Mowtom
I'm truly still meta, enjoy this acronym!
Overview
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Pros
-Decent physical bulk
-Rapid Spin
-Knock Off
Cons
-Mostly outclassed by Drilbur. Drilbur has a higher stat in everything except Defense, and also has access to Rapid Spin. Sandshrew only has a higher Defense, which allows it to be a better bulky pivot, and Knock Off. Drilbur is usually the better choice, though some stall teams might want Sandshrew.
-Bad special bulk
-Defog buff makes Rapid Spin less important
-Weather nerf means permanent sand, its best niche last gen, is gone
Rapid Spin
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name: Rapid Spin
move 1: Rapid Spin
move 2: Earthquake
move 3: Knock Off
move 4: Stealth Rock / Rock Slide
item: Eviolite
ability: Sand Rush
nature: Impish
evs: 116 HP / 156 Atk / 156 Def / 36 SpD / 36 Spe
Moves
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-Rapid Spin is the only reason to use Sandshrew
-Earthquake is powerful STAB
-Knock Off is Knock Off, great option on anyone who gets it, and can hit Ghosts who try to spinblock (if anyone still does that)
-SR is an important move for every team
-Rock Slide can be used over SR if you have another setter on your team. It gives perfect coverage in LC.
Set Details
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-EVs are more geared towards bulk
-Once bulk is maxed out, the rest go to attack and speed
-Eviolite is all but mandatory on defensive/support Pokemon, and brings Sandrew's Special Defense from awful (10) to passable (15)
-If your opponent brings in sand, the speed boost from Sand Rush is nice (brings you from 11 to 22 Speed)
Usage Tips
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-Only has a home on hazard-stacking stall teams
-Should be brought in on an Electric move (not from Chinchou) or physical attack to maximize longevity. Most physical attackers without SE moves are safe for Sandshrew to come in on. Damage calcs will come soon if needed.
-If it has SR, it can lead, otherwise wait until later
-If it doesn't have SR, first priority should always be to spin.
Team Options
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-Pairs well with SR weak Pokemon, as it can remove the rocks for them
-Trubbish and Ferroseed are good defensive Spikers
-Misdreavus can spinblock and take special hits
-Pawniard makes the opponent think twice about Defogging rocks that Sandshrew might set and Spikes that its team members might set away, and resists Grass and Ice
-A cleric like Lickitung or Spritzee, as Sandshrew has no recovery
-Bulky Chinchou/Cotonee/Munchlax all resist some of its weaknesses and can take special attacks
Other Options
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-Berry Juice for recovery
-Onslaught core with Drilbur and Hippopotas
-Sand Veil if you don't care about the speed and feel like being haxy
Checks & Counters
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-Ghosts stop it from spinning, though they don't like Knock Off
-Misdreaveus
-Gastly
-Strong special attackers
-Murkrow
-Chinchou
-Porygon
-Misdreaveus
-Grass, Water, and Ice moves, all of which are usually special
-Chinchou
-Carvahna
-Tirtouga
-Slowpoke
-Snover
-Foongus
-Common Defoggers or Spinners
-Vullaby
-Drilbur
-Archen
-Staryu
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