Well, this is my first RMT, so I guess I'll see what happens.
At a glance:
In Depth Look:
@ Shuca Berry
Nature: Naive
EVs 4 HP / 252 Speed / 252 Special Attack
Moveset:
Stealth Rock
Fire Blast
Earth Power
Explosion
Analysis: Great lead for the most part, the only struggle he has is with a scarfed Smeargle, and can only set up against several ground leads such as Gliscor and Tyranitar. After he sets up and kills their lead or simply sets up, I usually switch and counter whatever they sent out. I save him later for fire threats against my Scizor or Lucario. I also use him to keep Vaporeon / Zapdos / Rotom-h from getting toxic. Occasionally, he'll get a scarf tricked onto him which I'll use to revenge kill.
@ life orb
Nature: Adamant
Ability: Technician
EVs: 176 HP / 100 Attack / 56 Speed / 176 Special Defense
Moveset:
Roost
Bullet Punch
Superpower
Swords Dance
Analysis:
This guy has saved me so many times. Gengar plagues my team quite well, until Scizor comes into play. I'll use Gengar to set this guy up, and sometimes he sweeps pretty easily. He tends to have problems with Blissey really, I seem to always have the paralyze side effect happen whenever I need it to not happen to survive or kill Blissey. I generally have to scout Blissey prior to even sending him or Lucario out just because of the occasional Blissey with flamethrower, and as long as Heatran is still alive at that point I can soak up the flamethrower damage simply. He tends to get brought down by a lot of threats fairly easily, Zapdos, Gliscor and Hippowdon come to mind, but definitely a strong contender on my team.
@Life Orb
Nature: Adamant
Ability: Inner Focus
EVs: 252 Attack / 4 Defense /252 Speed
Moveset:
Close Combat
Extreme Speed
Swords Dance
Crunch
Analysis:
What Lucario can do can be kind of scary. If I am able to eliminate all of his threats on the opponents team, he WILL sweep. The only problem is he has quite a few counters, and some teams are filled with them making him nearly useless. Choice scarfed Tyranitar is definitely a very strong counter to my Lucario. He can oneshot a LOT of threats with close combat, Breloom gets oneshot after stealth rock, I haven't tested before. If Blissey has toxic instead of thunder wave, he tends to make a perfect counter to Blissey. The main problem with him is how fragile he is. He has plenty of resistances, but his defense is so low that its almost as if he isn't steel.
@ Leftovers
Nature: Bold
EVs: 188 HP / 252 Defense / 68 Speed
Moveset:
Ice Beam
Surf
Protect
Wish
Analysis:
Vaporeon truly is a powerful wall. Ice Beam will OHKO Salamence and Dragonite, and vaporeon is able to survive a +1 Outrage from Salamence without Stealth rock damage. I usually use vaporeon as a way to heal up my team that is unable to heal, such as Rotom-h, Heatran, and Lucario. I also use vaporeon to wall all water threats because of water absorb, and the abundance of Swamperts makes it easy for Vaporeon to take them down. I also use Vaporeon to soak up earthquake damage when Rotom-h is dead or its from a Tyranitar, since Rotom-h will die the following turn due to crunch. The main problem with Vaporeon is that if it gets toxic, its nearly useless.
@Leftovers
Nature: Bold
EVs: 252 HP / 168 Defense / 88 Speed
Moveset:
Overheat
Will-o-wisp
Thunderbolt
Shadow Ball
Analysis:
Rotom-h can be fairly fearsome for the fact of its typing. He can swap in on Zapdos (generally can't kill it, but can Will-o-wisp it and allow someone else to kill it) and can swap in on a LOT of threats to Lucario and Scizor. If Vaporeon is dead, I'll use Rotom-h to kill Swampert. Rotom-h basically kills everything that is metal, oneshotting most Metagrosses and oneshotting all Lucarios and Scizors. At the least, it 2hkoes a Metagross with overheat. Jirachi can be a real pain if Rotom-h is dead, especially a scarfed one. They generally will swap out to a threat that can take a Fire Blast from Heatran, which is why I like having Rotom-h to take care of Jirachi. If I know hes going to switch, I'll use a different move according to what team makeup they have. The main problem Rotom-h has is Gengar and Latias.
@Leftovers
Nature: Bold
EVs: 248 HP / 228 Defense / 32 Speed
Moveset:
Thunderbolt
Thunder Wave
Roost
Roar
Analysis:
Zapdos is for getting rid of anything that decides to spam Calm Mind or Swords Dance or Dragon Dance. As long as Zapdos swaps in on a Dragon Dance, he can either one shot them (Gyarados) or roar them away. Zapdos is generally pretty low on health at this point, so I'll either have to roost right away depending on what roar pulls out or swap to a different pokemon. If I can get Zapdos out without taking damage and keeping threats away, I can set up thunder wave on most of their pokemon, incredibly hindering them against my Scizor and Lucario. Tyranitar is a fairly huge counter to Zapdos, OHKOing it with Stone Edge. Not every Tyranitar carries that, but Tyranitars are still scary nonetheless.
Overall Analysis:
This is the second team I have made, my last team being incredibly awful apparently since I've gone up over 100 rating in a couple of days. Mind you, I've only been playing for a couple of weeks competitively. A huge threat for my team is Latias, considering a lot of my team is oneshot by Draco Meteor any of its other moves and theres no way for them to safely oneshot them (besides a +2 Crunch from Lucario). Any help and suggestions would be greatly appreciated!
At a glance:
In Depth Look:
@ Shuca Berry
Nature: Naive
EVs 4 HP / 252 Speed / 252 Special Attack
Moveset:
Stealth Rock
Fire Blast
Earth Power
Explosion
Analysis: Great lead for the most part, the only struggle he has is with a scarfed Smeargle, and can only set up against several ground leads such as Gliscor and Tyranitar. After he sets up and kills their lead or simply sets up, I usually switch and counter whatever they sent out. I save him later for fire threats against my Scizor or Lucario. I also use him to keep Vaporeon / Zapdos / Rotom-h from getting toxic. Occasionally, he'll get a scarf tricked onto him which I'll use to revenge kill.
@ life orb
Nature: Adamant
Ability: Technician
EVs: 176 HP / 100 Attack / 56 Speed / 176 Special Defense
Moveset:
Roost
Bullet Punch
Superpower
Swords Dance
Analysis:
This guy has saved me so many times. Gengar plagues my team quite well, until Scizor comes into play. I'll use Gengar to set this guy up, and sometimes he sweeps pretty easily. He tends to have problems with Blissey really, I seem to always have the paralyze side effect happen whenever I need it to not happen to survive or kill Blissey. I generally have to scout Blissey prior to even sending him or Lucario out just because of the occasional Blissey with flamethrower, and as long as Heatran is still alive at that point I can soak up the flamethrower damage simply. He tends to get brought down by a lot of threats fairly easily, Zapdos, Gliscor and Hippowdon come to mind, but definitely a strong contender on my team.
@Life Orb
Nature: Adamant
Ability: Inner Focus
EVs: 252 Attack / 4 Defense /252 Speed
Moveset:
Close Combat
Extreme Speed
Swords Dance
Crunch
Analysis:
What Lucario can do can be kind of scary. If I am able to eliminate all of his threats on the opponents team, he WILL sweep. The only problem is he has quite a few counters, and some teams are filled with them making him nearly useless. Choice scarfed Tyranitar is definitely a very strong counter to my Lucario. He can oneshot a LOT of threats with close combat, Breloom gets oneshot after stealth rock, I haven't tested before. If Blissey has toxic instead of thunder wave, he tends to make a perfect counter to Blissey. The main problem with him is how fragile he is. He has plenty of resistances, but his defense is so low that its almost as if he isn't steel.
@ Leftovers
Nature: Bold
EVs: 188 HP / 252 Defense / 68 Speed
Moveset:
Ice Beam
Surf
Protect
Wish
Analysis:
Vaporeon truly is a powerful wall. Ice Beam will OHKO Salamence and Dragonite, and vaporeon is able to survive a +1 Outrage from Salamence without Stealth rock damage. I usually use vaporeon as a way to heal up my team that is unable to heal, such as Rotom-h, Heatran, and Lucario. I also use vaporeon to wall all water threats because of water absorb, and the abundance of Swamperts makes it easy for Vaporeon to take them down. I also use Vaporeon to soak up earthquake damage when Rotom-h is dead or its from a Tyranitar, since Rotom-h will die the following turn due to crunch. The main problem with Vaporeon is that if it gets toxic, its nearly useless.
@Leftovers
Nature: Bold
EVs: 252 HP / 168 Defense / 88 Speed
Moveset:
Overheat
Will-o-wisp
Thunderbolt
Shadow Ball
Analysis:
Rotom-h can be fairly fearsome for the fact of its typing. He can swap in on Zapdos (generally can't kill it, but can Will-o-wisp it and allow someone else to kill it) and can swap in on a LOT of threats to Lucario and Scizor. If Vaporeon is dead, I'll use Rotom-h to kill Swampert. Rotom-h basically kills everything that is metal, oneshotting most Metagrosses and oneshotting all Lucarios and Scizors. At the least, it 2hkoes a Metagross with overheat. Jirachi can be a real pain if Rotom-h is dead, especially a scarfed one. They generally will swap out to a threat that can take a Fire Blast from Heatran, which is why I like having Rotom-h to take care of Jirachi. If I know hes going to switch, I'll use a different move according to what team makeup they have. The main problem Rotom-h has is Gengar and Latias.
@Leftovers
Nature: Bold
EVs: 248 HP / 228 Defense / 32 Speed
Moveset:
Thunderbolt
Thunder Wave
Roost
Roar
Analysis:
Zapdos is for getting rid of anything that decides to spam Calm Mind or Swords Dance or Dragon Dance. As long as Zapdos swaps in on a Dragon Dance, he can either one shot them (Gyarados) or roar them away. Zapdos is generally pretty low on health at this point, so I'll either have to roost right away depending on what roar pulls out or swap to a different pokemon. If I can get Zapdos out without taking damage and keeping threats away, I can set up thunder wave on most of their pokemon, incredibly hindering them against my Scizor and Lucario. Tyranitar is a fairly huge counter to Zapdos, OHKOing it with Stone Edge. Not every Tyranitar carries that, but Tyranitars are still scary nonetheless.
Overall Analysis:
This is the second team I have made, my last team being incredibly awful apparently since I've gone up over 100 rating in a couple of days. Mind you, I've only been playing for a couple of weeks competitively. A huge threat for my team is Latias, considering a lot of my team is oneshot by Draco Meteor any of its other moves and theres no way for them to safely oneshot them (besides a +2 Crunch from Lucario). Any help and suggestions would be greatly appreciated!