Hey guys this is my first OU team that I made by myself and it seems to be working rather well but I was wondering if there is an improvements I can make, I peaked at around 1600 showdown but I can never seem to get any higher. I am not against changes so if you have any changes please list them below.
First up is Azumarill, she tends to be my revenge killer and my talonflame and heatran counter.
Azumarill @ Life Orb
Ability: Huge Power
EVs: 252 Atk / 212 HP / 44 Spd
Adamant Nature
- Aqua Jet
- Waterfall
- Superpower
- Ice Punch
Secondly Alakazam-mega, not much to be said about him, Great against greninja(out speeds) and people tend to not expect the HP fire which makes him a great scizor killer.
Alakazam-Mega @ Alakazite
Ability: Trace
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Hidden Power [Fire]
Mandibuzz AKA MVP is amazing when it comes to killing sweepers, the bulk helps it survive and the foul play is great against scizor, lucario and even dragonite. Defog is also very important in my team which is naturally weak to rocks.
Mandibuzz (F) @ Leftovers
Ability: Big Pecks
EVs: 148 Def / 248 HP / 112 Spd
Bold Nature
- Foul Play
- Taunt
- Defog
- Roost
Scolipede is probably my least favorite pokemon in my team despite being the reason I built this team, I often use his baton pass to go into heatran or garchomp but people can easily predict that. seeing how Heatran is naturally weak to ground people use earthquake anyways. The only reason he is still in there now is because he can kill azumarill
Scolipede @ Leftovers
Ability: Speed Boost
EVs: 224 Spd / 252 Atk / 34 HP
Adamant Nature
- Protect
- Baton Pass
- Poison Jab
- Earthquake
Garchomp is a great "sweeper" for problem pokemon, banded outrage kills everything that doesn't resist, earthquake comes in when it needs to as does fire fang, dragon claw has never been used in almost 25 battles, any thoughts on the last slot?
Garchomp @ Choice Band
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Outrage
- Fire Fang
- Dragon Claw
Heatran is a pokemon i can never grasp, on paper this build seems stupid but it works, stealth rock on a special attacker? Earthquakes are predictable which is why I don't run air balloon. Another one of those pokemon I wouldn't mind switching but I can't find a viable switch into.
Heatran @ Life Orb
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Atk
Mild Nature
- Lava Plume
- Stealth Rock
- Earth Power
- Hidden Power [Ice]
First up is Azumarill, she tends to be my revenge killer and my talonflame and heatran counter.
Azumarill @ Life Orb
Ability: Huge Power
EVs: 252 Atk / 212 HP / 44 Spd
Adamant Nature
- Aqua Jet
- Waterfall
- Superpower
- Ice Punch
Secondly Alakazam-mega, not much to be said about him, Great against greninja(out speeds) and people tend to not expect the HP fire which makes him a great scizor killer.
Alakazam-Mega @ Alakazite
Ability: Trace
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psyshock
- Focus Blast
- Signal Beam
- Hidden Power [Fire]
Mandibuzz AKA MVP is amazing when it comes to killing sweepers, the bulk helps it survive and the foul play is great against scizor, lucario and even dragonite. Defog is also very important in my team which is naturally weak to rocks.
Mandibuzz (F) @ Leftovers
Ability: Big Pecks
EVs: 148 Def / 248 HP / 112 Spd
Bold Nature
- Foul Play
- Taunt
- Defog
- Roost
Scolipede is probably my least favorite pokemon in my team despite being the reason I built this team, I often use his baton pass to go into heatran or garchomp but people can easily predict that. seeing how Heatran is naturally weak to ground people use earthquake anyways. The only reason he is still in there now is because he can kill azumarill
Scolipede @ Leftovers
Ability: Speed Boost
EVs: 224 Spd / 252 Atk / 34 HP
Adamant Nature
- Protect
- Baton Pass
- Poison Jab
- Earthquake
Garchomp is a great "sweeper" for problem pokemon, banded outrage kills everything that doesn't resist, earthquake comes in when it needs to as does fire fang, dragon claw has never been used in almost 25 battles, any thoughts on the last slot?
Garchomp @ Choice Band
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Earthquake
- Outrage
- Fire Fang
- Dragon Claw
Heatran is a pokemon i can never grasp, on paper this build seems stupid but it works, stealth rock on a special attacker? Earthquakes are predictable which is why I don't run air balloon. Another one of those pokemon I wouldn't mind switching but I can't find a viable switch into.
Heatran @ Life Orb
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 Atk
Mild Nature
- Lava Plume
- Stealth Rock
- Earth Power
- Hidden Power [Ice]