Random Rain: The Flash with Megas

Its_A_Random

Glalie [Mastic] (M)
NATURE: Hasty (+10% Accuracy (Normal), +15% Accuracy (Mega))

TYPE: Ice
ABILITIES: Inner Focus / Ice Body / Moody (H) / Refrigerate (Mega)

STATS (NORMAL)
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 6
Base Rank Total: 18

STATS (MEGA)
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 115 (+)
Size Class: 4
Weight Class: 8
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 1/5

ATTACKS (23/68)
PHYSICAL
Avalanche
Bide
Bite
Crunch
Earthquake
Headbutt
Ice Fang
Ice Shard

SPECIAL
Blizzard
Icy Wind
Powder Snow
Shadow Ball
Sheer Cold

OTHER
Block
Disable
Double Team
Hail
Leer
Protect
Spikes
Substitute
Taunt
Torment


Beedril (Bio) (Male)
Types:
Bug
: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Nature: Jolly: ( +15% Speed, +9% Accuracy , -1 SpAtk)

Stats:
HP:
100
Atk: 3
Def: 2
SpA: 0 (-)
SpD: 3
Spe: 87 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 5/5
MC: 1
AC: 5/5


Types:
Bug
: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Adaptability: The moves that match this Pokemon's type have their Base Attack Power increased by two (2)

Nature: Jolly: ( +15% Speed, +30% Accuracy , -1 SpAtk)

Stats:
HP:
100
Atk: 6
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 167 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Attacks:
Level Up

Fury Attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Poison Sting
String Shot
Bug Bite
Harden
Pin Missle
Poison Jab
Agility
Assurance
Endeavor

Egg

TM/HM
Toxic
Roost
U-Turn
Protect
Bide
Substitute
Infestation
Reflect

Move Tutor
Drill Run
Knock Off
Endure
Electroweb


IAR orders
Rain orders.
I ref
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Mastic (M) @ Glalitite + Exp. Share

[Mega Evolve] Headbutt > Blizzard > Headbutt
IF
Bide is issued, THEN use Substitute (15 HP) on the first Bide action, Taunt on the second Bide action.
IF (Protective/Evasive Move) is used successfully, THEN use Hail on the first instance.
 
ROUND 1

Pre-Round Status
Its_A_Random

Glalie
HP:
100
EN: 100
Stats: 3/2/3/3/92
Size and Weight: 3/6
Item: Exp. Share + Glalietite
Abilities: Inner Focus, Ice Body
Status: Healthy
Other: +10% acc
Ranman_Legends


Beedrill
HP:
100
EN: 100
Stats: 3/2/0/3/87
Size and Weight: 2/3
Item: Exp. Share + Beedrillite
Abilities: Swarm, Sniper
Status: Healthy
Other: +9% acc
Field:
Nothing

Action 1
Beedrill used Reflect
Shiny Screen
-10 EN

Glalie used Headbutt
Crit (<= 625) = 52: YES
(7 + 2 + 3 + 3 + 7.5 - 3) = 19.5 Dmg
-4 EN

Action 2
Beedril used Pin Missile
Hits roll = 1: 3 hits (Bug STAB)
(9 + 3 + 2 + 9 - 3) = 20 Dmg
-6 EN

Glalie used Blizzard!
Hit (<= 8500) = 5102: YES
Crit (<= 625) = 9725: NO
(11 + 3 + 7.5 - 4.5) = 17 Dmg
Freeze (<= 1000) = 6645: NO
-7 EN

Action 3
Beedrill used Poison Sting (Contact)
(4 + 3 + 5 + 2 + 9 - 3) = 20 Dmg
Poison (<= 3000) = 2908: YES
Galie was poisoned!
-2 EN

Glalie used Headbutt
Crit (<= 625) = 2132: NO
(7/2 + 2 + 3 + 7.5 - 3) = 13 Dmg
-4 EN

Glalie is hurt by poison! (-2 HP)

Totals:
Glalie: -42 HP, -15 EN
Beedrill: -50 HP (49.5), -18 EN


Post-Round Status
Its_A_Random

Glalie
HP:
58
EN: 85
Stats: 5/2/5/3/115
Size and Weight: 4/8
Item: Exp. Share + Glalietite
Abilities: Inner Focus, Ice Body, Refrigerate
Status: Poisoned
Other: +15% acc
Ranman_Legends


Beedrill
HP:
50
EN: 82
Stats: 6/2/1/3/167
Size and Weight: 3/3
Item: Exp. Share + Beedrillite
Abilities: Swarm, Sniper, Adaptability
Status: Healthy
Other: +30% acc​
Field:
Reflect (3A, Rainman_Legend's field)​
 
Pin Missile-->Poison Sting (Contact)-->Pin Missile

If You are Under the Effects of Torment when you would act, Use U-turn First Instance, Poison Jab Second Instance, and U-Turn Third Instance

If Glalie is under the effects of a sucessful P/E move, use Focus Energy first instance, and Harden the second
 
ROUND 2
Pre-Round Status

Its_A_Random

Glalie
HP:
58
EN: 85
Stats: 5/2/5/3/115
Size and Weight: 4/8
Item: Exp. Share + Glalietite
Abilities: Inner Focus, Ice Body, Refrigerate
Status: Poisoned
Other: +15% acc
Ranman_Legends


Beedrill
HP:
50
EN: 82
Stats: 6/2/1/3/167
Size and Weight: 3/3
Item: Exp. Share + Beedrillite
Abilities: Swarm, Sniper, Adaptability
Status: Healthy
Other: +30% acc​
Field:
Reflect (3A, Rainman_Legend's field)

Action 1
Glalie used Bide
Storing energy

Beedrill used Pin Missile
Roll for hits = 2: 3 hits (BUG STAB)
Crit (<= 625) = 3916, 1565, 7767: NO
(9 + 3 + 2 + 9 - 3) = 20 Dmg
-6 EN

Glalie is hurt by poison! (-2 HP)

Action 2
Glalie is storing energy!

Beedrill used Poison Sting (Contact)
(4 + 3 + 5 + 2 + 9 - 3) = 20 Dmg
-2 EN

Glalie is hurt by poison! (-2 HP)

Action 3
Glalie used Bide!
Crit (<= 625) = 2132: NO
(20 + 20) * 1.75 = 70 Dmg
Can you say overkill?
-41 EN

Glalie is hurt by poison! (-2 HP)

Totals:
Glalie: -46 HP, -41 EN
Beedrill: -50 HP (70, KO), -8 EN


Post-Round Status
Its_A_Random

Glalie
HP:
8
EN: 44
Stats: 5/2/5/3/115
Size and Weight: 4/8
Item: Exp. Share + Glalietite
Abilities: Inner Focus, Ice Body, Refrigerate
Status: Poisoned
Other: +15% acc
Ranman_Legends


Beedrill
HP:
KOed
EN: KOed
Stats: 6/2/1/3/167
Size and Weight: 3/3
Item: Exp. Share + Beedrillite
Abilities: Swarm, Sniper, Adaptability
Status: KOed
Other: +30% acc​
Field:

Money Money Money:

Rainman Legends gets 1 CC.
Beedrill gets 4 MC.

Its_A_Random gets 1 CC.
Glalie gets 3 MC and 1 AC. Oh and 1 KOC.

I get 3 UC.​
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top