Hellooooo ladies and gents! Today we will be battling in...wait for it....waiiitt....what do you mean you don't have it? You idiot! I told you to...give me that...Ladies and Gentlemen! Welcome to the one, the ONLY, WARIOWARE ARENA!!! WAAARRRRIIOOOOWWAAARREEE!!!!! WarioWare (Move your mouse to reveal the content) WarioWare (open) WarioWare (close) An artificial environment with no external water source or natural grass. Digging and seismic moves are allowed. Weather is allowed. At the beginning of each round, the ref will give a task to the participating pokemon to perform during the round. It can be anything as long as all active pokemon can feasibly accomplish it (eg, use non-STAB moves only). Any pokemon that fail to complete the task take damage equal to 1/4 of their max HP. 1 vs 1 Strongmon singles Subs=3 2 Recovers/5 Chills Switch = Sure Items = Training All abilities Gengar (Move your mouse to reveal the content) Gengar (open) Gengar (close) Gengar* [Cloak] (Male) Nature: Timid (+Speed, +19% accuracy, -*Att) Type: Ghost/Poison: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.), Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens uninhibited. Dasutodasu, Muk, and Weezing inflict Toxic Poisoning with Solid/Liquid/Gaseous Poison attacks (respectively), Wrap, Haze, and Glare have Energy Cost reduced by one (1). Stats: HP: 90 Att: Two (-) Def: Two SpAtt: Five SpDef: Three Spe+: 127 Size Class: 3 Weight Class: 3 Base Rank Total: 19 EC: 9/9 MC: 0 Abilities: Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit. Attacks: Hypnosis* Lick* Spite* Mean Look* Curse* Confuse Ray* Night Shade* Sucker Punch* Destiny Bond Dark Pulse Hex Nightmare Mean Look Fire Punch* Ice Punch * Will-o-Wisp* Clear Smog Pain Split Endure Energy Ball* Psychic* Thunderbolt* Shadow Ball Sludge Bomb Substitute Focus Blast Venoshock Toxic Bide Taunt Torment Double Team Brick Break Hidden Power Fire (7) Sunny Day Hyper Beam # of moves: 37 Now...Rediamond issued the challenge, so Waterwarrior will be ordering first! And your first mandate will be... Hit the opponent with exactly one damaging move!