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Completed Rediamond vs. Lord Jesseus

Discussion in 'ASB' started by deadfox081, Jun 22, 2012.

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  1. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Rules
    Pokemon: 3v3
    Format: Doubles
    DQ: 2 Days
    Switch: KO
    Items: ON
    Abilities: ALL
    Substitutions: THREE
    2 Recovers / 5 Chills

    Arena
    ASB Tournament Arena
    Show Hide
    Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.


    Rediamond
    Diego Armando the Armaldo (open)


    [​IMG]
    Armaldo(M) Diego Armando
    Nature: Adamant (+Att, -SpAtt)

    Type: Bug/Rock
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 100
    Atk+: Rank 6
    Def: Rank 4
    SpA-: Rank 2
    SpD: Rank 3
    Spe: 45
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC: 1
    DC: 5/5

    Abilities:
    Ability 1: Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Ability 2 (DW): Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

    Attacks: 34
    Scratch
    Harden
    Mud Sport
    Water Gun
    Protect
    Metal Claw
    Rock Blast
    Crush Claw
    Protect

    Rock Slide
    Rapid Spin
    Cross Poison
    Iron Defense

    Endure
    Aqua Tail

    X-Scissor
    Dig
    Double Team
    Stealth Rock
    Sunny Day
    Earthquake
    Hone Claws
    Return
    Brick Break
    Stone Edge
    Ariel Ace
    Facade
    Swagger
    Swords Dance
    Substitute
    Smack Down
    Toxic
    Sandstorm
    Claw the Scyther (open)

    [​IMG]
    Scyther [Claw] (F)
    Nature: Adamant (+1Att, -1SpAtt)

    Type:
    Type: Bug/Flying
    Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves; Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 105
    Size: 3
    Weight: 4

    Base Rank Total: 19

    EC: 6/6
    MC: 3
    DC: 5/5

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    [DreamWorld]


    Attacks: 53
    Vaccum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    X-Scissor
    Swords Dance
    Feint
    Air Slash
    Razor Wind

    Endure
    Night Slash

    Counter
    Baton Pass
    Reversal

    Bug Bite
    Knock Off
    Tailwind

    Light Screen
    Brick Break
    U-turn
    Protect
    Rain Dance
    Safegaurd
    Frustration
    Return
    Ariel Ace
    Facade
    Rest
    Attract
    Thief
    Toxic
    Hidden Power Ground (6)
    Giga Impact
    Sunny Day
    Struggle Bug
    Swagger
    Substitute
    Double Edge
    Mimic
    Endure
    Secret Power
    Sleep Talk
    Bide
    Steel Wing
    Roost
    Captivate
    Defog
    Corpus the Heracross (open)

    [​IMG]
    Heracross [Corpus] (M)
    Nature: Adamant (+1Att, -1SpAtt)

    Type:
    Bug/Fight: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 100
    Atk+: Rank 6
    Def: Rank 3
    SpA-: Rank 1
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    MC: 3
    DC: 5/5

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Moxie:(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. [DreamLocked]

    Attacks: 49
    Night Slash
    Tackle
    Leer
    Horn Attack
    Endure
    Fury Attack
    Ariel Ace
    Brick Break
    Counter
    Megahorn
    Close Combat
    Reversal
    Feint
    Take Down

    Bide
    Revenge
    Flail
    Double Edge
    Focus Punch
    Pursuit
    Seismic Toss

    Vaccum Wave
    Body Slam

    Earthquake
    Rock Slide
    Double Team
    Shadow Claw
    Rain Dance
    Frustration
    Smack Down
    Dig
    Rock Tomb
    Return
    Facade
    Rest
    Attract
    Thief
    Focus Blast
    False Swipe
    Fling
    Retaliate
    Giga Impact
    Stone Edge
    Struggle Bug
    Bulldoze
    Swagger
    Substitute


    Lord Jesseus
    Omicron the Galvantula (open)

    [​IMG]
    Galvantula [Omicron] (Female)
    Nature: Modest (+SpA, -Atk)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 108
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Unnerve: (Innate) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
    Swarm: (DW) (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

    Attacks:
    String Shot
    Leech Life
    Spider Web
    Thunder Wave
    Screech
    Fury Cutter
    Electro Web
    Bug Bite
    Gastro Acid
    Bug Buzz
    Electro Ball
    Sucker Punch
    Agility
    Discharge
    Signal Beam
    Slash

    Cross Poison
    Disable
    Faint Attack
    Pursuit
    Pin Missile
    Poison Sting
    Rock Climb

    Protect
    Thunderbolt
    Energy Ball
    Thunder
    Toxic
    Volt Switch
    Hyper Beam
    Substitute
    Struggle Bug
    Thunder Wave
    Double Team
    Charge beam
    Light Screen
    Hidden Power (Ground 7)
    Rest
    X-Scissor
    Rain Dance
    Frustration
    Return
    Facade
    Attract
    Thief
    Round
    Giga Impact
    Flash
    Poison Jab
    Swagger
    Wild Charge
    Cut
    Theta the Gyarados (open)
    [​IMG]
    Gyarados [Theta] (Male)
    Nature: Quiet (+SpA, -Spe)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    Gyarados
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 4
    Spe: 70 (-)
    Size Class: 6
    Weight Class: 6
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Intimidate: (Can be activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Attacks:
    Splash
    Tackle
    Leer
    Flail
    Bite
    Dragon Rage
    Thrash
    Dragon Dance
    Rain Dance
    Hydro Pump
    Aqua Tail
    Twister

    Bounce
    Reversal
    Bubble
    Waterfall
    Dragon Tail
    Avalanche
    Endure
    Taunt
    Ice Beam
    Blizzard
    Protect
    Earthquake
    Giga Impact
    Reflect
    Brine
    Payback
    Surf
    Dive
    Thunderbolt
    Thunder
    Flamethrower
    Fire Blast
    Stone Edge
    Substitute
    Tau the Alakazam (open)

    [​IMG]
    Alakazam(*) [Tau] (Male)
    Nature: Timid (+Spe, -Atk)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.
    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5
    SpD: Rank 3
    Spe: 138 (+)
    Acc: +22%
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 9/9
    MC: 3
    DC: 5 /5

    Abilities:
    Synchronise: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

    Attacks:
    Teleport(*)
    Kinesis
    Confusion
    Disable
    Miracle Eye
    Ally Switch
    Psybeam
    Reflect
    Recover
    Telekinesis
    Role Play
    Trick

    Encore(*)
    Light Screen(*)
    Knock Off(*)
    Guard Split
    Skill Swap

    Psychic(*)
    Shadow Ball(*)
    Charge Beam(*)
    Calm Mind
    Counter
    Energy Ball
    Focus Blast
    Zap Cannon
    Hidden Power (Fire 7)
    Skill Swap
    Gravity
    Taunt
    Magic Coat
    Torment
    Shockwave
    Endure
    Psyshock
    Substitute
    Signal Beam
    Snatch
    Dig


    Turn Order
    Rediamond sends out first two Pokemon and selects items.
    Lord Jesseus sends out first two Pokemon, selects items and issues actions.
    Rediamond issues actions.
    deadfox081 referees.
  2. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Armaldo@Macho Brace
    Heracross@Muscle Band
  3. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    If I'd known you were sending in your Pike team I would've brought Dunsparce. :p
    Let's go Alakazam and Gyarados, both with Expert Belts.
    Gyarados: Bounce Heracross~Flamethrower Heracross~Bounce Heracross
    If Heracross uses Bide A1, change default queue to: Dive Armaldo~Waterfall Armaldo~Bounce Heracross
    If Heracross successfully targets itself with a Protective/Evasive Action, Waterfall Armaldo
    Alakazam: Psychic Heracross~Psyshock Heracross~Psychic Heracross
    If Heracross uses Bide A1, , redirect A1 and A2 to Armaldo.
    If Armaldo uses X-Scissor, Counter.
    If Heracross uses Megahorn, Evasive Teleport (not twice consecutively)
  4. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Heracross: Smack Down Gyarados~Night Slash Alakazam~Shadow Claw Alakazam
    IF Alakazam has been KO'd, switch all remaining actions to Stone Edge Gyarados

    Armaldo:
    Stealth Rock~Stone Edge Alakazam~Rock Slide
  5. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Rediamond
    AA-
    300/300: 100%
    [​IMG] | [​IMG]
    Diego Armando (M) | Corpus (M)
    @ [​IMG] Macho Brace | [​IMG] @ Muscle Band
    HP: 100 | HP: 100
    EN: 100 | HP: 100
    Spe: 45(22.5) | Spe: 85
    6 / 4 / 2 / 3 | 6 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Guts, Swarm, Moxie

    VS.

    Lord Jesseus
    AA-
    290/290: 100%
    [​IMG] | [​IMG]
    Tau (M) | Theta (M)
    @ [​IMG] Expert Belt | @ [​IMG] Expert Belt
    HP: 90 | HP: 100
    EN: 100 | HP: 100
    Spe: 138 [+22 Acc] | Spe: 70 [-10% Eva]
    1 / 2 / 5 / 3 | 5 / 3 / 3 / 4
    SC 3 / WC 3 | SC: 6 / WC: 6
    Sychronise, Inner Focus, Magic Guard | Intimidate, Moxie

    An immediate wave of Intimidation hits the ASB arena as the mons are released, thats right, Theta is here. Both Corpus and Diego Armando are taken aback a little by the roar the Gyarados lets out as it emerges from the Pokeball while Tau the Alakazam looks on satisfied and contemplative as usual. In fact Tau seems confident despite staring down the face of a pair of super effective STABs and opens up the match with a hard Psychic assault on the Heracross. In fact he threw him around so hard that Corpus's Special Defence is a little worse for the blow. Shaken but not deterred the bug hurls a set of charged rocks at Theta to Smack it Down to earth. The move pays immediate dividends as the psuedo-dragon is unable to Bounce into the air, and in fact unable to do anything of use whatsoever. Armaldo meanwhile plays a little bit of set up and ensures that the last remaining member of Team Jesseus has some Stealth Rocks to contend with when he does appear.

    Tau is still planning to lay the hurt on the Heracross, this time with another Psychic typed assault that Shocks the beetle and hits on the other defence, unfortunately the on that hasn't yet been weakened. Corpus responds with a black Slash at the Alakazam but unfortunately he is still a little wary thanks to being so solidly Intimidated. Theta is weighed down with the rocks still and forced to respond with a ranged attack, but the Flamethrower still deals some heavy damage to poor Corpus. Diego finishes us off by using his secondary STAB to deal some hurt to Tau with a Stone Edge. Unfortunate that his main STAB was taken out of the equation by some solid substitutions from LJ.

    Tau continues to gang up on poor Corpus and this Psychic attack brings him close to the brink. Corpus retalliates with a largely similar but strangely different Claw attack for the exact same result. Theta meanwhile knows that its trainers instructions are useless with the rocks on it so instead it just Struggles wildly... but the hit does just enough to still see Heracross out of this match up! Thats a lucky break for the Gyarados and his Moxie immediately kicks in as a result. Luckly Diego is only left alone for a second and makes use of the time with a shower of Rocks on both opponents for solid damage to them both.

    Rediamond may be down in the KO stakes but the total HP is looking very even on both sides. It doesn't look to me that either really holds the advantage, but lets see what the trainers have to say about this.


    Rediamond
    XA-
    200/300: 67%
    [​IMG] | [​IMG]
    Diego Armando (M) | Corpus (M)
    @ [​IMG] Macho Brace | [​IMG] @ Muscle Band
    HP: 100 | HP: -3
    EN: 78 | HP: 86
    Spe: 45(22.5) | Spe: 85
    6 / 4 / 2 / 3 | 6 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Guts, Swarm, Moxie
    -1 Att | -1 Att, -1 SpD

    VS.

    Lord Jesseus
    Stealth Rocks
    AA-
    192/290: 66%
    [​IMG] | [​IMG]
    Tau (M) | Theta (M)
    @ [​IMG] Expert Belt | @ [​IMG] Expert Belt
    HP: 25 | HP: 67
    EN: 83 | HP: 88
    Spe: 138 [+22 Acc] | Spe: 70 [-10% Eva]
    1 / 2 / 5 / 3 | 5 / 3 / 3 / 4
    SC 3 / WC 3 | SC: 6 / WC: 6
    Sychronise, Inner Focus, Magic Guard | Intimidate, Moxie
    N/A | Grounded (3a), +1 Att

    Calculations (open)
    Theta's Intimidate activated!
    Corpus' Attack fell!
    Diego Armando's Attack fell!

    Action 1
    Tau: Psychic (Corpus) > CRIT [<=63] 417/1000: NO | SPD DROP [<=100] 97/1000: YES > (9 + 3 + 2 + (5-3)*1.5)*1.5 = 25.5 > Corupus' Special Defence fell! [25.5 DMG] [6 EN]
    Corpus: Smackdown (Theta) > CRIT [<=63] 498/1000: NO > (5 + 1 + (5-3)*1.5 + (6-5)*1)*1.5 - 1.75 = 13.25 > Theta was grounded! [13.25 DMG] [4 EN]
    Theta: Bounce > Theta is grounded!
    Deigo Armando: Stealth Rock > Lord Jesseus' side of the field was covered in Stealth Rocks! [11 EN]

    Action 2
    Tau: Psyshock (Corpus) > CRIT [<=63] 442/1000: NO > (8 + 3 + 2 + (5-3)*1.5)*1.5 = 24 [24 DMG] [5 EN]
    Corpus: Night Slash (Tau) > CRIT [<=125] 591/1000: NO > (7 + 1 + (5-2)*1.5 + (6-5)*1)*1.5 - 1.75 = 18.5 [18.5 DMG] [5 EN]
    Theta: Flamethrower (Corpus) > CRIT [<=63] 230/1000: NO | BURN [<=100] 325/1000: NO > (10 + 2 + (3-3)*1.5)*1.5 = 18 [18 DMG] [7 EN]
    Deigo Armando: Stone Edge (Tau) > HIT [<=800] 153/1000: YES | CRIT [<=125] 980/1000: NO > (10 + 3 + (5-2)*1.5) - 1.75 = 15.75 [15.75 DMG] [6 EN]

    Action 3
    Tau: Psychic (Corpus) > CRIT [<=63] 341/1000: NO | SPD DROP [<=100] 209/1000: NO > (9 + 3 + 2 + (5-3)*1.5)*1.5 + 1.75 = 27.25 [27.25 DMG] [6 EN]
    Corpus: Shadow Claw (Tau) > CRIT [<=125] 303/1000: NO > (7 + 1 + (5-2)*1.5 + (6-5)*1)*1.5 - 1.75 = 18.5 [18.5 DMG] [5 EN]
    Theta: Struggle (Corpus) > CRIT [<=63] 378/1000: NO > (5 + (5-3)*1.5) = 8 > Theta hurt itself with recoil! [8 DMG] [3.2 RECOIL] [5 EN]
    Corpus was knocked out!
    Theta's Moxie activated! > Theta's Attack rose!
    Deigo Armando: Rock Slide [5 EN]
    @Tau: HIT [<=900] 453/1000: YES | CRIT [<=63] 351/1000: NO > (8*.75 + 3 + (5-2)*1.5) - 1.75 = 11.75 [11.75 DMG]
    @Theta: CRIT [<=63] 510/1000: NO > (8*.75 + 3 + (5-3)*1.5)*1.5 - 1.75 = 16.25 [16.25 DMG]


    Turn Order
    Rediamond sends out new Pokemona and issues actions.
    Lord Jesseus issues actions.
    deadfox081 referees.​
  6. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Scyther: Bug Bite Alakazam~X-Scissor Alakazam~Bug Bite Alakazam
    IF Alakazam used Endure, replace actions two and three with Wing Attack Gyarados~Aerial Ace Gyarados
    IF Alakazam uses Counter, use Struggle Bug and push actions back
    IF Alakazam uses Evasive Teleport, use Struggle Bug
    IF Alakazam is KO'd, replace all remaining actions with Aerial Ace Gyarados.

    Armaldo: Rock Slide~Stone Edge Gyarados~Rock Slide
    IF Alakazam uses Torment replace all remaining actions with Smack Down Gyarados~Rock Blast Gyarados~Smack Down Gyarados

    I remember why I hate doubles now.
  7. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Alakazam: Reflect~Dig Armarldo~Zap Cannon Scyther
    Gyarados: Dive Armaldo~Waterfall Armaldo~Dive Armaldo
  8. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Rediamond
    XAA
    200/300: 67%
    [​IMG] | [​IMG]
    Diego Armando (M) | Claw (F)
    @ [​IMG] Macho Brace | [​IMG] @ Damp Rock
    HP: 100 | HP: 100
    EN: 78 | HP: 100
    Spe: 45(22.5) | Spe: 105
    6 / 4 / 2 / 3 | 5 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Swarm, Technician, Steadfast
    -1 Att | N/A

    VS.

    Lord Jesseus
    Stealth Rocks
    AA-
    192/290: 66%
    [​IMG] | [​IMG]
    Tau (M) | Theta (M)
    @ [​IMG] Expert Belt | @ [​IMG] Expert Belt
    HP: 25 | HP: 67
    EN: 83 | HP: 88
    Spe: 138 [+22 Acc] | Spe: 70 [-10% Eva]
    1 / 2 / 5 / 3 | 5 / 3 / 3 / 4
    SC 3 / WC 3 | SC: 6 / WC: 6
    Sychronise, Inner Focus, Magic Guard | Intimidate, Moxie
    N/A | Grounded (3a), +1 Att

    With Corpus having been swiftly dealt with Claw the Scyther is called onto the field a little earlier than she might have liked. Tau does seem a little wary of the strong physical attacks staring it down though and scrambles to set up a Reflect for both he and his teammate. The barrier does somewhat reduce Claw's damage output, but the Bug Bite she lays into the psychic type still hits very hard. Theta is a little pissed about having its previous evasive attempts ruined but he has another trick up his sleave as he Dives into the moat surrounding the arena. This leaves Diego's second consecutive Rock Slide able to hit only Tau.. but thankfully its still powerful enough to see the annoying Alakazam out of this match. Theta emerges from underwater to notice the rather unfortunately numbers disadvantage staring him down but still tackles into the Armaldo for some heavy damage despite.

    Claw and Diego then both turn their full attentions to Theta and land a pair of heavy blows themselves. Meanwhile Theta smacks into Diego with a Waterfall attack as the bug begins to feel the pain of his secondary types weakness. The end of the round sees only Claw able to land another blow as Theta once again dives underwater to avoid a Rock Slide from the ancient bug. We are at pretty much level pegging in this one, but Omicron does have those rocks to contend with on the way out..


    Rediamond
    XAA
    129/300: 43%
    [​IMG] | [​IMG]
    Diego Armando (M) | Claw (F)
    @ [​IMG] Macho Brace | [​IMG] @ Damp Rock
    HP: 29 | HP: 100
    EN: 58 | HP: 84
    Spe: 45(22.5) | Spe: 105
    6 / 4 / 2 / 3 | 5 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Swarm, Technician, Steadfast
    -1 Att | N/A

    VS.

    Lord Jesseus
    Stealth Rocks
    XA-
    129/290: 44%
    [​IMG] | [​IMG]
    Tau (M) | Theta (M)
    @ [​IMG] Expert Belt | @ [​IMG] Expert Belt
    HP: -5 | HP: 29
    EN: 76 | HP: 65
    Spe: 138 [+22 Acc] | Spe: 70 [-10% Eva]
    1 / 2 / 5 / 3 | 5 / 3 / 3 / 4
    SC 3 / WC 3 | SC: 6 / WC: 6
    Sychronise, Inner Focus, Magic Guard | Intimidate, Moxie
    N/A | +1 Att
    REFLECT (3a)

    Calculations (open)
    Action 1
    Tau: Reflect > Lord Jesseus' team is protected by Reflect! [7 EN]
    Claw: Bug Bite (Tau) > CRIT [<=63] 821/1000: NO > (6*1.5*0.67 + 3 + (5-2)*1.5)*1.5 = 20.25 [20.25 DMG] [4 EN]
    Theta: Theta dove underwater!
    Deigo Armando: Rock Slide [9 EN]
    @Tau: HIT [<=900] 570/1000: YES | CRIT [<=63] 828/1000: NO > (8*.75*0.67 + 3 + (5-2)*1.5) - 1.75 = 9.77 [9.77 DMG]
    Tau was knocked out!
    @Theta: The attack missed!
    Theta: Dive (Diego Armando) > CRIT [<=63] 303/1000: NO > (8 + 3 + 2 + (5-4)*1.5)*1.5 + 1.75 = 23.5 [23.5 DMG] [9 EN]

    Action 2
    Claw: Aerial Ace (Theta) > CRIT [<=63] 774/1000: NO > (6*1.5*0.67 + 3 + (5-3)*1.5) = 10.5 [10.5 DMG] [4 EN]
    Theta: Waterfall (Diego Armando) > CRIT [<=63] 767/1000: NO | FLINCH [<=200] 995/1000: NO > (8 + 3 + 2 + (5-4)*1.5)*1.5 + 1.75 = 23.5 [23.5 DMG] [5 EN]
    Diego Armando: Stone Edge (Theta) > HIT [<=900] 837/1000: YES | CRIT [<=125] 666/1000: NO > (10*0.67 + 3 + (5-3)*1.5)*1.5 - 1.75 = 17.3 [17.3 DMG] [6 EN]

    Action 3
    Claw: Aerial Ace (Theta) > CRIT [<=63] 615/1000: NO > (6*1.5*0.67 + 3 + (5-3)*1.5) = 10.5 [10.5 DMG] [8 EN]
    Theta: Theta dove underwater!
    Deigo Armando: Rock Slide > The attack missed! [5 EN]
    Theta: Dive (Diego Armando) > CRIT [<=63] 426/1000: NO > (8 + 3 + 2 + (5-4)*1.5)*1.5 + 1.75 = 23.5 [23.5 DMG] [9 EN]

    Turn Order
    Lord Jesseus sends out new Pokemon (with item) and issues actions.
    Rediamond issues actions.
    deadfox081 referees.​
  9. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    Galvantula go! You can have leftovers.
    Galvantula: Electroweb~Electroweb~Thunder Scyther
    The first time Armaldo uses Endure, Toxic Armaldo and push actions back
    Gyarados: Brine Armaldo~Dive Armaldo~Waterfall Armaldo
    If Armaldo is under the effects of a Protective/Evasive action when you would attack him, Stone Edge Scyther and push actions back
    If Armaldo faints, replace remaining actions with Dive Scyther~Stone Edge Scyther.
  10. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Armaldo: Protect~Stone Edge Galvantula~Stone Edge Galvantula
    Scyther: Counter~Aerial Ace Galvantula~Wing Attack Galvantula
    IF Stone Edge Misses action one, replace all remaining actions with Wing Attack Gyarados
    If Gyarados is KO'd, redirect to Galvantula

    20% chance to be screwed over here
  11. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Rediamond
    XAA
    129/300: 43%
    [​IMG] | [​IMG]
    Diego Armando (M) | Claw (F)
    @ [​IMG] Macho Brace | [​IMG] @ Damp Rock
    HP: 29 | HP: 100
    EN: 58 | HP: 84
    Spe: 45(22.5) | Spe: 105
    6 / 4 / 2 / 3 | 5 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Swarm, Technician, Steadfast
    -1 Att | N/A

    VS.

    Lord Jesseus
    Stealth Rocks
    XAA
    129/290: 44%
    [​IMG] | [​IMG]
    Omicron (F) | Theta (M)
    @ [​IMG] Leftovers | @ [​IMG] Expert Belt
    HP: 100 | HP: 29
    EN: 100 | HP: 65
    Spe: 108 | Spe: 70 [-10% Eva]
    2 / 2 / 5 / 2 | 5 / 3 / 3 / 4
    SC 2 / WC 2 | SC: 6 / WC: 6
    Compoundeyes, Unnerve, Swarm | Intimidate, Moxie
    N/A | +1 Att
    REFLECT (3a)

    Omicron hits the field a veritable ball of energy.. but then she crashes into some rocks that put her behind the eight ball from the get go... Nevertheless she releases her Electroweb onto both opponents, or it would have been if Diego was not protecting himself. At least Theta saw the barrier go up in time to change his target and a Stone Edge does some pretty massive damage to Claw. Unfortunately this Scyther is a crafty one and Counters all the damage and then some back to Theta and knocks the Gyarados right out!

    Staring down a harsh numbers advantage Omicron decides its best to once again use a move that can target both opponents in another Electroweb. Unfortunately a barrage of Flying and Rock attack from the two bugs hit her back very hard.

    The spider finishes the round by targeting the mon she knows she can hit hardest, and her Thunder certainly does strike Claw very hard. Unfortunately both of the other bugs strike back again and its only the Reflect that saves Omicron from already being out of this one. Unfortunately that barrier just ran out and she's still staring down the barrel of a highly unfavourable two on one..

    Rediamond
    XAA
    28/300: 9%
    [​IMG] | [​IMG]
    Diego Armando (M) | Claw (F)
    @ [​IMG] Macho Brace | [​IMG] @ Damp Rock
    HP: 18 | HP: 10
    EN: 39 | HP: 54
    Spe: 45(12.86) | Spe: 105 (30)
    6 / 4 / 2 / 3 | 5 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Swarm, Technician, Steadfast
    -1 Att, -1 Spe | -2 Spe

    VS.

    Lord Jesseus
    Stealth Rocks
    XAA
    19/290: 7%
    [​IMG] | [​IMG]
    Omicron (F) | Theta (M)
    @ [​IMG] Leftovers | @ [​IMG] Expert Belt
    HP: 21 | HP: -18
    EN: 79 | HP: 58
    Spe: 108 | Spe: 70 [-10% Eva]
    2 / 2 / 5 / 2 | 5 / 3 / 3 / 4
    SC 2 / WC 2 | SC: 6 / WC: 6
    Compoundeyes, Unnerve, Swarm | Intimidate, Moxie
    N/A | +1 Att

    Calculations (open)
    Omircon is hurt by the Stealth Rocks! [15 DMG]

    Action 1
    Diego Armando: Protect [13 EN]
    Omicron: Electroweb [5 EN]
    @Diego Armando: CRIT [<=63] 467/1000: NO (6*0.75 + 3 + (5-3)*1.5) = 10.5 > Diego Armando was protected!
    @Claw: CRIT [<=63] 840/1000: NO (6*0.75 + 3 + (5-3)*1.5)*1.5 = 15.75 > Claw's Speed fell! [15.75 DMG]
    Theta: Stone Edge (Claw) > HIT [<=800] 132/1000: NO | CRIT [<=125] 127/1000: NO > (10 + (5-3)*1.5)*2.25 + 1.75 = 31 [31 DMG] [7 EN]
    Claw: Counter (Theta) > (31*1.5) = 46.5 [46.5 DMG] [22 EN]
    Theta was knocked out!

    Action 2
    Omicron: Electroweb [9 EN]
    @Diego Armando: CRIT [<=63] 368/1000: NO (6*0.75 + 3 + (5-3)*1.5) = 10.5 Diego Armando's Speed fell! [10.5 DMG]
    @Claw: CRIT [<=63] 143/1000: NO (6*0.75 + 3 + (5-3)*1.5)*1.5 = 15.75 Claw's Speed fell! [15.75 DMG]
    Claw: Aerial Ace (Omicron) > CRIT [<=63] 916/1000: NO > (6*1.5*0.67 + 3 + (5-2)*1.5) = 13.5 [13.5 DMG] [4 EN]
    Diego Armando: Stone Edge (Omicron) > HIT [<=800] 233/1000: YES | CRIT [<=125] 670/1000: NO > (10*0.67 + 3 + (5-2)*1.5)*1.5 - 1.75 = 19.55 [19.55 DMG] [6 EN]

    Omicron ate some Leftovers! +1 HP

    Action 3
    Omicron: Thunder (Claw) > HIT [<=931] 57/1000: YES | CRIT [<=63] 256/1000: NO | PARA [<=300] 456/1000: NO > (12 + 3 + (5-3)*1.5)*1.5 = 27 [27 DMG] [7 EN]
    Claw: Wing Attack (Omicron) > CRIT [<=63] 401/1000: NO > (6*1.5*0.67 + 3 + (5-2)*1.5) = 13.5 [13.5 DMG] [4 EN]
    Diego Armando: Stone Edge (Omicron) > HIT [<=800] 363/1000: YES | CRIT [<=125] 164/1000: NO > (10*0.67 + 3 + (5-2)*1.5)*1.5 - 1.75 = 19.55 [19.55 DMG] [10 EN]

    Omicron ate some Leftovers! +1 HP

    Turn Order
    Rediamond issues actions.
    Lord Jesseus issues actions.
    deadfox081 referees.
  12. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    This is bad.

    Armaldo: Rock Slide+Rock Blast~Cooldown (Rock Slide+Rock Blast)~Stone Edge
    IF Electroweb is used in a combination action one, use Rock Blast
    Scyther: Brick Break+Brick Break~Cooldown (Reversal)~Aerial Ace
    If Protect action one, use Feint
    If Electroweb action one, use Feint+Aerial Ace
    If Electroweb is used in a combination action one, use Aerial Ace
  13. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    ...I thought you were going to win, but it seems you've forgotten my other electric type spread move. :D
    Discharge+Discharge~Cooldown (Chill)~Discharge
  14. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Rediamond
    XAA
    28/300: 9%
    [​IMG] | [​IMG]
    Diego Armando (M) | Claw (F)
    @ [​IMG] Macho Brace | [​IMG] @ Damp Rock
    HP: 18 | HP: 10
    EN: 39 | HP: 54
    Spe: 45(12.86) | Spe: 105(30)
    6 / 4 / 2 / 3 | 5 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Swarm, Technician, Steadfast
    -1 Att, -1 Spe | -2 Spe

    VS.

    Lord Jesseus
    Stealth Rocks
    XXA
    19/290: 7%
    [​IMG]
    Omicron (F)
    @ [​IMG] Leftovers
    HP: 21
    EN: 79
    Spe: 108
    2 / 2 / 5 / 2
    SC 2 / WC 2
    Compoundeyes, Unnerve, Swarm

    Rediamond looks pretty confident with the two on one advantage against poor Omicron but it looks like the thunderbug has one last thing up her sleeve that Red didn't think of. Having subbed for just about everything else both Diego and Claw are caught totally off guard by the Super Discharge that Omicron releases to knock both of them out of this match and grab Lord Jesseus the victory!

    Rediamond
    XXX
    0/300: 0%
    [​IMG] | [​IMG]
    Diego Armando (M) | Claw (F)
    @ [​IMG] Macho Brace | [​IMG] @ Damp Rock
    HP: -5 | HP: -19
    EN: 39 | HP: 54
    Spe: 45(22.5) | Spe: 105(60)
    6 / 4 / 2 / 3 | 5 / 3 / 1 / 3
    SC 3 / WC 4(5) | SC: 3 / WC: 4
    Battle Armor, Swift Swim | Swarm, Technician, Steadfast
    -1 Att | -1 Spe

    VS.

    Lord Jesseus
    Stealth Rocks
    XXA
    19/290: 7%
    [​IMG]
    Omicron (F)
    @ [​IMG] Leftovers
    HP: 21
    EN: 52
    Spe: 108
    2 / 2 / 5 / 2
    SC 2 / WC 2
    Compoundeyes, Unnerve, Swarm

    Calculations (open)
    Action 1
    Omicron: Super Discharge [27 EN]
    @Diego Armando: CRIT [<=63] 7/1000: YES | PARA [<=600] 58/1000: YES > (8*2.25*0.75 + 3 + 3 + (5-3)*1.5) = 22.5 > Diego Armando was paralyzed (20%)! [22.5 DMG]
    Diego Armando was knocked out!
    @Claw: CRIT [<=63] 729/1000: NO | PARA [<=600] 127/1000: YES > (8*2.25*0.75 + 3 + (5-3)*1.5)*1.5 = 29.25 > Claw was paralyzed (20%)! [29.25 DMG]
    Claw was knocked out!

    Lord Jessues wins!

    Prizes
    Rediamond
    2 CC
    Diego Armando the Armaldo: 3 MC, 1 KO
    Corpus the Heracross: 3 MC
    Claw the Scyther: 3 MC, 1 KO

    Lord Jesseuss
    2 CC
    Tau the Alakazam: 3 MC
    Theta the Gyarados: 3 MC, 1 KO
    Omicron the Galvantula: 3 MC, 2 KO

    deadfox081
    7 UC​
  15. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    4,021
    GG Rediamond!

    BTW Galvantula has had its movepool maxed, so instead of 3 MC I get 5 CC.
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