OVERVIEWverview
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On paper, Talonflame looks like yet another mediocre pPokemon, along with the rest of its friends with the Flying-type pokemon found in the early routes. However, along with Staraptor's sky-high attack stat and access to two amazing abilities in Intimidate and Reckless and Diggersby's ability Huge Power, Talonflame has a saving grace (aside from it's awesome design) in the form of Gale Wings. This, which turns Talonflameit into one of thea premier pPokemon forwith its ability to either destroy the opposing sidePokemon with powerful priority Brave Birds or supporand benefit the team with its plethora of support options. However, the skies aren't completely clear for our Talonflaming raptore, as it is weak to the common Water-, Electric- and Rock-type moves that plague thise metagame - the latter being quadruple - it, has rather mediocre stats to back up its absolutely amazing ability, which limit Talonflame to an extent,and has and its movepool that is nothing to write home about:, therefore limiting its options. However, don't let these shortcomings put you off from using Talonflame, as it is by far one of the most potent attackers and effective supporters in the metagame.
Offensive Support
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name: Offensive Supportandard
move 1: Brave Bird
move 2: Flare Blitz
move 3: Tailwind / Quick Guard
move 4: Protect / Quick Guard
ability: Gale Wings
item: Life Orb / Sky Plate
evs: 84 HP / 252 Atk / 172 Spe
nature: Adamant
Moves
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Before I start, let me just say how useful itGale Wings is having prioroty on every move in the gamecredibly useful, as it legrants Talonflame have a psuedo-prankster onpriority Tailwind and the most powerful prioroity move in the game when usingin the form of Brave Bird. On the subject of Brave Bird, it is theTalonflame's main attack due to that Talonflame will be using due toe priority it gains from Gale Wings:, ripping through pPokemon such as Amoonguss. This is then backed up by Talonflame's secondary STAB move, Flare Blitz: a combination whichplements Brave Bird fairly well; the only sole type thtwo moves form a potent combination resists it beinged by the Rock- type,ing and dual-types without rock resisting being Electric-/Water- and Electric-/Fire-a few other dual typings. Tailwind is powerful on Talonflame, serving the same purposa priority move thas it did on Thundurus, Tornadus and Whimsicott inboosts the past: a sSpeed-boost for of the wholentire team that is backed by priorotyfor a few turns. Protect is a staple in dDoubles for its ability to scout what the opponent is doing's moves and protect yourselfthe user from damage as everything is pressured in surviv, especially important considering with the ability to double-target. Quick Guard can be used in the place of Tailwind or Protect as the utility it provides is incredibly handy on Talonflame -. Quick Guard blockings Fake Out from the likes of Mega Kangaskhan, can give your teammate time to do something rather thaa free turn be stopped cold for the turn move, and it has been buffed in that it can no longer fails when used in succession.
Set Details
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The EVs given in the setEVs enable Talonflame to hit with as much power as possible, as well as outpacinge max sSpeed, jolly Mega Kangaskhan. As a result, Talonflame can block all of itMega Kangaskhan's Fake Outs with Quick Guard and preventing it from usingutilize Brave Bird to nullify Sucker Punch. Talon you when you use Bravflame Bird. You can run max sSpeed to outpace every Fake Out user in the metagame excluding max-speed Spositive-natured Raichu, who you sich Speed ties with it, and max-s Speed jolly Weavile, whoich outpaces you outright anyway. This will also enable yous Talonflame to outpace most opposing Talonflame, which couldan be a valuable asset. However, the two pokemonmaximum Speed investment is unadvised as Raichu and Weavile are too uncommon to bother investing EVs for and you, and Talonflame can mess with opposing Talonflame by usingwith Quick Guard anyway, so it is not recommended. The item of choice depends on what you want to do: have Talonflame to do: it can haold a Sky Plate if you want it to havefor a little more survivability at the cost of a lot of power, on your Flare Blitz as well as a little power on your Brave Bird, or use Life Orb if you just want it to hit as hard asfor the extra possiblewer, enabling youa guarantee ad 2HKO on 244 HP, Bold Coba Berry Ludicolo with Brave Bird, at the cost of survivability. An aAdamant nature is run as there is no actual reason to run a jJolly nature, as Talonflame will be usinge Brave Bird, Tailwind, Quick Guard orand Protect most of the time anyway.
Usage Tips
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Bring Talonflame in early-game to support the team with Tailwind and Quick Guard. Make your move accordingly based around the lead- match-up, using Quick Guard turn one when against a lead Kangaskhan, setting up Tailwind when you feel it is needed -, such as when facing a particularly fast team -, and useing Brave Bird ofr Flare Blitz to deal with opposing threats such as ScizorLudicolo and LudicoloScizor. As you can imagine, Talonflame-on-Talonflamemirror match-ups consist of many mind games - a bit like Aegislash's King's Shield -, so make sure to play conservatively in thoese situations, predicting what theyour opponent is going to do's move and using your 45 seconds well, or you. Misprediction might just get Talonflame KOed, for example, by Garchomp's Rock Slide when youit uses Brave Bird intoand the opponent' uses Quick Guard and get hit by Garchomp's Rock Slide.
Team Options
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Steel-types such as Scizor and Aegislash are a great way tohave good synergy with Talonflame and can deal with the Rock-types that resist Talonflame's attacks, as well as having good synergy with Talonflame. Rotom-Wash and Rotom-Heat are good ways of can dealing with opposing Talonflame, as well as dealing with opposing Mega Charizard Y better, and than Talonflamee latter can, with Rotom-Heat even being able to take advantage of the sun that Mega Charizard Y summons. Rock-types such as Tyranitar and Aerodactyl can also deal with opposing Talonflame, and the former can also deal with Rotom-Heat well. Amoonguss walls the living hell out of Rotom-Wash, as well asnd threatenings it back with a STAB Giga Drain. Mega Charizard Y can summon the sun, boosting the power of Talonflame's Flare Blitz, alsond conmpensating for theits slight lack of power when it holding thes a Sky Plate. A combo of Talonflame and Garchomp iscreate a terrifying offensive core, covering each other's weaknesses with excellent offensively with synergy; for example, Talonflame covering thes Fairy-types and Ferrothorn, while Garchomp covers Talonflame and Rotom-Heat, just as examples.
Choice Band
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name: Choice Band
move 1: Brave Bird
move 2: Flare Blitz
move 3: U-Turn
move 4: Tailwind / Me First / Aerial Ace
ability: Gale Wings
item: Choice Band
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant
Moves
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Brave Bird is a powerfulthe move that Talonflame will generally be using, due to its STAB boost and Gale Wings. Flare Blitz is there mainly as a backup plan when it maybe isn't the best idea tomove for when lock yourselfing Talonflame into Brave Bird isn't optimal, and dealings with pPokemon such as Scizor and Aegislash better than Brave Bird does. U-Tturn is useful on this set as it letallows Talonflame switch out ofto escape from a bad situation, as well and is being Talonflame's best way to hitmove for Tyranitar. The last moveslot is mainly a filler, but there are a few options to consider. Tailwind serves the same purpose as on the standard set, while alsoand can help bluffing an un-cnon-Choiced set. However, Talonflame is completebasically forced to switch out on the following turn after using Tailwind, so it will soon be clear that you are cTalonflame is Choiced if you a-locked. Before repeatedly ussetting up Tailwind dispite it being useless while in effect., Me First, on the other hand, supportlps Talonflame against pPokemon such as Aerodactyl before it has set up Tailwind, stealing its Rock Slide and OHKOing ithem. However, itthe move is a little situational, so keep that in mind when using it. Aerial Ace can also be used in the fourth moveslot as a recoil-free way of dealing with weakened opponents. Howe, but is ver, Talonflame iy weak and forces Talmost forcedonflame to switch out after using it as being locked into a weak move isn't recommended for obvious reasons.
Set Details
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The EVs are there deliberatelyo outpace opposing Talonflame whileand maximising Talonflame'ze its firepower. An Adamant nature and Choice Band only augments this further, Talonflame's oftfensive capabilities, turning Talonflameit into a nuke that can just keep spamming Brave Bird with little worry. An adamant nature is there to maximise Talonflame's power. Furthermore, a j Jolly nature is pretty worthless when, as Talonflame is mostly just going to be spamming Brave Bird anyway.
Usage Tips
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Brave Bird (almost) everything is the advice that I would give you when using this set as it willmost often get you further than doing any other sole action. Howe best mover, clicking that button wio use, thout thinking cgh it should cost you, so know when to not click Brave Birdnot be used recklessly. Write down the opposing team and refer to it whenever you are chosing what move you want to make Talaking decisionflame use, as you will often find situations mid-game where you regret clicking Brave Bird is not the best move to use. Switch strategically to ensure that whateverthe Pokemon you are switching in takes as little damage as possible, such a. An example includes luring a Rock Slide with Talonflame and goswitching into Garchomp to take the hit, allowing Talonflame to come in later and lock itself into the appropriate move. General decisions to make are toinclude useing U-Tturn when Tyranitar is on the opponent's side of the field, useing Flare Blitz when Aegislash or Scizor is a threat to your team, and useing your filler ifmove when you deem it to be appropriate. Other than that, you can usually safely use Brave Bird.
Team Options
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Rotom-Wash and Rotom-Heat can deal with opposing Talonflame, and Rotom-Heat in particuthe latter can deal with Mega Charizard Y very well. Rotom-Mow, on the other hand, is a great wayPokemon to deal with opposing Rotom-Wash and Tyranitar. Tyranitar can deal with Rotom-Heat, Talonflame, and Mega Charizard Y well, thoweverugh it must be wary of Talonflame's U-Tturn and Mega Charizard Y's Solar Beam when it mega evolves after Tyranitar comes in. Fake Out users such as Mega Kangaskhan can prevent Rock Slides and enable Talonflame to U-Tturn out safely toand bring in a pPokemon with a better match-up against the opponent's combo, orPokemon. Fake Out users can also give itTalonflame a turn to uset up with Tailwind or somethingutilize another move. The combination of Scizor and Talonflame is effective, as Scizor cary,n dealing with the Rock-types that wall Talonflame whileand Talonflame can deals with Aegislash that may be, which can causinge problems for Scizor that lack Thief. However, Scizor is still walled by Rotom-Wash and Rotom-Heat, and must be wary of the former's Will-O-Wisp and the latter's Overheat. Garchomp also makes a terrifying offensive core than excellent partner, as it can defeal with Rotom-Heat. However, Garchompthough it must, once again, be wary of Will-O-Wisp from Rotom-Wash. Amoonguss is capable of dealing with Rotom-Wash and Tyranitar, as well as being capable of supporting Talonflame with Spore and Rage Powder. It must, hHowever, it must be wary of the latter's Crunch and Rock Slide as the damage will sfrom Tyranitart racking up. FinalLastly, Haxorus can "bMold Break the mold" er Haxorus cand deal 2HKO 252 HP / 44 Def Rotom-Wash and always OHKO Rotom-Heat with a Mold Breaker Earthquake.
Other Options
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Talonflamehough it doesn't exactly have the god of all movepoolsbest offensive movepooly, but it doesTalonflame haves a very good supportive movepool and a few other offensive options to consider. Talonflame has a wide range of support moves that couldan go on the standard set, the most notable of which are Will-O-Wisp, Taunt, and Roost. However, these are generally outclassed by the options that are currently in the set. Overheat couldan be used on the standard set with a mMild nature and an EV spread of 172 Atk / 252 SpA / 84 Spe,; however, such a set would be lpacking in pows a weaker when using Brave Bird, and it forces Talonflame to run Life Orb over Sky Plate, which many players will findbe unattractive due to the high levels of recoil it causes when using Brave Birduces. On the subject of Overheat, Talonflame has a range of special moves that it can use well, such as Hidden Power, Fire Blast and, Flamethrower, and Solar Beam, however I have just listed Talonflame's entire (usable) special movepool in this one sentence, so it is definitely not recommended. Acrobatics can be used over Aerial Ace on the Choice Band set just in case Talonflame is on the wroreceiving end of a Knock Off, h. However, Knock Off is too uncommon to recommend preparing for, and Aerial Ace is, ironically, stronger when Talonflame does haveholds an item in tact. Charti Berry or Wacan Berry can be used with an EV spread of 172 HP / 252 Atk / 84 Spe to guarantee that Talonflame to takcan survive Mega Tyranitar's Rock Slide - surviving the chip-damage fterom Sandstorm too - or modest, max speciadamage as well attacks Modest Rotom-Heat's Thunderbolt. Natural Gift can be used to give Talonflame a better way to deal with Rotom-Wash and Tyranitar by utilising in tandem withe Liechi Berry and Salac Berry, respectively. While the former item could have utility when it isn'f not used up by Natural Gift, the latter has little use outside of sis mostly unnecessary, as the Speeding up Talonflame's Flare Blitz: something which would lead boost is irrelevant to it being KOd anywaymost moves bar Flare Blitz. Furthermore, Natural Gift can only be used once without access to Recycle or Harvest: two things that Talonflame lacks, so it isn't recommended. FinalLastly, Talonflame has access to Swords Dance and Bulk Up to boost its stats,; however, Talonflame isn't going to be around for long enough to utilisze these well, so it isn't advised.moves well.
Checks and& Counters
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**Electric-Ttypes**: Rotom-Wash and Rotom-Heat are Talonflame's worst enemyies, as Talonflameit cannot deal littleo much damage to either of them due to their typingwith its STAB moves. Mega Manectric is also a good way tocan deal with Talonflame well due to Intimidate, thoweverugh it must be wary of a sun-boosted Flare Blitz in the sun. Mega Ampharos can tank Talonflame's moves better than Mega Manectric can, but doesn't have access to the high-utility Intimidate, unlike Mega Manectric.
**Rock-Ttypes**: Tyranitar resists both of Talonflame's STAB attacks, although it must be wary of Talonflame's U-Tturn, as it will 2HKO 92 HP / 124 Def Tyrnanitar 5.1% of the time. Furthermore, Tyrand withitar is vulnerable to double-targeting posing an ever-present threat to Tyranitar, it, and could lead to it being KOed that turn. Rhydon and Rhyperior completely wall Talonflame, howeverbut they must be wary of one of Talonflame's usual teammates: Rotom-Wash. Aerodactyl posgives a stiffTalonflame competition with Talonflame in the roll ofas a Tailwind- user, and can OHKO Talonflameit with its STAB Rock Slide. However, like Rhyperior, Aerodactyl must be wary of Rotom-Wash.
**Water-Ttypes**: Slowbro and Rotom-Wash can tank both of Talonflame's STAB attacks and retalliate with STAB Scald and Hydro Pump, respectively. However, the former must be wary of Talonflame's U-Tturn. Azumarill is capable of tanking Talonflame's Brave Bird and can OHKOing back with STAB Waterfall andor Aqua Jet, though the latter withrequires some prior damage. However, it must be wary of Rotom-Wash, whoich can OHKO it with Thunderbolt. Gyarados floats in the same boat ass similar to Azumarill, excepthough tradinges Aqua Jet for Intimidate, making it an even better way to deal with Talonflame.
**The RestQuick Guard**: Quick Guard users such as Mienshao and opposing Talonflame play mind games with Talonflame, as they are capable of wasting Talonflame'its turn with Quick Guard, enabl and allowing itsa teammate to cripple Talonflame with the attack of its choice or straight out KO Talonflame. it.
**Intimidating pe**: Pokemon (pun intended)with Intimidate, such as Scrafty and Salamence can weaken Talonflame and force it to switch out.
**Rock-type Moves**: Pokemon that willsuch as Garchomp and Salamence often carry Rock Slide for coverage, such as Garchomp and the aformentioned Salamence,. They can often take a hit and OHKO Talonflame in return with said move.