pwne decides to be amazing and slap birkal with a trout.

1v1 Singles
All Abilities
Training Items
5 Chills/2 Recoveries
2 Subs
1 Day DQ
ASB Arena

Pwne mon:
302.png

(Sableye) Nelson (M)

Types: Ghost/Dark
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Nature: Brave (+1 Atk, -15% spe, -10% evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
-10 EVA

Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

EC: FULL
MC: 0
DC: FULL

Attacks:
Astonish
Confuse Ray
Detect
Faint Attack
Fake Out
Foresight
Foul Play
Fury Swipes
Knock Off
Leer
Mean Look
Night Shade
Power Gem
Punishment
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Zen Headbutt

Captivate
Feint
Flatter
Metal Burst
Moonlight
Nasty Plot
Recover
Sucker Punch

Body Slam
Counter
Dark Pulse
Double-Edge
DynamicPunch

Endure
Fire Punch
Fury Cutter
Gravity
Headbutt
Ice Punch
Icy Wind
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nightmare
Ominous Wind

Pain Split
Role Play
Seismic Toss
Signal Beam

Sleep Talk
Snore
Spite

ThunderPunch
Trick
Wonder Room

Aerial Ace
Attract
Brick Break
Calm Mind
Cut

Dig
Double Team
Dream Eater
Embargo
Facade
Flash
Fling
Focus Punch
Frustration
Hidden Power
Hone Claws

Incinerate
Low Sweep
Natural Gift
Payback
Poison Jab
Protect
Psych Up
Psychic
Rain Dance

Rest
Retaliate
Return
Rock Smash

Rock Tomb
Round
Secret Power
Shock Wave
Snarl

Snatch
Substitute
Swagger
Sunny Day

Taunt
Telekinesis
Thief
Torment
Toxic
Water Pulse
Will-O-Wisp

Helping Hand

Shadow Mend

47 moves


Birkal Mon:
475.png

Gallade (M)

Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 / 9
MC: 0
DC: 5 / 5

Attacks:
?? / 123

Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze

Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Defense Curl

Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop

Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration

Fury Cutter
Future Sight
Giga Impact
Grass Knot

Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice

Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick

Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power

Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam

Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge

Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick

Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt


Pwne orders
Birkal counter orders
I ref
 
why do i always order first.... :(

@exp share, shadow claw (Stall) ~ payback (stall) ~ shadow claw (stall)
if wow, magic coat
if taunt, magic coat
 
@exp. share

Immune to my STABs, gross.

Imprison (Magic Coat | Endure | Torment) | Will-O-Wisp | Night Slash
 
Pwnemon:
302.png

90 HP
100 EN
Status: None
4/3/3/3/43
S/W: 1/2
Keen Eye/Stall/Prankster
Exp Share

Birkal:
475.png

100 HP
100 EN
Status: None
5/3/2/4/92(+10%ACC)
S/W: 3/4
Steadfast/Inner Focus/Justified
Exp Share​


Round 1:
Gallade uses Imprison!
Magic Coat/Endure/Torment were sealed!
-7 Energy

Nelson uses Shadow Claw!
To Crit <625, 4752 no
7+3+1.5*1.5=17.25 Damage to Gallade
-4 Energy

Round 2:
Gallade uses Willowisp!
To Hit <8000, 3664 yes
Nelson was burned
-7 Energy

Nelson uses Magic Coat!
derp

Burn deals 2 Damage to Nelson

Round 3:
Gallade uses Night Slash!
To Crit <1250, 6538 no
7+3=10 Damage to Nelson
-5 Energy

Nelson uses Shadow Claw!
To Crit <625, 164 yes
7+3+1.5+3*1.5=21.75 Damage to Gallade
-4 Energy

Burn deals 2 Damage to nelson

Nelson: 10+2+2=14 Damage Taken
4+4=8 Energy used
Gallade: 17.25+21.75=29 Damage Taken
7+7+5=10 Energy Used


Pwnemon:
302.png

76 HP
92 EN
Status: Burned
4/3/3/3/43
S/W: 1/2
Keen Eye/Stall/Prankster
Exp Share

Birkal:
475.png

71 HP
81 EN
Status: Imprison
5/3/2/4/92(+10%ACC)
S/W: 3/4
Steadfast/Inner Focus/Justified
Exp Share​
 
Earthquake | Ice Punch | Fire Punch

If successful Protective/Evasive AND you're not Taunted, use Swords Dance that action and push back remaining actions.
If Counter, use Shadow Ball on the first instance, and Thunderbolt on the second.​
 
Pwnemon:
302.png

76 HP
92 EN
Status: Burned
4/3/3/3/43
S/W: 1/2
Keen Eye/Stall/Prankster
Exp Share

Birkal:
475.png

71 HP
81 EN
Status: Imprison
5/3/2/4/92(+10%ACC)
S/W: 3/4
Steadfast/Inner Focus/Justified
Exp Share​


Round 1:
Gallade uses Earthquake!
To Crit <625, 9362 no
10+3=13 Damage to Nelson
-7 Energy

Nelson uses willowisp!
To Hit <7000, 6655 no
gallade was burned
-7 Energy

Burn deals 2 damage to bitches

Round 2:
Gallade uses ice Punch!
To Crit <625, 8676 no
To Freeze <1000, 2205 no
8 Damage to Nelson
-6 Energy

Nelson uses Shadow Claw!
To Crit <625, 9738 no
7+1.5*1.5=12.75 Damage to Gallade
-4 Energy

Burn deals 2 Damage to Bitches

Round 3:
Gallade uses Fire Punch!
To Crit <625, 3693 no
8 Damage to Nelson
-6 Energy

Nelson uses Shadow Claw!
To Crit <625, 5181 no
7+1.5*1.5=12.75 Damage to Gallade
-8 Energy

Burn deals 2 Damage to Bitches


Nelson: 6+13+8+8=35 Damage Taken
7+4+8=19 Energy Restored
Gallade: 12.75+12.75+6=32 Damage Taken
7+6+6=19 Energy Restored


Pwnemon:
302.png

44 HP
73 EN
Status: Burned
4/3/3/3/43
S/W: 1/2
Keen Eye/Stall/Prankster
Exp Share

Birkal:
475.png

39 HP
62 EN
Status: Imprison, Burned
5/3/2/4/92(+10%ACC)
S/W: 3/4
Steadfast/Inner Focus/Justified
Exp Share​
 
Last edited:
Pwnemon:
302.png

44 HP
73 EN
Status: Burned
4/3/3/3/43
S/W: 1/2
Keen Eye/Stall/Prankster
Exp Share

Birkal:
475.png

39 HP
62 EN
Status: Imprison, Burned
5/3/2/4/92(+10%ACC)
S/W: 3/4
Steadfast/Inner Focus/Justified
Exp Share​


Round 1:
Gallade uses Destiny Bond!
it crapped on Nelson
-idc energy

Nelson uses Shadow Claw!
To Crit <625, 1171 no
7+1.5*1.5=12.75 Damage to Gallade
-12 Energy

Burn deals 2 Damage to Bitches

Round 2:
Gallade uses Earthquake!
To Crit <625, 634 no
10 Damage to Nelson
-7 Energy

Nelson uses Shadow Claw!
To Crit <625, 1398 no
7+1.5*1.5=12.75 Damage to Gallade
-12 Energy

Burn deals 2 Damage to Bitches

Round 3:
Gallade uses Earthquake!
To Crit <625, 8324 no
10 Damage to Nelson
-11 Energy

Nelson uses Shadow Claw!
To Crit <625, 4445 no
7+1.5*1.5=12.75 Damage to Gallade
-16 Energy

Gallade was KOed!
Destiny Bond activated!
Nelson was KOed!


Pwnemon:
302.png

KO HP
73 EN
Status: Burned
4/3/3/3/43
S/W: 1/2
Keen Eye/Stall/Prankster
Exp Share

Birkal:
475.png

KO HP
62 EN
Status: Imprison, Burned
5/3/2/4/92(+10%ACC)
S/W: 3/4
Steadfast/Inner Focus/Justified
Exp Share


And its a draw!

Pwnemon: 1 CC
Nelson the Sableye: 4 MC, 1 KOC

Birkal: 1 CC
Gallade: 4 MC, 1 KOC


And I receive 2 UC​
 
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