S0L1D G0LD vs Hawkie; 2v2 Babysitter Doubles

The Rules said:
2v2 Babysitter Doubles
0 Megas
All Abilities
Training Items
5 Chills/2 Recoveries
Substitutions: 2
ASB Arena
DQ: 24 Hours
Switch = KO

S0L1D G0LD's team:

IIUa4c5.png

Arghonaut (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (36/???):

Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Mach Punch
Foul Play
Taunt
Revenge
Waterfall
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Infestation
Poison Jab (*)
Substitute (*)
Waterfall

Dive
Drain Punch
Gunk Shot
Ice Punch
Knock Off
Low Kick
Thunder Punch
Snatch

NvAtO7A.png

Floatoy (Floatoy) (M)
Nature: Adamant
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Veil

Heatproof

Swift Swim (HA locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 77
Size Clalss: 2
Weight Class: 1
Base Rank Total: 15

EC: 2/9
MC: 0
AC: 2/5

Moves (26/75):

Peck (*)
Dragon Breath (*)
Gust (*)
Splash (*)
Water Gun (*)
Metal Claw (*)
Scary Face (*)
Bubble Beam (*)
Drill Peck
Slack Off
Brine
Icicle Crash
Protect
Iron Head

Feint (*)
Icicle Spear (*)
Metronome (*)
Refresh (*)
Thunder Fang (*)

Toxic
Hail
Taunt (*)
Scald (*)
Waterfall (*)
Rock Smash (*)
Dive (*)

LSH1M3r.png

Master Belch (Muk) (M)
Nature: Quiet
Type: Poison

Poison (close)

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Stench:

Type:
Passive

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move

Sticky Hold:

Type: Passive

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Pokemon with this ability: Shroomish, Breloom, Gliscor.

Poison Touch: (DW Unlocked)

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-15% spe, -10% evasion flat)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 01
DC: 5/5

Attacks (74/92):

Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Sludge (*)
Minimize (*)
Mud Bomb (*)
Sludge Bomb
Acid Armor
Gunk Shot
Belch
Memento

Toxic
Venoshock
Sunny Day
Taunt
Hyper Beam
Rain Dance
Sludge Wave (*)
Thunderbolt (*)
Thunder
Flamethrower (*)
Dig (*)
Shadow Ball
Protect (*)
Brick Break
Double Team
Fire Blast
Rock Tomb
Torment
Facade
Rest
Focus Blast
Incinerate
Focus Blast
Explosion
Payback
Giga Impact
Rock Slide
Infestation
Natural Gift
Poison Jab
Swagger
Sleep Talk
Substitute
Secret Power
Rock Smash
Power-Up-Punch

Acid Spray (*)
Haze (*)
Imprison (*)
Lick
Mean Look
Scary Face
Shadow Sneak (*)
Shadow Punch
Spit Up
Stockpile (*)
Swallow

Bide
Block
Body Slam
Dynamic Punch
Giga Drain
Endure
Fire Punch
Focus Punch
Ice Punch
Mimic
Pain Split
Self-Destruct
Thunder Punch
Zap Cannon

Hawkie's team:
Greninja () Crest
greninja.gif

Types: Water

Abilities: Torrent / Protean (H - UNLOCKED)

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 2(-)
SpA: 4
SpD: 3
Spe: 141(+19) [+23% Accuracy]
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
Attacks: MAX(75/75[+5CC])

Attract
Bestow
Camouflage
Confide
Double Team
Growl
Happy Hour
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport
Acrobatics
Aerial Ace
Bounce
Cut
Dig
Dive
Facade
Feint Attack
Fling
Frustration
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Power-Up Punch
Quick Attack
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Sneak
Smack Down
Strength
Thief
U-turn
Waterfall
Water Shuriken
Blizzard
Bubble
Dark Pulse
Echoed Voice
Extrasensory
Grass Knot
Hidden Power Fire
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Snore
Surf
Water Pledge
Water Pulse
snivy.gif

Snivy (♀) Eden
Types:
Grass

Abilities:: Overgrow / Contrary(H - UNLOCKED)

Nature: Modest(+SpA, -Atk)

Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 3(+)
SpD: 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 5/5

Attacks:

Level Up
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Leaf Storm
Giga Drain

Egg
Captivate
Glare
Magical Leaf
Mirror Coat
Pursuit

Tutor
Knock Off

TM/HM
Grass Knot
Reflect
Light Screen
Taunt
Protect

S0L1D G0LD sends out and equips.
Hawkie sends out, equips, and orders.
S0L1D G0LD orders.
I ref.
 
Crest @ Amulet Coin
Eden
@ EXP. Share

Crest: Extrasensory(Muk) - Rock Slide - Extrasensory(Muk)
IF Muk uses Disable AND you are faster THEN use Taunt(Muk) and push back actions.
IF P/E THEN redirect to Floatoy.

Eden: Leaf Storm(Floatoy) - Leaf Storm(Floatoy) - Leaf Storm(Floatoy)
IF P/E THEN use Reflect and push back actions.
 
My orders assume that "If P/E" activates when either of my Pokemon use a p/e move. Please let me know if otherwise.

Muk:

Sludge Wave - Sludge Bomb (Snivy) - Sludge Wave + Sludge Wave
If Snivy has more than 34.8125 Hp at the beginning of a3, use Sludge Wave a3.
If Snivy has less then 20.76 Hp at the beginning of a3, use Sludge Wave a3.

Floatoy:

Protect (Self) - Metronome [(Ice Beam, Flamethrower, Bug Buzz, Sludge Bomb, Aeroblast, Boomburst, Light of Ruin, Psycho Boost, Draco Meteor, Dark Void) (All Single Target-Attacks Target Snivy)] - Protect (Self)
If Snivy is Poisoned when you would act a2, use Metronome [(Ice Beam, Flamethrower, Bug Buzz, Sludge Bomb, Aeroblast, Boomburst, Light of Ruin, Psycho Boost, Draco Meteor, Hex) (All Single Target-Attacks Target Snivy)] a2.
If Snivy has below 47.25 Hp when you would act a2, use Metronome [(Ice Beam, Flamethrower, Bug Buzz, Sludge Bomb, Aeroblast, Boomburst, Moonblast, Storm Throw, Draco Meteor, Dark Pulse) (All Single Target-Attacks Target Snivy)] a2.
 
Round 1:

Pre-round:

S0L1D G0LD:

AA

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 110
Energy: 100
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion

NvAtO7A.png

Floatoy (M)
HP
: 90
Energy: 100
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: None


Hawkie:

AA

greninja.gif

Greninja [Crest] (M)
HP
: 100
Energy: 100
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy

snivy.gif

Snivy [Eden] (F)
HP
: 90
Energy: 100
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: None


Action 1:
Floatoy used Protect
-7 energy

Greninja used Extrasensory (Floatoy)
Greninja's Protean changed it into a Psychic-type!
(8 + 3 + 6 - 3) = 14 damage
Floatoy Protected itself! (-5.6 Energy)
-6 energy

Snivy used Reflect
A wall of light was created in front of Hawkie's team! (6 actions)
-10 energy

Muk used Sludge Bomb (Snivy)
[to crit <625] 74 yes
[to poison <3000] 8420 no
[(9 + 3 + 3 + 6 - 3) * 1.5] = 27 damage
-6 energy

Action 2:
Greninja used Rock Slide
Greninja's Protean changed it into a Rock-type!
[to crit Muk <625] 8936 no
[to crit Floatoy <625] 7080 no
[to flinch Muk <3000] 2336 yes
[to flinch Floatoy <3000] 1042 yes
(6 + 3 + 4.5 - 4.5) = 9 damage (Muk)
(6 + 3 + 4.5 - 3) = 10.5 damage (Floatoy)
-6 energy

Floatoy flinched!

Snivy used Leaf Storm (Floatoy)
[to hit <9000] 7988 yes
[to crit <625] 7949 no
[(13 + 3 + 4.5 - 3) * 1.5] = 26.25 damage
Snivy's Special Attack sharply rose! (+2 Special Attack)
-8 energy

Muk flinched!

Action 3:
Floatoy used Protect
-7 energy

Greninja used Extrasensory (Floatoy)
Greninja's Protean changed it into a Psychic-type!
(8 + 3 + 6 - 3) = 14 damage
Floatoy Protected itself! (-5.6 Energy)
-6 energy

Snivy used Reflect
But it failed!
-10 energy

Muk used Sludge Wave
[to crit Greninja <625] 4595 no
[to crit Snivy <625] 6522 no
[to poison Greninja <1000] 6450 no
[to poison Snivy <1000] 3568 no
(7.5 + 3 + 6 - 4.5) = 12 damage (Greninja)
[(7.5 + 3 + 6 - 3) * 1.5] = 20.25 damage (Snivy)
(7.5 + 3 + 6 - 3) = 13.5 damage (Floatoy)
Floatoy Protected itself! (-5.4 Energy)
-6 energy

Round 2:

Post-round:

S0L1D G0LD:

AA

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 101
Energy: 88
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion

NvAtO7A.png

Floatoy (M)
HP
: 53
Energy: 69
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: None


Hawkie:

AA

Field: Reflect (3 actions)

greninja.gif

Greninja [Crest] (M)
HP
: 88
Energy: 82
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Psychic)

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: 72
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: None

S0L1D G0LD orders.
Hawkie orders.
I ref.
 
I'm not going to lie: the double flinch hurt a little bit.

Muk:

Flamethrower (Snivy) - Fire Blast (Snivy) - Flamethrower (Snivy)
If your target is under the effects of a successful p/e move when you would act, target your other foe with Acid Spray and push back.
If your target is set to use Mirror Coat, use Acid Spray (other foe) on the first and third instances, and Gunk Shot (same target) on the second, pushing back in each case.
If your target is KO'd when you would act, target your other foe with Acid Spray.

Floatoy:

Icicle Crash (Snivy) - Icicle Crash (Snivy) - Icicle Crash (Snivy)
If your target is under the effects of a successful p/e move when you would act and you move before Snivy based on speed order, target your other foe with Dive that action.
If you are targeted by Giga Drain outside of a combination and you move before Snivy based on speed order, use Dive that action.
If your target is KO'd when you would act, target your other foe with Scald.
 
Crest: Rock Slide - Mat Block(Greninja + Snivy) - Rock Slide

Eden: Giga Drain + Giga Drain(Floatoy) - Cooldown - Leaf Storm(Muk)
 
Round 2:

Pre-round:

S0L1D G0LD:

AA

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 101
Energy: 88
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion

NvAtO7A.png

Floatoy (M)
HP
: 53
Energy: 69
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: None


Hawkie:

AA

Field: Reflect (3 actions)

greninja.gif

Greninja [Crest] (M)
HP
: 88
Energy: 82
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Psychic)

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: 72
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: +2 Special Attack


Action 1:
Greninja used Rock Slide
Greninja's Protean changed it into a Rock-type!
[to crit Muk <625] 4596 no
[to crit Floatoy <625] 6745 no
[to flinch Muk <3000] 1696 yes
[to flinch Floatoy <3000] 9790 no
(6 + 3 + 4.5 - 4.5) = 9 damage (Muk)
(6 + 3 + 4.5 - 3) = 10.5 damage (Floatoy)
-6 energy

Floatoy used Icicle Crash (Snivy)
[to hit <9500] 9739 no
Snivy avoided the attack!
-7 energy

Muk flinched!

Snivy used Giga Drain + Giga Drain combo (Floatoy)
[to crit <625] 1512 no
{[(18 + 3 + 4.5 - 3) * 1.5] + 4} = 37.75 damage
Snivy restored some health! (+18.375 HP)
-48 energy

Action 2:
Greninja used Mat Block
-6 energy

Floatoy used Icicle Crash (Snivy)
[(6 + 6 - 3) * 1.5] = 13.5 damage
Snivy was protected by Mat Block!
-11 energy

Snivy must cool down!

Muk used Fire Blast (Snivy)
[(11 + 6 - 3) * 1.5] = 21 damage
Snivy was protected by Mat Block!
-8 energy

Mat Block EN cost: -8.625 Energy

Action 3:
Greninja used Rock Slide
Greninja's Protean changed it into a Rock-type!
[to crit Muk <625] 2553 no
[to crit Floatoy <625]5604 no
[to flinch Muk <3000] 7178 no
[to flinch Floatoy <3000] 1158 yes
(6 + 3 + 4.5 - 4.5) = 9 damage (Muk)
(6 + 3 + 4.5 - 3) = 10.5 damage (Floatoy)
Floatoy fainted!
-6 energy

Snivy used Leaf Storm (Muk)
[to crit <625] 802 no
{[(13 + 3 + 4.5 - 6) / (3/2)] + 4} = 13.66 damage
Snivy's Special Attack sharply rose! (+2 Special Attack)
-8 energy

Muk used Flamethrower (Snivy)
[to crit <625] 2040 no
[to burn <1000] 6461 no
[(9 + 6 - 3) * 1.5] = 18 damage
-7 energy

Round 2:

Post-round:

S0L1D G0LD:

AX

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 69
Energy: 73
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion

NvAtO7A.png

Floatoy (M)
HP
: -6
Energy: 51
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: Fainted


Hawkie:

AA

Field: None

greninja.gif

Greninja [Crest] (M)
HP
: 88
Energy: 55
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Rock)

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: 16
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: +4 Special Attack

Hawkie orders.
S0L1D G0LD orders.
I ref.
 
Crest: Hydro Pump(Muk) - Extrasensory(Muk) - Hydro Pump(Muk)
IF Muk uses a P/E move THEN Chill and push back actions.

Eden: Taunt(Muk) - Leaf Storm(Muk) - Leaf Storm(Muk)
IF Muk uses a P/E move THEN Chill the first instance, Taunt the second instance, and Chill the third instance.
 
17:30 GoId !asbmove bide
17:30 ASBot Bide - Normal | Physical | User | Formula BAP | -- Acc | Formula EN Cost | -- Eff% | Contact: Yes | 1 Prio | Combo Type: None | Snatch: No | Magic Coat: No
17:30 ASBot The user braces for impact, quickly forming a white aura around itself. For the next two actions, the Pokemon will absorb any attacks against it, adding any damage taken into the aura. On the third action, it will release the energy gathered from Bide on the last Pokemon to damage the user. If Protected or Detected against, Bide will still have an energy cost based on the damage the attack would have done. Bide ignores damaging evasive moves. ...
17:30 ASBot ... If a Pokemon using Bide is put into Sleep or Fro en, Bide will end without dealing damage.
17:30 ASBot Fixed Damage Formula: Damage Taken while Biding * 1.75
17:30 ASBot Energy Cost Formula: 6 + (Calculated Damage to Opponent / 2 )
17:31 GoId Question: If, in a multi battle, the last Pokemon to deal damage to a biding Pokemon faints before abide is released, does abide redirect to the second-to-last Pokemon that dealt damage?
17:33 *** PTPlatinum quit (Quit: http://www.mibbit.com ajax IRC Client)
17:36 GoId Oh, autocorrect changed "Bide" to "abide." I doubt that that prevents it from being interpreted correctly, though.
17:36 Its_A_Random I knew what you meant
17:36 FMD I believe it does in-game.
17:36 Its_A_Random I just... yeah
17:36 Its_A_Random draw a blank for the question
17:37 GoId Thanks; perhaps we should clarify that.
17:38 --- Yoshiblaze is back
17:39 FMD With ASB's targeting, you can target a fainted Pokemon, but in-game says Bide goes to the next-to-last to hit you. I say we go with in-game precedent to avoid the waste.
17:39 jayy my 2 cents, if the pokemon fainted on the action of release, then it hits a dead pokemon
17:39 jayy otherwise, last to hit you
17:40 jayy because the rule on dead pokemon targeting is that they are only eligible during the action of fainting
17:40 GoId I would be inclined to agree with Jayy. If you faint on the action of releasing bide, it will still target you, but if you faint prior, it targets the next inline.
17:41 jayy :> glad to know my reasoning makes a semblance of sense here
17:41 FMD It's a waste of three turns for no reason. I say we follow in-game.
17:41 --- FMD is away (Away)
17:42 jayy in-game =/= ASB in all cases. And we have rules in place for the targeting of fainted pokemon, and progression of how it changes when things faint. so if fsr a pokemon faints before +1 prio on the action of release, then it should still be the target

With all of that in mind, and the unanimous decision that (by applying my general query to this case) after Snivy ENKO's itself a2 Bide will target Greninja a3, I make my orders.

After calculating percentages of up to three critical hits, Stench, and/or Poison Touch occurring, the chances of this going right is approximately 48%. So, I ask you Hawkie, are you feeling lucky?

Bide - Hold - Release
 
Round 3:

Pre-round:

S0L1D G0LD:

AX

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 69
Energy: 73
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion
NvAtO7A.png

Floatoy (M)
HP
: -6
Energy: 51
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: Fainted


Hawkie:

AA

Field: None

greninja.gif

Greninja [Crest] (M)
HP
: 88
Energy: 55
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Rock)

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: 16
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: +4 Special Attack


Action 1:
Muk used Bide
Muk began to store energy!

Greninja used Hydro Pump (Muk)
Greninja's Protean changed it into a Water-type!
[to crit <625] 5431 no
(11 + 3 + 6 - 6) = 14 damage
-8 energy

Snivy used Taunt (Muk)
Muk fell for the taunt! (6 actions)
-10 energy

Action 2:
Muk is storing energy!

Greninja used Extrasensory (Muk)
Greninja's Protean changed it into a Psychic-type!
[to crit <625] 5398 no
[(8 + 3 + 6 - 6) * 1.5] = 16.5 damage
-6 energy

Snivy used Leaf Storm (Muk)
[to crit <625] 8156 no
{[(13 + 3 + 4.5 - 6) / (3/2)] + 4} = 17.67 damage
Snivy's Special Attack sharply rose! (+2 Special Attack)
-8 energy
Snivy fainted!

Action 3:
Muk used Bide (Greninja)
Muk unleashed energy!
[to flinch <1000] 9332 no
[to poison <3000] 7404 no
(48.17 * 1.75) = 84.2975 damage
-48.14875 energy

Greninja used Hydro Pump (Muk)
Greninja's Protean changed it into a Water-type!
[to crit <625] 4260 no
(11 + 2 + 3 + 6 - 6) = 16 damage
-8 energy

Round 3:

Post-round:

S0L1D G0LD:

AX

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 5
Energy: 25
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion
NvAtO7A.png

Floatoy (M)
HP
: -6
Energy: 51
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: Fainted


Hawkie:

AX

Field: None

greninja.gif

Greninja [Crest] (M)
HP
: 4
Energy: 33
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Water)

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: -2
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: +4 Special Attack. Fainted

S0L1D G0LD orders.
Hawkie orders.
I ref.
 
Shadow Sneak - Shadow Sneak - Shadow Sneak
If Greninja is a Normal-Type when you would act, use Poison Jab that action instead.
If damaging priority attack, use Shadow Sneak + Shadow Sneak that action.

Ah, well. This isn't something I can come back from, so I won't hold up anything by planning orders.
 
Round 4:

Pre-round:

S0L1D G0LD:

AX

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 5
Energy: 25
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion
NvAtO7A.png

Floatoy (M)
HP
: -6
Energy: 51
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: Fainted


Hawkie:

AX

Field: None

greninja.gif

Greninja [Crest] (M)
HP
: 4
Energy: 33
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Water)

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: -2
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: +4 Special Attack. Fainted


Action 1:
Muk used Shadow Sneak + Shadow Sneak (Greninja)
[to crit <625]
(9 + 4.5 - 3) = 10.5 damage
Greninja fainted!
-19 energy

Round 4:

Post-round:

S0L1D G0LD:

AX

LSH1M3r.png

Master Belch [Muk] (M)
HP
: 5
Energy: 6
Stats: 4/3/4/4/43
Abilities: Stench / Sticky Hold / Poison Touch
Item: Exp. Share
Other: -10% Evasion
NvAtO7A.png

Floatoy (M)
HP
: -6
Energy: 51
Stats: 4/2/2/2/77
Abilities: Water Veil / Heatproof
Item: Exp. Share
Other: Fainted


Hawkie:

XX

Field: None

greninja.gif

Greninja [Crest] (M)
HP
: -7
Energy: 33
Stats: 3/2/4/3/141
Abilities: Torrent / Protean
Item: Amulet Coin
Other: +23% Accuracy. Protean (Water). Fainted

snivy.gif

Snivy [Eden] (F)
HP
: 43
Energy: -2
Stats: 1/2/3/2/63
Abilities: Overgrow / Contrary
Item: Exp. Share
Other: +4 Special Attack. Fainted.


Rewards:
S0L1D G0LD: 1 CC
Muk: 4 MC / 2 KOC
Floatoy: 1 EC / 3 MC / 1 AC

Hawkie: 7 CC
Greninja: 1 KOC
Snivy: 1 EC / 3 MC / 1 AC

P2X7: 7 UC
 
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