Rules
1v1 LC Singles
Switch=KO
1 Day DQ
5 Chills
2 Recoveries
2 Subs
Training Items Only
ASB Arena
Team S0L1D G0LD
Collosshale (Collosshale) (M)
Nature: Hasty
Type: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound
Storm Drain
Flare Boost (HA Locked)
Stats:
Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 2/6
MC: 0
AC: 2/5
Moves (20/???):
Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Bounce
Dig
Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)
Taunt (*)
Protect
Earthquake (*)
Sludge Bomb (*)
Rock Slide (*)
U-Turn (*)
Hashtag (Pancham) (M)
Nature: Brave
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist
Scrappy
Mold Breaker (HA Locked)
Stats:
Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Foul Play (*)
Me First (*)
Quash (*)
Quick Guard (*)
Storm Throw (*)
Roar (*)
Sludge Bomb (*)
Torment (*)
Payback (*)
Stone Edge (*)
Larvitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Guts:
Type: Passive
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil (DW locked):
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-15% spe, -10 Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC:1/9
MC: 0
DC: 1/5
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dragon Dance
Pursuit
Stealth Rock
Focus Energy
Curse
Taunt
Earthquake
Dig
Stone Edge
Protect
Superpower
kingmidas
1v1 LC Singles
Switch=KO
1 Day DQ
5 Chills
2 Recoveries
2 Subs
Training Items Only
ASB Arena
Team S0L1D G0LD

Collosshale (Collosshale) (M)
Nature: Hasty
Type: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound
Storm Drain
Flare Boost (HA Locked)
Stats:
Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 2/6
MC: 0
AC: 2/5
Moves (20/???):
Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Bounce
Dig
Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)
Taunt (*)
Protect
Earthquake (*)
Sludge Bomb (*)
Rock Slide (*)
U-Turn (*)

Hashtag (Pancham) (M)
Nature: Brave
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist
Scrappy
Mold Breaker (HA Locked)
Stats:
Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Foul Play (*)
Me First (*)
Quash (*)
Quick Guard (*)
Storm Throw (*)
Roar (*)
Sludge Bomb (*)
Torment (*)
Payback (*)
Stone Edge (*)

Larvitar (RAAM) (Male)
Nature: Quiet
Type:
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Guts:
Type: Passive
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil (DW locked):
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-15% spe, -10 Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 13
EC:1/9
MC: 0
DC: 1/5
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dragon Dance
Pursuit
Stealth Rock
Focus Energy
Curse
Taunt
Earthquake
Dig
Stone Edge
Protect
Superpower
Team kingmidas
S0L1D G0LDEevee [F]
Adamant Nature
Type: Normal
Abilites: Run Away, Adaptability, Anticipation (Locked)
Stats:
HP: 90
Attack:3 (+)
Defense: 2
Special Attack: 1 (-)
Special Defense: 3
Speed: 55
Size Class: 1
Weight Class: 1
Base Stat Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up Moves: (12/18)
Helping Hand
Tackle
Growl
Tail Whip
Sand Attack
Baby Doll Eyes
Quick Attack
Bite
Take Down
Swift
Refresh
Covet
Egg Moves: (5/14)
Yawn
Wish
Curse
Flail
Detect
Technical Machine Moves:
Return
Dig
Shadow Ball
Toxic
Substitute

Adamant Nature
Type: Normal
Abilites: Run Away, Adaptability, Anticipation (Locked)
Stats:
HP: 90
Attack:3 (+)
Defense: 2
Special Attack: 1 (-)
Special Defense: 3
Speed: 55
Size Class: 1
Weight Class: 1
Base Stat Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up Moves: (12/18)
Helping Hand
Tackle
Growl
Tail Whip
Sand Attack
Baby Doll Eyes
Quick Attack
Bite
Take Down
Swift
Refresh
Covet
Egg Moves: (5/14)
Yawn
Wish
Curse
Flail
Detect
Technical Machine Moves:
Return
Dig
Shadow Ball
Toxic
Substitute
kingmidas