My Team
This is my first post on Smogon, i also have being playing in Shoddy Battle for a like 2-3 weeks. This isn't my first team. I first came with the idea of a Shedinja team after being 6-0 by a shedinja with a team with no way to deal with it. After i learned the leason and placed a way to kill it i decided to do my own team. At first Heatran Work was done by both Arcanine and a Physical oriented Empoleon, and Zapdos and Donphan work was on Starmie which had no way to get Hail or Sandstorm off. Smeargle wasn't like the one i now used it had Transform (i managed to kill a full team with my oponents pokemon) and spikes instead of ingrain and baton pass. Changes in Bold.
The Anti-Lead
Smeargle @ Choice Scarf
Ability: Own Tempo
EVs: 252 HP - 4 Def - 252 Spe
Nature: Jolly
- Lunar Dance
- Spore
- Transform
- Trick
Ability: Own Tempo
EVs: 252 HP - 4 Def - 252 Spe
Nature: Jolly
- Lunar Dance
- Spore
- Transform
- Trick
Smeargle is still my Lead, but now it is an Anti-Lead, with the Choice Scarf it can now Spore everything not scarfed itself this side of Electrode. If they are Scarfed and do Trick they wont like that i have an Scarf myself. Transform even with Scarf (only one move) allow me to use my opponent Pokemon against them. Lunar Dance allow me to Recover a Pokemon to full Health.
Zapdos
Zapdos
Zapdos @ Leftover
Ability: Pressure
EVs: 4 HP - 252 SpA - 252 Spe
Nature: Timid
- Discharge
- Heat Wave
- Hidden Power Grass
- Roost
Ability: Pressure
EVs: 4 HP - 252 SpA - 252 Spe
Nature: Timid
- Discharge
- Heat Wave
- Hidden Power Grass
- Roost
Zapdos is here to take out as much from the oponent as possible HP Grass is there for Swampert, Discharge over ThundeBolt for the 30% Paralyze Heat Wave can also get a burn in some opponents, Roost is for Zapdos to live longer. It is no longer my only Special Sweeper.
Shedinja Life Line
Shedinja Life Line
Forretress @ Macho Brace
Ability: Sturdy
EVs: 252 HP - 112 Atk - 144 Def
Nature: Adamant
- Gyro Ball
- Rapid Spin
- Revenge
- Sunny Day
Ability: Sturdy
EVs: 252 HP - 112 Atk - 144 Def
Nature: Adamant
- Gyro Ball
- Rapid Spin
- Revenge
- Sunny Day
Gyro Ball is for killing ghost pokemon which Donphan was unable to. Sunny Day and Rapid Spin is for the saving Shedinja life from Stealth Rock, Spikes, Toxic Spikes, Hail and Sandstorm, being all of them OHKO for Shedinja. Sunny Day even if it is of usefull for Heatran it is used only for Hail and Sandstorm.
Physical Sweeper
Scizor @ Life Orb
Ability: Technician
EVs: 4 HP - 252 Atk - 252 Spe
Nature: Jolly
- Brick Brake
- Bug Bite
- Bullet Punch
- Sword Dance
Ability: Technician
EVs: 4 HP - 252 Atk - 252 Spe
Nature: Jolly
- Brick Brake
- Bug Bite
- Bullet Punch
- Sword Dance
My new Revenge Killer it also resist some of the counter's of Shedinja. Scizor allow me to kill Blissey which other wise would stop me cold.
The Wonder Guard Sweeper
Shedinja @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk - 252 Spe - 4 Spa
Nature: Adamant
- Sword Dance
- Shadow Sneak
- Sucker Punch
- X-Scissor
Ability: Wonder Guard
EVs: 252 Atk - 252 Spe - 4 Spa
Nature: Adamant
- Sword Dance
- Shadow Sneak
- Sucker Punch
- X-Scissor
Shedinja now dosen't Baton Pass and have Sword Dance instead, Shedinja Sword Dance in the swift it usually force the opponent to, and depending of whom come to counter it it stay or not, depending of the situation it could attack instead of doing an Sword Dance. It still Swift to Heatran on danger.
Shedinja Counter's Surprise
Heatran @ Leftover
Ability: Fire Flash
EVs: 252 Spe - 252 SpA - 4 SpD
Nature: Timid
- Earth Power
- Fire Blast/Flamethrower
- Hidden Power Electric/Grass
- Taunt
Being inmune to Toxic, having resistance from almost all Shedinja Counters and even liking Fire Moves she comes in if Shedinja is in danger. Taunt prevent some pokemon to set up or heal, Earth Power is for other Heatra/Fire Pokemon, i still Haven't decided Between Fire Blast or Flamethrower. Hidden Power Electric seen to be better than Grass but i'm not to sure.
Ability: Fire Flash
EVs: 252 Spe - 252 SpA - 4 SpD
Nature: Timid
- Earth Power
- Fire Blast/Flamethrower
- Hidden Power Electric/Grass
- Taunt
Being inmune to Toxic, having resistance from almost all Shedinja Counters and even liking Fire Moves she comes in if Shedinja is in danger. Taunt prevent some pokemon to set up or heal, Earth Power is for other Heatra/Fire Pokemon, i still Haven't decided Between Fire Blast or Flamethrower. Hidden Power Electric seen to be better than Grass but i'm not to sure.
Any feedback or recomendation is greatly apreciated. And if you read this all it is enough for me to give you my thanks xD after all i had to write it twice (I had some troubles).