randomly gold flash

Its_A_Random
S0L1D G0LD
goid's mons
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Paduk (Kingdra) (M)
Nature: Mild
Type: Water/Dragon

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Swift Swim

Sniper

Damp (HA UNLocked)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: 9/9
MC: 1
AC: 5/5
KOC: 0

Moves (37/72):

Bubble (*)
Smokescreen (*)
Leer (*)
Water Gun (*)
Focus Energy (*)
Bubble Beam (*)
Agility (*)
Brine
Hydro Pump
Dragon Dance
Dragon Pulse

Clear Smog
Disable (*)
Outrage (*)
Muddy Water (*)
Razor Wind (*)
Signal Beam (*)

Toxic
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Double Team
Rain Dance (*)
Rest (*)
Scald
Giga Impact
Sleep Talk (*)
Substitute
Flash Cannon
Whirlpool

Bide
Bounce
Dive
Endure
Icy Wind
Skull Bash

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Hyuudora (Gyarados) (M)
Nature: Relaxed
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Mold Breaker (Mega-Only)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 6
Base Rank Total: 20

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Hyuudora (Gyarados) (M)
Nature: Relaxed
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Mega Stats:
Hp: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Moves (51/86):

Thrash
Bite
Splash (*)
Tackle (*)
Ice Fang
Aqua Tail
Rain Dance
Crunch
Hyper Beam

Toxic
Body Slam
Water Gun
Zap Cannon
Taunt
Blizzard
Protect
Endure
Thunderbolt
Earthquake
Double Team
Reflect
Bide
Fire Blast
Torment
Facade
Skull Bash
Rest
Brine
Scald
Incinerate
Payback
Giga Impact
Stone Edge
Avalanche
Thunder Wave
Bulldoze
Dragon Tail
Sleep Talk
Rock Smash
Waterfall
Whirlpool
Dive

Bounce (*)
Icy Wind
Iron Head
Outrage

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)
random's mons
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Lunatone [Quilla] (-)
NATURE: Modest

TYPE: Rock / Psychic
ABILITIES: Levitate

STATS
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 5
Base Rank Total: 17

EC: N/A
MC: 0
AC: N/A

ATTACKS (36/81)
PHYSICAL
Earthquake
Explosion
Iron Head
Rock Slide
Rock Throw
Stone Edge
Tackle

SPECIAL
Blizzard
Charge Beam
Confusion
Earth Power
Future Sight
Grass Knot
Ice Beam
Icy Wind
Moonblast
Psychic
Psywave
Shadow Ball
Signal Beam

OTHER
Baton Pass
Cosmic Power
Embargo
Harden
Heal Block
Hypnosis
Magic Coat
Magic Room
Moonlight
Pain Split
Protect
Rock Polish
Skill Swap
Sleep Talk
Substitute
Toxic
235.png

Smeargle [Paingle] (M)
NATURE: Quiet (-10% Evasion)

TYPE: Normal
ABILITIES: Own Tempo / Technician / Moody (H)

STATS
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 65 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: N/A
MC: 0
AC: 5/5

ATTACKS (24/621)
PHYSICAL
Drain Punch
Fake Out
Gunk Shot
Pay Day

SPECIAL
Aura Sphere
Boomburst
Dragon Pulse
Hyper Voice
Shadow Ball
Thunderbolt

OTHER
Encore
Endure
Heal Pulse
Magic Coat
Pain Split
Protect
Quick Guard
Reflect
Sketch (×6)
Sleep Talk
Substitute
Taunt
Toxic
Wide Guard
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Stantler [Reign Deer] (F)
NATURE: Brave (-10% Evasion)

TYPE: Normal
ABILITIES: Intimidate / Frisk / Sap Sipper (H)

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 73 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 18

EC: N/A
MC: 0
AC: 1/5

ATTACKS (22/87)
PHYSICAL
Astonish
Bite
Earthquake
Jump Kick
Megahorn
Stomp
Tackle
Take Down
Zen Headbutt

SPECIAL
Extrasensory

OTHER
Confuse Ray
Disable
Hypnosis
Imprison
Leer
Me First
Mud Sport
Protect
Sand Attack
Sleep Talk
Substitute
Trick Room

IAR sends out first
 

Attachments

  • upload_2015-4-5_19-21-49.png
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Paduk @ Exp Share

Hydro Pump - Scald - Hydro Pump
If your move is Disabled when you would act, use Muddy Water that action.
If successful p/e move, use Focus Energy on the first instance, and Chill on the second, pushing back in each case.
 
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vs
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100/100 100/100
Gyarados used Hydro Pump!
Hit 841=Yes
Crit 178= No
(11+3+6-4.5)=15.5 damage
-8 EN

Stantler used Trick Room!
A tricky room went up for 4 rounds!
-10 EN

a2
Stantler used Stomp!
Crit 559=No
(9+4-3+3+6-3)=16 damage
Effect 1343=No
-7 EN

Gyarados used Scald!
Crit 1394=No
(8+3+6-4.5)=12.5 damage
Effect 1325=No
-6 EN
a3
Stantler used Bite!
Crit 1580=No
(6+6-3)=9 damage
Flinch 636=No
-4 EN

Gyarados used Hydro Pump!
Hit 738=Yes
Crit 738(yes, really, same number twice)= No
(11+3+3-4.5)=15.5 damage
-8 EN

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57/79 75/78

random's up
 
Last edited:
Stomp > Megahorn > Stomp
IF
Disable (Stomp) is used, THEN use Imprison (Disable | Protect | Substitute) on the first instance, pushing actions back.
IF Agility (Evade) is used successfully, THEN use Earthquake that action, pushing actions back.
 
sorry for disappearing
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vs
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57/79 75/78
Kingdra tightened its skull!
+1 Def
-8 EN

Stantler used Stomp!
Crit 1308=No
(9+4-3+3+6-3)-2=14 damage
Effect 93=Yes
-7 EN

Kingdra flinched!

a2

Kingdra tightened its skull!
+1 Def
-12 EN

Stantler used Megahornl!
Hit 134=YeS
Crit 327=No
(12+6-3)-4=11 damage
-7 EN

Kingdra used Skull Bash!
Crit 1479=No
(13-2+4.5-4.5)=11 damage

a3
Stantler used Stomp!
Crit 34=Yes
(9+4-3+3+3+6-3)-4=15 damage
Effect 594=No
-7 EN

Kingdra used Brine!
Crit 71=Yes
(13+3+3+2+6-4.5)=22.5 damage
-8 EN
[/hide]

[/hide]
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24/58 35/48
N/A/+2 Def
S0L1D G0LD orders.
Its_A_Random orders.
 
Last edited:
(You need to roll for Megahorn to hit. Megahorn does not have an effect chance. Skull Bash has a base en cost of 8, not 13. Skull Bash should deal 2 less damage because of Stantler's Intimdate. Brine should deal 2 more damage, because Kingdra's Sniper raises crit power by 2 on single hit attacks. I am aware the last two mean Stantler stays at 24 hp, but it is important to note in the calcs.)

Skull Bash - Brine - Skull Bash
If your move is Disabled when you would act, use Scald that action.
If damaging Normal-Type combo, use Dive (Hold) that action and Dive (Release) the next.
 
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v.
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24/58 35/48
N/A/+2 Def
Kingdra tightened its skull!
+1 Def
-8 EN

Stantler used Me First!
Stantler tightened its skull and attacked!
Crit 1537=No
(19.5+3+6-3))-6=19.5 damage
+1 Def
-10 EN

Kingdra used Skull Bash!
Crit 1432=No
(13+4.5-4.5)-4=9 damage

a2

Stantler used Stomp!
Crit 57=ofc stomp crits
(9+4-3+3+3+6-3)=19 damage
Effect 1572=nein!
-7 EN

IAR wins!
Me: 3 UC

IAR: 1 CC
Stantler: 1 AC, 2 MC, 3 KOC

Goid: 1 CC
Kingdra: 4 MC
 
Last edited:
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