Hello , I'm called Easer,I wanted to try a more stally rain team, I dont usually do RMts but I had so many ideas on this one I decided to. I am open to all changes .
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Leech Seed
- Gyro Ball
- Stealth Rock
- Toxic /Spikes
To lay down spikes stealth rocks , also has a good amount of resistances for switch ins.
It can toxic and wear down the opponent and can be use to not wear out politoed for the weather war
Vaporeon @ Leftovers
Trait: Hydration
EVs: 60 Def / 252 HP / 4 SAtk / 192 SDef
Calm Nature
- Scald
- Ice Beam
- Roar
- Toxic
Vaporeon can sponge huge special hits and with rain up can dish back huge scalds with a high burn rate and this is what I use her for. It can also use ice beam on the dragons present in the Ou tier.
Roar and toxic along with its defenses allow me to use vaporeon to phaze and damage.
Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 HP / 4 SAtk
Lonely Nature
- Outrage
- Hurricane
- Earthquake
- ExtremeSpeed
Dragonite, A good pokemon when my team is lacking in physical attackers, mostly do to my mainly special attacking walls, Well, using wits, I have to try to keep physical walls to a minimum, of course my own walls do this but dragonite is a beast and I love to use it, hurricane for grass types , outrage for killing things earthquake for coverage and espeed for the best priority.
Politoed @ Leftovers
Trait: Drizzle
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Encore
- Hydro Pump
- Perish Song
- Scald
Standard defensive politoed, with this variant I try to stay alive as long as I can , and it is very effective at that. It can also shoot out very huge powered Hydro Pumps with stab and rain, and has utility in Encore and PS
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 228 SDef / 248 HP / 32 Spd
Calm Nature
- Water Pulse
- Thunder
- Substitute
- Wish
Jirachi is useful for its resistances , it also packs a great ability , a move Ive been wanting to use, in water pulse, and great stats from a legendary poke. This set uses 2 rain helped moved with standard jirachi stuff to achieve the goal of walling things and hitting back.
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder
- Focus Blast
- Grass Knot
- Hidden Power [Ice]
The main sweeper on the team, usually finishing the job with dragonite or one of the walls, it has various moves for a good coverage and a scarf so I can outspeed things at the end , Usually with a move that can hit all things nuetrally if I played the game well, I am also considering switching this for dual stab + agil plot but I do not want to lose the speed and coverage, I am considering it.
When It comes to defenses, The team has a widespread base to absorb moves and switch in on many of the threats in OU,
It has been a long day , and night, and tomorrow I ill edit this and put in some figures on how the team deals more with the metagame, or if it winds up failing completely after maybe some dumb luck yesterday and today
EDIT: sorry adding pictures kinda spread out the text a bit , but I think its an improvement reading wise
EDIT2: Slightly Updated Version
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Toxic Spikes
- Gyro Ball
- Stealth Rock
- Rapid Spin
-Changed to fortress because it still keeps my resistances good, and even adds one, and allows me to rapid spin for dragonite support
-------------------
Vaporeon @ Leftovers
Trait: Hydration
EVs: 252 HP / 60 Def / 4 SAtk / 192 SDef
Calm Nature
- Scald
- Ice Beam
- Roar
- Toxic
- I now switch between vape and this
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 60 Def / 4 SAtk / 192 SDef
Calm Nature
- Scald
- Ice Beam
- Recover
- Toxic
---------------------
Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 HP / 252 Atk / 4 SAtk
Lonely Nature
- Outrage
- Hurricane
- Roost
- ExtremeSpeed
-Gave dnight roost, still not too keen on making it the rain tank set, for 2 reasons, I need some type of physical attack, and already have 4 walls, and I need something to attack alongside thundurus
-----------------------
Politoed @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Encore
- Hydro Pump
- Perish Song
- Ice Beam
-Scald changed to ice beam
-------------------------
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 248 HP / 228 SDef / 32 Spd
Calm Nature
- Psyshock
- Thunder
- Calm Mind
- Wish
-Changed from Waterpulse to Psyshock , and sub to CM, still working on the Evs here, but will be putting some into def
-----------------------------
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Focus Blast
- Volt Switch
- Hidden Power [Ice]
Changed Grass Knot , into Volt Switch
Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Leech Seed
- Gyro Ball
- Stealth Rock
- Toxic /Spikes
To lay down spikes stealth rocks , also has a good amount of resistances for switch ins.
It can toxic and wear down the opponent and can be use to not wear out politoed for the weather war
Vaporeon @ Leftovers
Trait: Hydration
EVs: 60 Def / 252 HP / 4 SAtk / 192 SDef
Calm Nature
- Scald
- Ice Beam
- Roar
- Toxic
Vaporeon can sponge huge special hits and with rain up can dish back huge scalds with a high burn rate and this is what I use her for. It can also use ice beam on the dragons present in the Ou tier.
Roar and toxic along with its defenses allow me to use vaporeon to phaze and damage.
Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 HP / 4 SAtk
Lonely Nature
- Outrage
- Hurricane
- Earthquake
- ExtremeSpeed
Dragonite, A good pokemon when my team is lacking in physical attackers, mostly do to my mainly special attacking walls, Well, using wits, I have to try to keep physical walls to a minimum, of course my own walls do this but dragonite is a beast and I love to use it, hurricane for grass types , outrage for killing things earthquake for coverage and espeed for the best priority.
Politoed @ Leftovers
Trait: Drizzle
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Encore
- Hydro Pump
- Perish Song
- Scald
Standard defensive politoed, with this variant I try to stay alive as long as I can , and it is very effective at that. It can also shoot out very huge powered Hydro Pumps with stab and rain, and has utility in Encore and PS
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 228 SDef / 248 HP / 32 Spd
Calm Nature
- Water Pulse
- Thunder
- Substitute
- Wish
Jirachi is useful for its resistances , it also packs a great ability , a move Ive been wanting to use, in water pulse, and great stats from a legendary poke. This set uses 2 rain helped moved with standard jirachi stuff to achieve the goal of walling things and hitting back.
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder
- Focus Blast
- Grass Knot
- Hidden Power [Ice]
The main sweeper on the team, usually finishing the job with dragonite or one of the walls, it has various moves for a good coverage and a scarf so I can outspeed things at the end , Usually with a move that can hit all things nuetrally if I played the game well, I am also considering switching this for dual stab + agil plot but I do not want to lose the speed and coverage, I am considering it.
When It comes to defenses, The team has a widespread base to absorb moves and switch in on many of the threats in OU,
It has been a long day , and night, and tomorrow I ill edit this and put in some figures on how the team deals more with the metagame, or if it winds up failing completely after maybe some dumb luck yesterday and today
EDIT: sorry adding pictures kinda spread out the text a bit , but I think its an improvement reading wise
EDIT2: Slightly Updated Version
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
IVs: 0 Spd
- Toxic Spikes
- Gyro Ball
- Stealth Rock
- Rapid Spin
-Changed to fortress because it still keeps my resistances good, and even adds one, and allows me to rapid spin for dragonite support
-------------------
Vaporeon @ Leftovers
Trait: Hydration
EVs: 252 HP / 60 Def / 4 SAtk / 192 SDef
Calm Nature
- Scald
- Ice Beam
- Roar
- Toxic
- I now switch between vape and this
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 60 Def / 4 SAtk / 192 SDef
Calm Nature
- Scald
- Ice Beam
- Recover
- Toxic
---------------------
Dragonite @ Leftovers
Trait: Multiscale
EVs: 252 HP / 252 Atk / 4 SAtk
Lonely Nature
- Outrage
- Hurricane
- Roost
- ExtremeSpeed
-Gave dnight roost, still not too keen on making it the rain tank set, for 2 reasons, I need some type of physical attack, and already have 4 walls, and I need something to attack alongside thundurus
-----------------------
Politoed @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Encore
- Hydro Pump
- Perish Song
- Ice Beam
-Scald changed to ice beam
-------------------------
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 248 HP / 228 SDef / 32 Spd
Calm Nature
- Psyshock
- Thunder
- Calm Mind
- Wish
-Changed from Waterpulse to Psyshock , and sub to CM, still working on the Evs here, but will be putting some into def
-----------------------------
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Focus Blast
- Volt Switch
- Hidden Power [Ice]
Changed Grass Knot , into Volt Switch
Last edited: