[Round 3] Ragnarokalex vs SimonSays

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Rules said:
Battle Rules:
Switch = OK
Items: ON
Abilities: ONE
Arena: ASB Tournament Arena
Unlimited Chills/Recoveries
Two substitutions
Two day DQ on actions, three day DQ on ref.
Team Ragnarokalex


Gengar (F)

Nature: Hasty
-1 Def, +15% Spe, +19% Accuracy

Type: Ghost / Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Levitate
Levitate (Innate):
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Hypnosis
Lick
Spite
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Shadow Ball
Dark Pulse
Mean Look
Destiny Bond
Hex

#Egg#
Disable
Willowisp
Perish Song

#TM/HM#
Protect
Substitute
Toxic
Thunderbolt
Giga Drain
Psychic
Focus Blast
Torment
Taunt
Double Team
Rest
Bide
Hidden Power (Fire 7)
Thunder
Venoshock

#Event/Tutor#
Endure
Sleep Talk
Counter
Knock Off
Snatch


Alakazam (F)

Nature: Timid
+15% Speed, +22% Accurracy, -1 Attack

Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability: Inner Focus
Inner Focus (Innate):
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 5
SpD: 3
Spe: 138
Size Class: 3
Weight Class: 3
Base Rank Total: 19


EC: 9/9
MC: 40
DC: 5/5

Attacks:
#Level Up#
Teleport
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Psychic
Calm Mind
Trick
Future Sight

#Egg#
Barrier
Counter
Encore
Guard Split
Skill Swap

#TM/HM#
Protect
Substitute
Psyshock
Toxic
Hidden Power [Fire, 7]
Taunt
Hyper Beam
Light Screen
Shadow Ball
Focus Blast
Energy Ball
Thunder Wave
Grass Knot
Foul Play
Trick
Role Play
Dig

#Event/Tutor#
Foul Play
Magic Coat
Snatch
Bide
Endure
Zap Cannon
Gravity


Lapras (M)

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Water/Ice
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ability: Shell Armor
Shell Armor (Innate):
This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
DC: 5/5

Attacks:
#Level Up#
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice beam
Brine
Hydro Pump
Safeguard
Sheer Cold

#Egg#
Future Sight
Dragon Pulse
Whirlpool

#TM/HM#
Protect
Substitute
Hail
Blizzard
Thunderbolt
Psychic
Hidden Power (Fire 7)
Roar
Double Team
Rest
Endure
Bide
Solar Beam
Reflect
Thunder
Zap Cannon
Dive

#Event/Tutor#
Heal Bell
Drill Run
Signal Beam
Sleep Talk
Block
Icy Wind


Enigma Berry
Gahlon Berry
Custap Berry
Mago Berry
Charti Berry
Ice Gem
Kasib Berry
Charcoal
Cleanse Tag
Iron Ball


Team SimonSays


Absol (F)

Nature: Mild
+1 Special Attack, -1 Defense

Type: Dark
Dark:Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ability:
Super Luck:
(Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3

EC: N/A
MC: 0
DC: 5/5

Attacks:
#Level
Scratch
Feint
Leer
Taunt
Quick Attack
Razor Wind
Pursuit
Bite
Double Team
Swords Dance
Night Slash
Me First
Sucker Punch
Perish Song
Razor Wind
Slash
Double Team
Psycho Cut

#Egg#
Mean Look
Baton Pass
Megahorn

#TM/HM#
Protect
Substitute
Torment
Payback
Will-O-Wisp
Stone Edge
Thunder Wave
Rock Slide
Thunder
Fire Blast
Ice Beam
Dark Pulse
Retaliate
Snarl

#Event/Tutor#
Snatch
Icy Wind
Bounce
Superpower
Knock Off
Zen Headbutt
Counter
Wish
Sleep Talk

Moves: 44


Hariyama (M)

Nature: Adamant (+Atk, -Spa.)

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Ability:
Sheer Force:
(Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 125
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 6

EC: 6/6
MC: 1
DC: 5/5

Attacks:
#Level Up#
Tackle
Focus Energy
Sand Attack
Brine
Arm Thrust
Vital Throw
Whirlwind
Fake Out
Knock Off
Smellingsalt
Endure
Close Combat
Force Palm
Reversal
Heavy Slam
Wake-Up Slap

#Egg#
Revenge
Bullet Punch
Counter
Focus Punch
Feint
Foresight

#TM/HM#
Protect
Substitute
Earthquake
Payback
Smack Down
Stone Edge
Poison Jab
Double Team
Brick Break
Rest
Rock Slide
Dig

#Event/Tutor#
Roleplay
Iron Head
Fire Punch
Ice Punch
ThunderPunch
Superpower
Mimic
Sleep Talk

Moves: 42



Gengar (F)

Nature:
Hasty
-1 Def, +15% Spe, +19% Accuracy

Type: Ghost / Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Levitate
Levitate (Innate):
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Hypnosis
Lick
Spite
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Hex
Nightmare
Dream Eater
Payback
Shadow Ball
Dark Pulse
Destiny Bond

#Egg#
Disable
Perish Song
Will-O-Wisp

#Tutor#
Giga Drain
Icy Wind
Knock Off
Pain Split
Skill Swap
Snatch
Trick

#TM/HM#
Protect
Substitute
Thunderbolt
Focus Blast
Double Team
Torment
Telekinesis
Psychic
Sludge Bomb
Toxic
Venoshock
Taunt
Bide
Thunder

Moves: 39


- Nanab Berry
- Leftovers
- SilverPowder
- Steel Gem
- Yache Berry
- Pamtre Berry
- Escape Button
- Leppa Berry
- Aguav Berry
- Coba Berry

Order of Operations:

Ragnarokalex: heads
SimonSays: Tails


(heads)

Ragnarokalex sends out pokemon with item
SimonSays sends out pokemon with item and orders
Ragnarokalex gives orders
I Ref
 
I've had issues getting to a computer to post. Shouldn't have those same issues again; it would be hella embarassing.


"Here we go... The people don't have faith in us, and sometimes I lose that too... But if we based our battling style and skill on how we felt all the time, we may as well just leave now. We're pushing towards champions."

@

Absol (Cyphre) [F]

Megahorn ~ Night Slash ~ Megahorn
- IF Protective/Evasive move would be used successfully at any stage, use Feint that action, restarting the queue
- IF Taunt would be used at any stage AND you are not Taunted already, use Protect that action non-consequtively, restarting the queue.
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 90
En: 100
1/2/5/3/138
Other:
Item: Enigma Berry (2/2)


Hp: 100
En: 100
5/1/4/2/75
Other:
Item: Silverpowder​

Round 1!

*insert joke here*

DATA:

ACTION 1!

Absol used Megahorn! (-8en)
Hit: 62 (yes)
Crit: 1 (yes)
Damage: (12+3+4.5)*1.5+4=33.25hp

Alakazam ate his Enigma Berry!
+10hp

Alakazam used Counter! (-22.625en)
Damage: 33.25*1.5=49.875hp

ACTION 2!

Absol used Night Slash! (-4en)
Crit: 10 (no)
Damage: (7+3+4.5)*1.5 = 21.75hp

Alakazam ate his Enigma Berry!
+10hp

Alakazam used Counter! (-20.875en)
Damage: 32.625hp

ACTION 3!

Absol used Megahorn! (-8en)
Hit: 33 (yes)
Crit: 8 (no)
Damage: (12+4.5)*1.5+4 = 28.75hp

Alakazam used Counter! (-28.375en)
Damage: 28.75*1.5= 43.125hp

Absol fainted!

- - -


Hp: 26
En: 28
1/2/5/3/138
Other:
Item:


Hp: KO
En: KO
5/1/4/2/75
Other:
Item: Silverpowder​

SimonSays sends out pokemon
Ragnarokalex orders
SimonSays orders
I Ref
 
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((Where'd the SilverPowder additional damage go A3? And I don't think you got the Enigma berry boost in there, so Alakazam should be at 26 HP))


"Trust me to make such a fatal mistake..."

@ Leppa Berry

Shiny, in case of confusion.
 
Psyshock - Future Sight - Psyshock
IF Taunt, Magic coat that action and push down, but only once
IF Sucker Punch, Recover the First instance, and chill any other instances, pushing down each time
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 26
En: 28
1/2/5/3/138
Other:
Item:


Hp: 90
En: 100
3/1/5/3/127
Other:
Item: Leppa Berry
Round 2!

BO-RING
DATA:

ACTION 1!


Gengar used Protect! (-17.2en)

Alakazam used Psyshock! (-5en)
Crit: 15 (no)
Damage: (8+3+6)*1.5 = 25.5hp (protected)

ACTION 2!

Alakazam used Future Sight! (-6en)
Alakazam has forseen PAIN in the future!

Gengar used Hypnosis! (-7en)
Hit: 5/100 (yes)
Duration: 1 (1 action)

ACTION 3!

Alakazam is fast asleep!

Gengar used Shadow Ball! (-5en)
Crit: 8 (no)
Effect: 4 (no)
Damage: (8+3+3)*1.5 = 21hp

- - -


Hp: 5
En: 17
1/2/5/3/138
Other:
Item:

INCOMING FUTURE SIGHT!

Hp: 90
En: 71
3/1/5/3/127
Other:
Item: Leppa Berry​

SimonSays's turn!
 

"And now, the finish."

Shadow Punch ~ Shadow Punch ~ Shadow Punch
- IF Endure would be used successfully, use Toxic A1.
- IF Offensive Psychic type move would be used, use Sucker Punch that action instead. This sub takes precedence.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 5
En: 17
1/2/5/3/138
Other:
Item:

INCOMING FUTURE SIGHT!

Hp: 90
En: 71
3/1/5/3/127
Other:
Item: Leppa Berry​

Round 3!​

oh and this had such a nice start...why do you continue to STALL?!?!

DATA:

ACTION 1!

Alakazam used Endure! (-15en)

Gengar used Toxic! (-6en)
Hit: 57/100 (yes)

Alakazam is poisoned!
Alakazam lost 1hp due to poison.

Gengar was hit by Future Sight!
Damage: (10+3+3)*1.5= 24hp


ACTION 2!

Alakazam used Encore! (-10en)
fudge and crumpets
-1hp due to poison

Gengar used Toxic! (-6en)
but it failed!

ACTION 3!

Alakazam used Thunder Wave! (-7en)
Gengar is paralysed!
-1hp due to poison

Full paralysis: 13/100 (yes)
Gengar is fully paralysed!

- - -


Hp: 2
En: 1
1/2/5/3/138
Other: Toxic (2hp)
Item:



Hp: 66
En: 53
3/1/5/3/127
Other: 15% paralysed
Item: Leppa Berry​

Ragnarokalex's turn!
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 2
En: 1
1/2/5/3/138
Other: Toxic (2hp)
Item:



Hp: 66
En: 53
3/1/5/3/127
Other: 15% paralysed
Item: Leppa Berry
Round 4!

Moving on...nothing to see here...
ACTION 1!

Alakazam used Psyshock! (-5en)
Crit: 16 (no)
Damage: (8+3+6)*1.5 = 25.5hp

Alakazam fainted!

Full Paralysis: 30 (no)
Gengar chills! (+12en)

- - -


Hp: KO
En: KO
1/2/5/3/138
Other: Toxic (2hp)
Item:



Hp: 40
En: 65
3/1/5/3/127
Other: 10% paralysed
Item: Leppa Berry​

Ragnarokalex sends out pokemon with item
SimonSays gives orders
Ragnarokalex gives orders
I Ref

 

"Take it slow, play it safe, we can pull this back from the brink as best as we can."

Destiny Bond ~ Shadow Ball ~ Shadow Ball
- IF Taunt would be used when you would use Destiny Bond, use Protect and push actions back
- IF you are Taunted when you would use Destiny Bond, use Shadow Ball instead.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 90
En: 100
3/1/5/3/127 (+19acc)
Other:
Item:



Hp: 40
En: 65
3/1/5/3/127
Other: 10% paralysed
Item: Leppa Berry

Round 5!
DATA:

ACTION 1!

Gengar-R used Shadow Ball! (-5en)
Crit: 9 (no)
Effect: 3 (no)
Damage: (8+3+3)*1.5 = 21hp

Full Paralysis: 11/100 (no)
Gengar-S used Destiny Bond! (-14en)

ACTION 2!

Gengar-R used Shadow Ball! (-9en)
Crit: 13 (no)
Effect: 7 (no)
Damage: (8+3+3)*1.5 = 21hp

Gengar-S fainted!

Gengar-S tried to take Gengar-R with it (but isn't it already...uh...dead?)
Gengar-R lost 30 hp!

- - -


Hp: 60
En: 86
3/1/5/3/127 (+19acc)
Other:
Item:



Hp: KO
En: KO
3/1/5/3/127
Other: KO
Item: Leppa Berry​

SimonSays sends out pokemon
Ragnarokalex gives orders
SimonSays gives orders
I Ref
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 60
En: 86
3/1/5/3/127 (+19acc)
Other:
Item:



Hp: 125
En: 100
6/2/1/2/50
Other:
Item: Leftovers
- - -

Round 6!

I <3 Perish Song.

Makes the battle end faster.
DATA:

ACTION 1!

Hariyama used 20hp substitute! (-18en)
+1hp due to leftovers

Gengar used PERISH SONG! (-15en)
YOU WILL DIIIIIIIIIE
yeah I mean fainte whatever

ACTION 2!

Gengar used Hypnosis! (-7en)
Hit: 14 (yes)
Duration: 1 (1 action)

Substitute blocked!

Hariyama used Smack Down! (-3en)
Crit: 16 (no)
Damage: 5+7 = 12hp

ACTION 3!

Gengar used Confuse Ray! (-4en)
Duration: 2 (3a)

Blocked by Substitute!

Hit Self (1=yes): 2 (attacks normally)
Hariyama used Earthquake + Earthquake! (-31.5en)
Crit: 7 (no)
Damage: (10*2.25+7)*1.5= 44.25hp
+1hp due to leftovers

- - -


Hp: 4
En: 60
3/1/5/3/127 (+19acc)
Other: Perish Song (2r)
Item:



Hp: 108 (20hp sub)
En: 50
6/2/1/2/50
Other: Perish Song (2r), cooldown (1a)
Item: Leftovers​

SimonSays's turn!
 
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