rules: team shinyskarmory: Fawkes the Torchic (Move your mouse to reveal the content) Fawkes the Torchic (open) Fawkes the Torchic (close) Torchic (*) [Fawkes] M Nature:Hasty (+1 Speed, -1 Sp. Def) Type: Fire Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Abilities Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Speed Boost: (Innate) (DW) (Locked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected). Stats HP:90 Atk:2 Def:1 (-) Sp. Atk: 3 Sp. Def: 2 Speed: 45 (x1.15)= 51.75=52 Accuracy Boost= 9% EC: 0/9 MC: 0 DC: 0/5 Moves Level Up Scratch (*) Growl (*) Focus Energy (*) Ember (*) Peck (*) Sand Attack (*) Fire Spin (*) Egg Moves Reversal (*) Feint (*) Night Slash (*) TM Moves Fire Blast (*) Aerial Ace (*) Sunny Day (*) team c$fp: Boulder the Onix (Move your mouse to reveal the content) Boulder the Onix (open) Boulder the Onix (close) Onix [Boulder] (Male) Nature: Adamant (+ to Attack, - from Special Attack) Type: Rock/Ground Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Ability 1: Rock Head Type: Innate This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Ability 2: Sturdy Type: Innate This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Ability 3: Weak Armor (DW) Type: Can be Enabled The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. Stats: HP: 90 Atk: Rank 3 (+) Def: Rank 6 SpA: Rank 1 (-) SpD: Rank 2 Spe: 70 EC: 0/6 MC: 0 DC: 0/5 Attacks: Mud Sport Tackle Harden Bind Screech Rock Throw Rage Rock Tomb Smack Down Sandstorm Slam Explosion Heavy Slam Rock Blast Smack Down Earthquake Torment c$fp gives orders first.