Garchomp @ Leftovers
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
IVs: 24 SAtk
Jolly Nature
- Substitute
- Swords Dance
- Dragon Claw
- Earthquake
I've used garchomp once or twice, and when I do, I usually set up one swords dance and sweep, except if a Weavile or Greninja, etc, ice beams and outspeeds me. I can usually predict this and swap into tentacruel/florges quickly, but sometimes I miss the chance. I think I have a pretty good one here.
Skarmory @ Leftovers
Trait: Sturdy
EVs: 224 HP / 252 Def / 32 SDef
Impish Nature
- Stealth Rock
- Roost
- Whirlwind
- Brave Bird
Skarmory is great paired with tentacruel in my opinion, if a fire type or electric type move is incoming, I can switch into gliscor or tentacruel to tank the hit. I honestly have nothing else to say other than that, its a great paired lead. (Should gliscor be a possible anti lead with a taunt/icefang setup?)
Tentacruel @ Black Sludge
Trait: Rain Dish
EVs: 248 HP / 244 Def / 16 Spd
Timid Nature
- Rapid Spin
- Toxic Spikes
- Scald
- Protect
Rapid spinner, two layers of spikes to avoid later Toxic's. My only problem is psychics, physicals, or the combined. Really like this guy, one of my favorites. (Should I switch to icebeam instead of protect?)
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
Used to counter those pesky Aegislash, and as a wall. I assume you already knew that however. Modifications could be made but this seems like a good set up. Could add an icefang set in, to deal with florges's switch outs
Florges @ Leftovers
Trait: Flower Veil
EVs: 252 HP / 4 SpA / 252 SpD
Nature: Calm
-Wish
-Protect
-Aromatherapy/Toxic
-Moon Blast
Basically, another garchomp/dragonite/goodra counter, easy switch outs for me and prediction to switch out into tentacruel or gliscor.
Greninja@ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty / Timid Nature
- Hydro Pump / Surf
- Ice Beam
- Dark Pulse
- U-turn
Unsure on hydro pump or surf, let me know (Pesky hydro misses) And I love uturn's oppurtunity. Change the moveset or am I good?
I've tested this team only a few times in competetive (10-20 battles) and have ran into the common problems and sufficiencies stated above. If I'm missing anything, or have obvious holes I haven't had the courtesy to come upon, let me know, thanks!
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
IVs: 24 SAtk
Jolly Nature
- Substitute
- Swords Dance
- Dragon Claw
- Earthquake
I've used garchomp once or twice, and when I do, I usually set up one swords dance and sweep, except if a Weavile or Greninja, etc, ice beams and outspeeds me. I can usually predict this and swap into tentacruel/florges quickly, but sometimes I miss the chance. I think I have a pretty good one here.
Skarmory @ Leftovers
Trait: Sturdy
EVs: 224 HP / 252 Def / 32 SDef
Impish Nature
- Stealth Rock
- Roost
- Whirlwind
- Brave Bird
Skarmory is great paired with tentacruel in my opinion, if a fire type or electric type move is incoming, I can switch into gliscor or tentacruel to tank the hit. I honestly have nothing else to say other than that, its a great paired lead. (Should gliscor be a possible anti lead with a taunt/icefang setup?)
Tentacruel @ Black Sludge
Trait: Rain Dish
EVs: 248 HP / 244 Def / 16 Spd
Timid Nature
- Rapid Spin
- Toxic Spikes
- Scald
- Protect
Rapid spinner, two layers of spikes to avoid later Toxic's. My only problem is psychics, physicals, or the combined. Really like this guy, one of my favorites. (Should I switch to icebeam instead of protect?)
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Substitute
- Toxic
- Protect
- Earthquake
Used to counter those pesky Aegislash, and as a wall. I assume you already knew that however. Modifications could be made but this seems like a good set up. Could add an icefang set in, to deal with florges's switch outs
Florges @ Leftovers
Trait: Flower Veil
EVs: 252 HP / 4 SpA / 252 SpD
Nature: Calm
-Wish
-Protect
-Aromatherapy/Toxic
-Moon Blast
Basically, another garchomp/dragonite/goodra counter, easy switch outs for me and prediction to switch out into tentacruel or gliscor.
Greninja@ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty / Timid Nature
- Hydro Pump / Surf
- Ice Beam
- Dark Pulse
- U-turn
Unsure on hydro pump or surf, let me know (Pesky hydro misses) And I love uturn's oppurtunity. Change the moveset or am I good?
I've tested this team only a few times in competetive (10-20 battles) and have ran into the common problems and sufficiencies stated above. If I'm missing anything, or have obvious holes I haven't had the courtesy to come upon, let me know, thanks!