Due to my style, I like to play defensive until the opportunity arrives where I can set up and run the table. I have a revenge killer as a back up plan, and my walls are no weaklings like Blissey, they can actually give a hit.
Porygon2 @ Leftovers
Ability: Trace
Nature: Modest (+Sp Atk, -Atk)
EV: 240 HP / 164 Def / 12 Sp Atk / 92 Sp Def
-Ice Beam
-Thunderbolt
-Magic Coat
-Recover
In my mind the best lead available. This thing counters just about everything. With this spread, he can survive a SpecsMence Draco Meteor and OHKO back with Ice Beam. Gyarados leads are jokes, as Thunderbolt easily handles them while Trace lowers their attack with Intimidate. Magic Coat is the key of this set. It prevents ScarfGar and Bronzong from doing much, making them fall asleep if they decide to Hypnosis me. Really the only leads capable of stopping him are Infernape and Tyranitar.
Zapdos @ Leftovers
Ability: Pressure
Nature: Calm (+Sp Def, -Atk)
EV: 252 HP / 220 Sp Def / 36 Spd
-Roost
-Thunderbolt
-Sleep Talk
-Hidden Power [Ground]
Great sleep absorber and switch into SpecsLuke/Mix Infernape. With HP Ground I can counter them, 2HKOing easily. Roost allows me to stay alive longer and can heal me even when asleep because of Sleep Talk.
Bronzong @ Leftovers
Ability: Levitate
Nature: Relaxed (+Def, -Spd)
EV: 252 HP / 128 Atk / 128 Def
-Explosion
-Gyro Ball
-Earthquake
-Hypnosis
Spectacular wall. Switches into Garchomp, Weavile and Tyranitar easily. Hypnosis allows my sweepers to go ahead and set up. Explosion is for anything getting in the way, and obviously, once he has done his job. Bronzong has recently been helping a lot.
Gliscor @ Leftovers
Ability: Sand Veil
Nature: Jolly (+Spd, -Sp Atk)
EV: 252 HP / 82 Def / 176 Spd
-Roost
-Stealth Rock
-Earthquake
-Aerial Ace
This is my Heracross counter and backup Tyranitar counter. This is for when Tyraniboah has Flamethrower/Thunderbolt over Ice Beam. It also beats those DD Tyranitars and CB Tars without Ice Beam. The speed EVs allow me to outspeed Max speed Jolly Heracross before it OHKOs with Facade. Aerial Ace will easily dispose of it, and this is my best switch into Breloom and Lucario.
Heatran @ Choice Scarf
Ability: Flash Fire
Nature: Modest (+Sp Atk, -Atk)
EV: 20 HP / 252 Sp Atk / 236 Spd
-Flamethrower
-Earth Power
-Hidden Power [Ice]
-Overheat
Revenge kills annoying things like SD Garchomp, SD Lucario, Infernape, etc. Flamethrower was chosen over Fire Blast purely for the accuracy as I don't want the chance of missing against SD Lucario, who wrecks this team. Overheat is there if I need power, and provides the KO on things like Gengar.
Gyarados @ Wacan Berry
Ability: Intimidate
Nature: Adamant (+Atk, -Sp Atk)
EV: 72 HP / 252 Atk / 184 Spd
-Dragon Dance
-Waterfall
-Earthquake
-Ice Fang
I really love this Gyarados set. With the Wacan Berry, Starmie and Cresselia can just say forget about it unless they have Reflect/Thunder Wave. I usually scout first and nail them with Waterfall. If ScarfGar decides to switch in, I survive the Thunderbolt and OHKO back with a +1 Waterfall. Really my only set up sweeper.
Porygon2 @ Leftovers
Ability: Trace
Nature: Modest (+Sp Atk, -Atk)
EV: 240 HP / 164 Def / 12 Sp Atk / 92 Sp Def
-Ice Beam
-Thunderbolt
-Magic Coat
-Recover
In my mind the best lead available. This thing counters just about everything. With this spread, he can survive a SpecsMence Draco Meteor and OHKO back with Ice Beam. Gyarados leads are jokes, as Thunderbolt easily handles them while Trace lowers their attack with Intimidate. Magic Coat is the key of this set. It prevents ScarfGar and Bronzong from doing much, making them fall asleep if they decide to Hypnosis me. Really the only leads capable of stopping him are Infernape and Tyranitar.
Zapdos @ Leftovers
Ability: Pressure
Nature: Calm (+Sp Def, -Atk)
EV: 252 HP / 220 Sp Def / 36 Spd
-Roost
-Thunderbolt
-Sleep Talk
-Hidden Power [Ground]
Great sleep absorber and switch into SpecsLuke/Mix Infernape. With HP Ground I can counter them, 2HKOing easily. Roost allows me to stay alive longer and can heal me even when asleep because of Sleep Talk.
Bronzong @ Leftovers
Ability: Levitate
Nature: Relaxed (+Def, -Spd)
EV: 252 HP / 128 Atk / 128 Def
-Explosion
-Gyro Ball
-Earthquake
-Hypnosis
Spectacular wall. Switches into Garchomp, Weavile and Tyranitar easily. Hypnosis allows my sweepers to go ahead and set up. Explosion is for anything getting in the way, and obviously, once he has done his job. Bronzong has recently been helping a lot.
Gliscor @ Leftovers
Ability: Sand Veil
Nature: Jolly (+Spd, -Sp Atk)
EV: 252 HP / 82 Def / 176 Spd
-Roost
-Stealth Rock
-Earthquake
-Aerial Ace
This is my Heracross counter and backup Tyranitar counter. This is for when Tyraniboah has Flamethrower/Thunderbolt over Ice Beam. It also beats those DD Tyranitars and CB Tars without Ice Beam. The speed EVs allow me to outspeed Max speed Jolly Heracross before it OHKOs with Facade. Aerial Ace will easily dispose of it, and this is my best switch into Breloom and Lucario.
Heatran @ Choice Scarf
Ability: Flash Fire
Nature: Modest (+Sp Atk, -Atk)
EV: 20 HP / 252 Sp Atk / 236 Spd
-Flamethrower
-Earth Power
-Hidden Power [Ice]
-Overheat
Revenge kills annoying things like SD Garchomp, SD Lucario, Infernape, etc. Flamethrower was chosen over Fire Blast purely for the accuracy as I don't want the chance of missing against SD Lucario, who wrecks this team. Overheat is there if I need power, and provides the KO on things like Gengar.
Gyarados @ Wacan Berry
Ability: Intimidate
Nature: Adamant (+Atk, -Sp Atk)
EV: 72 HP / 252 Atk / 184 Spd
-Dragon Dance
-Waterfall
-Earthquake
-Ice Fang
I really love this Gyarados set. With the Wacan Berry, Starmie and Cresselia can just say forget about it unless they have Reflect/Thunder Wave. I usually scout first and nail them with Waterfall. If ScarfGar decides to switch in, I survive the Thunderbolt and OHKO back with a +1 Waterfall. Really my only set up sweeper.