7v7 FE Triples
Positioning: ON
Items: All
All Abilities
3 Substitutions
Switch=OK
5 Chills / 2 Recoveries
48 Hour DQ
ASB Arena
Positioning: ON
Items: All
All Abilities
3 Substitutions
Switch=OK
5 Chills / 2 Recoveries
48 Hour DQ
ASB Arena
The ASB Arena is different this morning. Although it normally sees constant use by trainers of every caliber in matches of every variety, the usual crowds are absent, and an odd silence fills the space. The reason for this is simple; the stadium has been reserved—before the scheduled bouts are to occur—for a private examination of a trainer's capabilities, conducted by an official appointed by the ASB Mentoring Program.
A man promptly emerges from the far side of the building and takes his place at the mark designating a trainer's position when a battle is ongoing. He is jayelt413, leader of the Fairy Gym, formidable trainer in general, and today's tutor. Due to the narrator's omniscience, we are able to learn of the contents of the seven Pokeballs he carries before he chooses to reveal them, as detailed below.
jayelt413's team:


Glalie [M] [Frostbite]
Nature: Brave
Type: Ice
[Abilities]
Inner Focus (Passive)
Ice Body (Passive)
Moody (Passive) (H) (Unlocked)
Refrigerate (Toggle) (Mega)
[Stats]Ice Body (Passive)
Moody (Passive) (H) (Unlocked)
Refrigerate (Toggle) (Mega)
HP: 100
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Spe: 69-
-10% Evasion
Size Class: 3
Weight Class: 6
Base Rank Total: 18
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Spe: 69-
-10% Evasion
Size Class: 3
Weight Class: 6
Base Rank Total: 18
[Mega Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Spe: 86-
-10% Evasion
Size Class: 4
Weight Class: 8
Base Rank Total: 23
Atk: 6+
Def: 3
SpA: 5
SpD: 3
Spe: 86-
-10% Evasion
Size Class: 4
Weight Class: 8
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
[Moves] [45|69]
PHYSICAL
Avalanche
Bide
Bite
Body Slam
Bulldoze
Crunch
Double-Edge
Earthquake
Explosion
Facade
Frustration
Giga Impact
Gyro Ball
Headbutt
Ice Fang
Ice Shard
Iron Head
Payback
Return
Secret Power
SPECIAL
Blizzard
Dark Pulse
Freeze-Dry
Frost Breath
Hyper Beam
Ice Beam
Icy Wind
Powder Snow
Shadow Ball
Sheer Cold
Snore
Weather Ball
OTHER
Block
Disable
Double Team
Endure
Leer
Protect
Rain Dance
Rest
Sleep Talk
Substitute
Switcheroo
Taunt
Toxic
Avalanche
Bide
Bite
Body Slam
Bulldoze
Crunch
Double-Edge
Earthquake
Explosion
Facade
Frustration
Giga Impact
Gyro Ball
Headbutt
Ice Fang
Ice Shard
Iron Head
Payback
Return
Secret Power
SPECIAL
Blizzard
Dark Pulse
Freeze-Dry
Frost Breath
Hyper Beam
Ice Beam
Icy Wind
Powder Snow
Shadow Ball
Sheer Cold
Snore
Weather Ball
OTHER
Block
Disable
Double Team
Endure
Leer
Protect
Rain Dance
Rest
Sleep Talk
Substitute
Switcheroo
Taunt
Toxic


Kangaskhan [F] [Sasha]
Nature: Adamant
Type: Normal
[Abilities]
Early Bird (Passive)
Scrappy (Passive)
Inner Focus (Passive) (H) (Unlocked)
Parental Bond (Passive) (Mega)
[Stats]Scrappy (Passive)
Inner Focus (Passive) (H) (Unlocked)
Parental Bond (Passive) (Mega)
HP: 110
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18
[Mega Stats]
HP: 110
Atk: 6+
Def: 4
SpA: 1-
SpD: 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Atk: 6+
Def: 4
SpA: 1-
SpD: 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: N/A
MC: 4
AC: 5/5
[Moves] [62|117]
PHYSICAL
Aerial Ace
Aqua Tail
Avalanche
Bide
Bite
Brick Break
Bulldoze
Chip Away
Comet Punch
Counter
Covet
Crunch
Crush Claw
Dig
Dizzy Punch
Double Hit
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Frustration
Giga Impact
Ice Punch
Iron Tail
Low Kick
Mega Punch
Outrage
Power-Up Punch
Rage
Return
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Skull Bash
Stomp
Strength
Sucker Punch
Thief
Thunder Punch
SPECIAL
Blizzard
Fire Blast
Flamethrower
Ice Beam
Solar Beam
Surf
Thunder
Thunderbolt
Whirlpool
OTHER
Endure
Helping Hand
Leer
Protect
Rest
Sleep Talk
Substitute
Tail Whip
Wish
Aerial Ace
Aqua Tail
Avalanche
Bide
Bite
Brick Break
Bulldoze
Chip Away
Comet Punch
Counter
Covet
Crunch
Crush Claw
Dig
Dizzy Punch
Double Hit
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Frustration
Giga Impact
Ice Punch
Iron Tail
Low Kick
Mega Punch
Outrage
Power-Up Punch
Rage
Return
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Skull Bash
Stomp
Strength
Sucker Punch
Thief
Thunder Punch
SPECIAL
Blizzard
Fire Blast
Flamethrower
Ice Beam
Solar Beam
Surf
Thunder
Thunderbolt
Whirlpool
OTHER
Endure
Helping Hand
Leer
Protect
Rest
Sleep Talk
Substitute
Tail Whip
Wish

Kecleon [M] [Kal'Bir]
Nature: Rash
Type: Normal
[Abilities]
Color Change (Trigger)
Protean (Toggle) (H) (Unlocked)
[Stats]Protean (Toggle) (H) (Unlocked)
HP: 90
Atk: 3
Def: 3
SpA: 3+
SpD: 4-
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Atk: 3
Def: 3
SpA: 3+
SpD: 4-
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: Maxxxed!
AC: 5/5
[Moves] [111|111] [+7 CC]
PHYSICAL
Aerial Ace
Aqua Tail
Astonish
Bind
Body Slam
Brick Break
Counter
Cut
Dig
Dizzy Punch
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Headbutt
Ice Punch
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Mega Kick
Mega Punch
Natural Gift
Power-Up Punch
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Slash
Strength
Sucker Punch
Thief
Thunder Punch
SPECIAL
Ancient Power
Blizzard
Charge Beam
Fire Blast
Flamethrower
Grass Knot
Hidden Power [Poison]
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Psybeam
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Swift
Synchronoise
Thunder
Thunderbolt
Water Pulse
OTHER
After You
Attract
Camouflage
Captivate
Confide
Defense Curl
Disable
Double Team
Endure
Flash
Hone Claws
Magic Coat
Metronome
Mimic
Nasty Plot
Protect
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Role Play
Screech
Skill Swap
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room
Work Up
Aerial Ace
Aqua Tail
Astonish
Bind
Body Slam
Brick Break
Counter
Cut
Dig
Dizzy Punch
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Headbutt
Ice Punch
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Mega Kick
Mega Punch
Natural Gift
Power-Up Punch
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Slash
Strength
Sucker Punch
Thief
Thunder Punch
SPECIAL
Ancient Power
Blizzard
Charge Beam
Fire Blast
Flamethrower
Grass Knot
Hidden Power [Poison]
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Psybeam
Round
Shadow Ball
Shock Wave
Snore
Solar Beam
Swift
Synchronoise
Thunder
Thunderbolt
Water Pulse
OTHER
After You
Attract
Camouflage
Captivate
Confide
Defense Curl
Disable
Double Team
Endure
Flash
Hone Claws
Magic Coat
Metronome
Mimic
Nasty Plot
Protect
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Role Play
Screech
Skill Swap
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room
Work Up

Sylveon [F] [Pixis]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Fairy
[Abilities]
Cute Charm (Passive): This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Pixilate (Toggle) [Hidden]: By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
[Stats]Pixilate (Toggle) [Hidden]: By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 5
Spe: 52-
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Atk: 3
Def: 3
SpA: 5+
SpD: 5
Spe: 52-
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 20
[Counters]
EC: 9/9
MC: 0
AC: 5/5
MC: 0
AC: 5/5
[Moves] [33|83]
PHYSICAL
Bite
Covet
Dig
Facade
Flail
Giga Impact
Quick Attack
Retaliate
Skull Bash
Tackle
Take Down
SPECIAL
Disarming Voice
Draining Kiss
Fairy Wind
Hyper Beam
Hyper Voice
Moonblast
Shadow Ball
Stored Power
Swift
OTHER
Baby-Doll Eyes
Detect
Endure
Growl
Helping Hand
Magic Coat
Protect
Psych Up
Refresh
Sand Attack
Skill Swap
Tail Whip
Yawn
Bite
Covet
Dig
Facade
Flail
Giga Impact
Quick Attack
Retaliate
Skull Bash
Tackle
Take Down
SPECIAL
Disarming Voice
Draining Kiss
Fairy Wind
Hyper Beam
Hyper Voice
Moonblast
Shadow Ball
Stored Power
Swift
OTHER
Baby-Doll Eyes
Detect
Endure
Growl
Helping Hand
Magic Coat
Protect
Psych Up
Refresh
Sand Attack
Skill Swap
Tail Whip
Yawn

Krilowatt [M] [Titin]
Nature: Naive
Type: Water / Electric
[Abilities]
Trace (Trigger)
Magic Guard (Passive)
Shell Armor (Passive) (H) (Unlocked)
[Stats]Magic Guard (Passive)
Shell Armor (Passive) (H) (Unlocked)
HP: 125
Atk: 3
Def: 3
SpA: 3
SpD: 2-
Spe: 121+
+17% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 22
Atk: 3
Def: 3
SpA: 3
SpD: 2-
Spe: 121+
+17% Accuracy
Size Class: 1
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
[Moves] [50|87]
PHYSICAL
Aqua Jet
Aqua Tail
Bulldoze
Counter
Dive
Earthquake
Guillotine
Ice Punch
Ice Shard
Low Kick
Low Sweep
Natural Gift
Tackle
Thunder Punch
Waterfall
SPECIAL
Blizzard
Bubble
Dazzling Gleam
Discharge
Earth Power
Fairy Wind
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Mirror Coat
Muddy Water
Scald
Sheer Cold
Signal Beam
Snore
Surf
Thunder
Thunderbolt
Thundershock
Volt Switch
Whirlpool
Zap Cannon
OTHER
Charge
Confuse Ray
Detect
Endure
Heart Swap
Imprison
Mind Reader
Protect
Rest
Sleep Talk
Substitute
Torment
Aqua Jet
Aqua Tail
Bulldoze
Counter
Dive
Earthquake
Guillotine
Ice Punch
Ice Shard
Low Kick
Low Sweep
Natural Gift
Tackle
Thunder Punch
Waterfall
SPECIAL
Blizzard
Bubble
Dazzling Gleam
Discharge
Earth Power
Fairy Wind
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Mirror Coat
Muddy Water
Scald
Sheer Cold
Signal Beam
Snore
Surf
Thunder
Thunderbolt
Thundershock
Volt Switch
Whirlpool
Zap Cannon
OTHER
Charge
Confuse Ray
Detect
Endure
Heart Swap
Imprison
Mind Reader
Protect
Rest
Sleep Talk
Substitute
Torment

Lanturn [M] [Dogfish44]
Nature: Modest
Type: Water / Electric
[Abilities]
Volt Absorb (Passive)
Illuminate (Toggle)
Water Absorb (Passive) (H) (Unlocked)
[Stats]Illuminate (Toggle)
Water Absorb (Passive) (H) (Unlocked)
HP: 120
Atk: 1-
Def: 2
SpA: 4+
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
Atk: 1-
Def: 2
SpA: 4+
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
[Moves] [33|77]
PHYSICAL
Aqua Tail
Bounce
Dive
Flail
Spark
Take Down
SPECIAL
Brine
Bubble
Bubble Beam
Discharge
Electro Ball
Hydro Pump
Ice Beam
Icy Wind
Scald
Signal Beam
Surf
Thunder
Thunderbolt
Volt Switch
Water Gun
Water Pulse
Whirlpool
OTHER
Agility
Confuse Ray
Eerie Impulse
Endure
Ion Deluge
Protect
Soak
Supersonic
Thunder Wave
Aqua Tail
Bounce
Dive
Flail
Spark
Take Down
SPECIAL
Brine
Bubble
Bubble Beam
Discharge
Electro Ball
Hydro Pump
Ice Beam
Icy Wind
Scald
Signal Beam
Surf
Thunder
Thunderbolt
Volt Switch
Water Gun
Water Pulse
Whirlpool
OTHER
Agility
Confuse Ray
Eerie Impulse
Endure
Ion Deluge
Protect
Soak
Supersonic
Thunder Wave

Weavile [M] [Mercury]
Nature: Jolly
Type: Dark / Ice
[Abilities]
Pressure (Passive)
Pickpocket (Trigger) (H) (Unlocked)
[Stats]Pickpocket (Trigger) (H) (Unlocked)
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
[Moves] [41|105]
PHYSICAL
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Ice Punch
Ice Shard
Icicle Crash
Iron Tail
Knock Off
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Punishment
Quick Attack
Revenge
Scratch
Shadow Claw
Slash
X-Scissor
SPECIAL
Icy Wind
OTHER
Agility
Embargo
Endure
Hone Claws
Leer
Protect
Screech
Snatch
Taunt
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Ice Punch
Ice Shard
Icicle Crash
Iron Tail
Knock Off
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Punishment
Quick Attack
Revenge
Scratch
Shadow Claw
Slash
X-Scissor
SPECIAL
Icy Wind
OTHER
Agility
Embargo
Endure
Hone Claws
Leer
Protect
Screech
Snatch
Taunt
Jay checks his watch, casts a scrutinizing eye over the field, and prepares a pencil and notebook. He then calls to his student, informing the examined that the stage has been set, and the conditions deemed proper. The apprentice battler takes the field and assumes his place opposite jayelt.
The tutee of this match is former Flying Gym leader, P2X7. His presence has been sporadic in the past, but he seems to be attempting to increase his activity, as evinced by his request to undergo this program. This is his team:
P2X7's team:

Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
KOC: 3
Moves (53/86):
Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Healing Wish
Egg Moves:
Air Cutter
Baton Pass
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
Rapid Spin
TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Focus Blast
Substitute (*)
Roost
Incinerate
Quash
Bulldoze
Rock Slide (*)
Grass Knot
Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch
Tailwind
Uproar

Gallade [Arthur] (Male)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (92) (+10% accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 1
DC: 5/5
KOC: 2

Gallade [Arthur] (M)
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Mega Ability:
Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (126.5) (+19% Accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Moves (55/???):
Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psychic
Psycho Cut
Imprison
Feint
Hypnosis
Protect
Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap
TM Moves:
Taunt
Light Screen
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Reflect
Torment
Will-O-Wisp
Thunder Wave
Rock Slide
Poison Jab
Grass Knot
Telekinesis
Dazzling Gleam
Rock Smash
Tutor Moves:
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Pain Split
Snatch
Other:
Wish

Aurumoth [Purity] (Male)
Nature: Hasty(+15% Spe, +14% Accuracy, -1 Def)
Type: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in OHKO moves prevents them from being benefitted by No Guard; they will have their normal accuracy.
Illusion (DW): (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 109 (108.1) (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
DC: 5/5
KOC: 0
Moves (35/85):
Level-up:
Quiver Dance
Dragon Dance
Tackle
String Shot
Silver Wind
Bug Bite
Sunny Day
Heal Pulse
Confusion
Ancientpower
Wish
Light Screen
Healing Wish
Zen Headbutt
Egg Moves:
Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn
TM Moves:
Ice Beam
Blizzard
Protect
Thunder
Psychic
Shadow Ball
Reflect
Overheat
Focus Blast
Will-O-Wisp
Substitute
Tutor Moves:
Electroweb
Helping Hand
Magic Coat
Skill Swap

Togekiss [Vol] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy / Flying
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of their position.
Abilities:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Passive) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 5
Sp.Def: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 1
DC: 5/5
KOC: 4
Moves (55/???):
Level-Up:
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Fairy Wind
Encore
Ancientpower
Follow Me
Bestow
Wish
Safeguard
Baton Pass
Egg Moves:
Extrasensory
Foresight
Mirror Move
Morning Sun
Psycho Shift
TM Moves:
Psyshock
Toxic
Sunny Day
Light Screen
Protect
SolarBeam
Psychic
Shadow Ball
Reflect
Flamethrower
Rest
Thunder Wave
Grass Knot
Sleep Talk
Substitute
Dazzling Gleam
Fly
Tutor Moves:
Heal Bell
Heat Wave
Magic Coat
Mud-slap
Shock Wave
Tailwind
Water Pulse
Other:
Counter
Endeavor
Endure
Helping Hand
Silver Wind
Telekinesis
Zap Cannon

Gliscor [Cayley] (M)
Nature: Jolly (+15% Speed, +14% Accuracy, -1 Sp.Atk)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal (HA Unlocked): Pokemon with this ability have internal structures that absorb the toxins in poisons and use them to recover two (2) HP/action instead of taking poison damage. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for the round should their ability be disabled.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 110 (109.25) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC:6/6
MC: 0
AC: 5/5
Moves (40/???):
Level-Up:
Thunder Fang
Ice Fang
Fire Fang
Poison Jab
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics
U-turn
X-Scissor
Sky Uppercut
Guillotine
Egg Moves:
Agility
Counter
Feint
Razor Wind
Sand Tomb
TM Moves:
Taunt
Protect
Dig
Earthquake
Sandstorm
Rock Tomb
Aerial Ace
Torment
Stone Edge
Substitute
Rock Smash
Tutor Moves:
Aqua Tail
Iron Tail
Sky Attack
Stealth Rock
Tailwind
Other:
Bite
Defog
Endure

Cawmodore [Gilligan] (M)
Nature: Hasty (+15% Speed, +21% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent sends in a new Pokemon, Intimidate can be activated again as a command.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Unlocked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 136 (135.7) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
KOC: 3
Moves (41/63):
Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Steel Wing
Belly Drum
Bullet Punch
Brine
Tailwind
Flash Cannon
Hurricane
Egg Moves:
Air Slash
Drill Peck
Mirror Move
Quick Attack
Quick Guard
Razor Wind
Water Sport
TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
Roost
Smack Down
Brick Break
Rest
Sky Drop
Giga Impact
Substitute
Fly
Surf
Tutor Moves:
Block
Drain Punch
Endeavor
Iron Head
Knock Off
Sky Attack
Sleep Talk

Aerodactyl [Cerdic] (M)
Nature: Jolly (+15% Speed, +26% Accuracy [+30% Accuracy Mega], -1 SpA)
Type: Rock / Flying
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4, etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for grounded flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes and Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target attacks that hit Pokemon on the field regardless of position.
Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (HA Unlocked): The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws (Mega): This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (149.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (172.5) (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: N/A
MC: 1
AC: 5/5
KOC: 5
Moves (49/???):
Level-Up:
Iron Head (*)
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Wing Attack (*)
Supersonic (*)
Bite (*)
Scary Face (*)
Roar (*)
Agility (*)
Ancient Power (*)
Crunch
Take Down
Sky Drop
Rock Slide
Giga Impact
Egg Moves:
Assurance (*)
Dragonbreath (*)
Pursuit (*)
Tailwind (*)
Wide Guard (*)
TM Moves:
Toxic
Razor Wind
Taunt (*)
Protect
Smack Down
Earthquake (*)
Double Team
Sandstorm
Rock Tomb
Torment (*)
Facade
Rest
Stone Edge (*)
Sleep Talk
Substitute
Rock Smash
Fly (*)
Tutor Moves:
Aqua Tail
Endure
Heat Wave
Iron Tail
Sky Attack
Stealth Rock
Other:
Bide
Defog
Double-Edge
Mimic
Reflect
The two trainers affirm the rules of the situation at hand and grasp their Pokéballs of choice, preparing themselves for battle. The tension is momentarily thick as the battlers lock eyes, each waiting to act until the moment is right. Seconds later, six Pokéballs fly into the air and precipitate in a burst of blinding light.
jayelt413 sends out and equips.
P2X7 sends out, equips, and orders.
jayelt413 orders.
P2X7 refs.