Hi, I'm kinda new to the pvp aspect of Pokemon. I played back in the day with Red and then didn't really touch the series until HeartGold/SoulSilver. Now that Black/White is out, I'm looking to get into the online aspect of it and here is a team I've drawn up to start with. I haven't fully built this team yet since I wanted to find out if it would be any good, also any help in the EV/nature aspect of this would be greatly appreciated. The goal for this team isn't competitive play (yet) but just so I can get my foot in the door without getting totally destroyed.
Sand Stream/Semi-Stall Team
Tyranatar - Sand Stream W/ Leftovers
Nature - Quiet (+S.Attack, -Speed)
EVs - 252 Def, 252 Speed, rest HP
Stealth Rock
Flame Thrower
Crunch
Ice Beam
He is my opener (as is with most any stall teams) and I lead with Stealth Rock. I can swap out after that if needed. After SR, he gets a nice move set spread for most of the holes the rest of my team leave open. Crunch is his strong STAB move. Ice Beam picks up a lot that my other guys are weak against and flamethrower will get any steel pokes.
Whimsicott - Trickery W/ Leftovers
Nature - Calm (+S. Def, -Attack)
EVs - 252 HP, 128 S. Def, 128 Def
Toxic
Substitute
Leech Seed
Encore
Here is one of my major stall components. His entire purpose is to extend the game as long as possible and pile up the end of turn damage. Because of his ability I can get in priority encores to force switches and extend the game. Sub in on switches or set ups and force switches with toxic and leech seed. His entire purpose is to be one annoying ball of fluff.
Reuniclus - Magic Guard W/ Life Orb
Nature - Bold (+Def, -Attack)
EVs- 252 HP, 252 Def, rest S.Attack
Psychic
Calm Mind
Recover
Focus Blast
A strong special sweeper with recover to keep up the stall game. Magic Guard allows him to ignore sandstorm and reflect incoming status effects. Calm Mind is there if I get a chance to set up and Psychic and Focus Blast are his nuke moves and are boosted with Life Orb without the penalty.
Latias - Levitate W/ Light Clay
Nature - Bold (+Def, -Attack)
EVs- 252 HP, 232 Def, 24 S. Def
Light Screen
Reflect
Wish
Draco Meteor
My support poke that will wall off the rest of my team as well as heal them. Typical dual screener with Light Clay. Wish to heal himself as well as heal anybody else that needs it. Draco Meteor gives her a single attack to prevent forced switches with taunt. HP EVs to increase the heal given by Wish and the Def/S.Def spread to even out her defenses.
Jellicent - Water Absorb W/ Leftovers
Nature - Bold (+Def, -S.Attack)
EVs - 252 Def, 252 HP, rest S. Attack
Recover
Surf
Shadow Ball
Energy Ball
My other special attacker with Recover to stall some more. He is here to counter my weakness to both water/rain dance teams as well as any Fighting types that can take advantage of my Reuniclus and Tyranitar. He can also block any unwanted Rapid Spins. Water Absorb will take any water damage and he can fight back with a super effective Energy Ball. Surf and Shadow Ball for his strong STAB moves while Energy Ball will hit those rain teams.
Excadrill - Sand Rush W/ Balloon
Nature - Jolly (+Speed, -S.Attack)
EVs - 252 Speed, 252 Attack, rest Def
Swords Dance
Earthquake
X-Scissor
Rock Slide
My late game physical sweeper with steroided speed because of the sandstorm. A swords dance to set up and he'll clear the rest of what the other team has. Earthquake is his STAB nuke and gets Rock Slide and X-Scissor to round out his moves.
My biggest weakness with this team is water/rain dance teams and a strong fighting sweeper. I've got Jellicent to help counter that but he can only do so much.
EDIT: Reflected my changes to my team.
Sand Stream/Semi-Stall Team
Tyranatar - Sand Stream W/ Leftovers
Nature - Quiet (+S.Attack, -Speed)
EVs - 252 Def, 252 Speed, rest HP
Stealth Rock
Flame Thrower
Crunch
Ice Beam
He is my opener (as is with most any stall teams) and I lead with Stealth Rock. I can swap out after that if needed. After SR, he gets a nice move set spread for most of the holes the rest of my team leave open. Crunch is his strong STAB move. Ice Beam picks up a lot that my other guys are weak against and flamethrower will get any steel pokes.
Whimsicott - Trickery W/ Leftovers
Nature - Calm (+S. Def, -Attack)
EVs - 252 HP, 128 S. Def, 128 Def
Toxic
Substitute
Leech Seed
Encore
Here is one of my major stall components. His entire purpose is to extend the game as long as possible and pile up the end of turn damage. Because of his ability I can get in priority encores to force switches and extend the game. Sub in on switches or set ups and force switches with toxic and leech seed. His entire purpose is to be one annoying ball of fluff.
Reuniclus - Magic Guard W/ Life Orb
Nature - Bold (+Def, -Attack)
EVs- 252 HP, 252 Def, rest S.Attack
Psychic
Calm Mind
Recover
Focus Blast
A strong special sweeper with recover to keep up the stall game. Magic Guard allows him to ignore sandstorm and reflect incoming status effects. Calm Mind is there if I get a chance to set up and Psychic and Focus Blast are his nuke moves and are boosted with Life Orb without the penalty.
Latias - Levitate W/ Light Clay
Nature - Bold (+Def, -Attack)
EVs- 252 HP, 232 Def, 24 S. Def
Light Screen
Reflect
Wish
Draco Meteor
My support poke that will wall off the rest of my team as well as heal them. Typical dual screener with Light Clay. Wish to heal himself as well as heal anybody else that needs it. Draco Meteor gives her a single attack to prevent forced switches with taunt. HP EVs to increase the heal given by Wish and the Def/S.Def spread to even out her defenses.
Jellicent - Water Absorb W/ Leftovers
Nature - Bold (+Def, -S.Attack)
EVs - 252 Def, 252 HP, rest S. Attack
Recover
Surf
Shadow Ball
Energy Ball
My other special attacker with Recover to stall some more. He is here to counter my weakness to both water/rain dance teams as well as any Fighting types that can take advantage of my Reuniclus and Tyranitar. He can also block any unwanted Rapid Spins. Water Absorb will take any water damage and he can fight back with a super effective Energy Ball. Surf and Shadow Ball for his strong STAB moves while Energy Ball will hit those rain teams.
Excadrill - Sand Rush W/ Balloon
Nature - Jolly (+Speed, -S.Attack)
EVs - 252 Speed, 252 Attack, rest Def
Swords Dance
Earthquake
X-Scissor
Rock Slide
My late game physical sweeper with steroided speed because of the sandstorm. A swords dance to set up and he'll clear the rest of what the other team has. Earthquake is his STAB nuke and gets Rock Slide and X-Scissor to round out his moves.
My biggest weakness with this team is water/rain dance teams and a strong fighting sweeper. I've got Jellicent to help counter that but he can only do so much.
EDIT: Reflected my changes to my team.