I am going to a local Pokémon Tournament next week and the rules are Smogon XY OU. I have a team in my Pokémon X that I play Battle Spot with it, and I could get rating I find good(~1750), but since Battle Spot is different from 6v6 I realised I need to make a more appropriate team. I played quite a bit with it in Showdown and changed some Pokémon and strategies. Unfortunately I'm not satisfied with my score on the simulator, I'm losing a lot of matches. I'll show the Team and I'll be pleased to hear the tips and the comments on it =)
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Ice Fang
- Earthquake
- Dragon Dance
Almost always I use Gyarados as a lead. I use it's ability to reduce the foe's attack stat in order to set a Dragon Dance. I always play with it's type changing when mega evolving. After mega evolving Mold Breaker hasn't been useful, but I can HK Rotom-W with an Earthquake. Using 3 attacks + Dragon Dance shows that I use it to sweep some teams that lack of defensive Pokémon. The EV spread is the standard of a Physical Sweeper.
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword
Aegislash's being useful in this team. It is my Ghost choice. I run a regular VGC set, when the priority is to find a good way to have it's Weakness Policy activated and then use STAB Shadow Ball to hit most Pokémon, even when they are neutral to it. I choose Sacred Sword instead of Flash Cannon because it's my only Fighting type move in the team. Altough it is being hard to counter fairy-type without a steel-type attack. Aegislash is doing good in the team. However, changing it's forms with King's Shield always mean that the game is going to end in a prediction game.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Will-O-Wisp
Talonflame is my glass cannon. This EV Spread is from an old Smogon Thread about Talonflame. Apparently it gives him speed enough to outspeed Mega Kangaskhan's priority moves with Brave Bird(Altough it's not more necessary since it was banned from OU). I find Talonflame good for end-game since he can finish a lot of non-defensive Pokémon with a +1 STAB Brave Bird. Will-O-Wisp is there but it's rarely used.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Rock Tomb
Garchomp shows it's utility being a fast sweeper. Besides Scarf locking it in a move, I don't know if I can risk battling with it without choice scarf, 'cause it's not as fast as I'd like it to be. Earthquake is being used to deal with the OverUsed Aegislash and Mega Ampharos - I choose Rock Tomb as it's 4th move because it's a 100% accuracy move and it reduces the foe's speed as well. Rock Tomb is a preferable move against Pokémon with 4x weakness to rock-type attacks because it can't HK some of those who has 2x weakness, with those I use the risky Stone Edge. Outrage is there but it's rarely used, 'cause fairy pokémon are now very common.
Rotom-Wash @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Modest Nature
- Discharge
- Thunderbolt
- Hydro Pump
- Volt Switch
Rotom-W is my special wall. Assault Vest is boosting it's Sp.Def. but I can't use the move Rotom-W is most known for: Will-O-Wisp. With Assault Vest I can choose Modest Nature 'cause it will boost my Sp.Atk instead of choosing a nature for boosting Sp.Def. When I see I can't HK or 2HKo with Thunderbolt I can go for a 30% chance of paralising Discharge. Volt Switch is used when I predict switching, so it gives me the upper hand. Hydro Pump is still a risky move and it was nerfed this gen. However, I can't use Rotom-W without it's powerful STAB Water move.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 172 Atk / 84 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Leech Seed
- Protect
I used to use Cresselia instead of Ferrothorn but 6v6 requires at least Stealth Rock to prevent from lots opponent's switches and to make Talonflame's life a lot harder. This is a standard EV Spread from Smogon Dex which I find particularly good because Gyro Ball is destroying Dragon Pokémon. Ferrothorn is
a good partner of Gyarados, both types complement themselves. Leech seed is for longevity(of course =P) and Ferrothorn is my physical wall.
Clefable - If my Ferrothorn is fainted. Then the opponent will win. I can't deal damage to a Clefable with anything but Gyro Ball.
Suicune - As well as Clefable I only have one Pokémon to deal with this guy. If my Rotom-W is gone then it's a loss for me. Calm Mind + Rest + Sleep Talk Suicune can also deal with Rotom-W pretty well.
Breloom - Physical Attacker Breloom is very annoying against this team. It's being really hard to counter it and if Talonflame is fainted then it requires lots of prediction to be succesful against this Breloom.
Please give me tips on the team =)
Importable:
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Ice Fang
- Earthquake
- Dragon Dance
Almost always I use Gyarados as a lead. I use it's ability to reduce the foe's attack stat in order to set a Dragon Dance. I always play with it's type changing when mega evolving. After mega evolving Mold Breaker hasn't been useful, but I can HK Rotom-W with an Earthquake. Using 3 attacks + Dragon Dance shows that I use it to sweep some teams that lack of defensive Pokémon. The EV spread is the standard of a Physical Sweeper.
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword
Aegislash's being useful in this team. It is my Ghost choice. I run a regular VGC set, when the priority is to find a good way to have it's Weakness Policy activated and then use STAB Shadow Ball to hit most Pokémon, even when they are neutral to it. I choose Sacred Sword instead of Flash Cannon because it's my only Fighting type move in the team. Altough it is being hard to counter fairy-type without a steel-type attack. Aegislash is doing good in the team. However, changing it's forms with King's Shield always mean that the game is going to end in a prediction game.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Will-O-Wisp
Talonflame is my glass cannon. This EV Spread is from an old Smogon Thread about Talonflame. Apparently it gives him speed enough to outspeed Mega Kangaskhan's priority moves with Brave Bird(Altough it's not more necessary since it was banned from OU). I find Talonflame good for end-game since he can finish a lot of non-defensive Pokémon with a +1 STAB Brave Bird. Will-O-Wisp is there but it's rarely used.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Rock Tomb
Garchomp shows it's utility being a fast sweeper. Besides Scarf locking it in a move, I don't know if I can risk battling with it without choice scarf, 'cause it's not as fast as I'd like it to be. Earthquake is being used to deal with the OverUsed Aegislash and Mega Ampharos - I choose Rock Tomb as it's 4th move because it's a 100% accuracy move and it reduces the foe's speed as well. Rock Tomb is a preferable move against Pokémon with 4x weakness to rock-type attacks because it can't HK some of those who has 2x weakness, with those I use the risky Stone Edge. Outrage is there but it's rarely used, 'cause fairy pokémon are now very common.
Rotom-Wash @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Modest Nature
- Discharge
- Thunderbolt
- Hydro Pump
- Volt Switch
Rotom-W is my special wall. Assault Vest is boosting it's Sp.Def. but I can't use the move Rotom-W is most known for: Will-O-Wisp. With Assault Vest I can choose Modest Nature 'cause it will boost my Sp.Atk instead of choosing a nature for boosting Sp.Def. When I see I can't HK or 2HKo with Thunderbolt I can go for a 30% chance of paralising Discharge. Volt Switch is used when I predict switching, so it gives me the upper hand. Hydro Pump is still a risky move and it was nerfed this gen. However, I can't use Rotom-W without it's powerful STAB Water move.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 172 Atk / 84 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Leech Seed
- Protect
I used to use Cresselia instead of Ferrothorn but 6v6 requires at least Stealth Rock to prevent from lots opponent's switches and to make Talonflame's life a lot harder. This is a standard EV Spread from Smogon Dex which I find particularly good because Gyro Ball is destroying Dragon Pokémon. Ferrothorn is
a good partner of Gyarados, both types complement themselves. Leech seed is for longevity(of course =P) and Ferrothorn is my physical wall.
Threats
Hazards - I find my team pretty weak to hazards since it lacks of Spinner/Defogger. Talonflame loses half of the HP and sometimes can't even come back to the battle after SR is setted up by the opponent.
Clefable - If my Ferrothorn is fainted. Then the opponent will win. I can't deal damage to a Clefable with anything but Gyro Ball.
Suicune - As well as Clefable I only have one Pokémon to deal with this guy. If my Rotom-W is gone then it's a loss for me. Calm Mind + Rest + Sleep Talk Suicune can also deal with Rotom-W pretty well.
Breloom - Physical Attacker Breloom is very annoying against this team. It's being really hard to counter it and if Talonflame is fainted then it requires lots of prediction to be succesful against this Breloom.
Please give me tips on the team =)
Importable:
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Will-O-Wisp
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Rock Tomb
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Ice Fang
- Earthquake
- Dragon Dance
Rotom-Wash @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Modest Nature
- Discharge
- Thunderbolt
- Hydro Pump
- Volt Switch
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 172 Atk / 84 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Leech Seed
- Protect
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Will-O-Wisp
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Outrage
- Earthquake
- Stone Edge
- Rock Tomb
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Ice Fang
- Earthquake
- Dragon Dance
Rotom-Wash @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Modest Nature
- Discharge
- Thunderbolt
- Hydro Pump
- Volt Switch
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 172 Atk / 84 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Leech Seed
- Protect