Hello all! This is my first RMT, so give me honest feedback! This team has served me quite well in OU, and is one of my favorite teams to use.
(P.S. Each Pokemon is named after a song.)
MonoRock Style (Tyranitar) (M) @ Life Orb
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 SAtk
Naughty Nature
- Earthquake
- Fire Blast
- Ice Beam
- Stone Edge
Tyranitar starts the battle with a bang, setting up infinite sandstorm immediately. It also has excellent coverage to destroy popular leads like Gliscor, Ninetales, Ferrothorn, and Forretress. It relies on brute force, and with its good defenses, it can survive a 2x effective hit. Only Fighting OHKO's it.
Titanium (Aggron) (M) @ Air Balloon
Trait: Rock Head
EVs: 252 HP / 252 Atk / 4 SAtk
Naughty Nature
- Head Smash
- Earthquake
- Superpower
- Blizzard
My Dragon counter, as they are all too common in OU! It resists Dragon moves, and can OHKO Garchomp and Haxorus with Blizzard and Salamence and Dragonite with Stone Edge. Its Air Balloon prevents it from being OHKO'd itself by Ground-type moves from Garchomp and Flygon.
YOU Cry (Archeops) (M) @ Flying Gem
Trait: Defeatist
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Acrobatics
- Earthquake
- Head Smash
- Pluck
Fighting counter, anyone? STAB Pluck plus the Flying Gem brings swift doom to any Conkeldurr who thought he'd just waltz in and demolish my entire team! Ha! After the Gem is used up, Acrobatics compensates. Head Smash is for any Ice-type trying to spoil the fun. Defeatist doesn't really get in the way much.
I Will Wait (Cradily) (M) @ Big Root
Trait: Storm Drain
EVs: 252 HP / 4 Atk / 252 SDef
Gentle Nature
- Giga Drain
- Seed Bomb
- Recover
- Earthquake
This Pokemon has murdered countless Rain teams. Not only does it absorb Water attacks on switch-in with Storm Drain, but it also acts as a great staller with its great defenses and healing move. Once that annoying Politoed is out of the way, and once Sandstorm is restored by Tyranitar, the rest is toooo easy.
BackTogether?NEVER (Terrakion) @ Choice Band
Trait: Justified
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Sacred Sword
- Stone Edge
- Earthquake
- Iron Head
The Glass Cannon of the team. It hits a wide array of opponents fast and hard, although it's often OHKO'd by Earthquake afterwards. As long as it's faster than its opponent, it kills.
SumbodyIUsedtoKnow (Regirock) @ Wide Lens
Trait: Clear Body
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rock Slide
- Thunder Wave
- Stealth Rock
- Toxic
And finally, the rock wall. Its titanic defenses (boosted by sandstorm!) prevent it from being OHKO'd by anything that's not 4x effective and boosted, so it has a nearly guaranteed chance to set up Stealth Rock, paralyze the opposing "sweeper," or badly poison the opposing "wall." Hehe.
So, what do you think? Be honest!
(P.S. Each Pokemon is named after a song.)
MonoRock Style (Tyranitar) (M) @ Life Orb
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 SAtk
Naughty Nature
- Earthquake
- Fire Blast
- Ice Beam
- Stone Edge
Tyranitar starts the battle with a bang, setting up infinite sandstorm immediately. It also has excellent coverage to destroy popular leads like Gliscor, Ninetales, Ferrothorn, and Forretress. It relies on brute force, and with its good defenses, it can survive a 2x effective hit. Only Fighting OHKO's it.
Titanium (Aggron) (M) @ Air Balloon
Trait: Rock Head
EVs: 252 HP / 252 Atk / 4 SAtk
Naughty Nature
- Head Smash
- Earthquake
- Superpower
- Blizzard
My Dragon counter, as they are all too common in OU! It resists Dragon moves, and can OHKO Garchomp and Haxorus with Blizzard and Salamence and Dragonite with Stone Edge. Its Air Balloon prevents it from being OHKO'd itself by Ground-type moves from Garchomp and Flygon.
YOU Cry (Archeops) (M) @ Flying Gem
Trait: Defeatist
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Acrobatics
- Earthquake
- Head Smash
- Pluck
Fighting counter, anyone? STAB Pluck plus the Flying Gem brings swift doom to any Conkeldurr who thought he'd just waltz in and demolish my entire team! Ha! After the Gem is used up, Acrobatics compensates. Head Smash is for any Ice-type trying to spoil the fun. Defeatist doesn't really get in the way much.
I Will Wait (Cradily) (M) @ Big Root
Trait: Storm Drain
EVs: 252 HP / 4 Atk / 252 SDef
Gentle Nature
- Giga Drain
- Seed Bomb
- Recover
- Earthquake
This Pokemon has murdered countless Rain teams. Not only does it absorb Water attacks on switch-in with Storm Drain, but it also acts as a great staller with its great defenses and healing move. Once that annoying Politoed is out of the way, and once Sandstorm is restored by Tyranitar, the rest is toooo easy.
BackTogether?NEVER (Terrakion) @ Choice Band
Trait: Justified
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Sacred Sword
- Stone Edge
- Earthquake
- Iron Head
The Glass Cannon of the team. It hits a wide array of opponents fast and hard, although it's often OHKO'd by Earthquake afterwards. As long as it's faster than its opponent, it kills.
SumbodyIUsedtoKnow (Regirock) @ Wide Lens
Trait: Clear Body
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rock Slide
- Thunder Wave
- Stealth Rock
- Toxic
And finally, the rock wall. Its titanic defenses (boosted by sandstorm!) prevent it from being OHKO'd by anything that's not 4x effective and boosted, so it has a nearly guaranteed chance to set up Stealth Rock, paralyze the opposing "sweeper," or badly poison the opposing "wall." Hehe.
So, what do you think? Be honest!