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Completed Rickheg and Arcanine!

Discussion in 'ASB' started by Orcinus Duo, Jul 12, 2012.

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  1. Orcinus Duo

    Orcinus Duo

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    3v3 Singles (FE)
    2 Day DQ
    All Abilities
    2 recovers/5 chills
    Items on
    No Switch.



    RNG says: Arcanine sends out first!
  2. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
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    Cloud (Cyclohm) , Have some Fun (And an Expert Belt)!
  3. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    You know, I entered these particular pokemon in this match so expand their movepools for scenarios exactly like this.

    Dino the Rhyperior! Take our Expert Belt!!!

    Bulldoze > Earthquake > Drill Run
    I'm not concerned right now about your moves. So, go ahead and prove me wrong.
  4. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
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    Magnet Rise > Rain Dance > Weather Ball
  5. Orcinus Duo

    Orcinus Duo

    Joined:
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    [​IMG]
    Cloud (M)
    HP: 110 | EN: 100 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other:
    [​IMG]
    Dino (M) @Expert Belt
    HP: 110 | EN: 100 | Spe: 40
    Ranks: 5/5/1/3
    Size: 5 | Weight: 7
    Abilities: Lightning Rod, Solid Rock, Reckless
    Other:

    And we’re off! This round did not go well for Rickheg at well, as Cloud starts off by levitating above the aground, making himself immune to the Bulldoze and Earthquake that the Rhyperior sends innocuously rumbling through the arena! Cloud takes a second to set up Rain Dance, and then the two powerful pokemon exchange super effective blows. Rickheg seems to have completely forgotten to check Arcanite’s moves, a mistake he must not make in the future! Let’s see how Aranite intends to use the weather…

    raw calcs (open)
    Cloud uses Magnet Rise -5 en
    Dino uses Bulldoze -4 en

    Cloud uses Rain Dance -10 en
    Dino uses Earthquake -6 en

    Cloud uses Weather Ball -7 en
    To crit 9925
    (10+3-2)*2.25=24.75
    Dino uses Drill Run -5 en
    To hit 7966 yes
    To crit 4948 no
    (8+3+1.5+2)*1.5=21.75

    Retroactively applying ebelt on cloud: Rhyperior -5 hp
    [​IMG]
    Cloud (M) @ Expert Belt
    HP: 88 | EN: 78 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: Magnet Rise (3a)
    [​IMG]
    Dino (M) @Expert Belt
    HP: 80 | EN: 85 | Spe: 40
    Ranks: 5/5/1/3
    Size: 5 | Weight: 7
    Abilities: Lightning Rod, Solid Rock, Reckless
    Other:

    Rain 3r
  6. Arcanite

    Arcanite

    Joined:
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    ^What about my Expert Belt?^

    Double Team (3 Clones) > Weather Ball > Hydro Pump

    If Sandstorm is used, replace your next action with Rain Dance and push actions down.
    If Double team is used, use twister (All) and push actions down.
  7. rickheg

    rickheg

    Joined:
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    I see no Magnet Rise on your Cyclohm. That's why I ordered those moves...
  8. Orcinus Duo

    Orcinus Duo

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    I hate you arcanite.

    Reorder.
  9. Arcanite

    Arcanite

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    Rain Dance > Weather Ball + Thunder Wave Combo > Cool down (Weather Ball)

    Thunder wave makes the Weather ball have blue sparks floating around it, and Weather Ball makes it Water Type (Set)!
  10. Orcinus Duo

    Orcinus Duo

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    ...I think I'm going to say no to that one
  11. Arcanite

    Arcanite

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    Ok then, Rain Dance > Weather Ball > Hydro Pump
  12. Orcinus Duo

    Orcinus Duo

    Joined:
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    [​IMG]
    Cloud (M)
    HP: 110 | EN: 100 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other:
    [​IMG]
    Dino (M) @Expert Belt
    HP: 110 | EN: 100 | Spe: 40
    Ranks: 5/5/1/3
    Size: 5 | Weight: 7
    Abilities: Lightning Rod, Solid Rock, Reckless
    Other:

    Alalalalalalala
    Also I forgot rain dance boost to water attacks so that’s added

    raw calcs (open)
    Cloud uses Rain Dance -10 en
    Dino uses Bulldoze -4 en
    To crit 7136 no
    (6+3+1.5+2)*1.5=18.75

    Cloud uses Weather Ball -7 en
    To crit 9925
    (10+3-2+2+3)*2.25=36
    Dino uses Earthquake -6 en
    To crit 4499 no
    (10+3+1.5+2)*1.5=24.75

    Cloud uses Hydro Pump -8 en
    To hit 6875 yes
    To crit 9001 no
    (12+3-2+2+3)*2.25=40.5
    Dino uses Drill Run -5 en
    To hit 7966 yes
    To crit 4948 no
    (8+3+1.5+2)*1.5=21.75

    [​IMG]
    Cloud (M) @ Expert Belt
    HP: 35 | EN: 75 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: Speed -1
    [​IMG]
    Dino (M) @Expert Belt
    HP: 33 | EN: 85 | Spe: 40
    Ranks: 5/5/1/3
    Size: 5 | Weight: 7
    Abilities: Lightning Rod, Solid Rock, Reckless
    Other:

    Rain 3r
  13. Arcanite

    Arcanite

    Joined:
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    Weather Ball > Weather Ball > Weather Ball

    IF Protect is ordered a1, use Slack Off a1.
    IF ordered a2 as well, use Chill a2.
  14. rickheg

    rickheg

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    Bleh, this isn't good.

    Earthquake+Earthquake Combo > Earthquake > Earthquake
  15. Orcinus Duo

    Orcinus Duo

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    So...weather ball KOs, right

    [​IMG]
    Cloud (M) @ Expert Belt
    HP: 35 | EN: 68 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: Speed -1
  16. rickheg

    rickheg

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    Bleh, I wish you had your updated movepool. You'll just have to win regardless. Go, Mystic the Gallade!

    Earthquake+Earthquake Combo > Cooldown (Earthquake) > Earthquake
    IF he uses Protect A1, use Calm Mind and push actions back
  17. Arcanite

    Arcanite

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    Hurricane Spam!

    how long does rain have?
  18. Orcinus Duo

    Orcinus Duo

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    [​IMG]
    Cloud (M) @ Expert Belt
    HP: 35 | EN: 68 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: Speed -1
    [​IMG]
    Mystic (M) @
    HP: 100 | EN: 100 | Spe: 92
    Ranks: 5/3/2/4
    Size: 3 | Weight: 4
    Abilities: Steadfast, Justified
    Other: +10% acc

    Flavor: ouch.

    Cloud uses Hurricane -8 en
    To crit 2235
    To confuse 1143
    Duration 5522 3 actions
    (12+1.5)*1.5=20.25
    To move 7272 no
    Mystic hits self -3 en
    (4+3)=7

    Cloud uses Hurricane -12 en
    To crit 3819
    (12+1.5)*1.5=20.25
    To move 9333
    Mystic hits self -3 en
    (4+3)=7

    Cloud uses Hurricane -16 en
    To crit 4383
    To confuse 1030 (friend, you have the worst luck ever)
    Duration 3542 2 actions
    (12+1.5)*1.5=20.25
    To move 1728 yes
    Mystic uses Earthquake -7e n
    To crit 6048 no
    (10+1.5)*1.5=17.25

    [​IMG]
    Cloud (M) @ Expert Belt
    HP: 18 | EN: 32 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: Speed -1
    [​IMG]
    Mystic (M) @
    HP: 25 | EN: 87 | Spe: 92
    Ranks: 5/3/2/4
    Size: 3 | Weight: 4
    Abilities: Steadfast, Justified
    Other: +10% acc

    Rain 1r
  19. Arcanite

    Arcanite

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    Cloud, you're just ridiculous... (Sorry Rickheg)

    Sandstorm > Dragon pulse > Dragon Pulse
  20. rickheg

    rickheg

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    You've got to be kidding me.

    Drain Punch > Earthquake > Drain Punch
  21. Orcinus Duo

    Orcinus Duo

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    i am terrible with end of round stats. mystic is actually still confused for 1 action...not sure if that changes anything.
  22. rickheg

    rickheg

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    I don't really even care anymore.
  23. Orcinus Duo

    Orcinus Duo

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    [​IMG]
    Cloud (M) @ Expert Belt
    HP: 18 | EN: 32 | Spe: 80
    Ranks: 1/4/5/3
    Size: 4 | Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other:
    [​IMG]
    Mystic (M) @
    HP: 25 | EN: 87 | Spe: 92
    Ranks: 5/3/2/4
    Size: 3 | Weight: 4
    Abilities: Steadfast, Justified
    Other: +10% acc

    To move 4167 no
    Mystic uses Drain Punch -11 en
    To crit 2742 no
    (8+3+1.5)=12.5
    6 healed
    Cloud uses Sandstorm -10 en
    Mystic is hurt by sandstorm!

    Mystic uses Earthquake -7 en
    Cloud is KOd!
    Mystic is hurt by sandstorm!

    [​IMG]
    Mystic (M) @
    HP: 31 | EN: 69 | Spe: 92
    Ranks: 5/3/2/4
    Size: 3 | Weight: 4
    Abilities: Steadfast, Justified
    Other: +10% acc

    SAND 3r
  24. Arcanite

    Arcanite

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    Sir Auron (Lucario), You're up!
  25. rickheg

    rickheg

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    Alright, this might go surprisingly okay, at least that's what I'm deluding myself into believing.

    Drain Punch > Brick Break > Drain Punch
    IF Counter, use Will-O-Wisp the first time, and chill all other times after that, and push actions back
    IF Double Team, use Earthquake and push actions back.
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