Hello all! This is my first RMT, so give me honest feedback! This team has served me quite well in OU, and is one of my favorite teams to use. (P.S. Each Pokemon is named after a song.) MonoRock Style (Tyranitar) (M) @ Life Orb Trait: Sand Stream EVs: 252 HP / 252 Atk / 4 SAtk Naughty Nature - Earthquake - Fire Blast - Ice Beam - Stone Edge Tyranitar starts the battle with a bang, setting up infinite sandstorm immediately. It also has excellent coverage to destroy popular leads like Gliscor, Ninetales, Ferrothorn, and Forretress. It relies on brute force, and with its good defenses, it can survive a 2x effective hit. Only Fighting OHKO's it. Titanium (Aggron) (M) @ Air Balloon Trait: Rock Head EVs: 252 HP / 252 Atk / 4 SAtk Naughty Nature - Head Smash - Earthquake - Superpower - Blizzard My Dragon counter, as they are all too common in OU! It resists Dragon moves, and can OHKO Garchomp and Haxorus with Blizzard and Salamence and Dragonite with Stone Edge. Its Air Balloon prevents it from being OHKO'd itself by Ground-type moves from Garchomp and Flygon. YOU Cry (Archeops) (M) @ Flying Gem Trait: Defeatist Shiny: Yes EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature - Acrobatics - Earthquake - Head Smash - Pluck Fighting counter, anyone? STAB Pluck plus the Flying Gem brings swift doom to any Conkeldurr who thought he'd just waltz in and demolish my entire team! Ha! After the Gem is used up, Acrobatics compensates. Head Smash is for any Ice-type trying to spoil the fun. Defeatist doesn't really get in the way much. I Will Wait (Cradily) (M) @ Big Root Trait: Storm Drain EVs: 252 HP / 4 Atk / 252 SDef Gentle Nature - Giga Drain - Seed Bomb - Recover - Earthquake This Pokemon has murdered countless Rain teams. Not only does it absorb Water attacks on switch-in with Storm Drain, but it also acts as a great staller with its great defenses and healing move. Once that annoying Politoed is out of the way, and once Sandstorm is restored by Tyranitar, the rest is toooo easy. BackTogether?NEVER (Terrakion) @ Choice Band Trait: Justified Shiny: Yes EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature - Sacred Sword - Stone Edge - Earthquake - Iron Head The Glass Cannon of the team. It hits a wide array of opponents fast and hard, although it's often OHKO'd by Earthquake afterwards. As long as it's faster than its opponent, it kills. SumbodyIUsedtoKnow (Regirock) @ Wide Lens Trait: Clear Body Shiny: Yes EVs: 252 HP / 4 Atk / 252 Def Impish Nature - Rock Slide - Thunder Wave - Stealth Rock - Toxic And finally, the rock wall. Its titanic defenses (boosted by sandstorm!) prevent it from being OHKO'd by anything that's not 4x effective and boosted, so it has a nearly guaranteed chance to set up Stealth Rock, paralyze the opposing "sweeper," or badly poison the opposing "wall." Hehe. So, what do you think? Be honest!