Hello and welcome to Viridian Forest! We have kicked out any and all bug catchers for this event.
Now lets meet the teams!
Team Eternal_Drifter
Fear, Terror, and Despair (Female Hydreigon)
Jolly Nature
Type: Dragon
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
HP: 100
Atk: 4
Def: 3
Special: 4 (-)
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Accuracy Bonus: +15%
EC: 9/9
MC: 0
Attacks: (29/82 Moves Known)
Tackle
Double Hit
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage
Assurance
Fire Fang
Head Smash
Ice Fang
Thunder Fang
Earth Power
Toxic
Protect
Thief
Thunder Wave
Dragon Tail
Itsumo (Male Spiritomb)
Relaxed Nature
Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
HP: 90
Atk: Rank 3
Def: Rank 5 (+)
Special: 4
Spe: 29 (-) (29.75 Unrounded)
Size Class: 2
Weight Class: 5
Base Rank Total: 18
Evasion Penalty: -10% Evasion
MC: 0
DC: 5/5
Attacks: (65/65 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse
Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen
Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room
Water Pulse
Calm Mind
Toxic
Hidden Power (Fighting 7)
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Double Team
Shock Wave
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Endure
Round
Quash
Will-O-Wisp
Silver Wind
Embargo
Retaliate
Giga Impact
Flash
Psych Up
Natural Gift
Swagger
Substitute
Snarl
Team Jayjinde!
Bugsy (Flygon) (M)
Mild (+SpA, -Def)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Levitate (Trait):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Levitate (DW): See above
EC: 9/9
MC: 0
DC: 5/5
Stats:
HP: 100
Atk: 4
Def: 2(-)
SpA: 4(+)
SpD: 3
Spe: 100
Weight Class: 4
Size Class: 4
Rank Total: 20
Moves:
Sonicboom
Bite
Sand-Attack
Faint Attack
Sand Tomb
Crunch
Dig
Dragon Claw
Earth Power
Earthquake
Fissure
Endure
Flail
Bug Bite
Gust
Rock Slide
Bulldoze
Struggle Bug
U-Turn
Fly
Naive (+Spe, -Def, +15 Acc)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
EC: 9/9
MC: 1
DC: N/A
HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 5
SpD: Rank 3
Spe: 113(+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Attacks:
Tackle
Double Hit
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Dragon Pulse
Outrage
Earth Power
Dark Pulse
Head Smash
Ice Fang
Fire Fang
Thunder Wave
Taunt
Dragon Tail
Acrobatics
Fire Blast
Focus Blast
Earthquake
U-Turn
Surf
Draco Meteor
Total Attacks: 26
Giga Drain
Dragon Pulse
Draco Meteor
Heat Wave
ThunderPunch
Fire Punch
Outrage
Tailwind
Twister
Moves Known: 29
Eternal_Drifter sends out and equips
Jayjinde sends out, equips, and orders
Eternal_Drifter orders
This arena takes place in the distant past known as the late 1990s. As such, many mechanics act like they did back then:
There is no physical-special split.
Normal, Fighting, Flying, Ground, Rock, Bug, Ghost, and Poison moves are Physical Moves
Water, Grass, Fire, Ice, Electric, Psychic, and Dragon moves are Special Moves
Dark, Steel, and Fairy types have not been discovered yet. All Dark, Steel, and Fairy type moves are defaulted to normal, unless a good reason is presented for it to be otherwise. All dual typed Dark, Steel, or Fairy type pokemon lose their Dark, Steel, or Fairy typing. All Single-typed Dark, Steel, or Fiary pokemon become normal type unless a good reason is presented for it to be otherwise.
Special Attack and Special Defense are merged into the Special stat, which is determined by averaging a mon's Special Attack and Special Defense ranks and rounding up. Any moves that would boost/lower Special Attack or Special Defense will boost/lower the special stat.
Poison is super effective against Bug, and Bug is super effective against Poison.
There are no abilities, except for Truant, Slow Start, and Defeatest.
There are no changes to partial trapping moves for obvious balance reasons.
The arena:
The forest, located between the cities of Viridian and Pewter, is home to many bug type pokemon as well as the elusive yet always popular Pikachu. There is an abundance of tall grass and trees.
There is no water source
Seismic activity is allowed
There is no physical-special split.
Normal, Fighting, Flying, Ground, Rock, Bug, Ghost, and Poison moves are Physical Moves
Water, Grass, Fire, Ice, Electric, Psychic, and Dragon moves are Special Moves
Dark, Steel, and Fairy types have not been discovered yet. All Dark, Steel, and Fairy type moves are defaulted to normal, unless a good reason is presented for it to be otherwise. All dual typed Dark, Steel, or Fairy type pokemon lose their Dark, Steel, or Fairy typing. All Single-typed Dark, Steel, or Fiary pokemon become normal type unless a good reason is presented for it to be otherwise.
Special Attack and Special Defense are merged into the Special stat, which is determined by averaging a mon's Special Attack and Special Defense ranks and rounding up. Any moves that would boost/lower Special Attack or Special Defense will boost/lower the special stat.
Poison is super effective against Bug, and Bug is super effective against Poison.
There are no abilities, except for Truant, Slow Start, and Defeatest.
There are no changes to partial trapping moves for obvious balance reasons.
The arena:
The forest, located between the cities of Viridian and Pewter, is home to many bug type pokemon as well as the elusive yet always popular Pikachu. There is an abundance of tall grass and trees.
There is no water source
Seismic activity is allowed

Now lets meet the teams!
Team Eternal_Drifter

Fear, Terror, and Despair (Female Hydreigon)
Jolly Nature
Type: Dragon
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
HP: 100
Atk: 4
Def: 3
Special: 4 (-)
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Accuracy Bonus: +15%
EC: 9/9
MC: 0
Attacks: (29/82 Moves Known)
Tackle
Double Hit
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage
Assurance
Fire Fang
Head Smash
Ice Fang
Thunder Fang
Earth Power
Toxic
Protect
Thief
Thunder Wave
Dragon Tail

Itsumo (Male Spiritomb)
Relaxed Nature
Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
HP: 90
Atk: Rank 3
Def: Rank 5 (+)
Special: 4
Spe: 29 (-) (29.75 Unrounded)
Size Class: 2
Weight Class: 5
Base Rank Total: 18
Evasion Penalty: -10% Evasion
MC: 0
DC: 5/5
Attacks: (65/65 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse
Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen
Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room
Water Pulse
Calm Mind
Toxic
Hidden Power (Fighting 7)
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Double Team
Shock Wave
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Endure
Round
Quash
Will-O-Wisp
Silver Wind
Embargo
Retaliate
Giga Impact
Flash
Psych Up
Natural Gift
Swagger
Substitute
Snarl
Team Jayjinde!

Bugsy (Flygon) (M)
Mild (+SpA, -Def)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Levitate (Trait):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Levitate (DW): See above
EC: 9/9
MC: 0
DC: 5/5
Stats:
HP: 100
Atk: 4
Def: 2(-)
SpA: 4(+)
SpD: 3
Spe: 100
Weight Class: 4
Size Class: 4
Rank Total: 20
Moves:
Sonicboom
Bite
Sand-Attack
Faint Attack
Sand Tomb
Crunch
Dig
Dragon Claw
Earth Power
Earthquake
Fissure
Endure
Flail
Bug Bite
Gust
Rock Slide
Bulldoze
Struggle Bug
U-Turn
Fly

Naive (+Spe, -Def, +15 Acc)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
EC: 9/9
MC: 1
DC: N/A
HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 5
SpD: Rank 3
Spe: 113(+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Attacks:
Tackle
Double Hit
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Dragon Pulse
Outrage
Earth Power
Dark Pulse
Head Smash
Ice Fang
Fire Fang
Thunder Wave
Taunt
Dragon Tail
Acrobatics
Fire Blast
Focus Blast
Earthquake
U-Turn
Surf
Draco Meteor
Total Attacks: 26
Giga Drain
Dragon Pulse
Draco Meteor
Heat Wave
ThunderPunch
Fire Punch
Outrage
Tailwind
Twister
Moves Known: 29
Eternal_Drifter sends out and equips
Jayjinde sends out, equips, and orders
Eternal_Drifter orders