Introduction
Hi guys ! I'm Ewil and this is my first NU RMT, i'd create this team in a sort of 10 minutes thinking only on the major threats that NU has and it works pretty well on the ladder, ensuring me a top40 place (not too high, but i want to climb the ladder with your suggestions :D). I praticcaly never loose with this team except 2 times (1 for a good opponent and another for an important crit). So, let's see what you can do for me to improve this team ;D
Team Building Process
1)
2)
3)
Team at a Glance
Analysis
Miltank (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
Shelgon (F) @ Eviolite
Trait: Rock Head
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
Skuntank (F) @ Life Orb
Trait: Aftermath
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature (+Atk, -SAtk)
Throh (M) @ Chesto Berry
Trait: Guts
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
Haunter (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
Camerupt (F) @ Leftovers
Trait: Solid Rock
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
Changes (?)
Scarf Rotom-F >
Throh
Rotom-F can be usefull at countering Gorebyss since he have a nice resistance to Ice Attack that prevents any unboosted Gorebyss attack to hit him hard (the real difference between F & S) and he have Blizzard, not so accurate but more powerfull and can hit Quagsire pretty hard i think.
Have to test yet.
SubCM/Coil Serperior >
Throh
Serperior have that sexy speed & Grass type that can be usefull for my most slow team. Countering a lot of threats for this team such Quagsire & Gorebyss (if i can predict good for the last one i think) I'm thinking even for a SubCoil set, just have to test both and let you know. Maybe this team lack a bit of sinergy with him but not that much in my opinion.
Conclusions
Hope you all enjoy my RMT and can suggest me a lot of things to improve this team :) (Tip: i fu**in' love gimmick sets as you can see :P).
So please rate me and if you have any question, just ask to me :D
Last thing: i don't have a real Threat list and i don't even find a real pkmn that gives this team problems (maybe Rain team can be threating).
Hi guys ! I'm Ewil and this is my first NU RMT, i'd create this team in a sort of 10 minutes thinking only on the major threats that NU has and it works pretty well on the ladder, ensuring me a top40 place (not too high, but i want to climb the ladder with your suggestions :D). I praticcaly never loose with this team except 2 times (1 for a good opponent and another for an important crit). So, let's see what you can do for me to improve this team ;D
Team Building Process
1)






2)






3)






Team at a Glance






Analysis

Miltank (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Heal Bell
- Curse
- Body Slam
- Milk Drink
CurseTank is the first of my three setupper (four if we count Haunter's Sub) and can function even as a cleric with Heal Bell. Her job is to coming on a wall and starts to setup a couple of curse, after this, she can start to sweep any pkmn (Even Ghosts thanks to Scrappy) and spreading paralysis (Thanks to the good 30% chance of Body Slam). Her natural bulk plus the boost in defense thanks to Curse, gives to Miltank a damn good survival and sweeping chance. Milk Drink is for recovery. Heal Bell cures Miltank and her team mates from status. Body Slam is the STAB attack of choice. With this set, Miltank only suffers Sleep, strong Fight STAB attack and Crits.

Shelgon (F) @ Eviolite
Trait: Rock Head
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Wish
- Protect
- Toxic
- Dragon Claw
Shelgon have saved me in a lot of situation against physical sweepers. His bulk is amazing with the Eviolite boost and can tank even strong boosted physical attacks and WishProtect in answer. She is the healer of the team passing decent Wish to her team mates. She can Toxic and Dragon Claw is here for some damages and to not let Shelgon being totally fucked when Taunted.

Skuntank (F) @ Life Orb
Trait: Aftermath
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature (+Atk, -SAtk)
- Taunt
- Sucker Punch
- Pursuit
- Crunch
Oh my god ! Skuntank is so scary ! Provides to my team what my team have always wish: A priority user (Sucker Punch), a Tauter (Taunt Duh), a Toxic Spikes Absorber, a Psychic & Ghost trapper (Pursuit) and some usefull resistances and a immunity to a common type in this tier. With this pokemon a lot of problem are solved, i put Crunch as last lost for hitting Duosion harder. Thanks to Zebraiken for suggesting me this set.

Throh (M) @ Chesto Berry
Trait: Guts
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Circle Throw
- Payback
- Rest
Comments soon . . . read post #5 for now

Haunter (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Shadow Ball
- Hidden Power [Ground]
- Pain Split
SubSplit Haunter needs more love, guys ! He is so awesome and powerful ! After entering the battle on a wall (or switch on a predicted toxic or immunity) everyone expects that he is scarfed, so they switch out (or in the case of Absol, starts to Sucker punch) only to see Haunter setup a Sub and proceed to sweep the incoming counter with his powerful STAB attack in Shadow Ball and HP Ground for coverage and hitting hard some threats like Bastiodon. Pain Split is a good recovery that can even weaken the opponent.

Camerupt (F) @ Leftovers
Trait: Solid Rock
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Earth Power
- Fire Blast
- Roar
Camerupt is the Stealth Rock setter of the team and she is my lead 70% of the times. Having the Stealth Rock on the opponent's field at the beginning of the battle is always a good thing, and Camerupt do this job pretty well. She have also good STAB attacks in Earth Power and Fire Blast and can phaze key threats for me with Roar and a bit of prediction. She also my special wall thanks to her HP and SDef and the an awesome ability in Solid Rock. This set also allow her to counter two common fearsome threats for any team: Magmortar and Rotom-S (Rotom can only Trick her).
Changes (?)


Rotom-F can be usefull at countering Gorebyss since he have a nice resistance to Ice Attack that prevents any unboosted Gorebyss attack to hit him hard (the real difference between F & S) and he have Blizzard, not so accurate but more powerfull and can hit Quagsire pretty hard i think.
Have to test yet.


Serperior have that sexy speed & Grass type that can be usefull for my most slow team. Countering a lot of threats for this team such Quagsire & Gorebyss (if i can predict good for the last one i think) I'm thinking even for a SubCoil set, just have to test both and let you know. Maybe this team lack a bit of sinergy with him but not that much in my opinion.
Conclusions
Hope you all enjoy my RMT and can suggest me a lot of things to improve this team :) (Tip: i fu**in' love gimmick sets as you can see :P).
So please rate me and if you have any question, just ask to me :D
Last thing: i don't have a real Threat list and i don't even find a real pkmn that gives this team problems (maybe Rain team can be threating).