Sawk [Non Choiced]

shiloh

is a Member of Senior Staffis a Top Tiering Contributoris a Contributor to Smogonis a Top Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnusis an Administrator Alumnusis a Dedicated Tournament Host Alumnusis a Past WCoP Champion
Tiering Lead
[SET]
name: Non-choiced
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Stone Edge
move 4: Taunt / Stone Edge
item: Expert Belt / Lum Berry
ability: Sturdy
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Close Combat is Sawk's strongest STAB move and deals huge amounts of damage to most Pokemon that do not resist it. Knock Off hits the Ghost- and Psychic-type Pokemon that are immune to and resist Sawk's Close Combat and has the added benefit of removing items such as Leftovers and Eviolite from the foe. Zen Headbutt is Sawk's best way of hitting defensive Poison-types such as Weezing and Vileplume that can switch in on Close Combat. Alternatively, Stone Edge hits Flying-types such as Scyther, Pelipper, Rotom-S, and Colbur Berry Xatu. Earthquake can be used to hit Garbodor and Skuntank without taking recoil damage from Rocky Helmet and Aftermath. Taunt is an option to shut down recovery and status moves such as Synthesis and Will-O-Wisp from Pokemon such as Vileplume and Gourgeist-XL. Taunt also helps Sawk's matchup against Garbodor, preventing it from setting up Spikes or Toxic Spikes.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature allows Sawk to hit as hard and fast as possible. Jolly is another option that allows Sawk to outspeed positive-natured base 80 Speed Pokemon such as Mesprit, Kabutops, and Shiftry while also being able to outspeed the likes of neutral-natured Zangoose and Kangaskhan. Expert Belt is used due to Sawk's great coverage allowing it to hit most of the tier super effectively, increasing its damage output without the downsides of Life Orb recoil or a Choice item's lock-in effect. Lum Berry is another option to dodge harmful status moves such as Will-O-Wisp from Pokemon such as Weezing and to keep Sawk's Sturdy intact if Toxic Spikes are on the field. Using a Custap Berry also works well in conjunction with Sturdy, as it allows Sawk to move first if it drops below 25% of maximum HP.

Usage Tips
========

Sawk works best if it is able to bluff a Choice item in order to lure in common switch-ins for the first move it goes for. Taunt should be used on Pokemon that require recovery in order to check Sawk more than once, such as Vileplume, Musharna, Gourgeist-XL, and Mega Audino, but Sawk still has to be careful because they can choose to attack it, often dealing super effective damage. Close Combat should be used most frequently, as Sawk can just change moves on the Close Combat switch-in. If Sawk is not running Lum Berry, it should be careful of Pokemon that can burn it, such as Weezing and Misdreavus, but Taunt mitigates this most of the time.

Team Options
========

Due to Sturdy, Sawk really appreciates entry hazard control from the likes of Prinplup, Claydol, and Xatu, as keeping its Sturdy intact allows it to revenge kill most offensive Pokemon. Xatu in particular can get in Sawk safely with U-turn, and it lures in many Rock- and Ice-types such as Rhydon and Aurorus that Sawk can take advantage of. Other physical attackers such as Klinklang, Barbaracle, Gurdurr, and Shiftry appreciate Sawk being able to break down physical walls such as Weezing with Taunt should it be running the move. Fighting-types in work well in tandem with this set because Sawk is able to lure in and KO common Fighting-type answers such as Gourgeist-XL, Vileplume, and Xatu in order for Gurdurr and other Fighting-types to sweep the opposing team. Shiftry gets a special mention, as it can provide entry hazard control with Defog to keep Sawk's Sturdy intact and appreciates Pokemon such as Weezing being lured in and weakened.
 
Last edited:

Kiyo

the cowboy kid
is a Forum Moderatoris a Top Tiering Contributoris a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
[Set]
I'd prefer Lum Berry slashed over Black Belt, and tbh I'd prefer Expert Belt over Black Belt. The extra boost to Close Combat isn't enough to bluff Choice Band and the big thing this set has going for it is being able to hit common switch-ins with the super effective coverage move of choice without being forced to predict correctly. If you can think of a certain XHKO you need the 20% boost from Black Belt to get, that doesnt get boosted by Expert Belt then you can keep it on but off the top of my head I can't think of anything.

[Moves]
Mention that taunt can be used to beat Weezing more efficiently on non-Lum variants, as the best they can do to you after a Taunt is Sludge Bomb and pray for a poison.

[Set Details]
Make Jolly a stronger mention, like both are equally viable on this set as the goal is to just get past common counters via surprise factor and great coverage getting the jump on things that creep adamant Sawk is almost invaluable on a set like this. Mention how good custap can be vs teams that rely on faster attackers to beat Sawk, and how well it fares vs common weather archetypes.

[Usage Tips]
Make a mention that you honestly don't lose much by always trying to hit the Pokemon you're in on super effectively, for instance if the opponent has a Rhydon in but they have a Garbodor on their team you should almost always be clicking Close Combat to hit the Rhydon super effectively, as if they do bring in Garbodor you'll be able to damage it super effectively the turn after. In fact I'd only say click Close Combat if you can't hit the current Pokemon super effectively. Mention Rotom with Weezing and Misdreavus.

[Team Options]
This section you almost sound like you're trying to give options that would support Sawk in sweeping, when really this set should be supporting its teammates. That's just kind of a statement but I'd try to remedy this in some way either here or in usage tips or maybe in the overview in the write up (you can re-write the current overview or add lines to it, but be clear about it so the uploader knows what to do).

Heavily mention how great this set pairs with other Fighting-type Pokemon. This set is literally designed to get past counters to Fighting-types.

1/3
 

boltsandbombers

i'm sorry mr. man
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
[SET]
name: Non Choiced
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Stone Edge
move 4: Taunt / Stone Edge
item: Lum Berry / Expert Belt
ability: Sturdy
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

  • Close Combat is Sawk's strongest and most reliable STAB
  • Knock Off removes the opponents item, and allows Sawk to hit Psychic / Ghost Types harder ik its obvious but just throw in a few examples
  • Zen Headbutt hits poison types like Weezing and Vileplume hard
  • Earthquake can be used to hit Garbodor without taking recoil damage, as well as hitting Skuntank for super effective damage hitting skunk for se damage isnt as important as avoiding aftermath
  • Stone Edge can be used to hit flying types like Scyther pelipper and colbur xatu as well
  • Taunt is used to shut down recovery on common switch ins, like Vileplume as well as gourgeist formes

Set Details
========

  • 252 Attack and an adamant nature allows Sawk to hit as hard as possible
  • 252 Speed is used to outspeed neutral natured base 84s and below like Skuntank, when using an Adamant nature no need to be so specific here just say max spe is to be as fast as possible, be specific with the stuff jolly outspeeds
  • Jolly can be used to outspeed positive natured base 80s like Mesprit and Kabutops add shiftry
  • Lum Berry can be used to doge harmful status like Will-o-wisp from pokemon like Weezing
  • Expert Belt is another option due to Sawk's great coverage allowing it to hit most of the tier super effectively be specific that ebelt boosts the power of sawks super effective attacks
  • Using a Custap Berry also works in conjunction with Sturdy, as it allows Sawk to get a guaranteed revenge kill if it can get into Custap Range custap range may not be clear to newer players so be clear that its at 25% or belot when it activates
  • Expert Belt is another option due to Sawk's great coverage allowing it to hit most of the tier super effectively

Usage Tips
========

  • Try and bluff Choice in order to lure in switch ins to the first move you go for
  • Using Taunt on pokemon that need to use recovery in order to continue to check Sawk, like Vileplume, Musharna, and Mega Audino, add gourgeist (one of the best taunt targets since it can only 4hko with foul play while sawk 3hkos with ebelt knock) but be careful since they can also choose to attack Sawk, and most of the time it will be for super effective damage
  • Most of the time Close Combat is the move to spam, unless there are obvious switch ins this is bc you can follow up with a coverage move afterwards
  • If Sawk isn't running Lum, be careful of pokemon that can burn it like Weezing and Misdreavus, but Taunt mitigates this most of the time
Team Options
========
  • Due to Sturdy, Sawk really appreciates hazard control, as keeping up its Sturdy allows it to revenge most offensive mons give examples of entry hazard removal/control
  • This Sawk set pairs really nicely with other fighting types like Gurdurr as it lures in common answers to fighting types like Vileplume, Xatu, and Musharna which allows pokemon like Gurdur
  • Other Physical Attackers that appreciate Sawk being able to break down physical walls like Weezing with Taunt, like Gurdurr and Shifty are also good partners
the last 2 points are kinda saying the same thing
emphasize shiftry as a teammate since it also defogs to preserve sturdy
add other mons which like sawk luring in stuff such as klinklang and barbaracle
In regards to slashes I'd rather see expert belt slashed first because it seems relatively redundant with taunt and ebelt kinda just seems the superior choice in general imo to take advantage of this sets ability to fully utilize its coverage moves of choice.
Comments and changes in bold, sry if I was a little nitpicky (as usual haha) but sawk is an important mon and stuff
QC 2/3
 
Add Rotom-S as a Stone Edge target.

Be sure to note that Taunt can prevent Garbodor from using Sawk as Spikes/tspikes fodder. It also lets Sawk perform as an anti lead against Crustle and other common hazard setters. Usage tips should reflect this by saying Sawk is good lead because of it's decent matchup against most Stealth Rock users and Taunt.

When mentioning hazard control teammates emphazise Xatu in particular, because it's the only hazard removal mon that doesn't suck away offensive momentum and brings Sawk in safely with U-turn. Xatu also invites many Pokemon that Sawk can threaten (mostly Rock- and Ice-type Pokemon) so be sure to also mention that. Clarify that Shiftry also appreciates mons like Weezing being worn down.

QC 3/3
 
Last edited:

Empress

Don't waffle or you'll get pancaked
is a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
Add
Remove
Comment

[SET]
name: Non-(AH)Choiced
move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Stone Edge
move 4: Taunt / Stone Edge
item: Expert Belt / Lum Berry
ability: Sturdy
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Close Combat is Sawk's strongest STAB move and that deals huge amounts of damage to most pokemon that do not resist it. Knock Off is able to hits the Ghost- and Psychic-type pokemon Pokemon that are immune to and resist Sawk's main fighting STAB, Close Combat and Knock Off also has the added benefit of removing items like such as Leftovers and Eviolite from the opponents pokemon foe. Zen Headbutt is Sawk's best way of hitting defensive Poison-types like such as Weezing and Vileplume that can switch in on Sawk's Close Combat. Alternatively, Stone Edge is another option to run that hits Flying-types like such as Scyther, Peliperr Pelipper, Rotom-S, and Coblur Colbur Berry Xatu. Earthquake can be used to hit Garbodor and Skuntank without taking recoil damage from Rocky Helmet and Aftermath. Taunt is an option to shut down recovery and status moves like such as Synthesis and Will-o-wisp Will-O-Wisp from pokemon like Pokemon such as Vileplume and Gourgeist (which one?). Taunt also helps Sawk's match up against Garbodor, preventing it from being since Garbodor is not able to set up Spikes or Toxic Spikes on Sawk.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature allows Sawk to hit as hard and strong fast as possible. Jolly is another option that allows Sawk to outspeed positive-(AH)natured base eighty speed pokemon like 80 Speed Pokemon such as Mesprit, Kabutops, (AC) and Shiftry, (RC) while also being able to outspeed pokemon the likes of neutral-natured Zangoose and Kangaskhan. Expert Belt is used to due to Sawk's great coverage allowing it to hit most of the tier super effectively, increasing which increases its damage output without the downsides of Life Orb recoil or being locked into moves a move from a Choice item. Lum Berry is another option to dodge harmful status moves like Will-o-wisp such as Will-O-Wisp from pokemon like Pokemon such as Weezing, as well as and allowing Sawk to keep its Sturdy intact if Toxic Spikes go up are on the field. Using a Custap Berry also works well in conjunction with Sturdy, as it allows Sawk to get off large amounts of damage move first if it gets into Custap Range, which is under drops below 25% of Sawk's health maximum HP.

Usage Tips
========

Sawk works best if it is able to bluff a Choice Item item in order to lure in common switch-(AH)ins for the first move it goes for. Taunt should be used on pokemon Pokemon that require recovery in order to check Sawk more than once, this includes pokemon like such as Vileplume, Musharna, Gourgeist (which one?), and Mega Audino, but Sawk still has to be careful since because they can also choose to attack it, often dealing Sawk and it will usually be for super effective damage. Close Combat should be clicked used most of the time frequently, since as Sawk can just change up moves on the Close Combat switch-(AH)in. If Sawk is not running a Lum Berry, (AC) it should be careful of pokemon Pokemon that can burn it like such as Weezing and Misdreavus, but Taunt mitigates this most of the time.

Team Options
========

Due to Sturdy, Sawk really appreciates entry hazard control from the likes of Prinplup, Claydol, and Xatu, as keeping up its Sturdy intact allows it to revenge kill most offensive Pokemons. Prinplup, Claydol, and Xatu are all good options to support Sawk in terms of Hazard removal and prevention. Xatu in particular can get in Sawk safely with U-Turn U-turn, and it lures in many Rock- and Ice-types such as pokemon like Rhydon and Aurorus that Sawk can take advantage of. Other Physical Attackers that physical attackers such as Klinklang, Barbaracle, Gurdurr, and Shiftry appreciate Sawk being able to break down physical walls like such as Weezing with Taunt should it be running the move, examples include mons like Klinklang, Barbaracle, Gurdurr, and Shiftry. The reason fighting Fighting-types in work so well in tandem with this set is because Sawk is able to lure in and KO common Fighting-type Type answers like such as Gourgeist (which one?), Vileplume, and Xatu in order for Gurdurr and other fighting Fighting-types to sweep the opposing team. Shiftry also gets a special mention, (AC) as it can provide entry hazard support with Defog to keeping Sawk's sturdy Sturdy intact, and it appreciates pokemon like Pokemon such as Weezing being lured in and weakened.

GP 1/2
 
Last edited:

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
GP 2/2
[SET]
name: Non-choiced

move 1: Close Combat
move 2: Knock Off
move 3: Zen Headbutt / Stone Edge
move 4: Taunt / Stone Edge
item: Expert Belt / Lum Berry
ability: Sturdy
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Close Combat is Sawk's strongest STAB move and deals huge amounts of damage to most Pokemon that do not resist it. Knock Off hits the Ghost- and Psychic-type Pokemon that are immune to and resist Sawk's Close Combat and also has the added benefit of removing items such as Leftovers and Eviolite from the (double space)foe. Zen Headbutt is Sawk's best way of hitting defensive Poison-types such as Weezing and Vileplume that can switch in on Sawk's Close Combat. Alternatively, Stone Edge(double space) hits Flying-types such as Scyther, Pelipper, Rotom-S, and Colbur Berry Xatu. Earthquake can be used to hit Garbodor and Skuntank without taking recoil damage from Rocky Helmet and Aftermath. Taunt is an option to shut down recovery and status moves such as Synthesis and (double space)Will-O-Wisp from Pokemon such as Vileplume and Gourgeist-XL. Taunt also helps Sawk's match up matchup against Garbodor, preventing it from being able to set setting up Spikes or Toxic Spikes.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature allows Sawk to hit as hard and fast as possible. Jolly is another option that allows Sawk to outspeed positive-(AH)natured base 80 Speed Pokemon such as Mesprit, Kabutops, and Shiftry while also being able to outspeed the likes of neutral-natured Zangoose and Kangaskhan. Expert Belt is used due to Sawk's great coverage allowing it to hit most of the tier super effectively, increasing its damage output without the downsides of Life Orb recoil or being locked into a move from a Choice item's lock-in effect. Lum Berry is another option to dodge harmful status moves (double space)such as Will-O-Wisp from Pokemon such as Weezing and allows Sawk to keep its Sawk's Sturdy intact if Toxic Spikes are on the field. Using a Custap Berry also works well in conjunction with Sturdy, as it allows Sawk to(double space) move first if it (double space)drops below 25% of maximum HP.

Usage Tips
========

Sawk works best if it is able to bluff a Choice item in order to lure in common switch-ins for the first move it goes for. Taunt should be used on Pokemon that require recovery in order to check Sawk more than once,(space)such as Vileplume, Musharna, Gourgeist-XL, and Mega Audino, but Sawk still has to be careful because they can choose to attack it, often dealing super effective damage. Close Combat should be used most frequently, as Sawk can just change moves on the Close Combat switch-in. If Sawk is not running Lum Berry, it should be careful of Pokemon that can burn it, (AC) such as Weezing and Misdreavus, but Taunt mitigates this most of the time.

Team Options
========

Due to Sturdy, Sawk really appreciates entry hazard control from the likes of Prinplup, Claydol, and Xatu, as keeping its Sturdy intact allows it to revenge kill most offensive Pokemon. Xatu in particular can get in Sawk safely with U-turn, and it lures in many Rock- and Ice-types such as(space)Rhydon and Aurorus that Sawk can take advantage of. Other physical attackers such as Klinklang, Barbaracle, Gurdurr, and Shiftry appreciate Sawk being able to break down physical walls such as Weezing with Taunt should it be running the move. (AP) Fighting-types in work well in tandem with this set (double space)because Sawk is able to lure in and KO common Fighting-type answers such as Gourgeist-XL, Vileplume, and Xatu in order for Gurdurr and other Fighting-types to sweep the opposing team. Shiftry also gets a special mention, as it can provide entry hazard support control with Defog to keep Sawk's Sturdy intact (RC) and it appreciates Pokemon such as Weezing being lured in and weakened.
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top