I Swear that this is not another generic Rain Team. Or maybe it is as well... I'm kinda new on the metagame world, I used to have horrid teams with whack things like a Charizard with Dig and Fly or Alakazam with psybeam. Just was matter of time it took me to learn all the things about Tiers and competitive game. I just have 2 or 3 teams more. But the most productive as well destructive. And the key of this team is how unexpected can be a Moltres on it. SWAG! (Politoed) @ Leftovers Trait: Drizzle EVs: 200 Def / 252 Spd / 52 SDef Timid Nature - Scald - Ice Beam - Toxic - Substitute Max speed and substitute can assure a scouting against another rain team. Sometimes it can 0HKO some offensive starter due its bulky EV. I won't give a class about how to use Politoed cause maybe almost OU players can handle this starter machine. ShadowBall (Jolteon) @ Petaya Berry Trait: Volt Absorb EVs: 252 Spd / 4 HP / 252 SAtk Timid Nature - Thunder - Charge Beam - Baton Pass - Substitute This crystal jar only have one objetive, try to boost the special attack and pass it to Moltres, and it meant to destroy all the water or flying threats. Forget about HP Grass, or shadow ball or any other shit. Same as it can pass the substitute and 2 sp.attack Boosts to Moltres. I'm trying it out with agility instead Thunder, but without it jolteon loses all its offensively play making it very weak when the things goes down with the whole team. Electric Shield Viscosity (Gastrodon) @ Damp Rock Trait: Storm Drain EVs: 252 SDef / 252 HP / 4 SAtk Calm Nature - Surf - Earth Power - Rain Dance - Recover Water and Electric Shield. Its use is pretty clear, an special tank. Its merely offensive, so it can deal some significant damage and take advantage of the changes recovering but Im considering replacing it with Jellicent, I didn't do at all cause I've been tried with that silly jellifish but got bad results. Clit (Cloyster) @ Focus Sash Trait: Skill Link EVs: 252 Spd / 252 Atk / 4 HP Jolly Nature - Ice Shard - Icicle Spear - Razor Shell - Shell Smash Pure sweeper. Its another key of the team, the only one to have a priority move. Ice Shard has good typying, so I had to use this clit carefully. Tried with surf instead Shell Smash, but it needs to change its EV to balance the SpAttack, so it can be boosted with the Jolteon Charge and Petaya Tres (Moltres) @ Choice Specs Trait: Pressure EVs: 252 SAtk / 252 Spd Modest Nature - Hurricane - Flamethrower - U-turn - Hidden Power [Grass] Finally, its the unexpected dude. Hurricane is his master move, it destroys whole teams if used correctly. Can dismantle sunny teams. Its flamethrower can reduce to ashes Ninetales before it can change the weather properly. And thats not all. this flamethrower is 0HKO to FERROTHORN. Most rain teams fears that ball of stell and thats why Moltres fits good to this team. Volcarona could too, but it can do better without specs, just the boost move while try to avoid all of its threats and its hurricane does not have that needed stab to sweep properly. Many players who has seen my team laughed at that moltres on a Rain Team, but they need to see it killing everybody to praise its well-won place on this team. Yes, we gotta predict stealth rocks everytime, I try to pull moltres before the stealth rock and deal all the damage possible, and when this is inevitable, Starmie can do that job. Life Orb's (Starmie) @ Leftovers Trait: Natural Cure EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature - Thunder - Psyshock - Surf - Rapid Spin Finally, Starmie, maye it needs to change its moves. But its fairly good due that Surf is boosted and thunder is 100% accurate. Psyshock helps a lot against that pink ball of fat called Chansey. Well, thats all.