlpool (2 MC), Magic Coat (2 MC). (6 MC)

Kadabra gets Psychic (1 MC), Future Sight (1 MC), Trick (1 MC), Toxic (2 MC), Focus Blast (2 MC). (7 MC)

Eevee gets Psybeam, Future Sight, and Confusion upon evolving.

TOTALS

Togekiss
0 --> 1 MC

Krilowatt
1 --> 1 MC

Monohm
1 --> 2 EC
3 --> 0 MC
1 --> 2 AC

Eevee
4 --> 6 EC (EVOLVE)
4 --> 12 MC
3 --> 5 AC (UNLOCK)



Extremely delusional, thinks that Groudon is its brother.

♪♪♪

Espeon [♂] [Pulsar]
Types: Psychic
Abilities: Synchronize / Magic Bounce (✓)
Nature: Modest (+ Special Attack, - Attack)
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 6 (+)
SpD: 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 12
AC: 5/5
Attacks:
Baby Doll Eyes
Bite
Confusion
Covet
Dig
Echoed Voice
Endure
Flail
Future Sight
Growl
Helping Hand
Protect
Psybeam
Quick Attack
Refresh
Sand Attack
Shadow Ball
Stored Power
Substitute
Swift
Tackle
Tail Whip
Take Down
Wish
Yawn


Skiddo
3 --> 5 EC
0 --> 0 MC
3 --> 5 AC (UNLOCK)

Staryu
3 --> 5 EC
0 --> 0 MC
3 --> 5 AC (UNLOCK)

Kadabra
7 --> 9 EC (EVOLVE)
3 --> 0 MC
4 --> 5 AC (UNLOCK)


Alakazam [♂] [Ethic]
Types: Psychic
Abilities: Synchronize / Inner Focus / Magic Guard (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 5
SpD: 3
Spe: 138 (+22% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5

Alakazam [♂] [Ethic]
Types: Psychic
Abilities: Trace / Synchronize / Inner Focus / Magic Guard (✓)
Nature: Timid (+Speed, -Attack, +Accuracy)
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 8
SpD: 3
Spe: 173 (+30% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Attacks:
Ally Switch
Barrier
Confusion
Dazzling Gleam
Disable
Encore
Energy Ball
Focus Blast
Future Sight
Grass Knot
Kinesis
Knock Off
Magic Coat
Miracle Eye
Power Trick
Protect
Psybeam
Psychic
Psycho Shift
Psyshock
Recover
Reflect
Shadow Ball
Substitute
Taunt
Teleport
Torment
Toxic
Trick


Swinub
0 --> 2 EC
0 --> 2 MC
0 --> 2 AC


Onix [♂] [Boron]
Types: Rock / Ground
Abilities: Rock Head / Sturdy / Weak Armor (✘)
Nature: Sassy (+Special Defense, -Speed, -Evasion)
Stats:
HP:
90
Atk: 2
Def: 7
SpA: 2
SpD: 3 (+)
Spe: 60 (-10% Evasion)
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Screech
Sandstorm
Slam

Earthquake
Protect
Substitute
Torment
Taunt

Block
Flail
Heavy Slam
Rock Blast
Rollout


Life Orb + Hard Stone obtained.

10 --> 15 CC (+25, -20)
1 --> 1 UC (+52, -52)
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

Rotom: 16 MC
MC: 1 > 17 > 1
2 MC
Hidden Power [Fighting]
Psych Up
Rain Dance
Round
Sucker Punch
Sunny Day
Swagger
Swift

Infernape: 3 MC
MC: 1 > 4 > 0
1 MC
Calm Mind
Feint
Fire Spin
Punishment

Camerupt: 8 MC
MC: 0 > 8 > 0
2 MC
Flame Charge
Overheat
Roar
Self-Destruct

TOTALS
CC:
24 + 31 = 55
UC: 97 + 66 = 163
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
TOTAL: 58UC [74->132]

TOTAL: 12CC [24->36] 10UC [132->142]

i gain a mystic water, i used 1 revive and 1 super potion

POKEMON
~~~~~~~

YUKI
5MC [14->19]
LUCY
5MC [0->5]
AZUL
+5MC [16->21]
*

Changing my starmie's nature from timid to modest
COST: 4CC [36->32]

Starmie [♂] *Asterisk
Types: Water/Psychic
Abilities: Illuminate / Natural Cure / Analytic
Nature: Timid (+15% Speed, +20% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 133 [+20% Accuracy] (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 19

Starmie [♂] *Asterisk
Types: Water/Psychic
Abilities: Illuminate / Natural Cure / Analytic
Nature: Modest (+SpA, -Atk)
Stats:
HP: 90
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 115
Size Class: 2
Weight Class: 4
Base Rank Total: 19

CRUSH
+1EC [2/6->3/6]
+2MC [2->4]
+1AC [1/5->2/5]
+1KOC => 1AC [2/5->3/5]
FLUFF
+1EC [1/6->2/6]
+2MC [2->4]
+1AC [2/5->3/5]
+1LEC =>1EC [2/6->3/6]
+2KOC => 2AC [3/5->5/5] HIDDEN ABILITY UNLOCKED
HANALEI

+1EC [4/6->5/6]
+2MC [6->8]
+1AC [2/5->3/5]
BLACK STAR
+2EC [0/9->2/9]
+5MC [0->5]
+2AC [0/5->2/5]
+1LEC => 1EC [2/9->3/9]
+1KOC => 1EC [3/9->4/9] EVOLVING
NIAGARA

+1EC [0/9->1/9]
+3MC [0->3]
+1AC [0/5->1/5]
SPLOOSH
+3MC [0->3]
FLOUNDER
+3MC [10->13]
+6KOC => 6MC [13->19]
BLUE TIPS
+4MC [3->7]
Black Star Learns

Frogadier (♂) Black Star
Type:
Water
Abilities: Torrent/Proteon (H)
Nature: Hasty (+Spe, -DEF, +22% ACC)
Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 112 (+, 22% ACC)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 5
AC: 2/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Egg
Bestow
Camouflage
Mind Reader
Toxic Spikes
Mud Sport

TM/HM
Protect
Rock Slide
Blizzard
Dive
Aerial Ace
2x Water Stones
COST: 16CC [32->16]

Code:
TL;DR
24+11-4-16=16CC
74+58+10=142UC
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
+11 CC, +3 UC

+5 CC, +20 UC
Cawdet gets +3 EC, +6 MC, +3 AC, +8 KOC
Cranidos gets +3 EC, +6 MC, +3 AC, +8 KOC
Sandshrew gets +3 EC, +6 MC, +2 AC, +7 KOC
Cawdet converts 2 KOC into EC, 1 into DC, and 5 into MC, for 6/6 EC, 5/5 DC, and 11 MC. Evolving. 11 MC is spent on Tailwind [1], Flash Cannon [1], Hurricane [1], Pluck [2], Iron Head [2], Knock Off [2], and Sky Attack [2]

Cranidos converts 2 KOC into EC, 1 into DC, and 5 into MC, for 6/6 EC, 5/5 DC, and 15 MC total. Evolving. 15 MC is spent on AncientPower [1], Chip Away [1], Endeavor [1], Zen Headbutt [1], Head Smash [1], Flamethrower [2], Stone Edge [2], Iron Head [2], Outrage [2], and Earthquake [2].

Sandshrew converts 7 KOC into 7 MC, for 6/6 EC, 5/5 DC, an 15 MC total. Evolving. Picks up Crush Claw for free upon evolving. 15 MC is then spent on Sword's Dance [1], Bide [2], Protect [2], Iron Tail [2], Knock Off [2], Stealth Rock [2], Safeguard [2], and Focus Punch [2]


Hinden (M)

Nature: Jolly
+15% Speed, +21% Acc, -1 SpA

Type: Steel / Flying

Abilities: Indimidate / Volt Absorb / Big Pecks [DW]

Stats:
HP: 90
Atk: 3
Def: 5
SpA: 2 [-]
SpD: 3
Spe: 136 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks [29/65]:
Aerial Ace
Air Cutter
Belly Drum
Brick Break
Brine
Bullet Punch
Detect
Drill Peck
Flash Cannon
Fly
Growl
Hurricane
Iron Head
Knock Off
Leer
Metal Claw
Mirror Move
Peck
Pluck
Pursuit
Quick Attack
Roost
Screech
Sky Attack
Sky Drop
Steel Wing
Swift
Tailwind
Wing Attack

Baba (F)

Nature: Quiet
+1 SpA, Speed / 1.15, -10% Eva

Type: Rock

Abilities: Mold Breaker / Sheer Force [DW]

Stats:
HP: 110
Atk: 7
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 50 [-]
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks [27/87]:
Assurance
Crunch
Earthquake
Flamethrower
Focus Energy
Hammer Arm
Headbutt
Head Smash
Ice Beam
Iron Head
Leer
Outrage
Protect
Pursuit
Rock Slide
Scary Face
Stomp
Stone Edge
Take Down
Thrash
Thunderbolt
Toxic
Whirlwind
Zen Headbutt

Shakespeare (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Ground

Abilities: Sand Veil / Sand Rush [DW]

Stats:
HP: 100
Atk: 5 [+]
Def: 4
SpA: 1 [-]
SpD: 2
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks [35/87]:
Ancient Power
Bulldoze
Chip Away
Counter
Defense Curl
Dig
Earthquake
Endeavor
Endure
Flail
Fury Cutter
Fury Swipes
Gryo Ball
Magnitude
Metal Claw
Night Slash
Poison Jab
Poison Sting
Rapid Spin
Rock Slide
Rollout
Sandstorm
Sand Attack
Sand Tomb
Scratch
Slash
Substitute
Swift
X-Scissor
 
Last edited:
http://www.smogon.com/forums/threads/oh-boy-oh-boy-oh-boy-oh-boy-oh-boy-oh-boy.3569619/#post-6756264
+8CC to Me (1CC from battle, 1CC from Amulet Coin, 5CC from Maxxed Mamoswine [82/15=5.46], 1CC from Mamo's KOC)

http://www.smogon.com/forums/thread...predictions-also-r2-results-up.3553592/page-3
+10UC from round two of the AoT3 predictions tourney

http://www.smogon.com/forums/thread...4v-avi-mpeg-avi-aac-flv-swf-and-more.3569706/
+8CC to Me (1CC from battle, 1CC from Amulet Coin, 5CC from Maxxed Mamoswine [82/15=5.46], 1CC from Mamo's KOC)

http://www.smogon.com/forums/thread...our-products-view-out-wide-selection.3569710/
+8CC to Me (1CC from battle, 1CC from Amulet Coin, 5CC from Maxxed Mamoswine [82/15=5.46], 1CC from Mamo's KOC)

http://www.smogon.com/forums/threads/sleepy-jirachi-battle.3569715/#post-6758013
+1CC to Me, Weavile gets 4MC and stockpiles it

____________________________________________________________

I have 26CC stored at the moment, and with the four +CC links above I get 25CC more (51CC in total)

I have 48UC now (38Stored and 10 from the above link)

I have 46 pokemon, so might as well buy four more and round it up to a nice 50, right?

Right? Oh lord.

-2CC for a Tynamo
-3CC for a Tangela
-4CC for a Torkoal
-2CC for a Spritzee

(40CC total left after spending -11CC on new pokemon)

I'll pump 5UC into Spritzee's DC, unlocking Aroma Veil (43UC left)
I'll pump 6UC into Sprizee's EC, maxxing it (37UC left)
Using UC to purchase Spritzee the moves: Moonblast (1), Skill Swap (1), Psychic (1), Disarming Voice (1), Misty Terrain (1), Magic Coat (2), Toxic (2), Light Screen (2), Torment (2), Energy Ball (2), Trick Room (2), Rest (2), Sleep Talk (2), Substitute (2), Covet (2), and Helping Hand (2) [27UC total, 10UC left]



Cruella La Croix [Female Tynamo]
Nature: Quiet (+1 Special Attack, -15% Speed and -10% Evasion)

Type: Electric

Electric: Electric STAB; immune to paralysis status.

Abilities: Levitate

Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:

HP: 90
ATK: 2
DEF: 2
SPA: 3 (+)
SPD: 2
SPD: 52 (-10% Eva)
SC/WC: 1/1
BRT: 12

EC: 0/9
MC: 22

Moves (5):

Tackle
Thunderwave
Spark
Charge Beam

Magnet Rise

Hemlock [Male Tangela]

Nature: Sassy (+1 Special Defense, -15% Speed and -10% Evasion)

Type: Grass

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Chlorophyll/Leaf Guard/Regenerator (H)
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (Locked): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
ATK: 2
DEF: 4
SPA: 4
SPD: 3 (+)
SPE: 52 (-10% Eva)
SC/WC: 2/3
BRT: 17

EC: 0/6
MC: 0
DC 0/5

Moves (19):

Ingrain
Constrict
Sleep Powder
Vine Whip
Absorb
Growth
Poison Powder
Bind
Mega Drain

Leech Seed
Confusion
Rage Powder
Endeavor
Leaf Storm

Protect
Substitute
Reflect
Grass Knot
Sludge Bomb

Nana Halbred [Female Torkoal]

Nature: Quiet (+1 Special Attack, -15% Speed and -10% Evasion)

Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: White Smoke/Shell Armor (H)

White Smoke: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.
Shell Armor (Locked): This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Stats:

HP: 100
ATK: 3
DEF: 5
SPA: 4 (+)
SPD: 3
SPE: 17 (-105 Eva)
SC/WC: 1/4
BRT: 18

MC: 0
DC: 0/5

Moves (25):

Inferno
Heat Wave
Protect
Flail
Shell Smash
Ember
Smog
Withdraw
Rapid Spin
Fire Spin
Curse
Smokescreen
Flame Wheel
Lava Plume
Body Slam

Endure
Flame Burst
Eruption
Clear Smog
Skull Bash

Will-O-Wisp
Sludge Bomb
Rock Slide
Earthquake
Substitute

Sebastion Parfume [Male Spritzee]

Nature: Relaxed (+1 Defense, -15% Speed and -10% Evasion)

Type: Fairy

Fairy: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Healer/Aroma Veil (H)

Healer: This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil (Unlocked): This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.


Stats:

HP: 100
ATK: 2
DEF: 3 (+)
SPA: 3
SPD: 3
SPE: 20 (-10% Eva)
SC/WC: 1/1
BRT: 14

EC: 6/6
MC: 0
DC 5/5

Moves (34):

Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Moonblast
Skill Swap
Psychic
Disarming Voice
Misty Terrain

Captivate
Disable
Refresh
Wish
Heal Bell
Magic Coat
Covet
Helping Hand

Protect
Thunderbolt
Flash Cannon
Dazzling Gleam
Reflect
Toxic
Light Screen
Torment
Energy Ball
Trick Room
Rest
Sleep Talk
Substitute
 
Last edited:
VICTORY! Slowly progressing in the Raid Zone, but progress at last. Going to have to make a detour for a friend, though...

Each Trainer: 2 CC, 4 KOC
Each Pokemon: 1 EC, 2 MC, 1 AC OR 3 MC OR (moves/15) CC

Rakka the Delphox gains 3 MC and 1 KOC, which will be turned into an additional MC, for a total of 4 MC. He will learn ORAS TMs Sleep Talk and Substitute.

Rakka the Delphox:
EC: 9/9
MC: 0 (Gains Sleep Talk and Substitute)
AC: 5/5

Goumon the Houndoom gains 3 MC and 3 KOC, which are also turned into MC, for a total of 6 MC. He will learn egg move Feint, and ORAS TMs Sunny Day and Taunt.

Goumon the Houndoom:
EC: 6/6
MC: 0 (Gains Feint, Sunny Day, and Taunt)
AC: 5/5

Myself, I gain 2 CC. Also, from here, I should gain an additional 10 CC for beating Raging Shore for the first time, for a total of 12 CC. HOWEVER, I am spending 30 Currency Counters on Glyphs there, granting me a net-loss of 18 Currency Counters.

Eternal Drifter:
Currency Counters: 41
+1 Syclar
+Lots of Raid Loot

Finally, I gain a free Pokémon from the Raid Zone for completing a quest.


Syclar (F)
Nature: Mild (Def lowered; Sp. Atk raised)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Abilities:
Compoundeyes:
(Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (DW LOCKED): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Attacks (

Fury Attack
Leer
Leech Life
Ice Shard
Focus Energy
Icy Wind
X-Scissor
Scratch
Ice Shard
Slash
Bug Bite
Icicle Spear

Earth Power
Tail Glow
Silver Wind

Blizzard
Solarbeam
Double Team

Holy Shock
Holy Blade

Torch of Light: Raises the power of Light-type moves by (7). Whenever the user hits the foe with a Light-type move, it has a 20% chance to enter in Clearcasting state, reducing the energy cost of the next special attacking move by 100% and causing it to always land a critical hit.

Holy Shock: A powerful burst of light which cannot miss its target

Attack Power: 6 | Accuracy: -- | Energy Cost: 4 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Light | Priority: 0 | CT: --

Holy Blade: A shining slash which ignores the foe's stat boosts

Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Light | Priority: 0 | CT: --

Light is a new type, with its own chart:
Light is supereffective against: Dark, Ghost, Poison, Psychic, Light
Light is not very effective against: Dragon, Steel
Light is resistant to: Electric, Fighting, Fire, Grass, Ground, Ice, Normal, Poison, Psychic, Water, Rock, Steel, Bug
Light is immune to: Dark, Ghost
Light is weak to: Dragon, Light

Extra space
Extra space
Extra space
Extra space
Updating the Syclar to the current generation of ASB, granting it Egg Moves Counter and Fell Stinger, and ORAS TMs Protect and Rest. This is on top of the standard streamlining that we've got in our profiles these days.


Cirno (Female Syclar)
Nature: Mild (Def lowered; Sp. Atk raised)
Type: Ice/Bug

Abilities:
Compoundeyes:
Type: Innate
Snow Cloak: Type: Innate
Technician (DW LOCKED): Type: Innate

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks: (22/70/83 Moves Known) (+2/3 Raid Moves Known (Special))
Fury Attack
Leer
Leech Life
Ice Shard
Focus Energy
Icy Wind
X-Scissor
Scratch
Ice Shard
Slash
Bug Bite
Icicle Spear

Counter
Earth Power
Fell Stinger
Tail Glow
Silver Wind

Blizzard
Protect
Solarbeam
Double Team
Rest

Holy Shock
Holy Blade

Holy Shock: A powerful burst of light which cannot miss its target

Attack Power: 6 | Accuracy: -- | Energy Cost: 4 | Attack Type: Special | Effect Chance: -- | Contact: No | Typing: Light | Priority: 0 | CT: --

Holy Blade: A shining slash which ignores the foe's stat boosts

Attack Power: 9 | Accuracy: 100% | Energy Cost: 7 | Attack Type: Physical | Effect Chance: -- | Contact: Yes | Typing: Light | Priority: 0 | CT: --

Light is a new type, with its own chart:
Light is supereffective against: Dark, Ghost, Poison, Psychic, Light
Light is not very effective against: Dragon, Steel
Light is resistant to: Electric, Fighting, Fire, Grass, Ground, Ice, Normal, Poison, Psychic, Water, Rock, Steel, Bug
Light is immune to: Dark, Ghost
Light is weak to: Dragon, Light
 
Last edited:
-2 uc


Inkay (Arlington) (F)
Nature
: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Dark/Psychic

Abilities: Contrary/Suction Cups/Infiltrator (DW)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 39 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
DC: 5/5

Attacks:
Tackle
Peck
Constrict
Reflect
Foul Play
Swagger
Psywave
Topsy-Turvy
Hypnosis
Psybeam
Switcheroo

Camouflage
Destiny Bond
Flatter
Power Split
Simple Beam

Toxic
Thunderbolt
Flamethrower
Rock Slide
Taunt
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/thread...y-vs-pupil-toon-the-final-test.3564669/page-2

+10UC
+5CC

Dragalge and Armaldo get 3MC, which will get stockpiled.


http://www.smogon.com/forums/thread...e-hard-frosty-and-its_a_random.3561125/page-3

Each trainer: 2 CC, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or CC/15

Pokemon:
Light Syclant (check end of profile)
Sylveon
Gardevoir
Greninja

So:

Syclant gets 3MC, which then will turn into Natural Gift, with 1 left. 7KOC will go here, bringing its MC total to 8.
Sylveon gets 3MC, stockpiled.
Gardevoir gets 3MC + 1KOC for a total of 4MC, which will be spent on Double-Edge and Defense Curl, maxing it at 102 moves.
Greninja gives me 4CC (total of 6)

- - -

For reference:

NOTE: DON'T TRY TO USE THIS OUTSIDE RAIDS. Please use CCs or UCs or MCs/KOCs from raids to level it up

Light is a new type, with its own chart:
Light is supereffective against: Dark, Ghost, Poison, Psychic, Light
Light is not very effective against: Dragon, Steel
Light is resistant to: Electric, Fighting, Fire, Grass, Ground, Ice, Normal, Poison, Psychic, Water, Rock, Steel, Bug
Light is immune to: Dark, Ghost
Light is weak to: Dragon, Light



Dragonair (Hallowed Forme) (N)
Nature: Docile
Type
:
/

Ability: Solar Power
In-game stats: HP 81 / Atk 104 / Def 85 / SpA 120 / SpD 120 / Spe 90

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 5
Spe: 90
Size Class: 4
Weight Class: 2
Base Rank Total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (19/58 moves)

Extremespeed
Morning Sun
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Luster Strike
Agility

Aqua Tail
Bind
Draco Meteor
Iron Tail
Outrage

Ice Beam
Thunderbolt
Flamethrower
Dazzling Gleam
Waterfall

Dispel

Level Up
- Extremespeed
- Morning Sun
- Wrap
- Leer
- Thunder Wave
- Twister
5 Thunder Wave
11 Twister
15 Dragon Rage
21 Luster Strike
25 Agility
33 Smite
39 Sunny Day
47 Dragon Pulse
53 Hallowed Terrain
61 Tail Glow
67 Holy Fire
75 Solar Beam

Tutor moves

Aqua Tail
Bind
Dispel (Raid-only)
Draco Meteor
Dragon Pulse
Icy Wind
Iron Tail
Outrage
Shock Wave
Snore
Water Pulse

TMs & HMs

TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM11 Sunny Day
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM22 Solar Beam
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM32 Double Team
TM35 Flamethrower
TM38 Fire Blast
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM59 Incinerate
TM70 Flash
TM73 Thunder Wave
TM82 Dragon Tail
TM87 Swagger
TM88 Sleep Talk
TM90 Substitute
TM94 (ORAS) Secret Power
TM99 Dazzling Gleam
TM100 Confide
HM03 Surf
HM05 Waterfall

New moves:

Hallowed Terrain: Summons a holy aura that shrouds the entire battlefield for four (4) rounds. While in effect, the power of Light moves used by grounded Pokemon is increased by three (3) BAP, while the power of Dark moves used against grounded Pokemon is reduced by two (2) BAP. Moves used against Grounded Pokemon have their secondary effect chance reduced to 0% while Hallowed Terrain is in effect. Nature Power becomes Smite when Hallowed Terrain is in effect.
Type: Light | Category: Other | Target: Entire Battle | BAP: -- | Acc: -- | Energy Cost: 10 | Effect Chance: -- | Contact: N/A | Priority: 0 | Snatch? Yes | Magic Coat? No

Holy Fire: Drops a torrent of sacred fire on the foe from the sky. Can burn the opponent.
Type: Light | Category: Special | Target: Any Single Target | BAP: 9 | Acc: 90% | Energy Cost: 7 | Effect Chance: 10% | Contact: No | Priority: 0 | Snatch? No | Magic Coat? No

Luster Strike: Hits the foe with a bursting blow. Can lower the foe's Accuracy.
Type: Light | Category: Physical | Target: Adjacent Target | BAP: 7 | Acc: 100% | Energy Cost: 5 | Effect Chance: 30% | Contact: Yes | Priority: 0 | Snatch? No | Magic Coat? No

Smite: Blasts the foe with holy power. Can lower the foe's Special Defense.
Type: Light | Category: Special | Target: Adjacent Target | BAP: 8 | Acc: 100% | Energy Cost: 6 | Effect Chance: 20% | Contact: No | Priority: 0 | Snatch? No | Magic Coat? No


Getting it the following moves:

LU (7UC):
Smite
Sunny Day
Dragon Pulse
Hallowed Terrain
Tail Glow
Holy Fire
Solar Beam

Others (44UC):
Dragon Pulse
Icy Wind
Shock Wave
Snore
Water Pulse
Toxic
Hail
Hidden Power Fairy
Blizzard
Hyper Beam
Light Screen
Protect
Rain Dance
Safeguard
Thunder
Double Team
Fire Blast
Rest
Incinerate
Dragon Tail
Sleep Talk
Surf

for 51UC overall

- - - -

Changing my Light Syclant from Mild to Lonely for 4CC

Nature: Mild (Def lowered by 1; Sp. Attack raised by 1)
Type: Ice/Bug
Abilities: Compoundeyes, Mountaineer, Technician

Stats
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23


Nature: Lonely (Def lowered by 1; Attack raised by 1)
Type: Ice/Bug
Abilities: Compoundeyes, Mountaineer, Technician

Stats
HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23


and my Dragonair-H from Docile to Modest for 4CC also

Nature: Docile (no changes)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 5
Spe: 90
Size Class: 4
Weight Class: 2
Base Rank Total: 23

Nature: Modest (+SpA, -Atk)

Stats:
HP: 100
Atk: Rank 3 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 90
Size Class: 4
Weight Class: 2
Base Rank Total: 23



- - -

http://www.smogon.com/forums/threads/the-legend-run-subwayj-mysterious-cove.3521787/page-2

+8uc

- - -

http://www.smogon.com/forums/threads/central-processing-normal-someoneelse-and-ooraloo.3565578/

+12uc

So:
CC: 156->161->163->167->163->159
UC: 104->114->63->71->83
 
Last edited:
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