S0L1D G0LD vs Classical II: [Insert pun here]

The Rules said:
Open Challenge
2v2 1 FE 1 NFE Doubles
Training Items
12 hr dq sans overnights, but the quicker the better
All Abilities
ASB Arena
All else standard

S0L1D G0LD's team:

Spr_5b_131.png

Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Water Absorb

Shell Armor

Hydration (HA Locked)

Stats:

Hp: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

MC: 0
AC: 1/5

Moves:

Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Hydro Pump

Avalanche
Freeze-Dry
Future Sight
Refresh
Sleep Talk

Ice Beam
Protect
Thunderbolt
Rest
Bulldoze

Bide

SXueoOp.png

Frogadier (警備員) [M]
Nature: Hasty
Type:
Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 112 (+22% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 5/5

Moves:

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Double Team
Bounce
Hydro Pump

Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

Taunt
Blizzard
Grass Knot
Surf
Substitute
Rock Slide
Hidden Power Fire
Acrobatics
U-turn
Rest
Sleep Talk
Toxic
Dig
Power-Up-Punch
Scald
Protect

h6qa.png

Nemacyst (Protowatt) (M)
Nature: Naive
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Trace

Magic Guard

Shed Skin

Stats:

HP: 80
Atk: Rank 2
Def: Rank 1
SpA: Rank 2
SpD: Rank 0 (-)
Spe: 110 (+15% speed, +28% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 1/6
MC: 0
AC: 1/5

Moves:

Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Fairy Wind (*)
Detect (*)
Zap Cannon

Counter (*)
Me First (*)
Mirror Coat (*)
Muddy Water (*)
Signal Beam (*)

Ice Beam (*)
Protect
Thunderbolt (*)
Thunder Wave (*)
Substitute (*)
Dazzling Gleam (*)

Endure

Classical's team:

214.png

"Lillian" Heracross (F)

Adamant: +Atk - SpA
Abilities: Guts/Swarm/Moxie (Locked)
Type: Bug/Fighting

AC:1/5
MC:

HP:100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 85
Size: 3
Weight: 4

Moves:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury attack
aerial Ace
Chip away
Counter
Brick Break
Close Combat
Feint

Bide
Rock Bast
Pursuit
Megahorn
Focus Punch

Protect
Dig
Substitute
Earthquake
Double Team
Rock Tomb
446.png

Munchlax "NayNay" (M)

Nature: Quiet (-10 Evasion)
Type: Normal
Abilities: Pickup/Thick Fat/Gluttony (Locked)

Stats

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 1/6
AC: 1/5
MC

Moves

Non-Damaging
Odor Sleuth
Defense Curl
Amnesia
Recycle
Screech
Metronome
Whirlwind
After you
Snatch


Damaging

Tackle
Last Resort
Lick
Chip Away
Pursuit
Selfdestruct
Flamethrower
Thunderbolt
Counter
Solarbeam
Ice Beam
Psychic
Toxic
Shadow Ball

S0L1D G0LD sends out/equips.
Classical sends out/equips/orders.
S0L1D G0LD orders.
I ref.
 
Silly G01D sending extra mons. making us wait to order. Lillian and Nathan are not happy with this, they will decimate regardless!
 
Last edited:
It is clear whom will be bringing forth their fisticuffs and wit to represent me on this showdown amongst the people. My people shall both be wearing their experience shares on account of a desire to pursue knowledge of more moves.

Lillian be a most respectable lady as you utterly destroy your enemy, who is at this moment the one who my rival has named "Boat Puller" and all actions should be appropriately targeted toward it. Begin with a Mighty Bullet seed, while normally it is disreputable for a lady to spit you relish the opportunity. Follow that with a rock blast! Finish the round with a might bout of fisticuffs, Closely Combating the snail telepath thingie.

If Boat Puller uses Bide, beginning with that action apply the orders Close Combat ~ Close Combat^2, this order is of the utmost priority and takes precedence over the others as long as lapras lives.
Thou should be wary of any impending damaging flying type attacks, and accordingly should Counter them!

NayNay, as a good chap I expect you to be equally seeking to aid in the endeavors of your sister and friend Lillian, and as such you will target the same creature as lillian, the one of the species Lapras. Now lead hoe, ironically. The irony of course being you will be primarily using your mental acuity in contrast with your sister who will be using fisticuffs! Thus you shall gather light from the sun and apply it a into beam of pure photosynthesizing destruction, a solar beam if you will. Following after that will be your lightning! While you are not a pagan like those who believe in Zeus and Odin, you shall show them you are capable of such acts and shoot forth Thunderbolts, like those false gods. Finish again with the glorious solar beam, hopefully decimating them accordingly.

Should the boat puller at any point die, refocus the remaining orders to target the other thing.
Should Bide be issued immediately cast a thunderbolt followed by a Plant Lazer of Destructinating that would make dalek's envious. (Solarbeam^2)

Hera:
Bullet Seed ~ Rock Blast ~ Close Combat (all target lapras)
If bide change remaining orders to Close Combat ~ Closecombat^2,if this order is in effect ignore other substitutions.
If Damaging flying type attack then use counter

Munch
Solarbeam ~ Tbolt ~ Solarbeam (All target lapras)
If lapras dies, retarget to remaining mon
if bide, change remaining orders to Solarbeam ~ Solarbeam^2
 
Last edited:
pr1v.png

"Hmm, how do I nicely say we're fucked?"

Oo
19:38GoldHey guys
19:38starwarsfanno pwne
19:38starwarsfan...
19:38GoldHow would sing + perish song work?
19:38starwarsfanwhy would you think that?


19:38 Gold How would sing + perish song work?
19:38 starwarsfan why would you think that?
19:38 AOPSUser Gold
19:38 AOPSUser It targets the entire field
19:38 AOPSUser I think
19:39 Leethoof yep
19:39 Leethoof still has shitty accuracy though
19:39 Gold And everyone goes to sleep and takes the perish count
19:39 Gold ?
19:39 Leethoof since perish song is accuracyless
19:39 Leethoof i think
19:39 tavok .-.
19:39 Leethoof or maybe it goes up to -- accuracy
19:39 Leethoof idk
19:39 Pwnemon idk it had something to do with
19:39 tavok it goes to -- accuracy
19:39 Pwnemon that screencap
19:39 Pwnemon having one open chat
19:39 Gold Always hits?
19:39 Gold Cool


Lapras:

Siren's Song (Perish Song + Sing) - Cooldown - Sleep Talk (Body Slam, Hydro Pump, Confuse Ray, Avalanche (All Heracross))
If you are awake a3, use Protect
If you are awake a3 and you couldn't use protect, use Confuse Ray (Heracross)

Frogadier:

Protean ON

Acrobatics (Heracross) - Sleep Talk (Hidden Power Fire, Hydro Pump, Bounce, Rock Slide (All Heracross)) - Sleep Talk (Hidden Power Fire, Hydro Pump, Bounce, Rock Slide (All Heracross))

If you are awake when you would act, use Rock Slide

P2X7 IF MY COMBO IS DUBBED ILLEGAL OR DOES NOT HAVE PERFECT ACCURACY, PLEASE LET ME HAVE A REORDER.
 
Last edited:
Pre-round:

Spr_5b_131.png

Lapras [Boat Puller] (M)
HP
: 120
Energy: 100
Stats: 3/3/4/3/52
Abilities: Water Absorb / Shell Armor
Other: -10% Evasion

SXueoOp.png

Frogadier [警備員] (M)
HP
: 90
Energy: 100
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy

214.png

Heracross [Lillian] (F)
HP
: 100
Energy: 100
Stats: 6/3/1/3/85
Abilities: Guts / Swarm
Other: None

446.png

Munchlax [NayNay] (M)
HP
: 120
Energy: 100
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion

Flavor to come.
Action 1:
Munchlax took in sunlight

Frogadier used Acrobatics
Frogadier's Protean changed it into a Flying-type
[to crit <625] 9007 no
[(7 + 3 + 4.5 - 4.5) * 2.25] = 22.5 damage
-7 energy

Munchlax used SolarBeam
[to crit <625] irrelevant
[(12 + 4.5 - 4.5) * 1.5] = 18 damage
-8 energy

Lapras used Siren's Song
Heracross fell asleep [intensity: 1-2=1 action, 3=2 actions] 2 (1 action)
Munchlax fell asleep [intensity: 1-2=1 action, 3=2 actions] 3 (2 actions)
Frogadier fell asleep [intensity: 1-2=1 action, 3=2 actions] 3 (2 actions)
Lapras fell asleep [intensity: 1-2=1 action, 3=2 actions] 1 (1 action)
All Pokemon hearing the song will perish
-31.5 energy

Heracross is fast asleep

Action 2:
Frogadier is fast asleep
Frogadier used Sleep Talk
[move chosen: 1=Hidden Power, 2=Hydro Pump, 3=Bounce, 4=Rock Slide] 2 (Hydro Pump)
Frogadier used Hydro Pump
Frogadier's Protean changed it into a Water-type
(11 + 3 + 4.5 - 4.5) = 14 damage
-11 energy

Heracross woke up
Heracross used Rock Blast
[number of hits: 1-2=2 hits, 3-4=3 hits, 5=4 hits, 6=5 hits] 6 (5 hits)
[to crit <625] irrelevant
[(15 + 9 - 4.5) * 1.5] = 29.25 damage
-7 energy

Lapras must cool down

Munchlax is fast asleep

Action 3:
Frogadier is fast asleep
Frogadier used Sleep Talk
[move chosen: 1=Hidden Power, 2=Hydro Pump, 3=Bounce, 4=Rock Slide] 2 (Hydro Pump)
Frogadier used Hydro Pump
[to crit <625] 2648 no
(11 + 3 + 4.5 - 4.5) = 14 damage
-15 energy

Heracross used Close Combat
[to crit <625] irrelevant
[(12 + 3 + 9 - 4.5) * 1.5] = 29.25 damage
Heracross's Defense fell (-1 Defense)
Heracross's Special Defense fell (-1 Special Defense)
-7 energy

Lapras woke up
Lapras used Confuse Ray
Heracross was Confused [intensity: 1=2 actions, 2=3 actions, 3=4 actions] 3 (4 actions)
-5 energy

Munchlax is fast asleep

Lapras's Perish Count fell to 3
Frogadier's Perish Count fell to 3
Heracross's Perish Count fell to 3
Munchlax's Perish Count fell to 3

Post-round:

Spr_5b_131.png

Lapras [Boat Puller] (M)
HP
: 43
Energy: 63
Stats: 3/3/4/3/52
Abilities: Water Absorb / Shell Armor
Other: -10% Evasion. Perish Song (3 rounds)

SXueoOp.png

Frogadier [警備員] (M)
HP
: 90
Energy: 67
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Perish Song (3 rounds)

214.png

Heracross [Lillian] (F)
HP
: 49
Energy: 86
Stats: 6/3/1/3/85
Abilities: Guts / Swarm
Other: Confused (4 actions). Perish Song (3 rounds)

446.png

Munchlax [NayNay] (M)
HP
: 120
Energy: 92
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Perish Song (3 rounds)

S0L1D G0LD orders.
Classical orders.
I ref.
 
Last edited:
I dare say that combo was a most unexpected piece of tom foolery. However, the way you roll for the multi-hits of Lillian's attack was improper. For bug types it should be rolled normally and then added 1, except of course in the case of a natural 5, which it stays at 5. So typically a 4 would yield a result of 3 and then be boosted up to four, however if you would like to reroll the attempt to decimate the boat puller that would be permissible as well.
 
Ugh I don't even know anymore. Just kill me or something this has gone on way too long.

Frogadier:

Bounce (Heracross) - Acrobatics (Heracross) - Bounce (Heracross)
If Heracross uses Counter, use Bounce + Bounce (Heracross)
If you are targeted by two damaging combos in the same action, Bounce + Bounce (Heracross)
If Heracross is fainted when you would act, switch all remaining actions to a chain of Dig (Munchlax) - Power-Up-Punch (Munchlax) - Dig (Munchlax)

Lapras:

Body Slam (Heracross) - Confuse Ray (Munchlax) - Hydro Pump (Munchlax)
If your target is under the effects of a successful p/e move, use Hydro Pump on your other foe and push back.
If munchlax uses snatch when you would use confuse ray, use Body Slam (munchlax) and push back
 
Heracross
Feint (Lapras) ~ Protect ~ Rock blast (frog)
if you hit yourself in confusion, Push actions back

Munchlax
Solarbeam*2 (lapras) ~ Thunderbolt (Lapras) ~ Thunderbolt (Lapras)
If lapras is dead then change target to frog
 
Pre-round:

Spr_5b_131.png

Lapras [Boat Puller] (M)
HP
: 43
Energy: 63
Stats: 3/3/4/3/52
Abilities: Water Absorb / Shell Armor
Other: -10% Evasion. Perish Song (3 rounds)

SXueoOp.png

Frogadier [警備員] (M)
HP
: 90
Energy: 67
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Perish Song (3 rounds)

214.png

Heracross [Lillian] (F)
HP
: 49
Energy: 86
Stats: 6/3/1/3/85
Abilities: Guts / Swarm
Other: Confused (4 actions). Perish Song (3 rounds)

446.png

Munchlax [NayNay] (M)
HP
: 120
Energy: 92
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Perish Song (3 rounds)


Action 1:
Heracross is confused
[confusion check <5000] 3791 yes
Heracross hurt itself in its confusion
(4 + 9 - 4.5) = 8.5 damage
-3 energy

Munchlax took in sunlight

Frogadier leaped into the air

Lapras used Body Slam
[to crit <625] 5779 no
[to paralyze <3000] 959 yes
(10 + 4.5 - 4.5) = 10 damage
Heracross was Paralyzed (20%)
-7 energy

Frogadier used Bounce
Frogadier's Protean changed it into a Flying-type
[to crit <625] 3714 no
[(8 + 3 + 4.5 - 4.5) * 2.25] = 24.75 damage
-9.66 energy

Munchlax used SolarBeam + SolarBeam combo
[to crit <625] 7874 no
[(27 + 4.5 - 4.5) * 1.5] = 40.5 damage
-35 energy

Action 2:

Heracross is confused
[confusion check <5000] 6026 no
[paralysis check <2000] 5560 no
Heracross used Feint
[to crit <625] 5475 no
(4 + 2 + 9 - 4.5) = 10.5 damage
Lapras fainted
-4 energy

Frogadier used Acrobatics
[to crit <625] 2333 no
[(6 + 3 + 4.5 - 4.5) * 2.25] = 20.25 damage
Heracross fainted
-6 energy

Munchlax must cool down

Action 3:
Frogadier dug underground

Munchlax used Thunderbolt
Missed
-7 energy

Frogadier used Dig
Frogadier's Protean changed it into a Ground-type
[to crit <625] 8408 no
(8 + 3 + 4.5 - 3) = 12.5 damage
-10 energy

Frogadier's Perish Count fell to 2
Munchlax's Perish Count fell to 2

Post-round:

Spr_5b_131.png

Lapras [Boat Puller] (M)
HP
: -8
Energy: 56
Stats: 3/3/4/3/52
Abilities: Water Absorb / Shell Armor
Other: -10% Evasion. Perish Song (3 rounds). Fainted

SXueoOp.png

Frogadier [警備員] (M)
HP
: 90
Energy: 41
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Perish Song (2 rounds). Protean (Ground-type)

214.png

Heracross [Lillian] (F)
HP
: -6
Energy: 79
Stats: 6/3/1/3/85
Abilities: Guts / Swarm
Other: Confused (1 actions). Perish Song (3 rounds). Fainted

446.png

Munchlax [NayNay] (M)
HP
: 107
Energy: 50
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Perish Song (2 rounds)

Classical orders.
S0L1D G0LD orders.
I ref.
 
Ice Beam ~ Surf ~ Ice

If frog would be a water type when you act, then use thunderbolt
If frog would be a poison type when you act then use psychic
 
Last edited:
"Ice" is not a move. I'm going to say that p2 should just say "screw you struggle insted", but he probably won't.

pr1v.png

"Take this moment of pause to recoup, My watery friend, you'll need your strength to finish the fight."

Blizzard - Chill - Power-Up-Punch
If p2x7 lets classy use ice beam instead of "ice" a3, then use Blizzard
If p2x7 makes classy struggle a3 because "ice" is not a move, use Chill that action instead
 
Pre-round:

SXueoOp.png

Frogadier [警備員] (M)
HP
: 90
Energy: 41
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Perish Song (2 rounds). Protean (Ground-type)

446.png

Munchlax [NayNay] (M)
HP
: 107
Energy: 50
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Perish Song (2 rounds)


Action 1:
Frogadier used Blizzard
Frogdier's Protean changed it into an Ice-type
[to hit <9300] 225 yes
[to crit <625] 5144 no
[to freeze <1000] 5546 no
[(11 + 3 + 4.5 - 4.5) * 0.67] = 9.38 damage
-8 energy

Munchlax used Ice Beam
[to crit <625] 352 yes
[(9 + 3 + 4.5 - 3) * 0.67] = 9.045 damage
-7 energy

Action 2:
Frogadier used Chill
+12 Energy

Munchlax used Surf
[to crit <625] 3574 no
(9 + 4.5 - 3) = 10.5 damage
-7 energy

Action 3:
Frogadier used Chill
+12 Energy

Munchlax used Struggle (Note: normally I would have allowed you to use Ice Beam, but you edited your post after your opponent had ordered, and not even to specify using Ice Beam over "Ice")
[to crit <625] 1364 no
(5 + 4.5 - 1.5) = 8 damage
Munchlax took 3.2 damage
-5 energy

Frogadier's Perish Count fell to 1
Munchlax's Perish Count fell to 1

Post-round:

SXueoOp.png

Frogadier [警備員] (M)
HP
: 63
Energy: 57
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Perish Song (1 round). Protean (Ice-type)

446.png

Munchlax [NayNay] (M)
HP
: 94
Energy: 31
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Perish Song (1 round)

S0L1D G0LD orders.
Classical orders.
I ref.
 
Lol. I editted it to be icebeam. then redited for shenanigans back to ice. not sure is ice beam would've done anymore damage.
 
pr1v.png

"Let's end this charade with a particularly huge piece of douchebaggery."

Dig (Hold) - Dig (Hold) - Dig (Hold)
If I can't hold dig an entire round, use Dig (release) a3.
 
Pre-round:

SXueoOp.png

Frogadier [警備員] (M)
HP
: 63
Energy: 57
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Perish Song (1 round). Protean (Ice-type)

446.png

Munchlax [NayNay] (M)
HP
: 94
Energy: 31
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Perish Song (1 round)


Action 1:
Frogadier dug underground
-6 energy

Munchlax used Chill
+12 Energy

Action 2:
Frogadier is underground
-6 energy

Munchlax used Chill
+12 Energy

Action 3:
Frogadier used Dig
Frogadier's Protean changed it into a Ground-type
[to crit <625] 9879 no
(8 + 3 + 4.5 - 3) = 12.5 damage
-10 energy

Munchlax used Chill
+12 Energy

Frogadier's Perish Count fell to 0
Frogadier fainted
Munchlax's Perish Count fell to 0
Munchlax fainted

Post-round:

SXueoOp.png

Frogadier [警備員] (M)
HP
: 0
Energy: 35
Stats: 3/1/3/2/112
Abilities: Torrent / Protean
Other: +22% Accuracy. Protean (Ground-type). Fainted

446.png

Munchlax [NayNay] (M)
HP
: 0
Energy: 67
Stats: 3/2/3/3/4
Abilities: Pickup / Thick Fat
Other: -10% Evasion. Fainted

Rewards:

S0L1D G0LD: 1 CC
Lapras: 3 MC / 1 AC / 1 KOC
Frogadier: 1 EC/ 3 MC / 1 KOC

Classical: 1 CC
Heracross: 3 MC / 1 AC / 1 KOC
Munchlax: 1 EC / 3 MC / 1 AC / 1 KOC

P2X7: 6 UC
 
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