Profiles Profile: smashlloyd20




Trainer Name: smashlloyd20
Pokemon: Aggron, Pyroak, Machamp, Bronzong, Kitsunoh, Chandelure, Marowak, Aerodactyl, Excadrill, Skarmory, Lucario, Klinklang, Magnezone, Mawile, Scizor, Registeel, Metagross, Forretress, Granbull, Greninja, Armaldo, Solorock, Gigalith, Slowbro, Dragonite, Charizard, Gliscor, Tomohawk, Pupitar, Steelix, Ferrothorn, Munchlax, Staraptor, Mime Jr., Porygon-Z, Empoleon, Haunter

W/L/T: I lose a lot idk
Currency Counter: 15
Universal Counter: 6
Backpack:

Berry Pocket:
1x Oran Berry
4x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry

1x Thick Club
2x Mental Herb
1x Steel Gem
1x Nanab Berry
2x Leftovers
1x Magnet
1x Quick Claw
1x Kings Rock
2x Life Orb
2x Expert Belt
1x Experience Share
1x Everstone
1x Power Herb
1x Muscle Band
1x Macho Brace
3x Hard Stone
1x Sharp Beak
1x Solar Ray
2x Rare Candy
1x Weakness Policy
1x Focus Band
1x Charged Stone
1x Link Cable
1x RageCandyBar
1x Protective Pads
1x Flame Orb

1x Steel Pearl
1x Rock Ruby

1x Aggronite
1x Aerodactylite
1x Charizardite-X
1x Charizardite-Y
1x Slowbronite
1x Mawilite
1x Metagrossite

3x Poke Ball
2x Heal Ball
9x Sport Balls
5x Ultra Ball

1x Master Ball
Glyph of Fiery Dance: Raises the secondary effect chance of Fiery Dance to 100%
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%.
Glyph of Earth Power: Reduces the energy cost of Earth Power by 1
Glyph of Recover: Allows Recover to be used on friendly targets, at the cost of 14 energy instead of [Max HP/10] + 2
Glyph of Meteor Mash: Raises the accuracy of Meteor Mash by a flat +15%, its secondary effect chance by 20%, and causes the Attack boosts obtained by Meteor Mash to last at the end of each round.
Glyph of Signal Beam: Raises the power of Signal Beam by 2.
Glyph of Agility: Causes Agility to lower overall threat by 30% in addition to its base effect. The Speed stage boosts of Agility no longer generate threat.
Glyph of Tri Attack: Raises the power of Tri Attack by 2 and the effect chance by an overall flat 20%.

Moth Dust: Raises the power of Bug-type attacks by 3 and reduces the energy cost of Quiver Dance by 1
Vial of the Living Flame: Raises the power of Fire-type attacks by 4, and the burn chance of Fire-type moves by a flat +10% (after other modifiers).
Beacon of the Argent Night: Raises the power of Psychic-type attacks by (5), and reduces the energy cost of Heal Pulse by (2).
Twisted Matrix: Whenever the user uses an Electric, Normal, Psychic or Steel attacking move, he gains a matrix charge. For every matrix charge, the power of the user's special attacks raise by (3) and their accuracy by 5%. Stacks up to 3 charges. If the user doesn't use an Electric, Normal, Psychic or Steel attacking move for an action, all matrix charges are lost.

Badge of Valor X10

1 Valor Counter

Berry Harvesting

800 Reputation with the Bright Hope Expedition
 
Last edited:
Pokemon Team:

Aggron [Cecil] (Male)
Nature: Adamant (+1 * Attack, -1 * Special Attack)

Type: Rock/Steel (Mega Aggron: Steel)

Stats:
HP: 100
Atk: 5 (+)
Def: 8
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 4
Weight Class: 8 (360kg)
Base Rank Total: 21

(Mega Aggron)
HP: 100
Atk: 6 (+)
Def: 10
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 (11 Heavy Metal)
Base Rank Total: 26

EC: 9/9
MC: 6
DC: 5/5

Abilities: Sturdy, Rock Head, Heavy Metal (Mega: Filter)

Attacks:
Aqua Tail
Autotomize
Avalanche
Brick Break
Counter
Dig (*)
Double-Edge
Dragon Claw
Dragon Tail
Earthquake
Endeavor
Endure
Fire Punch
Flash Cannon
Focus Punch
Harden (*)
Headbutt (*)
Head Smash (*)
Heavy Slam
Ice Punch
Iron Defense (*)
Iron Head (*)
Iron Tail
Low Kick
Magnet Rise
Metal Burst
Metal Sound
Metal Claw (*)
Mimic
Mud-Slap (*)
Outrage
Power-Up Punch
Protect
Rest
Rest
Roar (*)
Rock Polish (*)
Rock Slide
Rock Tomb (*)
Sleep Talk
Spite
Stealth Rock
Substitute
Superpower (*)
Tackle (*)
Toxic
Take Down (*)
Thunderbolt
Thunder Punch
Thunder Wave


Pyroak [Cid] (Male)
Nature: Brave (+1 Attack, -9 Speed, -10 Evasion)
Type: Fire/Grass

Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 51 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 5
DC: 5/5

Abilities: Rock Head, Battle Armor, Chlorophyll

Attacks:
Absorb
Ancientpower
Aromatherapy
Blaze Kick
Block
Bullet Seed (*)
Counter
Counter
Double Team
Dragonbreath (*)
Dragon Tail
Earth Power (*)
Earthquake
Ember (*)
Endure
Energy Ball
Facade
Fire Blast (*)
Fire Spin
Fire Spin (*)
Flame Charge
Flamethrower
Flame Wheel (*)
Flare Blitz
Flash Cannon (*)
Giga Drain (*)
Grass Knot
Grasswhistle
Growth (*)
Heat Crash
Hidden Power Ice [7]
Lava Plume
Leech Seed (*)
Light Screen
Low Kick
Low Sweep
Pound (*)
Protect
Roar
Sand Tomb (*)
Solarbeam
Stealth Rock
Substitute
Sunny Day
Sweet Scent (*)
Synthesis
Toxic
Will-O-Wisp (*)
Wood Hammer
Worry Seed


Machamp [Yang] (Male)
Nature: Brave (+Attack, -Speed)

Type: Fighting

Stats:
HP: 100
Atk: 6 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 9/9
MC: 7
DC: 5/5

Abilities: Guts, No Guard, Steadfast

Attacks:
Ankle Sweep (*)
Attract
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Close Combat (*)
Counter
Cross Chop
Dig
Dynamicpunch
Earthquake (*)
Encore
Endure
Facade
Fire Blast (*)
Fire Punch
Focus Blast (*)
Focus Energy (*)
Focus Punch
Focus Punch
Foresight (*)
Ice Punch (*)
Karate Chop (*)
Knock Off
Leer (*)
Light Screen
Low Kick (*)
Low Sweep
Mimic
Payback
Poison Jab
Power-Up Punch
Protect
Rest
Revenge (*)
Rock Slide
Role Play
Scary Face
Seismic Toss (*)
Sleep Talk
Smack Down
Stone Edge
Substitiute
Thunderpunch (*)
Toxic
Vital Throw
Wake-Up Slap
Wide Guard


Bronzong [Josef] (Male)
Nature: Brave (+Attack, -Speed)

Type: Psychic/Steel

Abilities: Levitate, Heatproof, Heavy Metal

Stats:
HP: 100
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 (187 kg) (8 HM)
Base Rank Total: 19

EC: 6/6
MC: 4
DC: 5/5

Moves:
Ancientpower
Bulldoze
Confuse Ray
Confusion
Dream Eater
Earthquake
Endure
Explosion
Extrasensory
Flash Cannon
Grass Knot
Gyro Ball
Heal Block
Heal Block
Heavy Slam
Heavy Slam
Hidden Power [Ice] 7
Hypnosis
Imprison
Iron Defense
Iron Head
Light Screen
Payback
Psych Up
Rain Dance
Rain Dance
Reflect
Rest
Safeguard
Safeguard
Signal Beam
Skill Swap
Stealth Rock
Sunny Day
Sunny Day
Tackle
Toxic
Trick
Trick Room
Zen Headbutt


Kitsunoh [Edge] (Male)
Nature: Jolly (+17 Speed, +19% Acc, -1 Special Attack)
Type: Steel/Ghost

Abilities: Frisk, Limber, Cursed Body

HP: 100
Atk: 4
Def: 3
SpA: 1 (-1)
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Moves:
Aerial Ace
Bulldoze
Copycat
Curse
Defog
Dig
Double Team
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack
Fake Out
False Swipe
Flash Cannon
Foul Play
Hone Claws
Ice Punch
Imprison
Iron Defense
Iron Tail
Knock Off
Lick
Low Kick
Magic Coat
Metal Claw
Meteor Mash
Odor Sleuth
Pain Split
Perish Song
Phantom Force
Protect
Psycho Shift
Rest
Revenge
Role Play
Roar
Safeguard
Scratch
Shadow Ball
Shadow Sneak
Shadowstrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Tail Whip
Taunt
Thunder Punch
Torment
Toxic
Trick Room
U-Turn
Will-o-Wisp
Yawn


Chandelure [Palom] Male
Mild Nature (+1 * Special Attack, -1 * Defense)
Type: Ghost/Fire

Abilities: Flame Body, Flash Fire, Infiltrator

HP: 90
Atk: 2
Def: 2 (-)
SpA: 7 (+)
SpD: 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Moves:
Acid
Astonish
Clear Smog
Confuse Ray
Curse
Dark Pulse
Double Team
Ember
Endure
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Heat Wave
Hex
Imprison
Minimize
Night Shade
Overheat
Pain Split
Protect
Psychic
Shadow Ball
Smog
Substitute
Sunny Day
Taunt
Will-o-Wisp


Marowak [Firion] [M]
Adamant Nature (+1 Attack, -1 Special Attack)

Type: Ground

Abilities: Rock Head, Lightningrod, Battle Armor

HP: 90
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 6/6
MC: 11
DC: 5/5

Attacks:
Bone Club
Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage
Endeavor
Double-Edge

Rock Slide
Belly Drum
Detect
Skull Bash
Perish Song

Swords Dance
Earthquake
Protect
Bide
Dig
Endure


Aerodactyl [Kain] (Male)
Jolly Nature (+Speed, +26% accuracy (+30% mega), -1 Special Attack)

Type: Rock/Flying

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Mega Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

MC: 12
DC: 5/5

Abilities: Rock Head, Pressure, Unnerve (Mega: Tough Claws)

Attacks:
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Supersonic
Ancientpower
Rock Slide
Iron Head
Sky Drop

Curse
Roost
Steel Wing
Wide Guard
Whirlwind

Stone Edge
Earthquake
Taunt
Sky Attack
Toxic
Fly
Bide
Hone Claws
Protect
Double Team
Sandstorm
Torment
Substitute
Aqua Tail
Stealth Rock
Tailwind
Smack Down
Endure
Sunny Day
Reflect
Dragon Claw
Rest
Sleep Talk


Excadrill [Odin] (M)
Adamant Nature (+Atk, -SpA)

Type: Ground/Steel

Abilities: Sand Force, Sand Rush, Mold Breaker

Stats:
HP: 110
Atk: 6 (+)
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 88
Size Class: 1
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 10
DC: 5/5

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws
Drill Run
Sandstorm
Horn Drill
Sandstorm
Fissure
Slash

Iron Defense
Skull Bash
Metal Sound
Crush Claw
Earth Power

Earthquake
Rock Slide
Swords Dance
Toxic
Rest
Shadow Claw
Double Team
Protect
Brick Break
X-Scissor
Substitute
Shadow Claw
Facade
Rapid Spin
Magnet Rise
Stealth Rock
Bulldoze
Poison Jab
Rock Tomb
Sleep Talk
Rock Climb
Submission


Skarmory [Ricard] (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)

Type: Steel/Flying

HP: 100
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 4
DC: 5/5

Abilities: Sturdy, Keen Eye, Weak Armor

Attacks (21):
Leer
Peck
Sand-Attack
Swift
Agility
Fury Attack
Feint
Air Cutter
Spikes
Steel Wing

Sky Attack
Pursuit
Curse
Stealth Rock
Drill Peck
Endure
Brave Bird

Swords Dance
Fly
Double Team
Toxic
Roar
Protect
Roost
Taunt
Iron Defense
Iron Head
Assurance
Whirlwind


Lucario [Leon] (Male)
Nature: Lonely (+1 Attack, -1 Defense)

Type: Fighting/Steel

Abilities: Steadfast, Inner Focus, Justified (Mega: Adaptability)

HP: 100
Atk: 5 (+)
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario
HP: 100
Atk: Rank 7 (+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Quick Attack
Dark Pulse
Detect
Metal Claw
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Bone Rush
Metal Sound
Extremespeed
Dragon Pulse
Quick Guard
Nasty Plot
Aura Sphere
Close Combat
Power-Up Punch
Heal Pulse

Circle Throw
Hi Jump Kick
Vacuum Wave
Protect
Agility
Blaze Kick
Swords Dance
Protect
Shadow Claw
Shadow Ball
Dig
Psychic
Sky Uppercut
Drain Punch
Magnet Rise
Blaze Kick
Dragon Pulse
Iron Defense
Follow Me
Earthquake
Helping Hand
Low Kick
Rock Slide
Flash Cannon
Roar
Thunder Punch


Klinklang [Whyt] (-)
NATURE: Quiet (+1 Special Attack, -10% Evasion)

TYPE: Steel

ABILITIES: Plus, Minus, Clear Body

STATS
HP: 90
Atk: Rank 4
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 78 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

ATTACKS
Gear Up
Vicegrip
Charge
Thundershock
Gear Grind
Bind
Shift Gear
Lock-On
Zap Cannon
Magnetic Flux
Charge Beam
Hyper Beam

Gravity
Iron Defense
Magic Coat
Magnet Rise
Signal Beam
Toxic
Thunder Wave
Volt Switch
Flash Cannon
Thunderbolt
Recycle
Shock Wave
Sleep Talk
Snore
Uproar
Hidden Power (Ice)
Protect
Frustration
Thunder
Return


Magnezone [Ramuh] (-)
NATURE: Modest (+Sp. Attack, -Attack)

TYPE: Electric / Steel

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

ABILITIES
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.

Analyctic: (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

STATS
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

ATTACKS
Barrier
Bide
Charge Beam
Double Team
Electric Terrain
Electroweb
Endure
Flash Cannon
Gravity
Hidden Power Ice
Iron Defense
Iron Head
Light Screen
Lock-On
Magic Coat
Magnet Bomb
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Mirror Coat
Mirror Shot
Protect
Psych Up
Rain Dance
Reflect
Rest
Shock Wave
Signal Beam
Sleep Talk
Sonicboom
Spark
Substitute
Supersonic
Tackle
Teleport
Thunder
Thunder Wave
Thunderbolt
Thundershock
Tri Attack
Volt Switch
Volt Switch
Wild Charge
Zap Cannon


Mawile [Rydia] (F)
NATURE: Careful (+SpDef, -Special Attack)

Type: Steel/Fairy

ABILITIES: Hyper Cutter, Intimidate, Sheer Force (Mega: Huge Power)

STATS
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Speed: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Mega Mawile
HP: 90
Atk: Rank 4 [7 Mawilite Huge Power]
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 20 [23 Mawilite Huge Power]

EC: N/A
MC: 0
DC: 5/5

ATTACKS
Astonish
Fake Tears
Bite
Sweet Scent
Vicegrip
Iron Defense
Iron Head
Play Rough
Taunt
Growl
Fairy Wind
Feint Attack
Baton Pass

Metal Burst
Sucker Punch
Ancientpower
Swords Dance
Seismic Toss
Taunt
Double Team
Protect
Brick Break
Payback
Ice Punch
Stone Edge
Magnet Rise
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Counter
Endure
Knock Off
Flash Cannon


Scizor [Arc] (M)
NATURE: Adamant

TYPE: Bug/Steel

ABILITIES: Swarm, Technician, Light Metal (DW Locked) (Mega: Technician)

STATS
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Speed: 65
Size Class: 3
Weight Class: 5 (118 kg) [4, 59kg]
Base Rank Total: 20

Mega Scizor
HP: 100
Atk: Rank 7 (+)
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5 [4 Light Metal]
Base Rank Total: 24

EC: 6/6
MC: 6
DC: 4/5

ATTACKS
Bullet Punch
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Metal Claw
Fury Cutter
Wing Attack
Vacuum Wave
Double Team
Feint

Counter
Endure
Reversal
Night Slash
Safeguard

Protect
Rain Dance
Swords Dance
Roost
Aerial Ace


Registeel [Gear Golem] (-)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Steel

Abilities: Clear Body, Light Metal

Stats:
HP: 100
Atk: 4 (+)
Def: 6
SpA: 3
SpD: 6
Spe: 43 (50/1.15v) (-)
Size Class: 3
Weight Class: 6 (205 kg) [5, 102.5 kg]
Base Rank Total: 23

EC: N/A
MC: 0
DC: 5/5

Attacks:
Explosion
Stomp
Metal Claw
Curse
Superpower
Lock-On
Zap Cannon
Iron Head
Hammer Arm
Bulldoze
Iron Defense
Charge Beam

Endure
Toxic
Earthquake
Brick Break
Protect
Substitute
Earthquake
Ice Punch
Stealth Rock
Thunder Wave
Focus Punch
Magnet Rise
Gravity
Stealth Rock
Rest
Sleep Talk
Thunderbolt
Safeguard
Counter
Rock Slide
Rock Polish
Shadow Claw
Dynamicpunch
Block
Mimic
Seismic Toss


Metagross [Ceodore] (M)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Steel/Psychic

Abilities: Clear Body, Light Metal, Tough Claws (MEGA)

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 4
Weight Class: 9 (550 kg) (7 LM)
Base Rank Total: 22

Mega Stats:
Atk: Rank 7 (+)
Def: Rank 6
SpA: Rank 4
SpD: Rank 4
Spe: 95 (-)
Size Class: 4
Weight Class: 11 (9 LM)
Base Rank Total: 27

EC: 9/9
MC: 10
DC: 5/5

Attacks:
Agility
Block
Brick Break
Bulldoze
Bullet Punch
Confusion
Double Team
Earthquake
Endure
Explosion
Flash Cannon
Grass Knot
Gravity
Hammer Arm
Ice Punch
Iron Defense
Iron Head
Light Screen
Magnet Rise
Magnet Rise
Metal Claw
Meteor Mash
Protect
Psychic
Pursuit
Reflect
Rock Slide
Scary Face
Shadow Ball
Signal Beam
Sludge Bomb
Stealth Rock
Stealth Rock
Take Down
Thunderpunch
Toxic
Trick
Zen Headbutt


Forretress [Sazh] (M)
Nature: Sassy (+1 Special Defense, Spe/1.15, -10 Eva)
Type: Bug / Steel

Abilities: Sturdy, Overcoat

Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Tackle
Protect
Toxic Spikes
Protect
Selfdestruct
Bug Bite
Take Down
Rapid Spin
Bide
Natural Gift
Spikes
Heavy Slam
Gyro Ball
Double-Edge

Counter
Reflect
Revenge
Endure
Flail

Toxic
Light Screen
Payback
Protect
Earthquake
Rock Slide


Granbull [Luneth] (M)
Nature: Brave (Adds * to Attack, a 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks.

Type: Fairy

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 39 (45/1.15v)

EC: 6/6
MC: 1
DC: 1/5

Abilities: Intimidate, Quick Feet, Rattled (DW Locked)

Attacks:
Ice Fang
Thunder Fang
Fire Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar
Outrage

Close Combat
Crunch
Heal Bell
Metronome
Mimic

Work Up
Fire Blast
Earthquake
Earthquake
Stone Edge


Greninja [Fusoya] (M)
Nature: Naive (+Speed, +23% acc, -SpDef)
Typing: Water/Dark

Abilities:
Torrent:
When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Protean: By default, this Pokemon switches its type before striking with each damaging attack to match the attack it is about to use and keeps that type until another damaging move is used. The energy cost for the attack is calculated based on its type before using the move. When toggled, the Pokemon reverts back to its natural typing. Pokemon that also have the ability Color Change may select whether to keep their current type or the damaging attack's type each action. (Toggle)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2(-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 1
AC: 5/5

Moves:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Night Slash
Role Play
Mat Block
Shadow Sneak
Spikes
Substitute
Hydro Pump
Extrasensory
Double Team
Haze
Water Shuriken
Smack Down
Bounce

Toxic Spikes
Mind Reader
Mud Sport
Water Sport
Bestow
Gunk Shot
Ice Wind
Ice Punch
Low Kick
Snatch
Spite
Toxic Spikes
Surf
Ice Beam
Return
Protect
Rain Dance
Hidden Power (Fairy)
Toxic
Taunt
Protect
Return
Dig
Aerial Ace
Rock Tomb
Scald
Rock Slide
Grass Knot
U-Turn
Dark Pulse
Dive
Waterfall
Fling
Thief
Blizzard
Ice Beam
Hydro Cannon
Rest
Frustration
Facade
Sleep Talk


Armaldo [Ursula] (F)
Nature: Brave (+1 Atk; -15% Spe, -10 EVA)

Type: Rock/Bug

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 39 (45/1.15v) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 2
DC: 5/5

Abilities: Battle Armor / Swift Swim

Attacks:

Crush Claw
Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect
Rock Blast

Cross Poison
Aqua Jet
Rock Slide
Rapid Spin
Swords Dance
Endure

Earthquake
Dig
X-Scissor
Stone Edge
Double Team
Brick Break
Facade
Iron Tail
Knock Off


Solrock [Gogo] (-)
Nature: Naughty (+1Atk, -1 SpD)
Type: Rock/Psychic

Abilities: Levitate

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17

EC: N/A
MC: 6
DC: N/A

Attacks:
Wonder Room
Rock Throw
Tackle
Harden
Confusion
Fire Spin
Rock Polish
Psywave
Embargo
Rock Slide

Pain Split
Zen Headbutt
Iron Head
Substitute
Endure

Toxic
Protect
Earthquake
Reflect
Light Screen


Gigalith [Mog] (M)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Rock

Abilities: Sturdy, Sand Stream, Sand Force

Stats:

HP: 100
Atk: 6 (+)
Def: 5
SpA: 2
SpD: 3
Spe: 21 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 9/9
MC: 13
DC: 5/5

Attacks:
Tackle
Harden
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down
Power Gem
Stealth Rock
Explosion

Curse
Heavy Slam
Wide Guard
Gravity
Lock-On
Wide Guard

Earthquake
Stone Edge
Rock Slide
Protect
Bulldoze
Block
Facade
Rest
Sleep Talk


Slowbro [Tellah] (M)

Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H) / Shell Armor (MEGA)
Nature: Sassy (+1 SpD, Spe/1.15, Evasion -10%)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 8
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: 6/6
MC: 2
AC: 5/5

Attacks:
Block
Brine
Calm Mind
Confusion
Counter
Curse
Dig
Disable
Endure
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Growl
Headbutt
Heal Pulse
Ice Beam
Light Screen
Magic Coat
Me First
Mud Sport
Protect
Psych Up
Psychic
Psyshock
Psywave
Rain Dance
Reflect
Rest
Safeguard
Safeguard
Scald
Shadow Ball
Skill Swap
Slack Off
Sleep Talk
Surf
Tackle
Thunder Wave
Toxic
Trick Room
Water Gun
Yawn
Zen Headbutt
 
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More Pokémon:



Dragonite [Cristina] (F)

Types: Dragon / Flying
Abilities: Inner Focus / Multiscale
Nature: Quiet (+SpA, -Speed, -10% Evasion)

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 8
AC: 5/5

Attacks:

Agility
Air Cutter
Aqua Jet
Aqua Tail
Bide
Body Slam
Brick Break
Bulldoze
Dive
Double-Edge
Draco Meteor
Dragon Rage
Dragon Rage
Dragon Tail
Earthquake
Endure
Fire Blast
Fire Punch
Focus Blast
Focus Punch
Haze
Heat Wave
Hidden Power (Fairy)
Hurricane
Icy Wind
Iron Head
Iron Tail
Leer
Mimic
Mimic
Ominous Wind
Outrage
Rain Dance
Razor Wind
Reflect
Rest
Return
Roar
Rock Slide
Rock Tomb
Roost
Safeguard
Safeguard
Skull Bash
Slam
Sleep Talk
Stone Edge
Substitute
Substitute
Sunny Day
Superpower
Tailwind
Thunder Punch
Thunder Wave
Thunder Wave
Toxic
Twister
Water Gun
Water Pulse
Wrap
Zap Cannon


Charizard [Bahamut] (M)

Types: Fire / Flying
Abilities: Blaze/Solar Power
Nature: Lonely (+Atk, -Def)

Stats:
HP: 100
Atk: 4 (+)
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Types: Fire / Dragon
Abilities: Blaze/Solar Power/Tough Claws
Nature: Lonely (+Atk, -Def)

Stats:
HP: 100
Atk: 6 (+)
Def: 3 (-)
SpA: 5
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24


Types: Fire / Flying
Abilities: Blaze/Solar Power/Drought
Nature: Lonely (+Atk, -Def)

Stats:
HP: 100
Atk: 5 (+)
Def: 2 (-)
SpA: 7
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 9/9
MC: 4
AC: 5/5

Attacks:

Air Slash
Ancient Power
Bide
Brick Break
Brick Break
Counter
Crunch
Dig
Double Team
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Earthquake
Ember
Endure
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Flare Blitz
Focus Punch
Frustration
Growl
Heat Wave
Heat Wave
Hidden Power (Fairy)
Iron Tail
Leer
Metal Claw
Mimic
Outrage
Protect
Rage
Reflect
Roar
Rock Slide
Roost
Scary Face
Scratch
Shadow Claw
Skull Bash
Smokescreen
Solar Beam
Substitute
Sunny Day
Tailwind
Thunder Punch
Toxic


Gliscor [Gau] (M)

Types: Flying/Ground
Abilities: Hyper Cutter/Sand Veil/Poison Heal
Nature: Jolly (+Speed, +14% Acc, -SpA)

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 50
AC: 5/5

Attacks:

Level Up
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics

Egg
Counter
Cross Poison
Night Slash
Agility
Double-Edge

TM/HM
Taunt
Roost
Earthquake
Stone Edge
Dig

Tomohawk [Locke] (M)

Types: Flying/Fighting
Abilities: Intimidate/Prankster/Justified
Nature: Modest (+SpA, -Atk)

Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 15
AC: 5/5

Attacks:
Aerial Ace
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Earth Power
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Heat Wave
Hidden Power (Electric)
Hurricane
Hyper Voice
Incinerate
Morning Sun
Noble Roar
Protect
Rain Dance
Rapid Spin
Rest
Roar
Roar
Rock Smash
Roost
Scratch
Stealth Rock
Sunny Day
Taunt
Whirlwind
Yawn

Pupitar (Ashe) (F)
Type: Rock / Ground
Rock STAB; adds an additional level of Priority on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage. Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Shed Skin / Shed Skin (H)

Nature: Quiet (+1 SpA / -15% Spe / -10% Evasion)

Stats:
HP - 90
Atk - 3
Def - 3
SpA - 4 (+)
SpD - 3
Spe - 44
Size class - 3
Weight class - 5
Total: 17

EC: 7/9
MC: 8
AC: 3/5

Attacks (18)
Level up:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash

Egg:
Focus Energy
Iron Tail
Pursuit
Outrage
Stealth Rock

TM:
Taunt
Protect
Dig
Torment
Substitute

Tutor:

Steelix [M] [Titan]
Nature: Brave
Type: Steel / Ground

[Abilities]
Rock Head (Passive)
Sturdy (Passive)
Sheer Force (Toggle) (H)
[Stats]
HP: 100
Atk: 4 (+)
Def: 9
SpA: 2
SpD: 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22​

Nature: Brave
Type: Steel / Ground

[Abilities]
Rock Head (Passive)
Sturdy (Passive)
Sheer Force (Toggle) (H)
Sand Force (Passive)
[Stats]
HP: 100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25​


EC: 6/6
MC: 4
AC: 5/5

[Moves]
Aqua Tail
Bind
Block
Bulldoze
Curse
Dark Pulse
Dig
Double Team
Dragon Pulse
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Endure
Explosion
Fire Fang
Flail
Gyro Ball
Harden
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Magnet Rise
Mimic
Mud Sport
Payback
Protect
Rage
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sandstorm
Screech
Selfdestruct
Slam
Sleep Talk
Smack Down
Stealth Rock
Stealth Rock
Stone Edge
Substitute
Tackle
Taunt
Thunder Fang
Toxic

Ferrothorn [M] [Gordon]
Nature: Adamant
Type: Grass / Steel

[Abilities]
Iron Barbs (Passive)
[Stats]
HP: 100
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 5
Spe: 20
Size Class: 2
Weight Class: 5
Base Rank Total: 19​

EC: 6/6
MC: 3
AC: 5/5

[Moves]
Block
Bullet Seed
Curse
Endeavor
Explosion
Flash Cannon
Giga Drain
Gravity
Gyro Ball
Harden
Ingrain
Iron Defense
Iron Head
Knock Off
Magnet Rise
Metal Claw
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Rollout
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Solar Beam
Spikes
Stealth Rock
Tackle
Thunder Wave
Thunderbolt
Toxic
Worry Seed

Golbez (Munchlax) (M)

Nature: Relaxed
+Def, -Speed, -10 Evasion

Type: Normal

Abilities: Pickup, Thick Fat, Gluttony

Stats:
HP: 120
Atk: 3
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 5/5

Attacks [40]:
Last Resort
Recycle
Snatch
Lick
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Chip Away
Screech
Body Slam
Stockpile

Counter
Selfdestruct
Curse
Whirlwind
Zen Headbutt

Earthquake
Return
Flamethrower
Rock Slide
Brick Break

Seed Bomb
Gunk Shot
Protect
Substitute
Focus Punch
Toxic
Ice Beam
Shadow Ball
Facade
Rest
Sleep Talk
Swallow
Spit Up
Double-Edge
Thunderbolt
Surf
Psychic

Staraptor [M] [Snow]
Nature: Careful
Type: Normal/Flying

[Abilities]
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Reckless (Passive): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
[Stats]
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3+
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 19​

EC: 9/9
MC: 4
AC: 5/5

[Moves]
Aerial Ace
Agility
Brave Bird
Close Combat
Defog
Detect
Double Team
Double-Edge
Endeavor
Endure
Facade
Fly
Foresight
Giga Impact
Growl
Heat Wave
Mirror Move
Pluck
Protect
Pursuit
Quick Attack
Rest
Return
Revenge
Roost
Sky Attack
Sleep Talk
Steel Wing
Substitute
Tackle
Take Down
Thief
Toxic
U-Turn
Whirlwind
Wing Attack

Mime Jr. [M] [Gogo]
Nature: Modest
Type: Psychic / Fairy

[Abilities]
Soundproof (Passive)
Filter (Passive)
Technician (Passive) (H) (Locked)
[Stats]
HP: 80
Atk: 0-
Def: 2
SpA: 4+
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12​

EC: 2/6
MC: 5
AC: 2/5

[Moves]

Level Up:
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam

Egg:
Fake Out
Future Sight
Hypnosis
Icy Wind
Trick

TM/HM:
Psyshock
Taunt
Solar Beam
Thunderbolt
Shadow Ball

Porygon-Z [-] [Boko]
Nature: Modest
Type: Normal

[Abilities]
Adaptability (Passive)
Download (Passive)
Analytic (Passive) (H) (Unlocked)
[Stats]
HP: 100
Atk: 2-
Def: 3
SpA: 6+
SpD: 3
Spe: 90
Size Class: 1
Weight Class: 3
Base Rank Total: 20​

EC: 9/9
MC: 4
AC: 5/5

[Moves] [43|81]
PHYSICAL
Bide
Foul Play
Skull Bash
Tackle

SPECIAL
Blizzard
Dark Pulse
Discharge
Electroweb
Hyper Beam
Ice Beam
Icy Wind
Psybeam
Psychic
Psyshock
Shadow Ball
Signal Beam
Solar Beam
Swift
Thunder
Thunderbolt
Tri Attack
Zap Cannon

OTHER
Agility
Barrier
Conversion
Conversion 2
Endure
Lock-On
Magic Coat
Magnet Rise
Mimic
Nasty Plot
Pain Split
Protect
Recover
Rest
Sharpen
Sleep Talk
Substitute
Teleport
Thunder Wave
Toxic
Trick Room​

Empoleon [F] [Celes]
Nature: Quiet
Type: Water/Steel

[Abilities]: Torrent | Defiant
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Defiant (Passive)
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 4
Spe: 52-
-10% Evasion
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
Agility
Aqua Jet
Bide
Blizzard
Brick Break
Brine
Bubble
Bubble Beam
Bulldoze
Defog
Dig
Dive
Double Team
Drill Peck
Earthquake
Endure
Flail
Flash Cannon
Fury Attack
Giga Impact
Grass Knot
Growl
Hail
Hidden Power (Fairy)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Defense
Mud Sport
Peck
Pound
Protect
Rain Dance
Rest
Roar
Scald
Signal Beam
Sleep Talk
Stealth Rock
Surf
Toxic
Water Pulse
Water Sport
Waterfall
Whirlpool
Yawn

Haunter [m] [Phantom Train]
Nature: Timid
Type: Ghost/Poison

[Abilities]: Levitate
Levitate (Passive)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
[Stats]
HP: 90
Atk: 1-
Def: 2
SpA: 4
SpD: 2
Spe: 110+
+21% Accuracy
Size Class: 3
Weight Class: 1
Base Rank Total: 15​

[Counters]
EC: 7/9
MC: 32
AC: N/A​

[Moves] [X|X]
Lick
Sucker Punch
Shadow Punch

Night Shade
Psychic
Sludge Bomb
Thunderbolt

Confuse Ray
Curse
Disable
Hypnosis
Mean Look
Protect
Perish song
Reflect Type
Spite
Taunt
Will-O-Wisp
 
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