I Swear that this is not another generic Rain Team. Or maybe it is as well... I'm kinda new on the metagame world, I used to have horrid teams with whack things like a Charizard with Dig and Fly or Alakazam with psybeam. Just was matter of time it took me to learn all the things about Tiers and competitive game. I just have 2 or 3 teams more. But the most productive as well destructive. And the key of this team is how unexpected can be a Moltres on it.
SWAG! (Politoed) @ Leftovers
Trait: Drizzle
EVs: 200 Def / 252 Spd / 52 SDef
Timid Nature
- Scald
- Ice Beam
- Toxic
- Substitute
Max speed and substitute can assure a scouting against another rain team. Sometimes it can 0HKO some offensive starter due its bulky EV. I won't give a class about how to use Politoed cause maybe almost OU players can handle this starter machine.
ShadowBall (Jolteon) @ Petaya Berry
Trait: Volt Absorb
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Thunder
- Charge Beam
- Baton Pass
- Substitute
This crystal jar only have one objetive, try to boost the special attack and pass it to Moltres, and it meant to destroy all the water or flying threats. Forget about HP Grass, or shadow ball or any other shit. Same as it can pass the substitute and 2 sp.attack Boosts to Moltres. I'm trying it out with agility instead Thunder, but without it jolteon loses all its offensively play making it very weak when the things goes down with the whole team. Electric Shield
Viscosity (Gastrodon) @ Damp Rock
Trait: Storm Drain
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Surf
- Earth Power
- Rain Dance
- Recover
Water and Electric Shield. Its use is pretty clear, an special tank. Its merely offensive, so it can deal some significant damage and take advantage of the changes recovering but Im considering replacing it with Jellicent, I didn't do at all cause I've been tried with that silly jellifish but got bad results.
Clit (Cloyster) @ Focus Sash
Trait: Skill Link
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Ice Shard
- Icicle Spear
- Razor Shell
- Shell Smash
Pure sweeper. Its another key of the team, the only one to have a priority move. Ice Shard has good typying, so I had to use this clit carefully. Tried with surf instead Shell Smash, but it needs to change its EV to balance the SpAttack, so it can be boosted with the Jolteon Charge and Petaya
Tres (Moltres) @ Choice Specs
Trait: Pressure
EVs: 252 SAtk / 252 Spd
Modest Nature
- Hurricane
- Flamethrower
- U-turn
- Hidden Power [Grass]
Finally, its the unexpected dude. Hurricane is his master move, it destroys whole teams if used correctly. Can dismantle sunny teams. Its flamethrower can reduce to ashes Ninetales before it can change the weather properly. And thats not all. this flamethrower is 0HKO to FERROTHORN. Most rain teams fears that ball of stell and thats why Moltres fits good to this team. Volcarona could too, but it can do better without specs, just the boost move while try to avoid all of its threats and its hurricane does not have that needed stab to sweep properly. Many players who has seen my team laughed at that moltres on a Rain Team, but they need to see it killing everybody to praise its well-won place on this team. Yes, we gotta predict stealth rocks everytime, I try to pull moltres before the stealth rock and deal all the damage possible, and when this is inevitable, Starmie can do that job.
Life Orb's (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunder
- Psyshock
- Surf
- Rapid Spin
Finally, Starmie, maye it needs to change its moves. But its fairly good due that Surf is boosted and thunder is 100% accurate. Psyshock helps a lot against that pink ball of fat called Chansey.
Well, thats all.
SWAG! (Politoed) @ Leftovers
Trait: Drizzle
EVs: 200 Def / 252 Spd / 52 SDef
Timid Nature
- Scald
- Ice Beam
- Toxic
- Substitute
Max speed and substitute can assure a scouting against another rain team. Sometimes it can 0HKO some offensive starter due its bulky EV. I won't give a class about how to use Politoed cause maybe almost OU players can handle this starter machine.
ShadowBall (Jolteon) @ Petaya Berry
Trait: Volt Absorb
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Thunder
- Charge Beam
- Baton Pass
- Substitute
This crystal jar only have one objetive, try to boost the special attack and pass it to Moltres, and it meant to destroy all the water or flying threats. Forget about HP Grass, or shadow ball or any other shit. Same as it can pass the substitute and 2 sp.attack Boosts to Moltres. I'm trying it out with agility instead Thunder, but without it jolteon loses all its offensively play making it very weak when the things goes down with the whole team. Electric Shield
Viscosity (Gastrodon) @ Damp Rock
Trait: Storm Drain
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Surf
- Earth Power
- Rain Dance
- Recover
Water and Electric Shield. Its use is pretty clear, an special tank. Its merely offensive, so it can deal some significant damage and take advantage of the changes recovering but Im considering replacing it with Jellicent, I didn't do at all cause I've been tried with that silly jellifish but got bad results.
Clit (Cloyster) @ Focus Sash
Trait: Skill Link
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Ice Shard
- Icicle Spear
- Razor Shell
- Shell Smash
Pure sweeper. Its another key of the team, the only one to have a priority move. Ice Shard has good typying, so I had to use this clit carefully. Tried with surf instead Shell Smash, but it needs to change its EV to balance the SpAttack, so it can be boosted with the Jolteon Charge and Petaya
Tres (Moltres) @ Choice Specs
Trait: Pressure
EVs: 252 SAtk / 252 Spd
Modest Nature
- Hurricane
- Flamethrower
- U-turn
- Hidden Power [Grass]
Finally, its the unexpected dude. Hurricane is his master move, it destroys whole teams if used correctly. Can dismantle sunny teams. Its flamethrower can reduce to ashes Ninetales before it can change the weather properly. And thats not all. this flamethrower is 0HKO to FERROTHORN. Most rain teams fears that ball of stell and thats why Moltres fits good to this team. Volcarona could too, but it can do better without specs, just the boost move while try to avoid all of its threats and its hurricane does not have that needed stab to sweep properly. Many players who has seen my team laughed at that moltres on a Rain Team, but they need to see it killing everybody to praise its well-won place on this team. Yes, we gotta predict stealth rocks everytime, I try to pull moltres before the stealth rock and deal all the damage possible, and when this is inevitable, Starmie can do that job.
Life Orb's (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Thunder
- Psyshock
- Surf
- Rapid Spin
Finally, Starmie, maye it needs to change its moves. But its fairly good due that Surf is boosted and thunder is 100% accurate. Psyshock helps a lot against that pink ball of fat called Chansey.
Well, thats all.