THE TEAM:
This Team is based around scarfed lando-T and SD Bisharp. If any of you have any tips to help improve the team, go ahead and post them in the comments below. Hope you enjoy!
THIS MOTHA F***A RIGHT HERE -->
Code name: Sky Rufus.
Sky Rufus (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off
The Main event! Scarfed to outspeed alot of threats such as greninja and keldeo. Now lets go through this mans moves; Earthquake: Main stab and damage dealing move, used to take out most pokes. Stone Edge: To hit those pesky flying types that are to scared to be hit by an EQ. U-turn: To get a Quick switch out, outspeeds most non scarfed, so easily can get out. Knock off: mostly for gengar and other ghost types, but can also be used to just get the item off the poke.
The Lady Killer -->
Code name: Michael Meyers
Michael Meyers (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
This guy is the revenge killer of the century, The back up for Lando-T. Nothing Lives a +2 attack from this guy, and most dont outspeed it, and even if they do (ie; gengar) he can hit with a sneaky SP. His Arsenal; Swords dance: used to get up the +2 needed to sweep most teams. Knock off: 1 of his main Stab attacks to hit hard, or just to get rid of the enemy's item. Sucker punch: Sneaky Stab attack, can hit hard after +2 and almost always hits first. Iron head: Other main Stab attack, heavy hitting, chance to flinch, what else must i say?
The Mega Monster -->
Code name: Rocks
Rocks (Charizard) @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Roost
- Dragon Claw
A hard hitting sweeper, we all know this, so lets just skip right to his moves. Dragon Dance: Main setup move, used to get the +1 in attack and speed so it can sweep very easily. Flare blitz: heavy hitting recoil Stab move, hits very very hard, but does give recoil which can put in danger of being revenge killed easier. Roost: used mostly to heal off stealth rocks damage or recoil damage, main recovery move. Dragon claw: Other Stab move that, with tough claws, can hit very hard, especially after a few dragon dances.
The Eater -->
Code Name: Yummy!
Yummy! (Dusclops) @ Eviolite
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Will-O-Wisp
- Substitute
- Pain Split
- Hex
His job is to eat up all the special hits, and some physical as well. Runs just enough Spa to break a gengar's sub with hex. His moves are all about being an asshole, so lets take a look at them. Will-o-wisp: status move to cripple physical attackers or just to get residual damage. Substitute: since it's very hard to damage him, he can keep a sub up for a long time, which makes it a good move on him. Pain Split: just to be a dick ;] gets up sub, take some damage, doesnt matter when you can just share the pain. Hex: usually paired with wisp, burn + hex does more then a shadow ball, and is his only attacking move.
The Tank -->
Code Name: Pharoah
Pharoah (Tyranitar) @ Chople Berry
Ability: Sand Stream
Shiny: Yes
EVs: 116 HP / 144 Atk / 248 Def
Impish Nature
- Crunch
- Roar
- Stone Edge
- Stealth Rock
My physical tank, runs enough attack to not just be a walking stealth rocker. Chople berry used to survive most to all fighting attacks (this may be changed after this was made, if so i will make sure to say so). His moves are pretty basic, but lets take a look; Crunch: 2nd Main stab attack, used to get the def. drop or just to do damage. Roar: Used to force switch pokes that set up or that have a sub up, (or just to be evil and half chunk a talonflame/charizard). Stone Edge: Main stab moves, used to hit pesky fire or flying types. Stealth Rock: used to get damage on every switch, Main thing he's there for.
And last but not least -->
Code name: Bling
Bling (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Flash Cannon
- Hydro Pump
- Defog
Most expendable/Changeable poke on my team, mostly there for stall gliscor. Just there to hit up small hits, and hit back with hard hitting moves. Speaking of moves, lets look at his; Ice Beam: like i said earlier, he is used to beat gliscor stall, and ice beam does this job the best. Flash Cannon: mostly used to get damage off or to get the SpDef drop. Hydro Pump: Main Stab moves, heavy hitting, but fiarly bad accuracy. Defog: used to get rocks, spikes, etc. off the field for zard.
I Hope you enjoyed, and i apoligize for below, i don't know how to make a hidden text box thing i've seen in most other RTMS, i hope you dont hate me for it ;]. Again, all feedback/tips are loved and will be looked into to see if they're able to work well. I will also test all your suggestions atleast once to see how i like them, and if they actually work. Thank you for looking over this, and i hope you have a good day/night! - International00
THREAT LIST:
Keldo - Not many Switch ins for this other then dusclops, scarf beats whole team, and specs can be a pain as well.
Azumarill - Mostly B-Drum, since aqua jet kills lando-T, and really only a hurt one can be killed by bisharp.
Most Scarfers - My team is fairly slow other then bisharp and lando-T, so most scarfers can outspeed them.
Breloom - Lead, mach punch just pops most of my team, and I dont have many pokes that enjoy being asleep.
IMPORTABLE TEXT:
Michael Meyers (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
Sky Rufus (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Knock Off
- U-turn
- Stone Edge
Yummy! (Dusclops) @ Eviolite
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Will-O-Wisp
- Substitute
- Pain Split
- Hex
Bling (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Flash Cannon
- Hydro Pump
- Defog
Pharoah (Tyranitar) @ Chople Berry
Ability: Sand Stream
Shiny: Yes
EVs: 116 HP / 144 Atk / 248 Def
Impish Nature
- Crunch
- Roar
- Stone Edge
- Stealth Rock
Rocks (Charizard) @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Roost
- Dragon Claw
This Team is based around scarfed lando-T and SD Bisharp. If any of you have any tips to help improve the team, go ahead and post them in the comments below. Hope you enjoy!
THIS MOTHA F***A RIGHT HERE -->
Sky Rufus (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off
The Main event! Scarfed to outspeed alot of threats such as greninja and keldeo. Now lets go through this mans moves; Earthquake: Main stab and damage dealing move, used to take out most pokes. Stone Edge: To hit those pesky flying types that are to scared to be hit by an EQ. U-turn: To get a Quick switch out, outspeeds most non scarfed, so easily can get out. Knock off: mostly for gengar and other ghost types, but can also be used to just get the item off the poke.
The Lady Killer -->
Michael Meyers (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
This guy is the revenge killer of the century, The back up for Lando-T. Nothing Lives a +2 attack from this guy, and most dont outspeed it, and even if they do (ie; gengar) he can hit with a sneaky SP. His Arsenal; Swords dance: used to get up the +2 needed to sweep most teams. Knock off: 1 of his main Stab attacks to hit hard, or just to get rid of the enemy's item. Sucker punch: Sneaky Stab attack, can hit hard after +2 and almost always hits first. Iron head: Other main Stab attack, heavy hitting, chance to flinch, what else must i say?
The Mega Monster -->
Rocks (Charizard) @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Roost
- Dragon Claw
A hard hitting sweeper, we all know this, so lets just skip right to his moves. Dragon Dance: Main setup move, used to get the +1 in attack and speed so it can sweep very easily. Flare blitz: heavy hitting recoil Stab move, hits very very hard, but does give recoil which can put in danger of being revenge killed easier. Roost: used mostly to heal off stealth rocks damage or recoil damage, main recovery move. Dragon claw: Other Stab move that, with tough claws, can hit very hard, especially after a few dragon dances.
The Eater -->
Yummy! (Dusclops) @ Eviolite
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Will-O-Wisp
- Substitute
- Pain Split
- Hex
His job is to eat up all the special hits, and some physical as well. Runs just enough Spa to break a gengar's sub with hex. His moves are all about being an asshole, so lets take a look at them. Will-o-wisp: status move to cripple physical attackers or just to get residual damage. Substitute: since it's very hard to damage him, he can keep a sub up for a long time, which makes it a good move on him. Pain Split: just to be a dick ;] gets up sub, take some damage, doesnt matter when you can just share the pain. Hex: usually paired with wisp, burn + hex does more then a shadow ball, and is his only attacking move.
The Tank -->
Pharoah (Tyranitar) @ Chople Berry
Ability: Sand Stream
Shiny: Yes
EVs: 116 HP / 144 Atk / 248 Def
Impish Nature
- Crunch
- Roar
- Stone Edge
- Stealth Rock
My physical tank, runs enough attack to not just be a walking stealth rocker. Chople berry used to survive most to all fighting attacks (this may be changed after this was made, if so i will make sure to say so). His moves are pretty basic, but lets take a look; Crunch: 2nd Main stab attack, used to get the def. drop or just to do damage. Roar: Used to force switch pokes that set up or that have a sub up, (or just to be evil and half chunk a talonflame/charizard). Stone Edge: Main stab moves, used to hit pesky fire or flying types. Stealth Rock: used to get damage on every switch, Main thing he's there for.
And last but not least -->
Bling (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Flash Cannon
- Hydro Pump
- Defog
Most expendable/Changeable poke on my team, mostly there for stall gliscor. Just there to hit up small hits, and hit back with hard hitting moves. Speaking of moves, lets look at his; Ice Beam: like i said earlier, he is used to beat gliscor stall, and ice beam does this job the best. Flash Cannon: mostly used to get damage off or to get the SpDef drop. Hydro Pump: Main Stab moves, heavy hitting, but fiarly bad accuracy. Defog: used to get rocks, spikes, etc. off the field for zard.
I Hope you enjoyed, and i apoligize for below, i don't know how to make a hidden text box thing i've seen in most other RTMS, i hope you dont hate me for it ;]. Again, all feedback/tips are loved and will be looked into to see if they're able to work well. I will also test all your suggestions atleast once to see how i like them, and if they actually work. Thank you for looking over this, and i hope you have a good day/night! - International00
THREAT LIST:
Keldo - Not many Switch ins for this other then dusclops, scarf beats whole team, and specs can be a pain as well.
Azumarill - Mostly B-Drum, since aqua jet kills lando-T, and really only a hurt one can be killed by bisharp.
Most Scarfers - My team is fairly slow other then bisharp and lando-T, so most scarfers can outspeed them.
Breloom - Lead, mach punch just pops most of my team, and I dont have many pokes that enjoy being asleep.
IMPORTABLE TEXT:
Michael Meyers (Bisharp) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
Sky Rufus (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Knock Off
- U-turn
- Stone Edge
Yummy! (Dusclops) @ Eviolite
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Will-O-Wisp
- Substitute
- Pain Split
- Hex
Bling (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Flash Cannon
- Hydro Pump
- Defog
Pharoah (Tyranitar) @ Chople Berry
Ability: Sand Stream
Shiny: Yes
EVs: 116 HP / 144 Atk / 248 Def
Impish Nature
- Crunch
- Roar
- Stone Edge
- Stealth Rock
Rocks (Charizard) @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Roost
- Dragon Claw